Jannik Vogel
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5895fca398
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Script: 0365 (Set Character Objective to Hail Taxi)
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2016-06-29 21:06:08 +02:00 |
|
Jannik Vogel
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159f2463ef
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Script: 0319 (Set Character Running)
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2016-06-29 21:06:08 +02:00 |
|
Jannik Vogel
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cbd5637fdd
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Script: 02DD (Get Random Character In Zone)
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2016-06-29 21:06:08 +02:00 |
|
Jannik Vogel
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81b5dd2f36
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Script: 0185 (Is Vehicle Health Greater Than)
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2016-06-28 15:30:29 +02:00 |
|
Jannik Vogel
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88e205df7f
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Script: 00FD (Is Player in Vehicle Near Character)
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2016-06-28 15:30:29 +02:00 |
|
Jannik Vogel
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bac779b53d
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Script: 00A0 (Get Character Position)
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2016-06-28 15:30:29 +02:00 |
|
Jannik Vogel
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e5e3ed7b1e
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Script: 0315 (Increment Taxi Dropoffs) and 0316 (Register Taxi Money)
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2016-06-28 15:30:29 +02:00 |
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Jannik Vogel
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d3c70140cf
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Script: 018C (Play Sound At)
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2016-06-28 02:39:00 +02:00 |
|
Jannik Vogel
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d1131a63a8
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Add isStopped() in VehicleObject and CharacterObject
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2016-06-28 02:39:00 +02:00 |
|
Daniel Evans
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63711a55ab
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Update Readme (#163)
* Add new screenshots to readme
* Replace getting started section with links
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2016-06-28 01:33:29 +01:00 |
|
Daniel Evans
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54f73a1c81
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Merge pull request #153 from JayFoxRox/mission-vehicle-base
Mission vehicle base
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2016-06-27 23:43:07 +01:00 |
|
Jannik Vogel
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c5083701ea
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Script: 036D (Print Big With 2 Numbers)
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2016-06-27 02:05:34 +02:00 |
|
Jannik Vogel
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86d31328c3
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Script: 00BD (Print Message Soon)
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2016-06-27 02:05:34 +02:00 |
|
Jannik Vogel
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37e0ba943e
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Script: 008C (Floor Float To Int)
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2016-06-27 01:44:51 +02:00 |
|
Jannik Vogel
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089d0efe5b
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Script: 0069 (Multiply Global Float by Global Float)
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2016-06-27 01:44:51 +02:00 |
|
Jannik Vogel
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3869cd608a
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Script: 0058 (Increment Global Integer by Global Integer) and 0059 (Increment Global Float by Global Float)
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2016-06-27 01:44:51 +02:00 |
|
Jannik Vogel
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9042e235a8
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Script: 003A (Global Int Equal to Global Int)
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2016-06-27 01:44:51 +02:00 |
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Jannik Vogel
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004f42504a
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Script: 001F (Local Int Greater than Global Int)
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2016-06-27 01:44:50 +02:00 |
|
Jannik Vogel
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6f49cc579a
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Script: 0010 (Multiply Global Int by Int) and 0014 (Divide Global by Integer)
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2016-06-27 01:44:50 +02:00 |
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Jannik Vogel
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709cbc5686
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Fix vm_int_ge_global_int and vm_global_int_eq_int
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2016-06-27 01:44:50 +02:00 |
|
Jannik Vogel
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3789a8454d
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Fix game_add_location_blip by using realValue()
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2016-06-27 01:44:50 +02:00 |
|
Jannik Vogel
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ae7b70bed9
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Introduce realValue() to load script real from var or immediate automaticly
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2016-06-27 01:44:50 +02:00 |
|
Jannik Vogel
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cf33ef8ca6
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Hardwire sub-mission button in is_button_pressed to player->isRunning()
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2016-06-25 23:40:12 +02:00 |
|
Daniel Evans
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a58486fc4f
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Merge pull request #147 from danhedron/fix/script-opcode-1
Fix opcodes 0x0213 & 0x032B
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2016-06-25 22:34:43 +01:00 |
|
Daniel Evans
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4568a2aebb
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Merge pull request #155 from aap/feature-vertex-colours
Implemented proper RW-style shading for world objects, in particular …
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2016-06-25 21:48:02 +01:00 |
|
Daniel Evans
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5a8f4d7325
|
Merge pull request #157 from Hockenberry/patch-1
Include travis build status into readme.md
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2016-06-25 21:44:17 +01:00 |
|
Daniel Evans
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fddc254812
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Re-enable opcode 0x3DD: required opcode 0x32B now implemented
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2016-06-25 21:35:34 +01:00 |
|
Daniel Evans
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64c3277736
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Use createPickup in test mode
|
2016-06-25 21:35:34 +01:00 |
|
Daniel Evans
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9307dedbbe
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0x32B: Implement additional pickup opcode
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2016-06-25 21:34:57 +01:00 |
|
Daniel Evans
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75fd42e29b
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Add GameWorld::createPickup() and improve opcode 0x213 implementation
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2016-06-25 21:33:37 +01:00 |
|
Daniel Evans
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4ff4515ad7
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add getModel to ScriptArguments to lookup script models
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2016-06-25 20:39:01 +01:00 |
|
Daniel Evans
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f2eaa05759
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Improve integerValue function for script parameters
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2016-06-25 20:38:38 +01:00 |
|
Marco Schmidt
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751b9a3829
|
move build status
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2016-06-24 12:43:36 +02:00 |
|
Daniel Evans
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741efe763c
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Merge pull request #156 from danhedron/fix/remove-screenshots-1
Remove screenshot functionality, as it's broken.
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2016-06-23 23:13:11 +01:00 |
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Daniel Evans
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9aaeb2ceda
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Remove screenshot functionality, as it's broken.
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2016-06-23 22:43:00 +01:00 |
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aap
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a01e190c6a
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Implemented proper RW-style shading for world objects, in particular vertex colours
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2016-06-23 23:29:52 +02:00 |
|
Marco Schmidt
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bb81baaf51
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Include travis build status
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2016-06-23 22:29:14 +02:00 |
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Daniel Evans
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465bd26d9d
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Merge pull request #152 from JayFoxRox/travis-sdl
Replace SFML by SDL2 for Travis and scripttool
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2016-06-23 21:08:42 +01:00 |
|
Daniel Evans
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d36b813de2
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Merge pull request #149 from danhedron/org/copy-license
Copy License to install
|
2016-06-23 00:47:32 +01:00 |
|
Daniel Evans
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2effab9bcf
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Merge pull request #150 from danhedron/org/update-readme-1
Add screenshots to readme
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2016-06-23 00:45:43 +01:00 |
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Daniel Evans
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40185f2dfb
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Add screenshots to readme
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2016-06-23 00:43:44 +01:00 |
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Jannik Vogel
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e230852ccd
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Travis: Replace SFML by SDL2
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2016-06-22 23:58:27 +02:00 |
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Jannik Vogel
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9bfb9f8002
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CMake: Use FindSDL2.cmake
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2016-06-22 23:58:27 +02:00 |
|
Jannik Vogel
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1bfaf71562
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scripttool: Replace SFML by SDL2
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2016-06-22 23:56:07 +02:00 |
|
Daniel Evans
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93f7a403fb
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Merge pull request #125 from christoph-heiss/sdl2-for-pulling
Replace SFML with SDL2
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2016-06-22 20:31:27 +01:00 |
|
Christoph Heiss
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3281e31dda
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Fix build on OS X
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2016-06-22 12:32:10 +02:00 |
|
Christoph Heiss
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649f7b144d
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Replace SFML with SDL2
This entirely replaces all remaining SFML pieces with SDL2 and
brings OpenRW up to OpenGL 3.3
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2016-06-22 12:29:39 +02:00 |
|
Christoph Heiss
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938a2e4bfc
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Introduce Renderer::readPixels
This is needed for taking screenshots.
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2016-06-22 11:14:47 +02:00 |
|
Christoph Heiss
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9835b0fc61
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Replace sf::TcpListener/sf::TcpSocket with a drop-in implementation
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2016-06-22 11:13:41 +02:00 |
|
Christoph Heiss
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572f61e076
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Replace sf::Clock with std::chrono::steady_clock
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2016-06-22 10:43:47 +02:00 |
|