Elias Steurer
51294c4912
Formatting
2023-11-29 13:08:58 +01:00
Elias Steurer
b8560d6e48
Update third party dependencies
2023-11-29 10:36:58 +01:00
Elias Steurer
665f889882
Formatting
2023-11-23 13:45:24 +01:00
Elias Steurer
0185d6d952
Add proper Godot package export caching
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We now have 3 versions saved in the godot
project.json.
version: Project version. Every version bump will trigger a
reexport.
We just save the major and minor version for now. Godot
does have pretty good version compability. We will need this information
later when we upgrade to newer Godot versions
godotVersionMajor
godotVersionMinor
Update to latest Godot RC1
2023-11-23 11:37:50 +01:00
Elias Steurer
0e6079fe9f
Fix Godot version
2023-11-16 11:15:44 +01:00
Elias Steurer
85e8d8abc8
Fix setting version number
2023-11-16 11:15:29 +01:00
Elias Steurer
6e9f138e7e
Fix macOS launch and build
2023-11-09 17:06:24 +01:00
Elias Steurer
da5bd382a8
Formatting
2023-11-09 12:57:59 +01:00
Elias Steurer
2008ff9235
Change WindowsPipeTest to only compile
...
when tests are enabled
2023-11-09 12:52:06 +01:00
Elias Steurer
4635643acf
Fix CMAKE_OSX_ARCHITECTURES
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See https://stackoverflow.com/questions/65157483/macos-build-universal-binary-2-with-cmake#comment130596963_65811061
2023-11-09 12:50:24 +01:00
Elias Steurer
55996b2914
Change cpp defines to CMakeVariables.h.in vars
2023-11-09 10:32:28 +01:00
Elias Steurer
f982002d80
Add ci support for godot
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Add automatic godot and exp
2023-11-02 12:50:29 +01:00
Elias Steurer
33c222da5d
Change ScreenPlayWallpaperLib to win32 only for now
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Format documents
Remove sysinfo from logging for now because
it is windows only
2023-11-01 12:28:35 +01:00
Elias Steurer
ffd26f3deb
Merge remote-tracking branch 'origin/master' into 174-add-godot-wallpaper-support
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# Conflicts:
# .gitignore
# .gitlab/ci/base_jobs.yml
# .vscode/extensions.json
# .vscode/launch.json
# CMakePresets.json
# ScreenPlayWallpaper/kde/ScreenPlay/contents/ui/WaitingForScreenplay.qml
# Tools/setup.py
2023-10-29 13:31:19 +01:00
Elias Steurer
f546c35f44
Resolve "Add Wayland layer shell support"
2023-10-29 10:26:42 +00:00
Elias Steurer
1441998435
Add working Windows pipes connection
2023-10-22 17:29:06 +02:00
Elias Steurer
8753d6b27d
Fix linux compilation
2023-10-13 13:08:09 +02:00
Elias Steurer
8223eb5c36
Add Godot export
...
Fix paths in sidebar now that we have multiple
storage paths
Add Godot wallpaper and edit to ScreenPlay
Fix showing Godot icon in task bar
2023-09-28 15:55:11 +02:00
Elias Steurer
7ecbd2e8d1
Add default Godot project with GDExtension
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Add Godot Editor download
Add Godot Editor start in launch.json
2023-08-31 14:53:59 +02:00
Elias Steurer
410920df9c
Fix CMake build for universal x86
2023-08-27 09:38:19 +02:00
Elias Steurer
fdbf077f0e
WIP: Add mac .dmg installer
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This does not yet work with signing of the
macos .dmg
ScreenPlay-Installer.dmg:
rejected (the code is valid but does not seem to be an app)
2023-08-24 16:02:43 +02:00
Elias Steurer
58567987aa
Remove ScreePlay version from defines.py
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We now use always the latest set git tag as version.
This means we also no longer need to add it as an argument
2023-08-17 14:26:39 +02:00
Elias Steurer
efc70e9fc0
Change CI to split into multile sections
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Change version to be only set via git tags
2023-08-11 17:00:24 +02:00
Elias Steurer
73f31d2092
Update IFW version
2023-06-11 10:38:52 +02:00
Elias Steurer
287730e9c7
Change macos building fat universal binary as default
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For this we now use a custom triplet. This has some drawbacks like openssl
does not work with this config. Luckily we can
use openssl that is provided by Qt. On macOS
they use Secure Transport.
2023-06-02 09:51:56 +02:00
Elias Steurer
75d72de5b7
Update min CMake version to 3.26 (and QtCreator 10)
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This will allow us to remove all of the hardcoded paths
2023-03-30 17:49:02 +02:00
Elias Steurer
1b65e2ae18
Fix build date command on osx
2023-02-25 11:13:10 +01:00
Elias Steurer
e96b3fd35b
Remove Common folder in favor of ThirdParty
2023-02-18 12:11:29 +01:00
Elias Steurer
6e2cecddb3
Fix compilation and signing
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Move TrayIcon back to ScreenPlay:
- This fixes the missing labs plugins when running the macdeployqt script
- We don't need it here only in the SP main folder anyway
Move building and sign of the osx version for x64 and arm64 into the
actual build script.
Remove the qml plugin path workaround from the addImportPath
2023-02-11 11:57:09 +01:00
Elias Steurer
8b10e5989f
Add basic .dmg bundle support
2023-02-09 16:35:08 +01:00
Elias Steurer
b5aa584337
Remove Qt Maintenance tool requirement
2022-12-16 13:34:15 +01:00
Elias Steurer
07ffd812b1
Remove hardcoded IFW version
2022-11-11 13:09:16 +01:00
Elias Steurer
dbb79cef41
Formatting cmake
2022-11-02 11:37:01 +01:00
Elias Steurer
cd5933a7e4
Refactor CI to only include what we currently use
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Refactor osx build with universal binary support
Rename release to deploy version to make it less confusing
2022-08-14 11:58:41 +02:00
Elias Steurer
fa1c1afd71
Update to ifw 4.4
2022-07-21 14:25:25 +02:00
Elias Steurer
29ca12fc6e
Merge remote-tracking branch 'origin/master'
2022-07-15 13:08:23 +02:00
Elias Steurer
4db3591c66
Add explicit x86_64 and arm64 build option for mac
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VCPKG cannot compile two architectures at once.
We still need to combine the created Apps into a fat binary.
2022-07-15 12:43:57 +02:00
Elias Steurer
9419242bcb
Add explicit openssl dll copy
2022-07-09 19:54:54 +02:00
Elias Steurer
96b448237c
Restore build info feature
2022-07-09 18:24:14 +02:00
Elias Steurer
b00ad322ab
Move Apple universal build CMake flag up
2022-07-08 13:31:51 +02:00
Elias Steurer
7773bdb148
Merge remote-tracking branch 'origin/master'
2022-07-08 12:50:37 +02:00
Elias Steurer
bf199ab001
Add explicit SCREENPLAY_RELEASE option
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For now this disables setting autostart path on
dev builds. This is annoying because it previously
did set the path to the ScreenPlay dev build that
did have all the dlls and thus fails.
2022-07-08 12:49:53 +02:00
Elias Steurer
a5ca4c7796
Add explicit arm64-osx support to the build script
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Add not yet used download_qt.py
2022-07-08 12:33:26 +02:00
Elias Steurer
4da09711e6
Merge remote-tracking branch 'origin/HEAD'
2022-05-12 14:36:18 +02:00
Elias Steurer
bf2aa2d1fa
Add osx universal builds
2022-05-06 17:23:14 +02:00
Elias Steurer
a366fcc56a
Add .screenplay project export import via QArchive
2022-05-06 14:51:56 +02:00
Elias Steurer
484204de5f
Add QML_DIRS to cmake to make QtCreator recognize our new qml subdir
2022-05-05 13:01:30 +02:00
Elias Steurer
58f30ee2c8
Fix ifw hardcoded version number 4.2 that is
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no longer available when installing via aqt
2022-04-30 14:18:02 +02:00
Elias Steurer
844a4ab676
Remove all .qrc files . We now use qt_add_qml_module
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Copy fonts manually now
Fix paths
2022-04-30 13:22:17 +02:00
Elias Steurer
12b6911635
Merge and adapt change to make it runnable on linux
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Move all qml components into a dedicated qml subfolder. This was needed to fix linker
errors where we would have a folder that has the same name as our executable.
2022-04-30 12:07:54 +02:00