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Commit Graph

1974 Commits

Author SHA1 Message Date
Christoph Heiss
77b348f1f4 rwcore/LoaderIMG: Switch to fstream and avoid case-insensitive string comparision. 2020-05-20 23:51:28 +02:00
Christoph Heiss
edaab68525 rwengine,rwgame: Avoid loading models/gta3.img twice. 2020-05-20 23:51:28 +02:00
Christoph Heiss
7d73e199c8 rwgame: Print gamefiles load time on startup. 2020-05-20 23:51:28 +02:00
Paul Cercueil
a43d241fda audio/SoundSource.hpp: Add missing include
Fix build on Debian testing by adding a missing <vector> include.

Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2020-03-16 22:37:31 +01:00
Paul Cercueil
528a686f24 cmake: SDL2: Fix SDL2 headers detection
We are looking for the SDL.h file inside a SDL2 folder located in the
standard include paths, so the path suffix should be simply SDL2.

The /usr/local/include/SDL2 and /usr/include/SDL2 are standard paths
with the SDL2 suffix, so they can be dropped.

Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2020-03-16 22:36:30 +01:00
Paul Cercueil
6ab92da5b0 cmake: FFmpeg: Fix regex for version detection
Fix regex to detect the "4.2.2-1+b1" version currently available on
Debian testing.

Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2020-03-16 22:32:33 +01:00
tsjost
6015cd0cd5
Fix broken IRC shield 2020-02-16 19:29:31 +01:00
Daniel Evans
51b7264744
Merge pull request #722 from danhedron/fix-conan
Fix conan build
2019-09-01 22:23:08 +01:00
Daniel Evans
6be775f3ec Enable ptrace in docker for sanitizers 2019-09-01 21:39:18 +01:00
Daniel Evans
a65b2e030b Override bzip2 version 2019-08-31 21:10:22 +01:00
Oleksii Leleka
be8d07dd74 fix tabs 2019-08-21 17:50:33 +02:00
Oleksii Leleka
ed74f11d39 water render before world render 2019-08-21 17:50:33 +02:00
Daniel Evans
c7d77084c2
Merge pull request #717 from danhedron/imgui
Use ImGui for debugging
2019-05-25 16:37:07 +01:00
Daniel Evans
e759101a47 Provide tests for ViewCamera 2019-05-23 23:38:43 +01:00
Filip Gawin
685b78a6f6 Fix openAL's issue with unqueueing buffers 2019-05-23 15:24:01 +02:00
Filip Gawin
4e068591bd Use enum class to describe actual state 2019-05-23 15:24:01 +02:00
Filip Gawin
03c155d2ba Remove vector's header from SoundBuffer 2019-05-23 15:24:01 +02:00
Filip Gawin
38a77f7477 Remove unused variables from SoundBuffer 2019-05-23 15:24:01 +02:00
Filip Gawin
cc14614e7e Rename thread in SoundBufferStreamed 2019-05-23 15:24:01 +02:00
Filip Gawin
9b07e0492f Restructure sbs and fix hanging of new test 2019-05-23 15:24:01 +02:00
Filip Gawin
88b1c9e509 Replicate extra scenerio in audio loading test
(hazardous for streaming)
2019-05-23 15:24:01 +02:00
Filip Gawin
c234eb00f6 Fixes for thread sanitizer 2019-05-23 15:24:01 +02:00
Filip Gawin
1b588da1d1 Wrap more openAl code with error checking and unqueue buffers before
delete them
2019-05-23 15:24:01 +02:00
Filip Gawin
1d6290f605 Optimize usage of mutexes in streaming audio 2019-05-23 15:24:01 +02:00
Filip Gawin
a5ac546601 Fix problem of not ending sounds 2019-05-23 15:24:01 +02:00
Filip Gawin
139034c53b Streaming implementation 2019-05-23 15:24:01 +02:00
Daniel Evans
35c90d1ebc Remove ImGui configuration option 2019-05-22 23:33:17 +01:00
Daniel Evans
baeffe6c8f Use ImGui for debug menu 2019-05-22 23:33:17 +01:00
Daniel Evans
4202297e0e Render debug view UI with ImGui 2019-05-22 23:33:17 +01:00
Anonymous Maarten
cf38b449c5 imgui changes 2019-05-21 00:17:09 +01:00
Anonymous Maarten
c54d9ed2e2 rwgame: fix font in LoadingState 2019-05-21 00:14:59 +01:00
Anonymous Maarten
e77a7caf74 rwgame: add imgui demo window 2019-05-21 00:01:59 +01:00
Anonymous Maarten
0e5f1e5b5f cmake+imgui: add imgui submodule 2019-05-20 23:29:15 +01:00
Daniel Evans
76fc914695
Merge pull request #713 from danhedron/transform-cleanup
Cleanup Atomic & Clump usage
2019-05-17 20:23:26 +01:00
Daniel Evans
86bf69b0a0 Helper argument to clone Atomics with a new frame 2019-05-16 00:11:32 +01:00
Daniel Evans
77b405b7c5 Remove getTimeAdjustedTransform 2019-05-16 00:11:32 +01:00
Daniel Evans
8af04b48cf Update pickup frame position 2019-05-16 00:11:32 +01:00
Daniel Evans
a3e924ff3c Use MotionState to move projectiles 2019-05-16 00:11:32 +01:00
Daniel Evans
5d6e3598ca Expose GameObjectMotionState 2019-05-16 00:11:32 +01:00
Daniel Evans
e55688e21c Render Projectile and Pickup Objects via Atomics 2019-05-16 00:11:32 +01:00
Daniel Evans
ff10f3769e Unify Object Atomic/Clump handling 2019-05-16 00:11:32 +01:00
Daniel Evans
714e4b2041 Additional Semicolon Removal 2019-05-07 22:58:05 +01:00
Daniel Evans
767f921859
Merge pull request #709 from danhedron/feat-script-object-cleanup
Remove existing vehicles & peds when creating script objects
2019-05-06 04:08:49 +01:00
Daniel Evans
f4fd1f9283 Cover additional opcodes that remove obstacles 2019-05-06 01:12:38 +01:00
Daniel Evans
5bb67eccb4 VehicleObject::canBeRemoved cleanup 2019-05-06 01:12:38 +01:00
Daniel Evans
7af0e8d7cb Delete traffic when creating new entities from 0x00a5, 0x009a 2019-05-06 01:12:38 +01:00
Daniel Evans
3fee2ba5c4 Utility: findOverlappingObjects 2019-05-06 01:12:38 +01:00
Daniel Evans
5f01c155e3 Refactor object removeability check into GameObject 2019-05-06 01:12:38 +01:00
Daniel Evans
d7c10b1a05 Remove constexpr 2019-05-06 01:10:46 +01:00
Daniel Evans
f0975cac66
Merge pull request #707 from ShFil119/fix/win_crash
Close window in parent class (GameBase)
2019-04-21 21:33:18 +01:00