1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-11-22 10:22:52 +01:00
Commit Graph

65 Commits

Author SHA1 Message Date
Daniel Evans
e759101a47 Provide tests for ViewCamera 2019-05-23 23:38:43 +01:00
Filip Gawin
a63b084d31 Implement basic tests for audio decoding and playing 2019-04-10 20:29:34 +02:00
Daniel Evans
6f9e23acc9 Remove RW_TEST_WITH_DATA from test code 2019-01-21 20:31:31 +00:00
Anonymous Maarten
58c0dcd8ce cmake: only set C and C++ standard for "core targets"
core targets = developed by us
2019-01-05 05:22:25 +01:00
Daniel Evans
97609fcb5e HitTest class for use in area scanning 2019-01-03 00:00:54 +00:00
Anonymous Maarten
b39d002522 tests: make tests use librwgame 2018-12-28 00:58:10 +01:00
Anonymous Maarten
8b38fda984 rwgame: merge argument + configuration file parsing + add tests
- definition of arguments an configuration parameters is centralized
  in rwgame/RWConfig.inc
- argument parsing is tested
- the try/catch in main is less weird now (imho)
2018-12-28 00:58:10 +01:00
Anonymous Maarten
d43123ba50 ci: add ability to upload to codecov.io 2018-11-27 13:47:25 +01:00
Anonymous Maarten
c73e5d514d cmake+ci: install pdb's + enable on ci 2018-09-16 00:53:18 +02:00
Filip Gawin
77e0e3a3bc Prepare tests for Sound and SoundBuffer
Also refactored SoundBuffer a bit.
2018-08-29 19:43:18 +02:00
Anonymous Maarten
7eab14bee0 conan: update + latest versions 2018-08-15 22:53:32 +02:00
Anonymous Maarten
b545b79a4b cmake: do not use rwdep::xxx targets 2018-08-15 09:12:01 +02:00
Daniel Evans
634a3940ac
Merge pull request #570 from danhedron/test_up/IDE
Remove data dependency from LoaderIDE test suite
2018-08-06 21:43:46 +01:00
Daniel Evans
b14bcc8a12 Rename ObjectDataTests suite to LoaderIDETests 2018-08-06 00:03:32 +01:00
Anonymous Maarten
2ad9667b50 rwengine: add per-font mapping + unicode support + tests 2018-08-04 01:11:47 +02:00
Daniel Evans
caa1e1eee0
Merge pull request #508 from madebr/conan
Add support for Conan
2018-07-03 23:14:46 +01:00
husho
92d2a614b7 Garages continuation 2018-06-24 02:43:24 +03:00
husho
6d04746222 [Ready] Payphones (#498)
Payphones
2018-06-17 23:24:34 -05:00
Anonymous Maarten
e4788b4229 cmake: add configuration option for static Boost 2018-06-14 02:18:06 +02:00
Anonymous Maarten
b6a2b2181d cmake: do not override find modules but wrap them separately 2018-06-14 02:10:54 +02:00
Anonymous Maarten
8f70b36d6f cmake: include all dependencies at top of main CMakeLists.txt 2018-06-14 02:10:54 +02:00
Anonymous Maarten
e3c0b00453 cmake: use GNUInstallDirs for install paths + install everything (optionally) 2018-06-08 18:30:25 +02:00
Anonymous Maarten
ebc74559e8 tests: do not link to the dynamic Boost Test library on Windows 2018-02-13 22:15:26 +00:00
Anonymous Maarten
4037c83929 tests: RUN_TESTS has special meaning in a Visual Studio solution 2018-02-13 22:15:26 +00:00
Anonymous Maarten
c758160d09 spelling: seperate -> separate 2018-01-05 06:21:34 +00:00
Anonymous Maarten
a40a2706a9 cmake: add support for include-what-you-use to check #include's
The output is currently very verbose and includes many false positives.
Adding a mapping file should solve this.

See
https://github.com/include-what-you-use/include-what-you-use/blob/master/docs/IWYUMappings.md
2017-10-29 20:40:57 +00:00
Anonymous Maarten
7e1da8dc0a tests: increase test timeout
The GameData tests take relatively long and might time out.
2017-10-29 20:40:57 +00:00
Anonymous Maarten
8f4c770a26 cmake/tests: Fix naming and timing of ItemTests test suite 2017-10-29 20:40:57 +00:00
Anonymous Maarten
9e8a96ab7e tests: execute each test separately by CTest
Disabled by default because empty test suites fail and would cause
Travis to fail.
There can be empty test suites when testing with no data.
2017-10-29 20:40:57 +00:00
Anonymous Maarten
a9f8f27b21 cmake: add coverage support 2017-10-29 20:40:57 +00:00
Anonymous Maarten
e663d061b7 tests: capitalize test name (test_name.cpp -> test_Name.cpp) 2017-10-29 20:40:57 +00:00
Anonymous Maarten
63d7898aa1 tests: tests have no PNG dependency 2017-10-29 20:40:57 +00:00
Anonymous Maarten
06c4bf09f7 cmake: make OpenGL an imported target 2017-10-29 20:40:57 +00:00
Anonymous Maarten
6ccf85b770 cmake: make bullet an imported target 2017-10-29 20:40:57 +00:00
Anonymous Maarten
e555331748 cmake: be more specific about Boost library to link with
CMake 3.2's FindBoost.cmake does not support boost:: namespaces
2017-10-29 20:40:57 +00:00
Anonymous Maarten
66a28acaa4 cmake: make SDL2 an imported target 2017-10-29 20:40:57 +00:00
Anonymous Maarten
579a36cec7 cmake: reformat tests/CMakeLists.txt 2017-10-29 20:40:57 +00:00
Anonymous Maarten
1926795d63 cmake: use rwengine::interface + no more add_definitions & include_directories 2017-10-29 20:40:57 +00:00
Anonymous Maarten
7a86c199b0 tests: only include GameConfig.hpp in source file (no header file)
This reduces compile time from 1m19s to 9s when touching GameConfig.hpp.

(Executed from rwgame/build/tests)
before:
$ make >/dev/null
$ touch ../../rwgame/GameConfig.hpp
$ time make>/dev/null

real	1m18.643s
user	1m13.069s
sys	0m5.266s

after:
$ make >/dev/null
$ touch ../../rwgame/GameConfig.hpp
$ time make>/dev/null

real	0m9.247s
user	0m8.374s
sys	0m0.836s
2017-08-15 15:58:01 +01:00
Anonymous Maarten
ed185f2526 config: add tests on reading good and bad configuration files 2017-02-20 01:01:30 +00:00
Anonymous Maarten
65b14fcb9c config: use boost::property_tree for INI read and default generation
* remove inih
* input.invert_y has now behavior as described on wiki
2017-02-20 01:01:30 +00:00
Daniel Evans
d84b492412 Remove all traces of Skeleton 2017-02-08 21:45:01 +00:00
Daniel Evans
bb6698e373 Implement Hierarchy of game ZoneData
This allows querying of the most specific ZoneData for a given point
2017-01-30 00:24:44 +00:00
Daniel Evans
8d10c80196 Remove all traces of WorkContext 2016-12-02 01:00:22 +00:00
Daniel Evans
9c8690bfae Fix Control enum order which was causing excessive aliasing 2016-11-19 23:50:34 +00:00
Daniel Evans
462479b992 Remove ResourceHandle.hpp 2016-10-05 22:38:35 +01:00
Daniel Evans
d8841c7561 Remove include directory from rwengine for consistency 2016-08-07 14:41:45 +01:00
Jannik Vogel
9bfb9f8002 CMake: Use FindSDL2.cmake 2016-06-22 23:58:27 +02:00
Christoph Heiss
649f7b144d Replace SFML with SDL2
This entirely replaces all remaining SFML pieces with SDL2 and
brings OpenRW up to OpenGL 3.3
2016-06-22 12:29:39 +02:00
Daniel Evans
dd70e41bbd Add TESTS_NODATA to build tests without data 2016-06-16 21:22:18 +01:00