Silent
f49b8696d9
Remove some local paths from the repository
2024-10-07 18:07:18 +02:00
Silent
15f9f08052
SA: Remake the monitor/resolution selection dialog
...
* Uses Common Controls 6 (modern styling)
* Lists friendly monitor names
* Acts correctly on pressing Escape
* Doesn't bug out when an inexistent adapter is selected
* Remembers the selected adapter
* Gives an option to skip the dialog and remember the choice
* Shows in the taskbar correctly
* Explicitly asks the system to scale for DPI, overriding compat options
2024-08-17 00:11:54 +02:00
Silent
b76637d391
Unify randomness fixes to use PS2-like 31-bit rand
2024-05-21 18:34:44 +02:00
Silent
4169c9e867
Allow SVF to register model names, not just IDs
2024-05-18 16:49:03 +02:00
Silent
96bc50ee26
VC: Disabled backface culling on detached car parts
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Fixes #25
2024-05-17 17:35:46 +02:00
Silent
d4374df50a
Migrate to transactional patterns
2024-05-16 23:43:48 +02:00
Silent
013990b914
Rename branch to Shipping
2024-02-09 21:21:35 +01:00
Silent
de34cfec03
Re-enable debug symbols
2024-02-03 16:48:57 +01:00
Silent
6ddb600694
Migrate to libflac from vcpkg
2024-01-28 16:12:16 +01:00
Silent
d0766b7a92
Remove an outdated reference to DX SDK
2024-01-28 14:45:12 +01:00
Silent
2af4ec8e06
Obtain desktop resolution regardless of DPI scaling
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Fixes "Cannot find X video mode" when DPI scaling is in use
2021-07-26 23:55:41 +02:00
Silent
3555242811
Factorized SVF to be usable by all 3 games
2019-12-25 15:36:30 +01:00
Silent
9b26855d3d
Unified math functions
2019-12-15 13:44:20 +01:00
Silent
77140a8ef6
Use proper RW versions for all 3 games
2019-12-07 14:47:08 +01:00
Silent
4d02505521
Moved shared stuff to a submodule
2019-06-28 23:53:05 +02:00
Silent
cabd0c999a
Scoped render states
2019-03-06 20:37:49 +01:00
Silent
5b8ad59097
Project fixes
2019-03-02 16:17:29 +01:00
Silent
dc435f9ad2
Reverted to fp:precise for now since VS still produces wrong code for fp:fast
2018-04-26 00:38:54 +02:00
Silent
33c1ab4ace
Factorized MemoryMgr to be game agnostic
2018-04-22 00:13:15 +02:00
Silent
6c6700bcef
Bicycle on fire fix - SA 1.0
2018-02-17 13:59:44 +01:00
Silent
e0cc726099
Enabled pattern hints in SA
2018-02-10 18:53:12 +01:00
Silent
d93a5d6fc6
Mark modules as large address aware (in case it makes a difference)
2018-01-21 13:16:34 +01:00
Silent
eb2172945b
Different version numbers for Master and pre-release
2018-01-15 23:02:30 +01:00
Silent
62ed9242bc
Supply Lines streaming fix (SA 1.0)
2018-01-11 21:45:59 +01:00
Silent
88664b2279
Re-added missing lunar64 to resources
2017-12-30 12:37:30 +01:00
Silent
b0439be77c
Stricter compilation options (strict strings)
2017-12-22 00:16:18 +01:00
Silent
4827c94a98
Use kernel32 export in ModuleList if possible
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Make ModuleList a local variable
2017-10-04 19:12:33 +02:00
Silent
e8b07f9f50
Cleaned up imports
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Delay load shlwapi/shell32/psapi as we don't need those in DllMain (shell32 is used MUCH later) and stock game doesn't link them so we may speed up startup
2017-10-03 23:32:14 +02:00
Silent
4b2c145028
Replaced GetASIModuleHandle with ModuleList (locate modules matching only by name without extension)
2017-10-03 21:34:21 +02:00
Silent
ede1d92f0b
NVC shader removed
2017-09-28 21:13:14 +02:00
Silent
32fa0c9e51
Bomb ownership bug fix in III/VC + small corrections
...
Project fixes
2017-09-27 23:12:05 +02:00
Silent
2e85ac3dec
Hooked up debugmenu.dll
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Don't include an extra D3DLIGHT on vehicles since we fixed directional already
2017-09-19 21:40:48 +02:00
Silent
43babcd405
GetASIModuleHandle to account for stupid people having their mods as DLL and not ASI
2017-09-12 14:21:20 +02:00
Silent
9cb66601f8
Master builds (Release = optimizations + assertions)
2017-09-12 13:48:15 +02:00
Silent
36d9f1a29a
Make freeing temp objects more aggressive to fix vending crash - SA 1.0
2017-09-09 18:47:07 +02:00
Silent
fb679617de
Disabled C++ exceptions and RTTI
2017-09-07 22:43:10 +02:00
Silent
38705cf740
Merge branch 'fla-r28'
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# Conflicts:
# SilentPatchSA/SilentPatchSA.cpp
# SilentPatchSA/SilentPatchSA.vcxproj
# SilentPatchSA/SilentPatchSA.vcxproj.filters
# SilentPatchSA/VehicleSA.cpp
2017-06-20 18:27:50 +02:00
Silent
3cde64abbc
FLA 32-bit model IDs compatibility
2017-06-19 20:00:02 +02:00
Silent
f39c7c8d2c
more security improvements
2017-04-09 20:25:19 +02:00
Silent
6bdd02ffdd
Fully migrate on utf-16 strings where possible
2017-04-09 18:43:54 +02:00
Silent
550841b60a
std::string_view
2017-04-02 21:08:57 +02:00
Silent
a5c0dd54eb
refactored to use templated predicates for RW callbacks
2017-03-28 00:36:05 +02:00
Silent
b2c9b188b3
DelimStringReader
2017-03-23 11:30:06 +01:00
Silent
c8eddf93f8
add versioninfo
2017-03-11 14:37:36 +01:00
Silent
2e82d001e1
Update to VS2017 (with fixes)
2017-03-08 16:34:00 +01:00
Silent
943a3acc24
add Patternies
2017-03-05 22:25:46 +01:00
Silent
7925d3853c
refactor FLAC decoder
2017-03-03 02:03:50 +01:00
Silent
e4bed9f427
Cleaned up AudioHardwareSA
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Extra security checks
2017-03-02 01:35:13 +01:00
Silent
94fe7f01bd
Audio decoders split into separate files
2017-03-02 00:40:55 +01:00
Silent
005436d348
updated to libflac 1.3.2
2017-03-02 00:40:15 +01:00