Commit Graph

426 Commits

Author SHA1 Message Date
Ilya Shurumov
861c02fb9b - fix plotCarPolyGT3nolight 2020-04-21 19:34:33 +06:00
Ilya Shurumov
dd8ec1e0c0 - fix buildNewCarFromModel 2020-04-21 19:10:37 +06:00
Ilya Shurumov
75ac221862 - implement plotCarPolyB3, plotCarPolyFT3 2020-04-21 18:41:10 +06:00
Ilya Shurumov
3fe8bc5498 - implement UpdateCarPoints, FixCarCos 2020-04-21 18:17:12 +06:00
Ilya Shurumov
9c5f0fc41f - implement CreateDentableCar 2020-04-21 17:06:40 +06:00
Ilya Shurumov
8b1125726d - implement ComputeCarLightingLevels, setupLightMatrices, restoreCarMatrices 2020-04-21 17:06:02 +06:00
Ilya Shurumov
46cb33c64c - hardcode PositionVisible 2020-04-20 20:54:18 +06:00
Ilya Shurumov
d02dcb44c5 - implement DrawCar, FrustrumCheck 2020-04-20 20:14:50 +06:00
Ilya Shurumov
f435f2dbc2 - implement DrawAllTheCars 2020-04-20 19:41:26 +06:00
Ilya Shurumov
567a693408 - fix primTab sizes thanks to DrawAllTheCars 2020-04-20 19:38:29 +06:00
Ilya Shurumov
5760fca7bb - implement DrawCarObject 2020-04-20 19:29:39 +06:00
Ilya Shurumov
f6ee2794c3 - implement plotCarPolyGT3nolight 2020-04-20 19:18:15 +06:00
Ilya Shurumov
d3523440ab - implement buildNewCarFromModel, plotNewCarModel, plotCarPolyGT3 2020-04-20 19:05:11 +06:00
Ilya Shurumov
7014cde896 - enable ProcessDentLump 2020-04-20 19:04:17 +06:00
Ilya Shurumov
e19a9c2be1 - fix possible bugs 2020-04-20 14:19:24 +06:00
Ilya Shurumov
8b56c9699e - implement DrawTimer, HandleTimer, PrintDigit
- disable SetCLUT16Flags on PC
2020-04-20 13:09:59 +06:00
Ilya Shurumov
e2a0f6198c - implement HandleMission, Handle321Go 2020-04-20 13:09:07 +06:00
Ilya Shurumov
65799c4d5f - fix drowned fadeout death 2020-04-20 12:34:37 +06:00
Ilya Shurumov
8497190dfa - revert GameStart code to decompiled 2020-04-20 11:57:35 +06:00
Ilya Shurumov
e432478a35 - implement sdHeightOnPlane, sdGetCell, ProcessCurvedDriver2Lump 2020-04-20 11:14:19 +06:00
Ilya Shurumov
a3580168c2 - fix GameInit not setting mallocptr
- Spool query debug
- unpack_cellpointers is better now
2020-04-20 10:55:53 +06:00
Ilya Shurumov
038d01f63b - [EMU] replacing rcos and rsin with 'isin' implementation from PSn00bSDK 2020-04-20 09:01:22 +06:00
Ilya Shurumov
ebf17cc0d5 - implement SetupPlaneColours 2020-04-19 20:01:12 +06:00
Ilya Shurumov
334f09d288 - fix CheckLoadAreaData 2020-04-19 18:44:26 +06:00
Ilya Shurumov
54a642e318 - Spool fixes
- bring back all trap() calls
2020-04-19 18:32:14 +06:00
Ilya Shurumov
8f13b227f6 - fix bug in CheckSpecialSpool 2020-04-19 17:01:51 +06:00
Ilya Shurumov
dca50e21ad - level spooler callback changes to mutex 2020-04-19 16:53:18 +06:00
Ilya Shurumov
8c6abfe709 - fix bugs and compilation 2020-04-19 16:53:03 +06:00
Ilya Shurumov
d00d513c04 - implement GetTextureDetails 2020-04-19 16:11:42 +06:00
Ilya Shurumov
cb5d29f1a7 - implement InitDebrisNames, 2020-04-19 16:11:33 +06:00
Ilya Shurumov
5be00df302 - implement StoreClut2, SetCLUT16Flags, PrintScaledString 2020-04-19 16:07:53 +06:00
Ilya Shurumov
8eac378770 - completely disable PVSDecode - needs DEBUGGING! 2020-04-19 14:03:23 +06:00
Ilya Shurumov
2355e6c18d - free camera controls 2020-04-19 14:03:01 +06:00
Ilya Shurumov
c38b8924a7 - fix StepSim 2020-04-19 14:02:36 +06:00
Ilya Shurumov
30c8afa976 - fix InitCar 2020-04-19 14:02:27 +06:00
Ilya Shurumov
a3ae25b518 - DrawTILES temporarily draws tiles as they are 2020-04-19 14:00:26 +06:00
Ilya Shurumov
43677d1cd8 - implement Tile1x1 2020-04-19 13:03:20 +06:00
Ilya Shurumov
0f1ca7211e - fix data_cb_textures 2020-04-19 11:16:12 +06:00
Ilya Shurumov
4e808b11c4 - temporarily disabled PVSDecode 2020-04-19 11:16:01 +06:00
Ilya Shurumov
aaffaf87ec - fix GetPVSRegionCell2 2020-04-19 10:32:23 +06:00
Ilya Shurumov
8e69068c71 - improvements? 2020-04-19 08:20:39 +06:00
Ilya Shurumov
31a9301b20 - implement CalcObjectRotationMatrices 2020-04-18 06:39:00 +06:00
Ilya Shurumov
f1d26a3b1b - refactoring PlotHorizonMDL, fixed Z issue 2020-04-18 06:16:30 +06:00
Ilya Shurumov
38af1660ff - cleanup code a bit 2020-04-18 03:12:12 +06:00
Ilya Shurumov
a83e12fd44 - fix GTE ops in InitCamera, initOBox 2020-04-18 02:57:53 +06:00
Ilya Shurumov
4177c9af3d - implement LongQuaternion2Matrix
- fix LongQuaternion2Matrix
2020-04-18 02:41:26 +06:00
Ilya Shurumov
79d27f4cf2 - implement InitCarPhysics, RebuildCarMatrix 2020-04-18 02:16:10 +06:00
Ilya Shurumov
fd2209d69a - implement UpdatePlayers 2020-04-18 02:03:48 +06:00
Ilya Shurumov
318ced465e - implement StepSim 2020-04-18 01:55:41 +06:00
Ilya Shurumov
88b4ba3bcf - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
Ilya Shurumov
c18f549148 - implement UpdatePlayerInformation 2020-04-18 00:54:55 +06:00
Ilya Shurumov
5b2b242613 - implement CloseShutters, SetupFadePolys, DrawFadePoly, DisplayMissionTitle
- LOADVIEW.C fully decompiled
2020-04-18 00:44:01 +06:00
Ilya Shurumov
79849de4a1 - implement DrawMission, DisplayPlayerPosition, DrawMessage, DrawWorldTargets, DrawFullscreenTargets, DrawMultiplayerTargets, DrawOverheadTarget 2020-04-18 00:27:24 +06:00
Ilya Shurumov
f429479ac9 - implement ModifyCamera, TurnHead 2020-04-18 00:02:24 +06:00
Ilya Shurumov
351976215b - sky globals renames 2020-04-17 23:14:50 +06:00
Ilya Shurumov
4ee57f00f3 - implement StepGame 2020-04-17 23:14:36 +06:00
Ilya Shurumov
6a05bf7db0 - implement _RotMatrixX, _RotMatrixY, _RotMatrixZ, RotMatrixXYZ 2020-04-17 04:54:10 +06:00
Ilya Shurumov
00933aed4b - implement PlaceCameraFollowCar 2020-04-17 01:50:53 +06:00
Ilya Shurumov
a2ae245f86 - implement DoScenaryCollisions, BuildCollisionCopList, SetCopListCell, RaySlabsIntersection, CellAtPositionEmpty 2020-04-17 01:49:56 +06:00
Ilya Shurumov
01388d3b1d - implement InitCar (partially) 2020-04-17 01:27:17 +06:00
Ilya Shurumov
4ff4c06082 - implement InitPlayer 2020-04-17 01:15:33 +06:00
Ilya Shurumov
56d2a0de15 - implement InitCamera 2020-04-17 01:14:56 +06:00
Ilya Shurumov
3cf1c7fb5b - implement InvertMatrix, BuildWorldMatrix, ScaleCamera 2020-04-17 00:20:21 +06:00
Ilya Shurumov
0bb37aadce - implement DrawSkyDome, PlotHorizonMDL 2020-04-17 00:19:33 +06:00
Ilya Shurumov
6418d4d88f - implement DrawTILES, TileNxN 2020-04-15 20:15:54 +06:00
Ilya Shurumov
81a14e5d32 - [EMU] add signed GTE functions 2020-04-15 19:47:00 +06:00
Ilya Shurumov
7320469b5f - fix DrawMapPSX 2020-04-15 19:32:48 +06:00
Ilya Shurumov
5b9158f66f - implement SetCameraVector, Apply_Inv_CameraMatrix, FrustrumCheck16 2020-04-15 19:14:24 +06:00
Ilya Shurumov
45683cd95c - complete implementing DrawMapPSX 2020-04-15 18:51:36 +06:00
Ilya Shurumov
7a27e36fab - implement InitFrustrumMatrix, SetFrustrumMatrix, Set_Inv_CameraMatrix 2020-04-15 18:27:49 +06:00
Ilya Shurumov
257606b8a8 - implement PVSDecode
- fix GetPVSRegionCell2
2020-04-13 23:15:07 +06:00
Ilya Shurumov
0d8a324fe8 - fix ControlMap 2020-04-13 21:29:32 +06:00
Ilya Shurumov
9eced0134f - implement GetPVSRegionCell2 2020-04-13 20:54:39 +06:00
Ilya Shurumov
c627a9aa23 - implement GetFirstPackedCop, GetNextPackedCop 2020-04-13 19:55:40 +06:00
Ilya Shurumov
8165920d5f - partially implement DrawMapPSX
- implement ClearCopUsage
2020-04-13 19:45:34 +06:00
Ilya Shurumov
958c04d483 - implement SetupDrawMapPSX 2020-04-13 17:43:10 +06:00
Ilya Shurumov
529026d211 - implement Havana3DOcclusion 2020-04-13 14:31:09 +06:00
Ilya Shurumov
d8842db103 - implement PrintStringRightAligned 2020-04-13 14:14:55 +06:00
Ilya Shurumov
7ae60816e3 - implement TransparencyOn 2020-04-13 14:10:50 +06:00
Ilya Shurumov
9e19ac4fdd - implement InitOverlays, InitPercentageBar, DisplayOverlays, DrawPercentageBar, SetColourByValue 2020-04-13 03:30:03 +06:00
Ilya Shurumov
295018a47a - implement RenderGame2
- added missing DrawMission
2020-04-13 02:09:59 +06:00
Ilya Shurumov
636fd0242d - update README 2020-04-12 23:08:03 +06:00
Ilya Shurumov
a5d5b9add4 - show mission loading errors 2020-04-12 22:34:07 +06:00
Ilya Shurumov
fdf5b16a4a - [EMU] fix timestep errors with TOMB5 2020-04-12 22:15:14 +06:00
Ilya Shurumov
d2c3a8c8b0 - remove nasty hack and do with Mutex instead 2020-04-12 21:48:56 +06:00
Ilya Shurumov
ce6c7eb36a - add volatile flag to 'int quickSpool' 2020-04-12 21:32:13 +06:00
Ilya Shurumov
4aa2bd6f3c - add delay hack to spool thread for QuickSpoolSpecial 2020-04-12 21:29:49 +06:00
Ilya Shurumov
87799cda0d - fix spooler thread 2020-04-12 19:56:52 +06:00
Ilya Shurumov
b447fb2725 - Temporarily fix crash when exiting/restarting game 2020-04-12 19:36:26 +06:00
Ilya Shurumov
9c9ff94f3d - [EMU] remove EndScene from VSync and put it to the end of DrawOTag 2020-04-12 19:36:14 +06:00
Ilya Shurumov
37aef8da1d - implement SfxVolume, MusicVolume
- update pause strings
- update Ghidra DB
2020-04-12 19:26:25 +06:00
Ilya Shurumov
c17e09945a - implement ControlMenu, SetupMenu 2020-04-12 19:04:54 +06:00
Ilya Shurumov
6e99edce58 - little changes 2020-04-12 17:59:06 +06:00
Ilya Shurumov
22fbc4e934 Merge branch 'FETCH_HEAD' into Fireboyd78/master 2020-04-12 17:57:45 +06:00
Ilya Shurumov
5342dcaa40 Merge branch 'master' into Fireboyd78/master 2020-04-12 17:51:03 +06:00
Ilya Shurumov
e70524d57a - 'volatile spoolactive' to fix blocking issue on SpoolSync 2020-04-12 17:41:42 +06:00
Ilya Shurumov
526b5fc703 - teporarily disable ProcessDentLump 2020-04-12 17:40:27 +06:00
Ilya Shurumov
a331e962ba - implement MaxMenuStringLength
- fix pause menu rectangle
2020-04-12 03:57:32 +06:00
Ilya Shurumov
8c2fe08356 - fix ordering table size
- fixed SetupDrawBuffers
2020-04-12 03:25:03 +06:00
Ilya Shurumov
c5b878f63d - correct pause strings 2020-04-12 03:24:54 +06:00
Ilya Shurumov
f8190cf54a - attempt to draw pause menus
- implement bunch of functions
2020-04-12 03:02:26 +06:00
Ilya Shurumov
c0ab1a4627 - implement SwapDrawBuffers2 2020-04-12 01:25:49 +06:00
Ilya Shurumov
d7ba985945 - implement SwapDrawBuffers 2020-04-12 01:21:06 +06:00
Ilya Shurumov
87cfbffc82 - implement InitaliseDrawEnv, UpdatePadData, SetupDrawBuffers, SetupDrawBufferData 2020-04-12 01:13:54 +06:00
Ilya Shurumov
51d3938035 - implement LoadSky 2020-04-12 00:54:44 +06:00
Ilya Shurumov
2e39693ea5 - commented out printfs 2020-04-12 00:33:58 +06:00
Ilya Shurumov
dff435a4e8 - fixed spool thread ready callback 2020-04-12 00:15:11 +06:00
Fireboyd78
956f135c73 Fixed bugs in ProcessTextureInfo. 2020-04-11 10:48:12 -07:00
Fireboyd78
3751016845 Merge branch 'master' of https://github.com/SoapyMan/REDRIVER2 2020-04-11 09:52:08 -07:00
Ilya Shurumov
3da3d2044b Merge branch 'master' into Fireboyd78/master 2020-04-11 22:37:35 +06:00
Ilya Shurumov
5c90d922ba - fixed bug in SendTPage
- assign callbacks in 'changemode'
2020-04-11 22:34:58 +06:00
Ilya Shurumov
fd0ae8e6b7 - fixed callback invoke for getLevSectorPC 2020-04-11 22:04:19 +06:00
Ilya Shurumov
5241105487 - implement test spooling
- LoadInAreaTSets back to UNIMPLEMENTED
2020-04-11 21:04:02 +06:00
Ilya Shurumov
63be8e1ce4 - implement data_ready, sector_ready, loadsectors (for PSX)
- dummy CdDiskReady function
2020-04-11 17:21:25 +06:00
Fireboyd78
7e26777504 Fixed incorrect ordering type changes. 2020-04-10 19:02:32 -07:00
Fireboyd78
29b2a181f3 Implemented some DRAW stuff.
* Added DrawAllBuildings

* Added RenderModel

* Defined Apply_InvCameraMatrixSetTrans
 - TODO: Implement code

* Defined Apply_InvCameraMatrixAndSetMatrix
 - TODO: Implement code
2020-04-10 18:40:49 -07:00
Fireboyd78
b162dfbd49 Fixed a bug where OTTYPE would select the wrong size. 2020-04-10 18:36:44 -07:00
Fireboyd78
55d450bbbd Fixed more invalid arguments for coprocessor stuff. 2020-04-10 16:06:01 -07:00
Fireboyd78
05b0bdf10d Implemented EnablePause, CheckForPause. 2020-04-10 15:44:35 -07:00
Fireboyd78
2ddcda382c Implemented various functions + code cleanup.
* Added GetCarPalIndex

* Added GetRandomChase

* Added FindMissionLadderPos

* Added FindPrevMissionFromLadderPos

* Added EndGame

* Added Find_TexID

* Updated GameStart
 - Improved code flow
 - Removed gotos
 - Removed garbage "debug check"
 - Fixed code for cheats
 - Added inline helper functions to reduce bloat

* Updated ProcessLumps
 - Cleaned up code

* Updated DrawGame
 - Cleaned up code
 - Better VSync waiting

* Updated ProcessTextureInfo
 - Improved code flow
 - Cleaned up garbled non-sense code

* Updated SetVariable
 - Improved code flow
 - Removed gotos
 - Fixed code for cheats

* Updated HandleKeyPress
 - Improved code flow
 - Fixed decompilation bugs

* Updated PadChecks
 - Improved code flow
2020-04-10 15:12:50 -07:00
Fireboyd78
70e66207e4 Moved PolySizes from CARS into DRAW. 2020-04-10 14:54:19 -07:00
Fireboyd78
bf5b85591c Added coprocessor macros and fixed invalid arguments. 2020-04-10 14:48:36 -07:00
Ilya Shurumov
478f059614 - implemented almost all SPOOL.C (except unused sound bank loading) 2020-04-10 17:56:11 +06:00
Ilya Shurumov
c455065eda - implement SetupSpecDenting
- update Ghidra DB
2020-04-10 06:11:21 +06:00
Ilya Shurumov
433370e9a4 - implement SetupSpecCosmetics 2020-04-10 05:52:52 +06:00
Ilya Shurumov
a850509963 - implement Tada 2020-04-10 05:52:35 +06:00
Ilya Shurumov
a9493ae5d5 - implement CleanSpooled, LowSpooled 2020-04-10 05:42:53 +06:00
Ilya Shurumov
2ed3733842 - implement LowModelSpooled 2020-04-10 05:42:04 +06:00
Ilya Shurumov
7437040070 - implement DamagedModelSpooled 2020-04-10 05:37:32 +06:00
Ilya Shurumov
1e637cb53f - implement CleanModelSpooled 2020-04-10 05:37:20 +06:00
Ilya Shurumov
da53db487b - implement lots of spooling sh*tcode 2020-04-10 05:29:12 +06:00
Ilya Shurumov
83f0d3ee34 - implement DrawGame, fix RenderGame 2020-04-10 05:28:27 +06:00
Ilya Shurumov
7783d9923a - compile fix 2020-04-10 01:32:19 +06:00
Ilya Shurumov
6f3330ed5b - implement RequestSpool, StartSpooling, UpdateSpool 2020-04-10 00:50:34 +06:00
Ilya Shurumov
7bf256235e - implement GotRegion, unpack_cellpointers 2020-04-10 00:22:38 +06:00
Ilya Shurumov
1559f6e420 - implement CheckUnpackNewRegions 2020-04-10 00:16:26 +06:00
Ilya Shurumov
ca85ad878a - implement LoadRegionData 2020-04-09 23:45:55 +06:00
Ilya Shurumov
9984d347c1 - implement ControlMap 2020-04-09 23:45:25 +06:00
Ilya Shurumov
87a54b18ce - implement ClearRegion 2020-04-09 23:15:54 +06:00
Ilya Shurumov
f5d943e8c5 - implement InitMap, InitSpooling 2020-04-09 23:10:34 +06:00
Ilya Shurumov
739c2ce5f7 - implement ProcessDentLump & LoadDenting
- implement ClearMem
2020-04-09 22:41:58 +06:00
Ilya Shurumov
b4ac9d8240 - implement ProcessLowDetailTable 2020-04-09 22:11:35 +06:00
Ilya Shurumov
630e8c9c73 - implement GetCarModel 2020-04-09 21:53:52 +06:00
Ilya Shurumov
2ce93b0265 - fix ProcessLumps not processing LUMP_CAR_MODELS 2020-04-09 21:42:17 +06:00
Ilya Shurumov
0f4666ae39 - implement ProcessCarModelLump, buildNewCars
- implement NewProcessRoadMapLump
2020-04-09 21:36:53 +06:00
Ilya Shurumov
1489b3a2cb - implement ResetSound, UpdateVolumeAttributesM, SetMasterVolume
- partially implement CalculateVolume
- proper SpuSetVoiceAttr in LibSPU
2020-04-09 19:55:39 +06:00
Ilya Shurumov
2b4de546a5 - fix 'samples' declaration
- trying SPU emulation
2020-04-09 00:07:11 +06:00
Ilya Shurumov
955ed5185d - implement CompleteSoundSetup, StopChannel, LockChannel, UnlockChannel, SoundHandler, FESound, VsyncProc 2020-04-08 20:47:04 +06:00
Ilya Shurumov
941160d6fc - implement GetCarPalIndex
- implement ProcessPalletLump
- fixed clut rectangle in LoadPermanentTPages
- human-understandable LoadPermanentTPages two dimensional arrays access
2020-04-07 16:56:13 +06:00
Ilya Shurumov
132b84188e - human-understandable IncrementTPageNum 2020-04-06 22:03:25 +06:00
Ilya Shurumov
ab044beeb7 - fix ProcessLump not loading LUMP_PALLET
- implement IncrementClutNum, IncrementTPageNum
- implement ASM func unpackTexture
- implement LoadTPageAndCluts
- implement LoadPermanentTPages
2020-04-06 05:06:00 +06:00
Ilya Shurumov
f6119162b1 - fix ProcessLumps
- implement ProcessMapLump
- implement InitCellData
- implement ProcessSpoolInfoLump
2020-04-06 03:04:50 +06:00
Ilya Shurumov
75d757a0b0 - implement ProcessMDSLump
- implement ProcessTextureInfo
- added version info print on frontend
- implement RenderGame
- implement FadeGameScreen
- implement SetupScreenFade
2020-04-06 02:04:37 +06:00
Ilya Shurumov
b754d4e2cb - implement ReInitFrontend()
- implement ReInitScreens()
2020-04-05 22:44:41 +06:00
Ilya Shurumov
da176025ac - implement loadsectorsPC
- implement LoadGameLevel
- implement ProcessLumps
- implement SetCityType, ResetCityType
- implement sdGetBSP, FindRoadInBSP
- implement LoadCosmetics, ProcessCosmeticsLump
- fix wantedCar finally
2020-04-05 19:53:08 +06:00
Ilya Shurumov
6959ab4307 - fix timedelay on ShowHiresScreens 2020-04-05 05:37:55 +06:00
Ilya Shurumov
56d3fbf399 - implement InitialiseMissionDefaults
- implement LoadMission
- implement GetFreeChannel
- fixed wantedCar setup from frontend
2020-04-05 04:53:41 +06:00
Ilya Shurumov
eeb96e39b5 - implement InitSound
- implement LoadBankFromLump
- implement LoadSoundBankDynamic
2020-04-04 19:42:29 +06:00
Ilya Shurumov
bf1dde5d34 - many sources processed and added UNIMPLEMENTED()
- game now goes to loading screen
2020-04-04 10:56:09 +06:00
Ilya Shurumov
6da5f797fa - fix compile errors 2020-04-04 06:14:47 +06:00
Ilya Shurumov
cb74b84f12 - implement GameInit
- add many unimplemented (unfinished)
2020-04-03 04:44:09 +06:00
Ilya Shurumov
61d42df4be - latest changes of emulator 2020-04-03 04:42:51 +06:00
Ilya Shurumov
8b2a232c55 - Latest emulator
- [EMU] Discard for all shaders corrected
- disable publisher intro screens
- Ghidra DB updates
2020-04-02 18:03:23 +06:00
Ilya Shurumov
87c16cd025 - fix CarSelectScreen
- fix LoadBackgroundFile
- updateVRAM immediately using DrawSync
2020-04-01 05:27:09 +06:00
Ilya Shurumov
5b8e0dfe1d - OT to use OTTYPE instead of just u_long for EMU
- latest emulator
- emulator polygon drawing improvements
- fixed bugs regarding to render frontend in D2
2020-04-01 03:04:08 +06:00
Ilya Shurumov
0e8b4ca696 - implement GameStart
- implement SetPleaseWait
- implement StringWidth, PrintString, PrintStringCentered, PrintStringFeature
- implement LoadFont
- implement SetFontTPage
2020-03-30 02:33:32 +06:00
Ilya Shurumov
b9382cf872 - implement SetVariable
- Memcard Main renamed to not conflict with OBJ
2020-03-29 23:03:53 +06:00
Ilya Shurumov
b203128d34 - fixed some decompilation bugs
- implement SetupExtraPoly
- implement CarSelectScreen
- implement CityCutOffScreen
2020-03-29 22:13:32 +06:00
Ilya Shurumov
26d979a408 - fix NewSelection
- fix InitControllers
- fix MapPad
2020-03-29 20:08:55 +06:00
Ilya Shurumov
bd04543844 - implement ReadControllers
- implement ClearPad
- implement HandleKeyPress
2020-03-29 18:33:48 +06:00
Ilya Shurumov
cf88c50291 - implement NewSelection
- fix EnableDisplay
- fix DrawScreen Ordering Table
- fix SetupBackgroundPolys and SetupScreenSprts
2020-03-29 18:13:32 +06:00
Ilya Shurumov
8879f114d0 - implement EnableDisplay
- implement EndFrame
- implement GetTimeStamp
- implement SetTextColour
- implement EnableDisplay
- implement DrawScreen
- implement FEPrintString
- font loading correctly
2020-03-29 06:56:49 +06:00
Ilya Shurumov
54128aebc6 - implement ShowLoadingScreen
- implement ShowLoading
2020-03-29 04:26:18 +06:00
Ilya Shurumov
223da63fe2 - implement SetupBackgroundPolys
- implement SetupScreenSprts
- implement SetFEDrawMode
- LoadFrontendScreens done prettier
2020-03-29 02:29:37 +06:00
Ilya Shurumov
2facb27782 - implement LoadFrontendScreens
- implement FEInitCdIcon
- adding frontend vars
- redid other vars
2020-03-28 21:44:13 +06:00
Ilya Shurumov
c40d40bd22 - added sources rebuilt with TDR and partially decompiled intro sequence
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
2020-03-28 03:25:35 +06:00