2001-01-16 20:27:14 +01:00
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/*=========================================================================
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player.h
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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2001-01-09 21:38:20 +01:00
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2001-01-16 17:20:45 +01:00
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#ifndef __PLAYER_PLAYER_H__
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2001-01-16 20:27:14 +01:00
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#define __PLAYER_PLAYER_H__
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2001-01-09 21:38:20 +01:00
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2001-01-16 20:27:14 +01:00
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/*----------------------------------------------------------------------
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Includes
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-------- */
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2001-02-27 17:59:50 +01:00
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#ifndef __THING_THING_H__
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#include "thing/thing.h"
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2001-01-16 20:27:14 +01:00
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#endif
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2001-04-01 22:22:49 +02:00
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#include "gfx/actor.h"
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2001-01-09 21:38:20 +01:00
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2001-01-16 20:27:14 +01:00
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#ifndef __DATA_STRUCTS_HEADER__
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#include <dstructs.h>
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#endif
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2001-01-15 23:09:47 +01:00
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2001-01-20 00:37:40 +01:00
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#ifndef __PLAYER_PSTATES_H__
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#include "player\pstates.h"
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#endif
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2001-02-01 18:01:12 +01:00
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#ifndef __SOUND_SOUND_H__
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#include "sound\sound.h"
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#endif
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2001-01-16 20:27:14 +01:00
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/* Std Lib
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------- */
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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2001-02-27 23:06:24 +01:00
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typedef enum
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{
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PLAYER_MODE_BASICUNARMED,
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2001-03-25 23:33:20 +02:00
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PLAYER_MODE_FULLUNARMED,
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2001-03-25 22:36:28 +02:00
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PLAYER_MODE_BALLOON,
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2001-03-30 19:47:00 +02:00
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PLAYER_MODE_BUBBLE_MIXTURE,
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2001-03-31 20:22:38 +02:00
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PLAYER_MODE_NET,
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2001-03-30 19:47:00 +02:00
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PLAYER_MODE_CORALBLOWER,
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2001-04-03 23:36:35 +02:00
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PLAYER_MODE_JELLY_LAUNCHER,
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2001-03-02 17:02:30 +01:00
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2001-03-25 23:33:20 +02:00
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PLAYER_MODE_DEAD,
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2001-02-27 23:06:24 +01:00
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PLAYER_MODE_FLY,
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2001-06-12 18:28:39 +02:00
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PLAYER_MODE_CART,
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2001-02-27 23:06:24 +01:00
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NUM_PLAYERMODES,
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}PLAYER_MODE;
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2001-01-20 00:37:40 +01:00
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typedef enum
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{
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STATE_IDLE,
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2001-02-06 18:15:28 +01:00
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STATE_IDLETEETER,
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2001-01-20 00:37:40 +01:00
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STATE_JUMP,
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2001-05-01 20:39:41 +02:00
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STATE_SPRINGUP,
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2001-01-20 00:37:40 +01:00
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STATE_RUN,
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STATE_FALL,
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STATE_FALLFAR,
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2001-04-04 17:40:38 +02:00
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STATE_HITGROUND,
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2001-01-22 22:02:59 +01:00
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STATE_BUTTBOUNCE,
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STATE_BUTTFALL,
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STATE_BUTTLAND,
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2001-05-11 22:56:43 +02:00
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STATE_BUTTBOUNCEUP,
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2001-01-22 22:02:59 +01:00
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STATE_SOAKUP,
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STATE_GETUP,
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2001-05-29 17:54:26 +02:00
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STATE_LOOKDOWN,
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STATE_LOOKDOWNRELAX,
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2001-06-19 17:23:50 +02:00
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STATE_LOOKUP,
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STATE_LOOKUPRELAX,
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2001-05-11 21:49:41 +02:00
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STATE_JUMPBACK,
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2001-06-12 18:28:39 +02:00
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STATE_CART,
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2001-06-15 23:24:14 +02:00
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STATE_FLOAT,
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2001-07-03 00:57:52 +02:00
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STATE_CELEBRATE,
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2001-02-06 22:09:45 +01:00
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2001-01-20 00:37:40 +01:00
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NUM_STATES,
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}PLAYER_STATE;
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2001-04-30 23:27:46 +02:00
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typedef enum
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{
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PLAYER_ADDON_NET,
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PLAYER_ADDON_CORALBLOWER,
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PLAYER_ADDON_JELLYLAUNCHER,
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PLAYER_ADDON_BUBBLEWAND,
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2001-05-10 16:35:35 +02:00
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PLAYER_ADDON_JELLYFISHINNET,
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2001-05-10 23:32:18 +02:00
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PLAYER_ADDON_GLOVE,
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2001-04-30 23:27:46 +02:00
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NUM_PLAYER_ADDONS,
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NO_ADDON,
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}PLAYER_ADDONS;
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2001-01-20 00:37:40 +01:00
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enum
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{
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FACING_LEFT=+1,
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FACING_RIGHT=-1,
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};
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2001-02-06 22:09:45 +01:00
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typedef enum
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{
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2001-03-05 22:11:51 +01:00
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DAMAGE__NONE, // put in so that an item can push the user but not damage them
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2001-02-06 22:09:45 +01:00
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DAMAGE__FALL,
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DAMAGE__ELECTROCUTION,
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DAMAGE__LAVA,
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2001-02-27 17:59:50 +01:00
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DAMAGE__HIT_ENEMY,
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2001-03-05 22:11:51 +01:00
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DAMAGE__SHOCK_ENEMY,
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DAMAGE__GAS_ENEMY,
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DAMAGE__POISON_ENEMY,
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DAMAGE__SWALLOW_ENEMY,
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DAMAGE__PINCH_ENEMY,
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DAMAGE__SQUASH_ENEMY,
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DAMAGE__BURN_ENEMY,
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DAMAGE__BITE_ENEMY,
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2001-05-14 19:04:13 +02:00
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DAMAGE__COLLISION_DAMAGE,
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2001-05-10 21:54:07 +02:00
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DAMAGE__KILL_OUTRIGHT,
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2001-02-06 22:09:45 +01:00
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}DAMAGE_TYPE;
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2001-05-17 20:42:59 +02:00
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typedef enum
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{
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DEATHTYPE__NORMAL,
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DEATHTYPE__DRYUP,
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DEATHTYPE__SQUASH,
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2001-06-04 16:41:56 +02:00
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DEATHTYPE__LIQUID,
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2001-05-17 20:42:59 +02:00
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} DEATH_TYPE;
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2001-05-11 21:49:41 +02:00
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typedef enum
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{
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REACT__LEFT=-1,
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REACT__UP=0,
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REACT__RIGHT=+1,
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REACT__GET_DIRECTION_FROM_THING=123,
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REACT__NO_REACTION=234,
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}REACT_DIRECTION;
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2001-01-20 00:37:40 +01:00
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2001-02-09 18:01:04 +01:00
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// The input from the control pad is remapped to this rather than keeping it in the
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// normal pad format. This allows us to store all input in one byte ( as opposed to
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// two bytes ) for demo recording and means that the player state codes don't have
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// to keep using CPadConfig to remap the controls internally.
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typedef enum
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{
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PI_NONE =0,
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PI_UP =1<<0,
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PI_DOWN =1<<1,
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PI_LEFT =1<<2,
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PI_RIGHT =1<<3,
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PI_JUMP =1<<4,
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2001-05-10 00:12:00 +02:00
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PI_FIRE =1<<5,
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PI_CATCH =1<<6,
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2001-05-18 23:03:51 +02:00
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PI_WEAPONCHANGE =1<<7,
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2001-02-09 18:01:04 +01:00
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}PLAYERINPUT;
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2001-04-12 20:48:33 +02:00
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// For getAttackState()
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typedef enum
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{
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ATTACK_STATE__NONE,
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ATTACK_STATE__KARATE,
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ATTACK_STATE__BUTT_BOUNCE,
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} ATTACK_STATE;
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2001-06-21 22:51:55 +02:00
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// Special anim that means SB will not get drawn
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// Just pass it to setAnimNo() like a normal anim
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#define ANIM_SPONGEBOB_DONOTDRAW -1
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2001-01-16 20:27:14 +01:00
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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2001-01-12 23:40:39 +01:00
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2001-02-26 21:42:25 +01:00
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class CPlayer : public CPlayerThing
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2001-01-09 21:38:20 +01:00
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{
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public:
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2001-01-22 22:02:59 +01:00
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enum
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2001-01-20 00:37:40 +01:00
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{
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2001-03-23 21:09:14 +01:00
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MAX_LIVES=99,
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2001-05-04 01:45:28 +02:00
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2001-05-10 23:32:18 +02:00
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WATERLEVELSHIFT=5,
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2001-05-04 01:45:28 +02:00
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WATERMAXHEALTH=(255<<WATERLEVELSHIFT),
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2001-06-14 17:19:57 +02:00
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WATERMINSOAKUPLEVEL=(245<<WATERLEVELSHIFT), // SB won't auto soak unless water is lower than this
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2001-06-22 18:22:03 +02:00
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WATER_COUNTER_STARTSCALE=50, // Scale of text
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WATER_COUNTER_ENDSCALE=511,
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WATER_COUNTER_R1=59, // Colour of text
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WATER_COUNTER_G1=118,
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WATER_COUNTER_B1=253,
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WATER_COUNTER_R2=255,
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WATER_COUNTER_G2=28,
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WATER_COUNTER_B2=17,
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WATER_COUNTER_SECONDTIME=15<<CPlayer::WATERLEVELSHIFT, // Each digit lasts this many frames..
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WATER_COUNTER_MOVINGTIME=5<<CPlayer::WATERLEVELSHIFT, // ..and spends this longing moving into position
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2001-01-22 22:02:59 +01:00
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};
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2001-01-20 00:37:40 +01:00
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2001-05-03 20:42:56 +02:00
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typedef struct
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{
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s16 x1,y1;
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s16 x2,y2;
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} CameraBox;
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2001-02-09 18:01:04 +01:00
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virtual void init();
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virtual void shutdown();
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virtual void think(int _frames);
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2001-06-25 21:57:44 +02:00
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void detectHazardousSurface();
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2001-02-09 18:01:04 +01:00
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virtual void render();
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2001-05-15 18:48:29 +02:00
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virtual int dontKillDuringLevelRespawn() {return true;}
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2001-04-11 22:59:16 +02:00
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virtual void shove(DVECTOR move);
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2001-05-24 22:00:19 +02:00
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void moveLeft(); // This is only for camera scroll right now
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2001-05-13 21:28:48 +02:00
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void moveRight(); // " " " " "
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2001-05-24 22:00:19 +02:00
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void fall(); // " " " " "
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void buttFall(); // " " " " "
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2001-04-25 20:38:33 +02:00
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virtual int moveVertical(int _moveDistance);
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virtual int moveHorizontal(int _moveDistance);
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2001-01-15 23:09:47 +01:00
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2001-05-01 23:43:14 +02:00
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int isTryingToConversateWithFriend() {return m_allowConversation;}
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2001-03-23 21:09:14 +01:00
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DVECTOR getCameraPos() {return m_cameraPos;}
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2001-01-25 16:25:46 +01:00
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2001-05-03 20:42:56 +02:00
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void setCameraBox(CameraBox _cameraBox);
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2001-03-23 21:09:14 +01:00
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void setRespawnPos(DVECTOR _respawn) {m_respawnPos=_respawn;}
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2001-06-11 17:27:05 +02:00
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void setRespawnPosAndRingTelephone(DVECTOR _respawn);
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2001-02-06 18:15:28 +01:00
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2001-05-10 16:35:35 +02:00
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// This isn't funny anymore.. :(
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2001-03-29 21:19:33 +02:00
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int getHeightFromGround(int _x,int _y,int _maxHeight=32);
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2001-05-10 16:35:35 +02:00
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int getHeightFromPlatformNoGround(int _x,int _y,int _maxHeight=32);
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2001-04-07 21:52:45 +02:00
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int getHeightFromGroundNoPlatform(int _x,int _y,int _maxHeight=32);
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2001-03-29 21:19:33 +02:00
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2001-04-17 22:09:33 +02:00
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void setLedgeLookAhead(int _lookAhead) {m_ledgeLookAhead=_lookAhead;}
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2001-03-01 21:30:25 +01:00
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void addLife();
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2001-06-14 23:17:10 +02:00
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void addSpatula(int Count=1) {m_numSpatulasHeld+=Count;}
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2001-06-14 17:19:57 +02:00
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int getSpatulasHeld() {return m_numSpatulasHeld;}
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2001-04-12 20:48:33 +02:00
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ATTACK_STATE getAttackState();
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2001-04-20 23:29:14 +02:00
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int isRecoveringFromHit() {return m_invincibleFrameCount!=0||m_currentMode==PLAYER_MODE_DEAD;}
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2001-03-01 21:30:25 +01:00
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2001-04-30 23:27:46 +02:00
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void registerAddon(PLAYER_ADDONS _addon);
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2001-05-01 18:26:31 +02:00
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DVECTOR *getMoveVelocity() {return &m_moveVelocity;}
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void setMoveVelocity(const DVECTOR *_moveVelocity) {m_moveVelocity=*_moveVelocity;}
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2001-04-30 23:27:46 +02:00
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2001-02-27 23:06:24 +01:00
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public:
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2001-01-26 19:20:41 +01:00
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void setMode(PLAYER_MODE _mode);
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2001-01-20 00:37:40 +01:00
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int getFacing();
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2001-01-16 20:27:14 +01:00
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void setFacing(int _facing);
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2001-01-20 00:37:40 +01:00
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int getAnimFrame();
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void setAnimFrame(int _animFrame);
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int getAnimFrameCount();
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int getAnimNo();
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void setAnimNo(int _animNo);
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2001-05-01 20:39:41 +02:00
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2001-06-14 23:22:40 +02:00
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void springPlayerUp(int _springHeight=55); // Springy branches
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void floatPlayerUp(); // Geysers
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2001-05-02 20:11:29 +02:00
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void teleportTo(int _x,int _y);
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2001-04-19 01:37:52 +02:00
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private:
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void playAnimFrameSfx(int _animNo,int _animFrame);
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2001-05-02 20:11:29 +02:00
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void calcCameraFocusPointTarget();
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2001-04-19 01:37:52 +02:00
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2001-05-01 18:26:31 +02:00
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DVECTOR m_moveVelocity;
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2001-05-01 23:43:14 +02:00
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int m_allowConversation;
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2001-05-01 18:26:31 +02:00
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2001-04-19 01:37:52 +02:00
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public:
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2001-03-23 21:09:14 +01:00
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DVECTOR getPlayerPos() {return Pos;}
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void setPlayerPos(DVECTOR *_pos) {Pos=*_pos;}
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2001-06-20 21:32:03 +02:00
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void ignoreNewlyPressedButtonsOnPadThisThink();
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2001-03-23 21:09:14 +01:00
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PLAYERINPUT getPadInputHeld() {return m_padInput;}
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PLAYERINPUT getPadInputDown() {return m_padInputDown;}
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2001-05-29 20:22:49 +02:00
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int tryingToManuallyPickupWeapon() {return m_tryingToManuallyPickupWeapon;}
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int tryingToAutomaticallyPickupWeapon() {return m_tryingToAutomaticallyPickupWeapon;}
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2001-05-11 21:49:41 +02:00
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2001-05-04 01:45:28 +02:00
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void inSoakUpState();
|
2001-05-11 21:49:41 +02:00
|
|
|
void takeDamage(DAMAGE_TYPE _damage,REACT_DIRECTION _reactDirection=REACT__UP,CThing *_thing=NULL);
|
2001-02-06 22:09:45 +01:00
|
|
|
|
2001-03-23 21:09:14 +01:00
|
|
|
void respawn();
|
2001-06-12 23:45:33 +02:00
|
|
|
void setCanExitLevelNow() {m_canExitLevel=true;}
|
|
|
|
int getCanExitLevelNow() {return m_canExitLevel;}
|
2001-07-03 00:57:52 +02:00
|
|
|
void collectedQuestItem();
|
2001-03-23 21:09:14 +01:00
|
|
|
|
2001-05-11 23:35:08 +02:00
|
|
|
int getLivesLeft() {return m_lives;}
|
2001-01-25 16:25:46 +01:00
|
|
|
|
2001-02-01 18:01:12 +01:00
|
|
|
|
|
|
|
public:
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
int m_frame;
|
|
|
|
CSoundMediator::SFXID m_sfxId;
|
|
|
|
} AnimFrameSfx;
|
2001-04-05 18:26:17 +02:00
|
|
|
void renderSb(DVECTOR *_pos,int _animNo,int _animFrame);
|
2001-04-18 18:35:26 +02:00
|
|
|
|
|
|
|
int canDoLookAround();
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|
|
|
2001-05-04 01:45:28 +02:00
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|
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|
|
|
2001-02-01 18:01:12 +01:00
|
|
|
private:
|
|
|
|
typedef struct
|
|
|
|
{
|
2001-04-19 01:37:52 +02:00
|
|
|
int m_animNumber;
|
2001-02-01 18:32:16 +01:00
|
|
|
int m_numAnimFrameSfx;
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|
|
|
const struct AnimFrameSfx *m_animFrameSfx;
|
2001-02-01 18:01:12 +01:00
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|
} AnimSfx;
|
2001-02-01 18:32:16 +01:00
|
|
|
static const AnimSfx s_animSfx[];
|
2001-04-19 01:37:52 +02:00
|
|
|
static const int s_numAnimSfx;
|
2001-01-20 00:37:40 +01:00
|
|
|
int m_animFrame;
|
2001-01-16 20:27:14 +01:00
|
|
|
int m_animNo;
|
2001-04-01 22:22:49 +02:00
|
|
|
CActorGfx *m_actorGfx;
|
2001-01-16 20:27:14 +01:00
|
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|
2001-05-04 23:19:00 +02:00
|
|
|
int m_lockCamera;
|
2001-02-14 21:28:57 +01:00
|
|
|
DVECTOR m_cameraPos;
|
2001-04-12 00:37:57 +02:00
|
|
|
DVECTOR m_currentCamFocusPointTarget;
|
|
|
|
DVECTOR m_currentCamFocusPoint;
|
2001-01-15 23:09:47 +01:00
|
|
|
int m_facing;
|
2001-04-12 00:37:57 +02:00
|
|
|
int m_padLookAroundTimer;
|
2001-04-17 22:09:33 +02:00
|
|
|
int m_ledgeLookAhead,m_lastLedgeLookAhead;
|
|
|
|
int m_ledgeLookOffset;
|
|
|
|
int m_ledgeLookTimer;
|
2001-04-12 00:37:57 +02:00
|
|
|
|
2001-01-15 23:09:47 +01:00
|
|
|
|
2001-01-22 23:58:12 +01:00
|
|
|
enum
|
|
|
|
{
|
2001-04-19 01:49:41 +02:00
|
|
|
INVINCIBLE_FRAMES__START=200, // Invincible for this many frames at start of life
|
2001-05-14 18:12:30 +02:00
|
|
|
INVINCIBLE_FRAMES__HIT=120, // Invincible for this many frames after taking damage
|
2001-01-22 23:58:12 +01:00
|
|
|
};
|
2001-03-02 17:02:30 +01:00
|
|
|
int m_invincibleFrameCount; // Initial invincibility and also invincibility after taking damage
|
2001-01-22 23:58:12 +01:00
|
|
|
|
2001-03-23 21:09:14 +01:00
|
|
|
static class CPlayerMode *s_playerModes[NUM_PLAYERMODES];
|
|
|
|
class CPlayerMode *m_currentPlayerModeClass;
|
2001-05-15 18:48:29 +02:00
|
|
|
PLAYER_MODE m_currentMode;
|
|
|
|
PLAYER_MODE m_lastModeBeforeDeath;
|
2001-01-22 23:58:12 +01:00
|
|
|
|
2001-05-17 20:42:59 +02:00
|
|
|
public:
|
|
|
|
DEATH_TYPE getDeathType() {return m_deathType;}
|
2001-05-04 01:45:28 +02:00
|
|
|
|
|
|
|
private:
|
2001-01-22 23:58:12 +01:00
|
|
|
int m_lives;
|
2001-06-14 17:19:57 +02:00
|
|
|
int m_numSpatulasHeld;
|
2001-05-04 01:45:28 +02:00
|
|
|
int m_healthWaterLevel;
|
2001-06-01 20:59:33 +02:00
|
|
|
int m_helmetSoundTimer; // Timer for breathing sound when using the helmet
|
|
|
|
|
2001-01-22 23:58:12 +01:00
|
|
|
|
2001-05-17 20:42:59 +02:00
|
|
|
void dieYouPorousFreak(DEATH_TYPE _deathType=DEATHTYPE__NORMAL);
|
|
|
|
DEATH_TYPE m_deathType;
|
2001-05-04 01:45:28 +02:00
|
|
|
|
|
|
|
|
2001-01-29 23:35:18 +01:00
|
|
|
void updatePadInput();
|
2001-02-09 18:01:04 +01:00
|
|
|
protected:
|
|
|
|
virtual PLAYERINPUT readPadInput();
|
|
|
|
private:
|
|
|
|
PLAYERINPUT m_padInput; // Controls that are being held down
|
|
|
|
PLAYERINPUT m_lastPadInput; // Last frames controls
|
|
|
|
PLAYERINPUT m_padInputDown; // Controls that were pressed this frame
|
2001-06-20 21:32:03 +02:00
|
|
|
int m_ignoreNewlyPressedButtonsOnPadThisThink;
|
2001-05-29 20:22:49 +02:00
|
|
|
int m_tryingToManuallyPickupWeapon;
|
|
|
|
int m_tryingToAutomaticallyPickupWeapon;
|
2001-01-29 23:35:18 +01:00
|
|
|
|
2001-02-09 18:01:04 +01:00
|
|
|
|
2001-02-12 16:26:00 +01:00
|
|
|
// Various info about the current map
|
2001-05-03 20:42:56 +02:00
|
|
|
CameraBox m_cameraPosLimitBox;
|
|
|
|
CameraBox m_playerPosLimitBox;
|
2001-02-12 18:55:01 +01:00
|
|
|
DVECTOR m_respawnPos;
|
2001-06-12 23:45:33 +02:00
|
|
|
int m_canExitLevel;
|
2001-02-26 21:42:25 +01:00
|
|
|
|
2001-03-02 17:02:30 +01:00
|
|
|
|
|
|
|
|
|
|
|
// Powerups
|
|
|
|
private:
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
SQUEAKY_BOOTS_TIME=60*10,
|
|
|
|
INVINCIBILITY_RING_TIME=60*10,
|
2001-05-29 16:51:59 +02:00
|
|
|
MAX_BUBBLE_BLOWER_AMMO=99,
|
|
|
|
MAX_JELLY_LAUNCHER_AMMO=99,
|
|
|
|
MAX_JELLFISH_IN_NET=5,
|
2001-03-02 17:02:30 +01:00
|
|
|
};
|
|
|
|
public:
|
2001-05-29 16:51:59 +02:00
|
|
|
void giveSqueakyBoots() {m_squeakyBootsTimer=SQUEAKY_BOOTS_TIME;}
|
|
|
|
int isWearingBoots() {return m_squeakyBootsTimer;}
|
|
|
|
void giveInvincibilityRing() {m_invincibilityRingTimer=INVINCIBILITY_RING_TIME;}
|
|
|
|
void giveDivingHelmet() {m_divingHelmet=true;}
|
|
|
|
int isWearingDivingHelmet() {return m_divingHelmet;}
|
|
|
|
|
|
|
|
void giveBubbleAmmo() {m_bubbleAmmo+=10;if(m_bubbleAmmo>MAX_BUBBLE_BLOWER_AMMO)m_bubbleAmmo=MAX_BUBBLE_BLOWER_AMMO;}
|
|
|
|
void useOneBubble() {m_bubbleAmmo--;}
|
|
|
|
int getBubbleAmmo() {return m_bubbleAmmo;}
|
|
|
|
|
|
|
|
void giveJellyAmmo() {m_jellyAmmo+=6;if(m_jellyAmmo>MAX_JELLY_LAUNCHER_AMMO)m_jellyAmmo=MAX_JELLY_LAUNCHER_AMMO;}
|
|
|
|
void useOneJelly() {m_jellyAmmo--;}
|
|
|
|
int getJellyAmmo() {return m_jellyAmmo;}
|
|
|
|
|
|
|
|
void giveJellyFishAmmo(u32 _colour);
|
|
|
|
void useOneJellyFishAmmo();
|
|
|
|
int isJellyFishAmmoFull();
|
|
|
|
int getJellyFishAmmo();
|
|
|
|
u32 getColourOfNextJellyfishAmmo();
|
2001-05-16 18:47:29 +02:00
|
|
|
|
2001-06-01 20:59:33 +02:00
|
|
|
void setIsInWater(int _in) {m_isInWater=_in;m_helmetSoundTimer=0;}
|
2001-05-15 00:08:19 +02:00
|
|
|
int getIsInWater() {return m_isInWater;}
|
2001-06-14 17:19:57 +02:00
|
|
|
int getIsHelmetFullSoICanStopSoakingUp() {return m_healthWaterLevel==WATERMAXHEALTH;}
|
|
|
|
int getIsHelmetSoFullThatIDontNeedToSoakUp(){return m_healthWaterLevel>=WATERMINSOAKUPLEVEL;}
|
2001-05-08 18:58:07 +02:00
|
|
|
|
2001-05-29 16:51:59 +02:00
|
|
|
int isHoldingNet() {return m_currentMode==PLAYER_MODE_NET;}
|
2001-05-10 16:35:35 +02:00
|
|
|
|
2001-05-11 22:56:43 +02:00
|
|
|
void justButtBouncedABadGuy(); // Also fugly.. :/
|
|
|
|
|
2001-06-15 23:24:14 +02:00
|
|
|
void setFloating();
|
|
|
|
|
2001-03-02 17:02:30 +01:00
|
|
|
private:
|
|
|
|
int m_squeakyBootsTimer;
|
2001-04-25 20:38:33 +02:00
|
|
|
int m_invincibilityRingTimer;
|
2001-03-29 23:30:34 +02:00
|
|
|
int m_divingHelmet;
|
2001-03-31 04:05:24 +02:00
|
|
|
int m_bubbleAmmo;
|
2001-04-08 20:57:16 +02:00
|
|
|
int m_jellyAmmo;
|
2001-05-29 16:51:59 +02:00
|
|
|
int m_jellyfishAmmoCount;
|
|
|
|
u32 m_jellyfishAmmoColours[MAX_JELLFISH_IN_NET];
|
2001-05-08 18:58:07 +02:00
|
|
|
int m_isInWater;
|
2001-03-06 21:13:16 +01:00
|
|
|
|
|
|
|
// Platforms
|
|
|
|
public:
|
2001-03-29 21:19:33 +02:00
|
|
|
void setPlatform(CThing *_newPlatform);
|
|
|
|
void clearPlatform();
|
|
|
|
CThing *isOnPlatform() {return m_platform;}
|
|
|
|
|
|
|
|
private:
|
|
|
|
CThing *m_platform;
|
2001-03-23 21:09:14 +01:00
|
|
|
|
2001-03-31 20:22:38 +02:00
|
|
|
|
2001-04-18 18:35:26 +02:00
|
|
|
// Player collision size
|
|
|
|
public:
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
COLSIZE_BASE_WIDTH=30,
|
|
|
|
COLSIZE_BASE_HEIGHT=60,
|
2001-06-07 21:40:41 +02:00
|
|
|
HEIGHT_FOR_HEAD_COLLISION=64,
|
2001-04-18 18:35:26 +02:00
|
|
|
};
|
|
|
|
void resetPlayerCollisionSizeToBase();
|
|
|
|
void setPlayerCollisionSize(int _x,int _y,int _w,int _h);
|
2001-05-01 22:23:32 +02:00
|
|
|
void getPlayerCollisionSize(int *_x,int *_y,int *_w,int *_h);
|
2001-04-18 18:35:26 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
2001-03-31 20:22:38 +02:00
|
|
|
// Graphical resources
|
|
|
|
public:
|
2001-06-22 18:22:03 +02:00
|
|
|
class FontBank *getFontBank() {return m_fontBank;}
|
|
|
|
class ScalableFontBank *getScalableFontBank() {return m_scalableFontBank;}
|
2001-03-31 20:22:38 +02:00
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
2001-06-14 17:19:57 +02:00
|
|
|
SB_UI_XBASE=40,
|
|
|
|
SB_UI_YBASE=40,
|
|
|
|
SB_UI_GAP_FROM_SPAT_COUNT_TO_PICKUPS=50,
|
|
|
|
SB_UI_GAP_BETWEEN_ITEMS=5,
|
2001-06-14 18:05:27 +02:00
|
|
|
|
|
|
|
POWERUPUI_ICONX=400,
|
|
|
|
POWERUPUI_ICONY=40,
|
|
|
|
POWERUPUI_TEXTX=440,
|
|
|
|
POWERUPUI_TEXTY=37,
|
|
|
|
POWERUPUI_OT=0,
|
2001-03-31 20:22:38 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
private:
|
2001-06-22 18:22:03 +02:00
|
|
|
class FontBank *m_fontBank;
|
|
|
|
class ScalableFontBank *m_scalableFontBank;
|
2001-06-08 17:02:29 +02:00
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
// Movement tracking for barrels
|
|
|
|
|
|
|
|
s32 getMovement() {return( m_xMove );}
|
|
|
|
|
|
|
|
private:
|
|
|
|
s32 m_xMove;
|
2001-01-09 21:38:20 +01:00
|
|
|
};
|
|
|
|
|
2001-01-15 23:09:47 +01:00
|
|
|
|
2001-01-16 20:27:14 +01:00
|
|
|
/*----------------------------------------------------------------------
|
|
|
|
Globals
|
|
|
|
------- */
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
|
|
Functions
|
|
|
|
--------- */
|
|
|
|
|
|
|
|
/*---------------------------------------------------------------------- */
|
|
|
|
|
|
|
|
#endif /* __PLAYER_PLAYER_H__ */
|
|
|
|
|
|
|
|
/*===========================================================================
|
|
|
|
end */
|