Ilya Shurumov
|
49fd729ef0
|
- optimize loading times of LoadFrontendScreens (PSX)
|
2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
b714561b6f
|
- disable Tanner shadow in Multiplayer
|
2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
aacbdcb6ad
|
- Mini Cars cheat car entrance fixed
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
574573d20d
|
- fix problems with pauseflag (and water damage)
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
d154a77e13
|
- [Psy-X] VSync support reworked
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
a5f7597637
|
- fix annoying car storing bug (again!!!)
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
59751a9295
|
- PSX bug fixes again
- fix drawing issues caused by some previous commits
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
f5925b889a
|
- fix tripod camera Y target position on cutscene pause (#116)
|
2022-01-21 21:00:21 +03:00 |
|
Ilya Shurumov
|
bf8421340b
|
- some PSX slowdowns fixed (& bugfixes to scratchpad)
- misc changes
|
2022-01-21 21:00:21 +03:00 |
|
Ilya Shurumov
|
8583be65f7
|
- added 'inline_n.h' for Nugget PsyQ, reorganize build environment
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
5fffcf5777
|
- fix PSX controls
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
94b876a708
|
- added "Draw!" string to language
- fix non-translated string
- misc code changes
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
d3de296221
|
- fix cutscene skipping (hopefully)
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
488b54c5c9
|
- TimeOfDaySelectScreen defaults to Continue button
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
dee3186d57
|
- fix CopCanSeePlayer not being reset
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
252c1c2aa5
|
- always do CalcInGameCutsceneSize (avoid crash when replay is loaded if mission cutscenes are present)
|
2022-01-21 21:00:19 +03:00 |
|
Ilya Shurumov
|
5315ff4be6
|
- fix pause appearing when replay loaded
|
2022-01-21 21:00:19 +03:00 |
|
Ilya Shurumov
|
02a675ab36
|
- add missing macro
|
2022-01-21 21:00:19 +03:00 |
|
Ilya Shurumov
|
6d76986a04
|
- display appveyor build as game version
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
6ea7da5332
|
- fix mission ladder not returning to frontend
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
cec5e0dea2
|
- improve chase autotest display & reset stats
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
f7d68c0bd3
|
- fix SaveGameDate skipping mission ladder step
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
d196da6b9d
|
- fix Caine's Cash limo ping in distance
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
5ee512e200
|
- [Psy-X] added GR_ClearVRAM to separate from GR_Clear
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
d3d00b11db
|
- fix autotest ending
- fix autotest stuck timer
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
9247988727
|
- chase autotest now tracks hit cars and stuck, added on-screen display & re-recording support
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
df0b895d42
|
- added chase auto-testing code
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
da9561e873
|
- fix CalcInGameCutsceneSize freezing on PSX
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
5946dfaee5
|
- [Psy-X] add stub PadInit, PadRead, PadStop
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
3c3ce36385
|
- cutscene recorder always finalize last ping
- clear cutscene buffer on restart
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
26e4e8fff3
|
- fix mem growth bug
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
f7ced7ddd6
|
- rework cutscene loading again, now init in CalcInGameCutsceneSize
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
7079f8a1ee
|
- redone cutscene memory - no more overlay unloading!
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
a8a65ab17b
|
- increase cutscene buffer size since some chases are big and we still need AI
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
af4c4dbe05
|
- fix -nofmv disabling sound
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
e575541624
|
- move pause pad checks to avoid bug
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
bc131397bb
|
- update README, bump version
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
749c5c9547
|
- less invasive cutscene recorder (moved logic to cutrecorder.h)
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
2d0242fda7
|
- [Psy-X] exit flow changes
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
d50eb36a37
|
- [Psy-X] reduce draw calls with subsequent DrawPrim calls
- [Psy-X] store DrawPrim state in split
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
9d97cefb90
|
- U/INT_MAX everywhere
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
c4839945b8
|
- optimize fullscreen map drawing
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
5730d22493
|
- call UpdatePadData only once to avoid controls bugs
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
685bf1a636
|
- added InitMatrix macro
|
2022-01-21 21:00:11 +03:00 |
|
Ilya Shurumov
|
7fcb416a78
|
- fix LoadCurrentProfile infinite loop/crash when called from Frontend
|
2022-01-21 20:59:13 +03:00 |
|
Ilya Shurumov
|
cb3486668c
|
- Frontend - added Mini Cars cheat switch
- Frontend - added FE_MAKEVAR macro and button types
- Frontend - fix "Director's cut" displayed when game is not complete
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
ed9f38c684
|
- [Psy-X] fix crash in Pad system
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
e79e828017
|
- [Psy-X] remove test crash :DDD
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
4054157c81
|
- [Psy-X] add minidump code
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
8ec9a7b77d
|
- [Psy-X] fix PsyX_Pad_InitPad disabling Analog mode
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
9d817f28bb
|
- [Psy-X] bump version & update readme
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
64a224c1a7
|
- [Psy-X] scratchPad fix (really?)
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
fd5ed926ab
|
- misc code changes
|
2022-01-21 20:59:11 +03:00 |
|
Ilya Shurumov
|
fdc9782530
|
- [Psy-X] correctly implement VRAM clear, LoadImage2
- [Psy-X] fix framebuffer size bug
|
2022-01-21 20:59:11 +03:00 |
|
Ilya Shurumov
|
e934f057dc
|
- [Psy-X] fix DEBUG build
|
2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
cd81720927
|
- debug overlay text color more pretty
|
2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
95e9c66a32
|
- FMV volume is now adjusted
|
2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
b6ac4566ef
|
- [Psy-X] make PGXP_LOOKUP_VALUE macro simpler to use
|
2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
5cde54b0a1
|
- remove SIMPLE_SPOOL from premake since it's auto-defined in sources
|
2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
0694f50036
|
- moved some dr2types to headers
|
2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
97e310f656
|
- [Psy-X] another GCC fixes
|
2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
50ea05b960
|
- [Psy-X] fix compile error on GCC
|
2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
5261b0516b
|
- [Psy-X] full PSX C API compliance (hopefully)
- [Psy-X] fix getScratchAddr BUG
|
2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
a89245346e
|
- fix Linux compile
|
2022-01-21 20:59:09 +03:00 |
|
Ilya Shurumov
|
14b7a526a6
|
- [Psy-X] half_float.h compatible with C language
|
2022-01-21 20:59:09 +03:00 |
|
Ilya Shurumov
|
718b456f26
|
- [Psy-X] add extern "C" on every PSX header back
|
2022-01-21 20:59:09 +03:00 |
|
Ilya Shurumov
|
a0d533ee8e
|
- [Psy-X] fix includes in srcs
|
2022-01-21 20:59:09 +03:00 |
|
Ilya Shurumov
|
f722c51850
|
- [Psy-X] move headers to psx folder
|
2022-01-21 20:59:09 +03:00 |
|
Ilya Shurumov
|
5f32f9aca2
|
- [Psy-X] renames aftermath
|
2022-01-21 20:59:09 +03:00 |
|
Ilya Shurumov
|
ce8c27f56b
|
- correct model/shape flags
|
2022-01-21 20:59:05 +03:00 |
|
Ilya Shurumov
|
620e32e391
|
- [Psy-X] renames again
|
2021-05-10 00:55:33 +06:00 |
|
Ilya Shurumov
|
8d79662975
|
- [Psy-X] renames aftermath
|
2021-05-07 23:49:53 +06:00 |
|
Ilya Shurumov
|
28273d89ce
|
- bump version
|
2021-05-07 23:06:35 +06:00 |
|
Ilya Shurumov
|
97e738ba36
|
- [Psy-X] include files renames
- re-arrange includes
|
2021-05-07 23:00:28 +06:00 |
|
Ilya Shurumov
|
6649512da5
|
- add LIMITS.H relay file
|
2021-05-06 23:50:04 +06:00 |
|
Ilya Shurumov
|
c08f97dc87
|
- fix XM started right after game paused
|
2021-05-06 23:08:15 +06:00 |
|
Ilya Shurumov
|
6f0492444b
|
- bug fix the DieWithFade locking up controls
|
2021-05-06 22:57:17 +06:00 |
|
Ilya Shurumov
|
9746d7f2c6
|
- update READMEs
|
2021-05-06 14:58:02 +06:00 |
|
Ilya Shurumov
|
3a34de9b7b
|
- chase recorder - auto delete cars after hard collision
|
2021-05-04 22:36:05 +06:00 |
|
Ilya Shurumov
|
13b7486685
|
- reset tyre tracks for Lead AI car
|
2021-05-04 20:50:33 +06:00 |
|
Ilya Shurumov
|
5073ee382c
|
- fix CD icon
- misc changes
|
2021-05-04 20:50:19 +06:00 |
|
Ilya Shurumov
|
ad645c694d
|
- fix Trailblazer/Gates cone smash sound
|
2021-05-04 19:42:15 +06:00 |
|
Ilya Shurumov
|
026e3393f1
|
- [Psy-X] little changes for future RPI build
|
2021-05-04 19:41:53 +06:00 |
|
Ilya Shurumov
|
e92e216bcf
|
- misc changes
|
2021-05-04 19:40:08 +06:00 |
|
Ilya Shurumov
|
b0328ad55e
|
- fix ActivatePlayerPedestrian palettes
|
2021-05-03 15:11:28 +06:00 |
|
Ilya Shurumov
|
ddc65b7c27
|
- reset Tanner death timer when in car and mission starts
|
2021-05-03 13:11:55 +06:00 |
|
Ilya Shurumov
|
6e84a034e0
|
- added raspberry-pi option for premake
|
2021-04-30 02:37:51 +06:00 |
|
Ilya Shurumov
|
1ef19ddb70
|
- [Psy-X] move some declarations to resolve conflicts
|
2021-04-30 02:08:48 +06:00 |
|
Ilya Shurumov
|
fdb5aeacb3
|
- fix linux compile again
|
2021-04-30 00:24:41 +06:00 |
|
Ilya Shurumov
|
c2ebeec44d
|
- [Psy-x] add custom defines for Raspberry PI
|
2021-04-29 23:53:32 +06:00 |
|
Ilya Shurumov
|
eeda7537aa
|
- fix linux compile
|
2021-04-29 23:48:55 +06:00 |
|
Ilya Shurumov
|
24f7de3750
|
- fix popNode bug
|
2021-04-29 22:09:44 +06:00 |
|
Ilya Shurumov
|
ece9d294f1
|
- fix iterate() enormously big stack allocation
|
2021-04-29 19:29:52 +06:00 |
|
Ilya Shurumov
|
e462cced53
|
- misc code changes in TannerShadow
|
2021-04-29 19:29:13 +06:00 |
|
Ilya Shurumov
|
2d6c794595
|
- added gMultiStep for PSX, removed test code
|
2021-04-29 19:28:57 +06:00 |
|
Ilya Shurumov
|
2d49be767e
|
- little scratchpad optimize
|
2021-04-29 19:28:12 +06:00 |
|
Ilya Shurumov
|
042e0b4f57
|
- LOAD_OVERLAY now works
|
2021-04-29 04:56:05 +06:00 |
|
Ilya Shurumov
|
4b2ac87438
|
- [Psy-X] fix ApplyRotMatrix bug
|
2021-04-29 04:54:39 +06:00 |
|
Ilya Shurumov
|
5de308693b
|
- optimize & bug fix for collisions (especially PSX)
|
2021-04-29 04:16:40 +06:00 |
|
Ilya Shurumov
|
5d46efc553
|
- [Psy-X] bump version to 2.1
|
2021-04-26 16:46:40 +06:00 |
|
Ilya Shurumov
|
90c19811e8
|
- fix DEBUG_OPTIONS build for PSX
|
2021-04-26 03:19:22 +06:00 |
|
Ilya Shurumov
|
56571f5f2f
|
- lod define fix
|
2021-04-26 02:52:03 +06:00 |
|
Ilya Shurumov
|
36b55fc3f0
|
- experimental interrupt-based updates
|
2021-04-26 02:48:15 +06:00 |
|
Ilya Shurumov
|
1f6767178a
|
- misc changes
|
2021-04-26 02:47:53 +06:00 |
|
Ilya Shurumov
|
19f462f1e7
|
- added optimized drawing routines
|
2021-04-26 02:47:42 +06:00 |
|
Ilya Shurumov
|
f780cf3855
|
- added QuickUnpackCellObject
|
2021-04-26 02:47:01 +06:00 |
|
Ilya Shurumov
|
973b2da24e
|
- [Psy-X] added EnableEvent, DisableEvent stubs
|
2021-04-26 02:40:33 +06:00 |
|
Ilya Shurumov
|
51cc6aecb7
|
- fix spooling bug
|
2021-04-26 02:40:18 +06:00 |
|
Ilya Shurumov
|
ff80015e26
|
- added system clock for PSX
|
2021-04-26 02:40:02 +06:00 |
|
Ilya Shurumov
|
0367216020
|
- [Psy-X] add ScratchPad
|
2021-04-25 22:05:40 +06:00 |
|
Ilya Shurumov
|
f43b756318
|
- add scratchpad optimizations
|
2021-04-25 22:05:28 +06:00 |
|
Ilya Shurumov
|
03310e8697
|
- added D_CHECK_ERROR, change overlay loading method, fix PSX spooling crashes
|
2021-04-25 19:55:50 +06:00 |
|
Ilya Shurumov
|
9b0267fff1
|
- bug fixes
|
2021-04-25 05:09:16 +06:00 |
|
Ilya Shurumov
|
a79cd93daf
|
- PSX memory layout figured out. Partially running.
|
2021-04-25 04:30:34 +06:00 |
|
Ilya Shurumov
|
6a36fcb36e
|
- fix PSX compile
- remove CD change imitation for PC
|
2021-04-19 01:52:27 +06:00 |
|
Ilya Shurumov
|
7c14ddbb6e
|
- make XA subtitles appear even if no XA audio is available
|
2021-04-19 00:46:19 +06:00 |
|
Ilya Shurumov
|
7f6f98670a
|
- added command-line options to change config ini & CD image files
|
2021-04-19 00:41:49 +06:00 |
|
Ilya Shurumov
|
38680eeb7a
|
- [Psy-X] added CD Image extraction functions
|
2021-04-18 17:28:04 +06:00 |
|
Ilya Shurumov
|
561c28e75c
|
- fix crash when returning to menu (if command-line runs)
|
2021-04-17 21:29:10 +06:00 |
|
Ilya Shurumov
|
a87b39a02a
|
- fix post-replay pause state
|
2021-04-17 21:28:33 +06:00 |
|
Ilya Shurumov
|
f787df5d5d
|
- [Psy-X] fix CD warnings
|
2021-04-17 20:59:52 +06:00 |
|
Ilya Shurumov
|
176b096a65
|
- [Psy-X] misc GTE_RotTransPers changes
|
2021-04-17 16:12:11 +06:00 |
|
Ilya Shurumov
|
ef59968ab2
|
- fix returning to frontend after FMV
- fix other frontend bugs
|
2021-04-17 16:11:52 +06:00 |
|
Ilya Shurumov
|
ea8b10d50b
|
- call CheckForPause after FilterFrameTime
|
2021-04-17 14:35:41 +06:00 |
|
Ilya Shurumov
|
6ce3bd92ad
|
- added FilterFrameTime, fix name entry framerate
|
2021-04-15 11:49:48 +06:00 |
|
Ilya Shurumov
|
6661545c81
|
- fix director after refactoring
|
2021-04-15 11:49:07 +06:00 |
|
Ilya Shurumov
|
c4fbab5dd2
|
- fix cutscene skipping freeze after refactor
|
2021-04-15 01:50:38 +06:00 |
|
Ilya Shurumov
|
1f07a8e7da
|
- [Psy-X] fast approximate vblank count (Web only)
|
2021-04-15 01:12:49 +06:00 |
|
Ilya Shurumov
|
e85df8ef74
|
- refactor pause menus (unwind into single loop)
- main render loop unwinded
|
2021-04-15 01:02:54 +06:00 |
|
Ilya Shurumov
|
12c44bf17a
|
- reduce stack memory usage by refactoring game into states
|
2021-04-14 22:27:06 +06:00 |
|
Ilya Shurumov
|
acf4291916
|
- [Psy-X] better interrupt callbacks for emscripten
|
2021-04-14 22:13:53 +06:00 |
|
Ilya Shurumov
|
9370234d5c
|
- fix getting back to demo frontend
|
2021-04-12 20:34:36 +06:00 |
|
Ilya Shurumov
|
2bf00b10a4
|
- [Psy-X] rework vblank for emscripten
|
2021-04-12 20:34:20 +06:00 |
|
Ilya Shurumov
|
4cb68d8e54
|
- fix timer Util_GetHPCTime precision issues
|
2021-04-12 17:03:48 +06:00 |
|
Ilya Shurumov
|
51b5e84f9a
|
- [Psy-X] fix again emscripten framerate issues
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2021-04-12 14:04:26 +06:00 |
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Ilya Shurumov
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c4701ee21c
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- [Psy-X] added stencil, GL ES 2.0 shader fixes
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2021-04-12 13:25:03 +06:00 |
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Ilya Shurumov
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df512caefa
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- [Psy-X] fix timer problems with Web version
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2021-04-12 13:24:34 +06:00 |
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Ilya Shurumov
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1e0e80d68f
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- better demo content support
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2021-04-11 18:42:27 +06:00 |
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Ilya Shurumov
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3b9aab5002
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- [Psy-X] disable WebGL framebuffer blitting until better times
- [Psy-X] shaders refactor
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2021-04-11 14:29:05 +06:00 |
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Ilya Shurumov
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55b9a7efbb
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- [Psy-X] fix emscripten firefox slowdown
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2021-04-11 05:03:34 +06:00 |
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Ilya Shurumov
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6172b52ab8
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- [Psy-X] Fix SPU-AL not working in emscripten
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2021-04-11 01:45:19 +06:00 |
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Ilya Shurumov
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612b03f261
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- added emscripten_sleep to some critical loops
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2021-04-11 01:24:05 +06:00 |
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Ilya Shurumov
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4241a8a2c4
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- [Psy-X] fix texture format issues
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2021-04-11 01:19:05 +06:00 |
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Ilya Shurumov
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66e50f6823
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- [Psy-X] added emscripten Asyncify sleep calls
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2021-04-11 01:18:49 +06:00 |
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Ilya Shurumov
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b79bd70f50
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- [Psy-X] test running iterrupt thread as animation frame
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2021-04-10 20:04:22 +06:00 |
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Ilya Shurumov
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5abeec38b1
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- emscripten WIP
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2021-04-10 20:03:53 +06:00 |
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Ilya Shurumov
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970822aa27
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- [Psy-X] fix OpenGL ES shaders
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2021-04-10 19:24:41 +06:00 |
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Ilya Shurumov
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b3074fc098
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- remove unused code which has been already refactored
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2021-04-10 18:20:51 +06:00 |
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Ilya Shurumov
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a6757ca43a
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- fix of the fix
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2021-04-10 18:17:16 +06:00 |
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Ilya Shurumov
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b4a265db69
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- [Psy-X] reorganize platform setup headers and cleanup
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2021-04-10 15:17:25 +06:00 |
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