2020-07-18 02:47:33 +02:00
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#ifndef _COMMON_STRUCTS_H_
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#define _COMMON_STRUCTS_H_
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2020-10-13 03:28:01 +02:00
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#include "macros.h"
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2020-07-18 02:47:33 +02:00
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#include "ultra64.h"
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2020-08-12 03:01:33 +02:00
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#include "types.h"
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2020-08-16 08:55:51 +02:00
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#include "si.h"
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2020-10-20 05:08:28 +02:00
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#include "enums.h"
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2020-07-18 02:47:33 +02:00
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2020-10-08 21:03:58 +02:00
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struct ScriptInstance;
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typedef ApiStatus(*ApiFunc)(struct ScriptInstance*, s32);
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2021-04-24 20:56:22 +02:00
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typedef Bytecode Script[0];
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2021-01-13 11:48:54 +01:00
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typedef struct {
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u8 r, g, b, a;
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} Color_RGBA8;
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2020-10-17 22:19:10 +02:00
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typedef struct Vec2b {
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2020-11-29 01:08:38 +01:00
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/* 0x00 */ s8 x;
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/* 0x01 */ s8 y;
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} Vec2b; // size = 0x02
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typedef struct Vec2bu {
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/* 0x00 */ u8 x;
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/* 0x01 */ u8 y;
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2020-11-29 01:08:38 +01:00
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} Vec2bu; // size = 0x02
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2020-10-17 22:19:10 +02:00
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2020-12-29 12:35:59 +01:00
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typedef struct Vec3b {
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/* 0x00 */ s8 x;
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/* 0x01 */ s8 y;
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/* 0x02 */ s8 z;
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} Vec3b; // size = 0x03
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2020-08-16 05:19:00 +02:00
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typedef struct Vec3f {
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2020-08-15 06:27:01 +02:00
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/* 0x00 */ f32 x;
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/* 0x04 */ f32 y;
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/* 0x08 */ f32 z;
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2020-08-16 05:19:00 +02:00
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} Vec3f; // size = 0x0C
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2020-08-15 06:27:01 +02:00
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2021-02-04 12:28:01 +01:00
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typedef struct Vec3i {
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/* 0x00 */ s32 x;
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/* 0x04 */ s32 y;
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/* 0x08 */ s32 z;
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} Vec3i; // size = 0x0C
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2020-11-27 20:38:52 +01:00
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typedef struct Vec2s {
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/* 0x00 */ s16 x;
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/* 0x02 */ s16 y;
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} Vec2s; // size = 0x04
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2020-10-02 08:07:54 +02:00
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typedef struct Vec3s {
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/* 0x00 */ s16 x;
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/* 0x02 */ s16 y;
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/* 0x04 */ s16 z;
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} Vec3s; // size = 0x06
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2020-10-20 05:08:28 +02:00
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typedef struct Vec4f {
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/* 0x00 */ f32 x;
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/* 0x04 */ f32 y;
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/* 0x08 */ f32 z;
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/* 0x0C */ f32 yaw;
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} Vec4f; // size = 0x10
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2021-02-09 12:07:05 +01:00
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typedef f32 Matrix4f[4][4]; // size = 0x40
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2020-08-12 03:59:46 +02:00
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2020-08-16 05:19:00 +02:00
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typedef struct Matrix4s {
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2020-08-14 22:10:34 +02:00
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/* 0x00 */ s16 whole[4][4];
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/* 0x20 */ s16 frac[4][4];
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} Matrix4s; // size = 0x40
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2020-08-14 22:10:34 +02:00
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2020-08-16 05:19:00 +02:00
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typedef struct CamPosSettings {
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/* 0x00 */ f32 boomYaw;
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/* 0x04 */ f32 boomLength;
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/* 0x08 */ f32 boomPitch;
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/* 0x0C */ f32 viewPitch;
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2020-10-29 21:16:39 +01:00
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/* 0x10 */ Vec3f position;
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} CamPosSettings; // size = 0x1C
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2020-08-14 22:10:34 +02:00
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2020-08-16 05:19:00 +02:00
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typedef struct PartnerData {
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/* 0x00 */ u8 enabled;
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/* 0x01 */ s8 level;
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2020-08-14 23:53:45 +02:00
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/* 0x02 */ s16 unk_02[3];
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2020-08-16 05:19:00 +02:00
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} PartnerData; // size = 0x08
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2020-08-16 05:19:00 +02:00
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typedef struct HeapNode {
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/* 0x00 */ struct HeapNode* next;
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/* 0x04 */ s32 length;
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/* 0x08 */ u16 allocated;
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/* 0x0A */ s16 entryID;
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/* 0x0C */ s32 capacity;
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} HeapNode; // size = 0x10
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2021-04-02 07:50:38 +02:00
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/// Ring buffer of an NPC's position over the past 20 frames.
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typedef struct BlurBuffer {
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2021-03-21 13:16:00 +01:00
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/* 0x00 */ s8 unk_00;
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2021-04-02 07:50:38 +02:00
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/* 0x01 */ s8 index; ///< Current blur ring buffer index
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/* 0x02 */ char unk_02[2]; // padding?
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/* 0x04 */ f32 x[20];
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/* 0x54 */ f32 y[20];
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/* 0xA4 */ f32 z[20];
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} BlurBuffer; // size = 0xF4
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2020-08-15 06:25:36 +02:00
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2021-04-17 13:16:13 +02:00
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typedef s32 Palette16[16]; // size = 0x40
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2020-08-16 05:19:00 +02:00
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typedef struct Npc {
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/* 0x000 */ s32 flags;
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/* 0x004 */ void (*onUpdate)(struct Npc*); ///< Run before anything else for this NPC in update_npcs()
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/* 0x008 */ void (*onRender)(struct Npc*); ///< Run after the display list for this NPC is built
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2020-08-15 06:25:36 +02:00
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/* 0x00C */ f32 yaw;
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/* 0x010 */ f32 planarFlyDist; /* also used for speech, temp0? */
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/* 0x014 */ f32 jumpScale; /* also used for speech, temp1? */
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/* 0x018 */ f32 moveSpeed;
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/* 0x01C */ f32 jumpVelocity;
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/* 0x020 */ struct BlurBuffer* blurBuf; ///< Null unless flag 0x100000 is set.
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/* 0x024 */ s32 spriteInstanceID;
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/* 0x028 */ u32 currentAnim;
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/* 0x02C */ char unk_2C[4];
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2020-08-19 00:51:58 +02:00
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/* 0x030 */ f32 animationSpeed;
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/* 0x034 */ f32 renderYaw;
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2020-10-29 21:16:39 +01:00
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/* 0x038 */ Vec3f pos;
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/* 0x044 */ Vec3f rotation;
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/* 0x050 */ f32 rotationVerticalPivotOffset;
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2020-10-29 21:16:39 +01:00
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/* 0x054 */ Vec3f scale;
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/* 0x060 */ Vec3f moveToPos;
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/* 0x06C */ Vec3f colliderPos; /* used during collision with player */
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/* 0x078 */ s32 shadowIndex;
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/* 0x07C */ f32 shadowScale;
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/* 0x080 */ s32 unk_80;
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/* 0x084 */ u16 unk_84;
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/* 0x086 */ u16 unk_86;
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2020-08-15 06:25:36 +02:00
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/* 0x088 */ s16 isFacingAway;
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/* 0x08A */ s16 yawCamOffset;
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2021-04-17 13:16:13 +02:00
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/* 0x08C */ s16 turnAroundYawAdjustment;
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2021-04-02 07:50:38 +02:00
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/* 0x08E */ s16 duration; // TODO: name less vaguely
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2020-10-24 23:51:27 +02:00
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/* 0x090 */ Vec3s homePos;
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/* 0x096 */ char unk_96[12];
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2020-10-28 07:42:14 +01:00
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/* 0x0A2 */ u16 unk_A2;
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2020-12-27 15:23:36 +01:00
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/* 0x0A4 */ s8 npcID;
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/* 0x0A5 */ char unk_A5;
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/* 0x0A6 */ s16 collisionRadius;
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/* 0x0A8 */ s16 collisionHeight;
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/* 0x0AA */ u8 renderMode;
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2021-04-03 19:21:49 +02:00
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/* 0x0AB */ s8 unk_AB;
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2021-04-17 13:16:13 +02:00
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/* 0x0AC */ u8 alpha;
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/* 0x0AD */ u8 alpha2; ///< Multiplied with Npc::alpha
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/* 0x0AE */ char unk_AD[2];
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/* 0x0B0 */ s32** extraAnimList;
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/* 0x0B4 */ s8 unk_B4; // some kind of rendering type, 0..4 inclusive
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/* 0x0B5 */ char unk_B5[13];
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/* 0x0C1 */ s8 paletteCount;
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/* 0x0C2 */ char unk_C2[2];
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/* 0x0C4 */ UNK_PTR spritePaletteList;
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/* 0x0C8 */ Palette16 localPaletteData[16];
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/* 0x2C8 */ Palette16* localPalettes[16];
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/* 0x308 */ char unk_308[0x50];
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/* 0x318 */ f32 screenSpaceOffset2D[2];
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/* 0x320 */ f32 verticalStretch;
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/* 0x324 */ struct EffectInstance* decorations[2];
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/* 0x32C */ s8 decorationType[2];
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/* 0x32E */ s8 changedDecoration;
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/* 0x32F */ char unk_32F;
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/* 0x330 */ s8 decorationInitialised[2];
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/* 0x332 */ char unk_332[14];
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2020-08-16 05:19:00 +02:00
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} Npc; // size = 0x340
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2020-10-22 02:07:00 +02:00
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typedef Npc* NpcList[MAX_NPCS];
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2020-08-16 05:19:00 +02:00
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typedef struct PlayerData {
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2020-10-16 05:07:50 +02:00
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/* 0x000 */ s8 bootsLevel;
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/* 0x001 */ s8 hammerLevel;
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/* 0x002 */ s8 curHP;
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/* 0x003 */ s8 curMaxHP;
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2020-08-14 22:10:34 +02:00
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/* 0x004 */ u8 hardMaxHP;
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2020-08-14 23:53:45 +02:00
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/* 0x005 */ s8 curFP;
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/* 0x006 */ s8 curMaxFP;
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2020-08-14 22:10:34 +02:00
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/* 0x007 */ u8 hardMaxFP;
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/* 0x008 */ u8 maxBP;
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/* 0x009 */ u8 level;
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2020-10-16 05:07:50 +02:00
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/* 0x00A */ s8 hasActionCommands;
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2020-08-08 10:14:42 +02:00
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/* 0x00B */ char unk_0B;
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2020-08-06 07:00:11 +02:00
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/* 0x00C */ s16 coins;
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2020-08-14 23:53:45 +02:00
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/* 0x00E */ s8 fortressKeyCount;
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2020-08-08 10:14:42 +02:00
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/* 0x00F */ u8 starPieces;
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2020-08-14 23:53:45 +02:00
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/* 0x010 */ s8 starPoints;
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2020-08-08 10:14:42 +02:00
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/* 0x011 */ char unk_11;
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2020-09-18 22:07:15 +02:00
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/* 0x012 */ s8 currentPartner;
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2020-08-08 10:14:42 +02:00
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/* 0x013 */ char unk_13;
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2020-08-16 05:19:00 +02:00
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/* 0x014 */ struct PartnerData partners[12];
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2020-08-08 10:14:42 +02:00
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/* 0x074 */ s16 keyItems[32];
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/* 0x0B4 */ s16 badges[128];
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/* 0x1B4 */ s16 invItems[10];
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/* 0x1C8 */ s16 storedItems[32];
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/* 0x208 */ s16 equippedBadges[64];
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2020-08-14 22:10:34 +02:00
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/* 0x288 */ char unk_288;
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/* 0x289 */ u8 merleeSpellType;
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2020-09-25 23:18:09 +02:00
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/* 0x28A */ s8 merleeCastsLeft;
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2020-08-08 10:14:42 +02:00
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/* 0x28B */ char unk_28B;
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/* 0x28C */ s16 merleeTurnCount;
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2020-08-14 23:53:45 +02:00
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/* 0x28E */ s8 maxStarPower;
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2020-08-08 10:14:42 +02:00
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/* 0x28F */ char unk_28F;
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/* 0x290 */ s16 specialBarsFilled;
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2020-08-14 22:10:34 +02:00
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/* 0x292 */ char unk_292[2];
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2020-08-08 10:14:42 +02:00
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/* 0x294 */ s16 otherHitsTaken;
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2020-08-14 23:53:45 +02:00
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/* 0x296 */ s16 unk_296;
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2020-08-08 10:14:42 +02:00
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/* 0x298 */ s16 hitsTaken;
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/* 0x29A */ s16 hitsBlocked;
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/* 0x29C */ s16 playerFirstStrikes;
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/* 0x29E */ s16 enemyFirstStrikes;
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/* 0x2A0 */ s16 powerBounces;
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/* 0x2A2 */ s16 battlesCount;
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2020-08-14 23:53:45 +02:00
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/* 0x2A4 */ s16 unk_2A4[4];
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/* 0x2AC */ s32 unk_2AC;
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/* 0x2B0 */ s32 unk_2B0;
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/* 0x2B4 */ u32 totalCoinsEarned;
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2020-08-08 10:14:42 +02:00
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/* 0x2B8 */ s16 idleFrameCounter; /* frames with no inputs, overflows ever ~36 minutes of idling */
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2020-08-14 22:10:34 +02:00
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/* 0x2BA */ char unk_2BA[2];
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2021-03-19 11:25:14 +01:00
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/* 0x2BC */ u32 frameCounter; /* increases by 2 per frame */
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2020-08-08 10:14:42 +02:00
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/* 0x2C0 */ s16 quizzesAnswered;
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/* 0x2C2 */ s16 quizzesCorrect;
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2020-08-14 23:53:45 +02:00
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/* 0x2C4 */ s32 unk_2C4[12];
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/* 0x2F4 */ s32 unk_2F4[12];
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2020-10-21 07:33:24 +02:00
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/* 0x324 */ s32 tradeEventStartTime;
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2020-08-14 23:53:45 +02:00
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/* 0x328 */ s32 unk_328;
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2020-08-08 10:14:42 +02:00
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/* 0x32C */ s16 starPiecesCollected;
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/* 0x32E */ s16 jumpGamePlays;
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2020-08-14 22:10:34 +02:00
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/* 0x330 */ s32 jumpGameTotal; /* all-time winnings, max = 99999 */
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2020-08-08 10:14:42 +02:00
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/* 0x334 */ s16 jumpGameRecord;
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/* 0x336 */ s16 smashGamePlays;
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2020-08-14 22:10:34 +02:00
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/* 0x338 */ s32 smashGameTotal; /* all-time winnings, max = 99999 */
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2020-08-08 10:14:42 +02:00
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/* 0x33C */ s16 smashGameRecord;
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2020-08-14 22:10:34 +02:00
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/* 0x33E */ char unk_33E[2];
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2020-08-16 05:19:00 +02:00
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} PlayerData; // size = 0x340
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2020-08-06 07:00:11 +02:00
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2020-10-08 21:03:58 +02:00
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typedef union {
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struct {
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/* 0x0 */ s16 genericFlagIndex;
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/* 0x2 */ char unk_2;
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} bytes;
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s32 flags;
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} TriggerFlags;
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2020-08-16 05:19:00 +02:00
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typedef struct Trigger {
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2020-10-08 21:03:58 +02:00
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/* 0x00 */ TriggerFlags flags;
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2021-01-16 03:47:44 +01:00
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/* 0x04 */ s32 params1;
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2020-11-08 21:42:47 +01:00
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/* 0x08 */ s32 params2;
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2020-08-14 22:10:34 +02:00
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/* 0x0C */ UNK_FUN_PTR(functionHandler);
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2021-04-24 20:56:22 +02:00
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/* 0x10 */ Script* scriptSource;
|
2020-08-16 07:13:03 +02:00
|
|
|
/* 0x14 */ struct ScriptInstance* runningScript;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x18 */ s32 priority;
|
2020-11-08 21:42:47 +01:00
|
|
|
/* 0x1C */ s32 scriptVars[3];
|
2020-11-23 20:19:13 +01:00
|
|
|
/* 0x28 */ char unk_28[4];
|
|
|
|
/* 0x2C */ s32 unk_2C;
|
2020-10-09 20:55:23 +02:00
|
|
|
/* 0x30 */ u8 unk_30;
|
|
|
|
/* 0x31 */ char unk_31[3];
|
2020-10-20 08:33:40 +02:00
|
|
|
/* 0x34 */ ScriptID runningScriptID;
|
2020-08-16 05:19:00 +02:00
|
|
|
} Trigger; // size = 0x38
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-10-22 02:07:00 +02:00
|
|
|
typedef Trigger* TriggerList[MAX_TRIGGERS];
|
|
|
|
|
2020-11-20 15:44:08 +01:00
|
|
|
typedef union X32 {
|
|
|
|
s32 s;
|
|
|
|
f32 f;
|
|
|
|
} X32;
|
|
|
|
|
2020-08-16 07:13:03 +02:00
|
|
|
typedef struct ScriptInstance {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x000 */ u8 state;
|
|
|
|
/* 0x001 */ u8 currentArgc;
|
|
|
|
/* 0x002 */ u8 currentOpcode;
|
|
|
|
/* 0x003 */ u8 priority;
|
|
|
|
/* 0x004 */ u8 groupFlags;
|
2020-08-22 09:43:30 +02:00
|
|
|
/* 0x005 */ s8 blocked; /* 1 = blocking */
|
2020-08-10 07:03:56 +02:00
|
|
|
/* 0x006 */ s8 loopDepth; /* how many nested loops we are in, >= 8 hangs forever */
|
|
|
|
/* 0x007 */ s8 switchDepth; /* how many nested switches we are in, max = 8 */
|
2020-08-16 05:23:40 +02:00
|
|
|
/* 0x008 */ Bytecode* ptrNextLine;
|
|
|
|
/* 0x00C */ Bytecode* ptrReadPos;
|
2020-10-13 03:28:01 +02:00
|
|
|
/* 0x010 */ s8 labelIndices[16];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x020 */ UNK_PTR labelPositions[16];
|
2021-01-11 04:52:08 +01:00
|
|
|
/* 0x060 */ UNK_PTR userData; /* unknown pointer; allocated on the heap, free'd in kill_script() */
|
2020-08-16 07:13:03 +02:00
|
|
|
/* 0x064 */ struct ScriptInstance* blockingParent; /* parent? */
|
|
|
|
/* 0x068 */ struct ScriptInstance* childScript;
|
|
|
|
/* 0x06C */ struct ScriptInstance* parentScript; /* brother? */
|
2020-11-20 15:44:08 +01:00
|
|
|
/* 0x070 */ X32 functionTemp[4];
|
2020-10-02 08:07:54 +02:00
|
|
|
/* 0x080 */ ApiFunc callFunction;
|
2020-08-15 02:49:33 +02:00
|
|
|
/* 0x084 */ s32 varTable[16];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x0C4 */ s32 varFlags[3];
|
|
|
|
/* 0x0D0 */ s32 loopStartTable[8];
|
|
|
|
/* 0x0F0 */ s32 loopCounterTable[8];
|
2020-09-18 03:28:34 +02:00
|
|
|
/* 0x110 */ s8 switchBlockState[8];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x118 */ s32 switchBlockValue[8];
|
2020-08-14 17:18:05 +02:00
|
|
|
/* 0x138 */ s32* buffer;
|
2020-08-19 02:23:52 +02:00
|
|
|
/* 0x13C */ s32* array;
|
|
|
|
/* 0x140 */ s32* flagArray;
|
2020-10-20 08:33:40 +02:00
|
|
|
/* 0x144 */ ScriptID id;
|
2020-10-21 01:02:05 +02:00
|
|
|
/* 0x148 */ union {
|
2020-10-22 03:43:08 +02:00
|
|
|
s32 enemyID;
|
2020-11-27 20:38:52 +01:00
|
|
|
ActorID actorID;
|
2020-10-22 03:43:08 +02:00
|
|
|
struct Enemy* enemy; ///< For overworld scripts owned by an Npc
|
|
|
|
struct Actor* actor; ///< For battle scripts
|
|
|
|
} owner1; ///< Initially -1
|
2020-10-21 01:02:05 +02:00
|
|
|
/* 0x14C */ union {
|
2021-03-29 09:34:39 +02:00
|
|
|
NpcID npcID;
|
2020-10-22 03:43:08 +02:00
|
|
|
s32 triggerID;
|
|
|
|
struct Npc* npc; ///< For overworld scripts owned by an Npc
|
|
|
|
struct Trigger* trigger;
|
|
|
|
} owner2; ///< Initially -1
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x150 */ f32 timeScale;
|
|
|
|
/* 0x154 */ f32 frameCounter;
|
2020-08-18 11:27:30 +02:00
|
|
|
/* 0x158 */ s32 unk_158;
|
2020-08-16 05:23:40 +02:00
|
|
|
/* 0x15C */ Bytecode* ptrFirstLine;
|
|
|
|
/* 0x160 */ Bytecode* ptrSavedPosition;
|
|
|
|
/* 0x164 */ Bytecode* ptrCurrentLine;
|
2020-08-16 07:13:03 +02:00
|
|
|
} ScriptInstance; // size = 0x168
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-10-13 03:28:01 +02:00
|
|
|
typedef ScriptInstance* ScriptList[MAX_SCRIPTS];
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct Entity {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s32 flags;
|
2020-11-18 06:32:18 +01:00
|
|
|
/* 0x04 */ u8 listIndex;
|
2020-11-02 02:14:01 +01:00
|
|
|
/* 0x05 */ char unk_05;
|
2021-05-01 21:03:42 +02:00
|
|
|
/* 0x06 */ u8 collisionFlags;
|
2021-04-02 07:50:15 +02:00
|
|
|
/* 0x07 */ s8 unk_07;
|
2021-05-01 21:03:42 +02:00
|
|
|
/* 0x08 */ char unk_08;
|
|
|
|
/* 0x09 */ s8 hasEntityScript;
|
|
|
|
/* 0x0A */ u8 type;
|
2021-03-28 20:31:15 +02:00
|
|
|
/* 0x0B */ u8 alpha;
|
|
|
|
/* 0x0C */ Vec3s aabb;
|
2021-05-01 21:03:42 +02:00
|
|
|
/* 0x12 */ s16 vertexSegment;
|
2020-11-02 02:14:01 +01:00
|
|
|
/* 0x14 */ s16 virtualModelIndex;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x16 */ s16 shadowIndex;
|
2021-05-01 21:03:42 +02:00
|
|
|
/* 0x18 */ s32* scriptReadPos;
|
|
|
|
/* 0x1C */ UNK_FUN_PTR(updateScriptCallback);
|
|
|
|
/* 0x20 */ UNK_FUN_PTR(updateMatrixOverride);
|
|
|
|
/* 0x24 */ ScriptInstance* boundScript;
|
|
|
|
/* 0x28 */ Bytecode* boundScriptBytecode;
|
|
|
|
/* 0x2C */ s32* savedReadPos;
|
|
|
|
/* 0x30 */ char unk_30[0x8];
|
2021-03-28 20:31:15 +02:00
|
|
|
/* 0x38 */ struct StaticEntityData* staticData;
|
2021-05-01 21:03:42 +02:00
|
|
|
/* 0x3C */ UNK_PTR renderSetupFunc; // pointer to draw func(?)
|
2020-11-18 06:32:18 +01:00
|
|
|
/* 0x40 */ void* dataBuf;
|
|
|
|
/* 0x44 */ Mtx* vertexData;
|
2020-10-02 08:07:54 +02:00
|
|
|
/* 0x48 */ Vec3f position;
|
|
|
|
/* 0x54 */ Vec3f scale;
|
|
|
|
/* 0x60 */ Vec3f rotation;
|
2021-05-01 21:03:42 +02:00
|
|
|
/* 0x6C */ f32 shadowPosY;
|
2021-02-09 12:07:05 +01:00
|
|
|
/* 0x70 */ Matrix4f* inverseTransformMatrix; /* world-to-local */
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x74 */ char unk_74[60];
|
2020-11-02 02:14:01 +01:00
|
|
|
/* 0xB0 */ float effectiveSize;
|
|
|
|
/* 0xB4 */ char unk_B4[4];
|
|
|
|
/* 0xB8 */ Matrix4s transformMatrix;
|
2020-08-16 05:19:00 +02:00
|
|
|
} Entity; // size = 0xF8
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-10-22 02:07:00 +02:00
|
|
|
typedef Entity* EntityList[MAX_ENTITIES];
|
|
|
|
|
2021-04-13 02:07:05 +02:00
|
|
|
typedef struct DynamicEntity {
|
|
|
|
/* 0x00 */ s32 flags;
|
|
|
|
/* 0x04 */ void (*update)(void);
|
|
|
|
/* 0x08 */ void (*draw)(void);
|
|
|
|
} DynamicEntity;
|
|
|
|
|
|
|
|
typedef DynamicEntity* DynamicEntityList[MAX_DYNAMIC_ENTITIES];
|
2020-10-22 02:07:00 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct StaticEntityData {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s16 flags;
|
|
|
|
/* 0x02 */ s16 argSize;
|
2021-01-16 07:34:36 +01:00
|
|
|
/* 0x04 */ UNK_PTR unk_04;
|
|
|
|
/* 0x08 */ char unk_08[4];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x0C */ UNK_FUN_PTR(unk_data_func);
|
|
|
|
/* 0x10 */ UNK_PTR unk_data_ptr1;
|
|
|
|
/* 0x14 */ UNK_PTR unk_data_ptr2;
|
|
|
|
/* 0x18 */ s32 dmaStart;
|
|
|
|
/* 0x1C */ s32 dmaEnd;
|
2021-03-28 20:31:15 +02:00
|
|
|
/* 0x20 */ u8 entityType;
|
2021-01-16 07:34:36 +01:00
|
|
|
/* 0x21 */ char unk_21[3];
|
2020-08-16 05:19:00 +02:00
|
|
|
} StaticEntityData; // size = 0x24
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2021-04-01 20:00:29 +02:00
|
|
|
typedef struct MusicSettings {
|
2020-10-29 02:35:05 +01:00
|
|
|
/* 0x00 */ u16 flags;
|
2020-10-29 02:33:45 +01:00
|
|
|
/* 0x02 */ u16 unk_02;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x04 */ s32 fadeOutTime;
|
|
|
|
/* 0x08 */ s32 fadeInTime;
|
2020-10-29 03:17:11 +01:00
|
|
|
/* 0x0C */ s16 unk_0C;
|
|
|
|
/* 0x0E */ s16 unk_0E;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x10 */ s32 songID;
|
|
|
|
/* 0x14 */ s32 variation;
|
2021-04-01 20:00:29 +02:00
|
|
|
/* 0x18 */ s32 songName;
|
2020-10-29 04:43:58 +01:00
|
|
|
/* 0x1C */ s32 unk_1C;
|
|
|
|
/* 0x20 */ s32 unk_20;
|
2020-11-27 07:14:28 +01:00
|
|
|
/* 0x24 */ s32 unk_24;
|
|
|
|
/* 0x28 */ s32 unk_28;
|
|
|
|
/* 0x2C */ s32 unk_2C;
|
2021-04-01 20:00:29 +02:00
|
|
|
} MusicSettings; // size = 0x30
|
2020-08-14 22:10:34 +02:00
|
|
|
|
|
|
|
typedef struct MenuIcon {
|
|
|
|
/* 0x00 */ u32 flags;
|
|
|
|
/* 0x04 */ u32* readPos;
|
|
|
|
/* 0x08 */ u32* startReadPos;
|
|
|
|
/* 0x0C */ u32* ptrPropertyList;
|
|
|
|
/* 0x10 */ u32* imageAddr;
|
|
|
|
/* 0x14 */ u32* paletteAddr;
|
|
|
|
/* 0x18 */ u32 memOffset;
|
|
|
|
/* 0x1C */ char unk_1C[24];
|
|
|
|
/* 0x34 */ f32 widthScaleF; /* X.10 fmt (divide by 1024.0 to get float) */
|
|
|
|
/* 0x38 */ f32 heightScaleF; /* X.10 fmt (divide by 1024.0 to get float) */
|
|
|
|
/* 0x3C */ s16 renderPosX;
|
|
|
|
/* 0x3E */ s16 renderPosY;
|
|
|
|
/* 0x40 */ u8 screenPosOffset[2];
|
|
|
|
/* 0x42 */ u8 worldPosOffset[3];
|
|
|
|
/* 0x45 */ char unk_45[2];
|
|
|
|
/* 0x47 */ u8 updateTimer;
|
|
|
|
/* 0x48 */ u8 sizeX; /* screen size? */
|
|
|
|
/* 0x49 */ u8 sizeY; /* screen size? */
|
|
|
|
/* 0x4A */ char unk_4A[10];
|
|
|
|
} MenuIcon; // size = 0x54
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct UiStatus {
|
2020-08-14 23:53:45 +02:00
|
|
|
/* 0x00 */ s32 hpIconIndexes[2];
|
|
|
|
/* 0x08 */ s32 fpIconIndexes[2];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x10 */ s32 coinIconIndex;
|
|
|
|
/* 0x14 */ s32 coinIconIndex2; /* purpose? */
|
|
|
|
/* 0x18 */ s32 starpointsIconIndex;
|
|
|
|
/* 0x1C */ s32 starpointsIconIndex2; /* purpose? */
|
|
|
|
/* 0x20 */ s32 iconIndex8;
|
|
|
|
/* 0x24 */ s32 iconIndex9;
|
|
|
|
/* 0x28 */ s32 iconIndexA;
|
|
|
|
/* 0x2C */ s32 iconIndexB;
|
|
|
|
/* 0x30 */ s32 iconIndexC;
|
|
|
|
/* 0x34 */ s16 drawPosX; /* overall x-offset for whole UI */
|
|
|
|
/* 0x36 */ s16 drawPosY; /* modulated as it appears, goes away */
|
|
|
|
/* 0x38 */ s16 showTimer;
|
2020-08-14 23:53:45 +02:00
|
|
|
/* 0x3A */ s8 hidden;
|
|
|
|
/* 0x3B */ s8 unk_3B[2];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x3D */ u8 displayHP;
|
|
|
|
/* 0x3E */ u8 displayFP;
|
|
|
|
/* 0x3F */ char unk_3F;
|
|
|
|
/* 0x40 */ s16 displayCoins;
|
|
|
|
/* 0x42 */ s16 displayStarpoints;
|
2020-08-14 23:53:45 +02:00
|
|
|
/* 0x44 */ s8 ignoreChanges; /* set != 0 to prevent automatic opening from HP/FP changes */
|
|
|
|
/* 0x45 */ s8 unk_45[2];
|
|
|
|
/* 0x47 */ s8 disabled; /* set != 0 for menu to be disabled completely */
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x48 */ s16 displaySP;
|
2020-08-14 23:53:45 +02:00
|
|
|
/* 0x4A */ s8 hpBlinking; /* bool */
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x4B */ u8 hpBlinkCounter;
|
|
|
|
/* 0x4C */ u8 hpBlinkTimer; /* until stop */
|
2020-08-14 23:53:45 +02:00
|
|
|
/* 0x4D */ s8 fpBlinking; /* bool */
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x4E */ u8 fpBlinkCounter;
|
|
|
|
/* 0x4F */ u8 fpBlinkTimer; /* until stop */
|
2020-08-14 23:53:45 +02:00
|
|
|
/* 0x50 */ s8 spBlinking;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x51 */ u8 spBlinkCounter;
|
2020-08-14 23:53:45 +02:00
|
|
|
/* 0x52 */ s8 starpointsBlinking; /* bool */
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x53 */ u8 starpointsBlinkCounter;
|
2020-08-14 23:53:45 +02:00
|
|
|
/* 0x54 */ s8 coinsBlinking; /* bool */
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x55 */ u8 coinsBlinkCounter;
|
|
|
|
/* 0x56 */ u8 coinsBlinkTimer; /* until stop */
|
|
|
|
/* 0x57 */ char unk_57[3];
|
|
|
|
/* 0x5A */ u8 spBarsToBlink; /* how many sp bars to blink */
|
|
|
|
/* 0x5B */ char unk_5B;
|
|
|
|
/* 0x5C */ s32 iconIndex10;
|
|
|
|
/* 0x60 */ s32 iconIndex11;
|
|
|
|
/* 0x64 */ s32 iconIndex12;
|
|
|
|
/* 0x68 */ s32 iconIndex13;
|
2020-08-14 23:53:45 +02:00
|
|
|
/* 0x6C */ s8 unk_6C[4];
|
2020-08-16 05:19:00 +02:00
|
|
|
} UiStatus; // size = 0x70
|
2020-10-22 02:07:00 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct Collider {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s32 flags;
|
|
|
|
/* 0x04 */ s16 nextSibling;
|
|
|
|
/* 0x06 */ s16 firstChild;
|
|
|
|
/* 0x08 */ s16 parentModelIndex;
|
|
|
|
/* 0x0A */ s16 numTriangles;
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x0C */ struct ColliderTriangle* triangleTable;
|
|
|
|
/* 0x10 */ struct ColliderBoundingBox* aabb;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x14 */ char unk_14[4];
|
|
|
|
/* 0x18 */ f32* vertexTable[3];
|
2020-08-16 05:19:00 +02:00
|
|
|
} Collider; // size = 0x1C
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct Camera {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x000 */ s16 flags;
|
|
|
|
/* 0x002 */ s16 moveFlags;
|
|
|
|
/* 0x004 */ s16 mode;
|
2020-08-20 18:41:42 +02:00
|
|
|
/* 0x006 */ u16 unk_06;
|
|
|
|
/* 0x008 */ u16 unk_08;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00A */ s16 viewportW;
|
|
|
|
/* 0x00C */ s16 viewportH;
|
|
|
|
/* 0x00E */ s16 viewportStartX;
|
|
|
|
/* 0x010 */ s16 viewportStartY;
|
|
|
|
/* 0x012 */ s16 nearClip;
|
|
|
|
/* 0x014 */ s16 farClip;
|
|
|
|
/* 0x016 */ char unk_16[2];
|
|
|
|
/* 0x018 */ f32 vfov;
|
2020-08-20 18:41:42 +02:00
|
|
|
/* 0x01C */ s16 unk_1C;
|
|
|
|
/* 0x01E */ s16 unk_1E;
|
|
|
|
/* 0x020 */ s16 unk_20;
|
|
|
|
/* 0x022 */ s16 unk_22;
|
2020-08-21 17:04:57 +02:00
|
|
|
/* 0x024 */ s16 unk_24;
|
|
|
|
/* 0x026 */ s16 unk_26;
|
|
|
|
/* 0x028 */ s16 unk_28;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x02A */ s16 zoomPercent;
|
|
|
|
/* 0x02C */ s16 backgroundColor[3];
|
|
|
|
/* 0x032 */ s16 targetScreenCoords[3];
|
|
|
|
/* 0x038 */ s16 perspNorm;
|
|
|
|
/* 0x03A */ char unk_3A[2];
|
|
|
|
/* 0x03C */ f32 lookAt_eye[3];
|
2020-11-06 18:32:30 +01:00
|
|
|
/* 0x048 */ Vec3f lookAt_obj;
|
2020-08-20 18:41:42 +02:00
|
|
|
/* 0x054 */ f32 unk_54;
|
|
|
|
/* 0x058 */ f32 unk_58;
|
|
|
|
/* 0x05C */ f32 unk_5C;
|
2020-10-29 21:16:39 +01:00
|
|
|
/* 0x060 */ Vec3f targetPos;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x06C */ f32 currentYaw;
|
|
|
|
/* 0x070 */ char unk_70[4];
|
|
|
|
/* 0x074 */ f32 currentBoomYaw;
|
|
|
|
/* 0x078 */ f32 currentBoomLength;
|
|
|
|
/* 0x07C */ f32 currentYOffset;
|
|
|
|
/* 0x080 */ char unk_80[4];
|
|
|
|
/* 0x084 */ f32 trueRotation[3];
|
|
|
|
/* 0x090 */ f32 currentBlendedYawNegated;
|
|
|
|
/* 0x094 */ f32 currentPitch;
|
2021-01-15 18:01:44 +01:00
|
|
|
/* 0x098 */ char unk_98[8];
|
|
|
|
/* 0x0A0 */ Vp viewport;
|
|
|
|
/* 0x0B0 */ char unk_B0[0x24];
|
2021-02-09 12:07:05 +01:00
|
|
|
/* 0x0D4 */ Matrix4f perspectiveMatrix;
|
|
|
|
/* 0x114 */ Matrix4f viewMtxPlayer; /* centers on player */
|
|
|
|
/* 0x154 */ Matrix4f viewMtxLeading; /* leads player slightly */
|
|
|
|
/* 0x194 */ Matrix4f viewMtxShaking; /* used while ShakeCam is active */
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x1D4 */ char unk_1D4[48];
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x204 */ struct Matrix4s* unkMatrix;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x208 */ char unk_208[572];
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x444 */ struct Zone* prevZone;
|
|
|
|
/* 0x448 */ struct Zone* currentZone;
|
|
|
|
/* 0x44C */ struct CamPosSettings initialSettings; /* for start of blend between zones */
|
|
|
|
/* 0x468 */ struct CamPosSettings targetSettings; /* goal for blend between zones */
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x484 */ f32 sinInterpAlpha;
|
|
|
|
/* 0x488 */ f32 linearInterp;
|
|
|
|
/* 0x48C */ f32 linearInterpScale; /* 3.0? */
|
|
|
|
/* 0x490 */ f32 moveSpeed;
|
2021-04-17 13:46:17 +02:00
|
|
|
/* 0x494 */ char unk_494[0x8];
|
|
|
|
/* 0x49C */ f32 unk_49C;
|
|
|
|
/* 0x4A0 */ char unk_4A0[0x10];
|
2020-10-29 21:16:39 +01:00
|
|
|
/* 0x4B0 */ Vec3f movePos;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x4BC */ char unk_4BC[28];
|
|
|
|
/* 0x4D8 */ s32 controllerType;
|
|
|
|
/* 0x4DC */ f32 controllerBoomLen;
|
|
|
|
/* 0x4E0 */ f32 controllerBoomPitch;
|
2020-10-29 21:16:39 +01:00
|
|
|
/* 0x4E4 */ Vec3f posA;
|
|
|
|
/* 0x4F0 */ Vec3f posB;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x4FC */ f32 controllerViewPitch;
|
2020-08-20 22:01:56 +02:00
|
|
|
/* 0x500 */ s32 unk_500;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x504 */ s16 boolTargetPlayer;
|
2020-08-20 23:16:52 +02:00
|
|
|
/* 0x506 */ u16 unk_506;
|
2020-08-21 17:04:57 +02:00
|
|
|
/* 0x508 */ f32 panPhase;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x50C */ f32 leadAmount;
|
2020-08-21 17:04:57 +02:00
|
|
|
/* 0x510 */ char unk_510[16];
|
|
|
|
/* 0x520 */ f32 unk_520;
|
|
|
|
/* 0x524 */ char unk_524[16];
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x534 */ struct ColliderBoundingBox* aabbForZoneBelow;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x538 */ char unk_538[32];
|
2020-08-16 05:19:00 +02:00
|
|
|
} Camera; // size = 0x558
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-10-17 00:23:52 +02:00
|
|
|
typedef struct BattleStatusUnkInner {
|
|
|
|
/* 0x00 */ char unk_00[0x10];
|
|
|
|
/* 0x10 */ s16 unk_10;
|
|
|
|
/* 0x12 */ char unk_12[8];
|
|
|
|
/* 0x1A */ s16 unk_1A;
|
|
|
|
/* 0x1C */ char unk_1C[8];
|
|
|
|
/* 0x24 */ s16 unk_24;
|
|
|
|
} BattleStatusUnkInner; // size = unknown
|
|
|
|
|
|
|
|
typedef struct BattleStatusUnk {
|
|
|
|
/* 0x00 */ char unk_00[0xC];
|
|
|
|
/* 0x0C */ BattleStatusUnkInner* unk_0C;
|
|
|
|
} BattleStatusUnk; // size = unknown
|
|
|
|
|
2020-10-17 04:36:28 +02:00
|
|
|
typedef struct FGModelData {
|
|
|
|
/* 0x00 */ char unk_00[0x18];
|
|
|
|
/* 0x18 */ s32* idList;
|
|
|
|
} FGModelData; // size = unknown
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct BattleStatus {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x000 */ s32 flags1;
|
|
|
|
/* 0x004 */ s32 flags2;
|
|
|
|
/* 0x008 */ s32 varTable[16];
|
|
|
|
/* 0x048 */ u8 currentSubmenu;
|
2021-01-02 12:30:34 +01:00
|
|
|
/* 0x049 */ char unk_49[3];
|
|
|
|
/* 0x04C */ s8 unk_4C;
|
2021-03-19 19:17:02 +01:00
|
|
|
/* 0x04D */ s8 unk_4D;
|
|
|
|
/* 0x04E */ s8 unk_4E;
|
|
|
|
/* 0x04F */ s8 unk_4F;
|
|
|
|
/* 0x050 */ s8 unk_50;
|
|
|
|
/* 0x051 */ s8 unk_51;
|
|
|
|
/* 0x052 */ s8 unk_52;
|
|
|
|
/* 0x053 */ s8 stratsLastCursorPos;
|
2021-01-02 12:30:34 +01:00
|
|
|
/* 0x054 */ char unk_54[8];
|
|
|
|
/* 0x05C */ s8 unk_5C;
|
2021-03-19 19:17:02 +01:00
|
|
|
/* 0x05D */ s8 unk_5D;
|
|
|
|
/* 0x05E */ char unk_5E[4];
|
|
|
|
/* 0x062 */ s8 unk_62;
|
|
|
|
/* 0x063 */ s8 unk_63;
|
|
|
|
/* 0x064 */ char unk_64[12];
|
2020-11-27 20:38:52 +01:00
|
|
|
/* 0x070 */ s16 unk_70;
|
|
|
|
/* 0x072 */ char unk_72[2];
|
2020-10-16 20:49:18 +02:00
|
|
|
/* 0x074 */ s32 unk_74;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x078 */ u8 totalStarPoints;
|
|
|
|
/* 0x079 */ u8 pendingStarPoints; /* how many to add */
|
|
|
|
/* 0x07A */ u8 incrementStarPointDelay; /* related to star points, set to 0x28 when they are dropped */
|
|
|
|
/* 0x07B */ u8 damageTaken;
|
|
|
|
/* 0x07C */ u8 changePartnerAllowed;
|
2020-10-16 00:11:56 +02:00
|
|
|
/* 0x07D */ char unk_7D[4];
|
|
|
|
/* 0x081 */ s8 actionSuccess;
|
2020-10-16 04:05:04 +02:00
|
|
|
/* 0x082 */ char unk_82;
|
|
|
|
/* 0x083 */ s8 unk_83;
|
|
|
|
/* 0x084 */ s8 unk_84;
|
2020-10-16 00:11:56 +02:00
|
|
|
/* 0x085 */ s8 unk_85;
|
2020-10-16 04:05:04 +02:00
|
|
|
/* 0x086 */ s8 unk_86;
|
2020-10-16 00:11:56 +02:00
|
|
|
/* 0x087 */ s8 blockResult; /* 0 = fail, 1 = success, -1 = mashed */
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x088 */ u8 itemUsesLeft; /* set to 2 for doublke dip, 3 for triple */
|
|
|
|
/* 0x089 */ u8 hpDrainCount;
|
|
|
|
/* 0x08A */ char unk_8A;
|
|
|
|
/* 0x08B */ u8 hustleTurns; /* numTurns from hustle drink, normally 0 */
|
2020-11-27 20:38:52 +01:00
|
|
|
/* 0x08C */ char unk_8C;
|
|
|
|
/* 0x08D */ s8 unk_8D;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x08E */ u8 initialEnemyCount; /* used for SP award bonus */
|
2020-11-26 22:19:34 +01:00
|
|
|
/* 0x08F */ char unk_8F[3];
|
|
|
|
/* 0x092 */ s8 unk_92;
|
2021-03-19 19:17:02 +01:00
|
|
|
/* 0x093 */ char unk_93;
|
|
|
|
/* 0x094 */ s8 unk_94;
|
|
|
|
/* 0x095 */ char unk_95;
|
2020-10-17 00:23:52 +02:00
|
|
|
/* 0x096 */ s8 hammerCharge;
|
|
|
|
/* 0x097 */ s8 jumpCharge;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x098 */ char unk_98;
|
|
|
|
/* 0x099 */ u8 dangerFlags; /* 1 = danger, 2 = peril */
|
2021-02-28 02:05:02 +01:00
|
|
|
/* 0x09A */ s8 outtaSightActive;
|
2020-10-17 00:23:52 +02:00
|
|
|
/* 0x09B */ s8 turboChargeTurnsLeft;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x09C */ u8 turboChargeAmount; /* unused? */
|
2020-10-17 00:23:52 +02:00
|
|
|
/* 0x09D */ s8 waterBlockTurnsLeft;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x09E */ u8 waterBlockAmount; /* unused? */
|
2020-10-17 00:23:52 +02:00
|
|
|
/* 0x09F */ char unk_9F;
|
|
|
|
/* 0x0A0 */ s32* unk_A0;
|
|
|
|
/* 0x0A4 */ s8 cloudNineTurnsLeft;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x0A5 */ u8 cloudNineDodgeChance; /* = 50% */
|
|
|
|
/* 0x0A6 */ char unk_A6[2];
|
|
|
|
/* 0x0A8 */ s32 cloudNineEffect;
|
|
|
|
/* 0x0AC */ char unk_AC[2];
|
|
|
|
/* 0x0AE */ u8 hammerLossTurns;
|
|
|
|
/* 0x0AF */ u8 jumpLossTurns;
|
|
|
|
/* 0x0B0 */ u8 itemLossTurns;
|
|
|
|
/* 0x0B1 */ char unk_B1[3];
|
|
|
|
/* 0x0B4 */ UNK_FUN_PTR(preUpdateCallback);
|
|
|
|
/* 0x0B8 */ char unk_B8[4];
|
2020-08-19 02:16:12 +02:00
|
|
|
/* 0x0BC */ struct ScriptInstance* controlScript; /* control handed over to this when changing partners */
|
2020-10-20 08:33:40 +02:00
|
|
|
/* 0x0C0 */ ScriptID controlScriptID;
|
2020-08-16 07:13:03 +02:00
|
|
|
/* 0x0C4 */ struct ScriptInstance* camMovementScript;
|
2020-10-20 08:33:40 +02:00
|
|
|
/* 0x0C8 */ ScriptID camMovementScriptID;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x0CC */ char unk_CC[12];
|
|
|
|
/* 0x0D8 */ struct Actor* playerActor;
|
|
|
|
/* 0x0DC */ struct Actor* partnerActor;
|
|
|
|
/* 0x0E0 */ struct Actor* enemyActors[24];
|
|
|
|
/* 0x140 */ s16 enemyIDs[24];
|
|
|
|
/* 0x170 */ char unk_170;
|
|
|
|
/* 0x171 */ u8 numEnemyActors;
|
|
|
|
/* 0x172 */ char unk_172[6];
|
2021-04-18 19:25:32 +02:00
|
|
|
/* 0x178 */ s8 moveCategory;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x179 */ char unk_179;
|
|
|
|
/* 0x17A */ s16 selectedItemID;
|
|
|
|
/* 0x17C */ s16 selectedMoveID;
|
|
|
|
/* 0x17E */ s16 currentAttackDamage;
|
|
|
|
/* 0x180 */ s16 lastAttackDamage;
|
|
|
|
/* 0x182 */ char unk_182[2];
|
|
|
|
/* 0x184 */ s32 currentTargetListFlags; /* set when creating a target list, also obtain from the flags field of moves */
|
|
|
|
/* 0x188 */ s32 currentAttackElement;
|
|
|
|
/* 0x18C */ s32 currentAttackEventSuppression;
|
|
|
|
/* 0x190 */ s32 currentAttackStatus;
|
|
|
|
/* 0x194 */ u8 statusChance;
|
|
|
|
/* 0x195 */ u8 statusDuration;
|
|
|
|
/* 0x196 */ char unk_196;
|
|
|
|
/* 0x197 */ u8 targetHomeIndex; /* some sort of home idnex used for target list construction */
|
|
|
|
/* 0x198 */ u8 powerBounceCounter;
|
2020-11-16 04:04:33 +01:00
|
|
|
/* 0x199 */ s8 wasStatusInflicted; /* during last attack */
|
2020-11-27 20:38:52 +01:00
|
|
|
/* 0x19A */ u8 unk_19A;
|
2020-10-16 22:29:55 +02:00
|
|
|
/* 0x19B */ char unk_19B[5];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x1A0 */ s16 currentTargetID; /* selected? */
|
|
|
|
/* 0x1A2 */ u8 currentTargetPart; /* selected? */
|
|
|
|
/* 0x1A3 */ char unk_1A3;
|
|
|
|
/* 0x1A4 */ s16 currentTargetID2;
|
|
|
|
/* 0x1A6 */ u8 currentTargetPart2;
|
2020-10-16 22:29:55 +02:00
|
|
|
/* 0x1A7 */ s8 battlePhase;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x1A8 */ s16 attackerActorID;
|
|
|
|
/* 0x1AA */ char unk_1AA[4];
|
|
|
|
/* 0x1AE */ s16 submenuIcons[24]; /* icon IDs */
|
|
|
|
/* 0x1DE */ u8 submenuMoves[24]; /* move IDs */
|
|
|
|
/* 0x1F6 */ u8 submenuEnabled[24];
|
|
|
|
/* 0x20E */ u8 submenuMoveCount;
|
|
|
|
/* 0x20F */ char unk_20F;
|
|
|
|
/* 0x210 */ s32 currentButtonsDown;
|
|
|
|
/* 0x214 */ s32 currentButtonsPressed;
|
|
|
|
/* 0x218 */ s32 currentButtonsHeld;
|
2020-11-18 04:00:47 +01:00
|
|
|
/* 0x21C */ s32 stickX;
|
|
|
|
/* 0x220 */ s32 stickY;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x224 */ s32 inputBitmask;
|
|
|
|
/* 0x228 */ s32 dpadX; /* 0-360 */
|
|
|
|
/* 0x22C */ s32 dpadY; /* 0-60 */
|
|
|
|
/* 0x230 */ s32 holdInputBuffer[64];
|
|
|
|
/* 0x330 */ s32 pushInputBuffer[64];
|
|
|
|
/* 0x430 */ u8 holdInputBufferPos;
|
|
|
|
/* 0x431 */ u8 inputBufferPos;
|
2020-11-26 22:19:34 +01:00
|
|
|
/* 0x432 */ s8 unk_432;
|
|
|
|
/* 0x433 */ char unk_433;
|
2020-10-16 04:05:04 +02:00
|
|
|
/* 0x434 */ s32 unk_434;
|
2020-10-17 04:36:28 +02:00
|
|
|
/* 0x438 */ FGModelData* foregroundModelData;
|
2020-10-17 00:23:52 +02:00
|
|
|
/* 0x43C */ BattleStatusUnk* unk_43C;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x440 */ u8 tattleFlags[27];
|
2021-03-23 03:29:47 +01:00
|
|
|
/* 0x45B */ char unk_45B[5];
|
|
|
|
/* 0x460 */ s32 unk_460;
|
|
|
|
/* 0x464 */ s32 unk_464;
|
|
|
|
/* 0x468 */ char unk_468[4];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x46C */ s32 battleState; /* 0 = load assets, 1 = create actors, 4 = start scripts, 7 & 8 = unk */
|
2021-03-19 19:17:02 +01:00
|
|
|
/* 0x470 */ s32 unk_470;
|
2021-03-23 03:29:47 +01:00
|
|
|
/* 0x474 */ s32 unk_474;
|
|
|
|
/* 0x478 */ s8 unk_478;
|
|
|
|
/* 0x479 */ char unk_479;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x47A */ u8 currentBattleSection;
|
2021-03-19 11:25:14 +01:00
|
|
|
/* 0x47B */ u8 unk_47B;
|
2021-03-23 03:29:47 +01:00
|
|
|
/* 0x47C */ s32 unk_47C;
|
|
|
|
/* 0x480 */ s32 unk_480;
|
|
|
|
/* 0x484 */ s32 unk_484;
|
|
|
|
/* 0x488 */ s32 unk_488;
|
|
|
|
/* 0x48C */ struct BattleList* unk_48C;
|
2020-08-16 05:19:00 +02:00
|
|
|
} BattleStatus; // size = 0x490
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct TextureHeader {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s8 name[32];
|
|
|
|
/* 0x20 */ s16 auxW;
|
|
|
|
/* 0x22 */ s16 mainW;
|
|
|
|
/* 0x24 */ s16 auxH;
|
|
|
|
/* 0x26 */ s16 mainH;
|
|
|
|
/* 0x28 */ char unk_28;
|
|
|
|
/* 0x29 */ u8 extraTiles;
|
|
|
|
/* 0x2A */ u8 colorCombine;
|
|
|
|
/* 0x2B */ u8 fmt;
|
|
|
|
/* 0x2C */ u8 bitDepth;
|
|
|
|
/* 0x2D */ u8 wrapH;
|
|
|
|
/* 0x2E */ u8 wrapV;
|
|
|
|
/* 0x2F */ u8 filtering;
|
2020-08-16 05:19:00 +02:00
|
|
|
} TextureHeader; // size = 0x30
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 16:19:33 +02:00
|
|
|
typedef struct StaticMove {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s32 moveNameID;
|
|
|
|
/* 0x04 */ s32 flags;
|
|
|
|
/* 0x08 */ s32 worldDescID;
|
|
|
|
/* 0x0C */ s32 menuDescID;
|
|
|
|
/* 0x10 */ u8 battleSubmenu;
|
|
|
|
/* 0x11 */ u8 costFP;
|
|
|
|
/* 0x12 */ u8 costBP;
|
|
|
|
/* 0x13 */ u8 actionCommandID;
|
2020-08-16 16:19:33 +02:00
|
|
|
} StaticMove; // size = 0x14
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct CollisionData {
|
2021-02-16 11:32:34 +01:00
|
|
|
/* 0x00 */ f32* vertices;
|
|
|
|
/* 0x04 */ Collider* collider_list;
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x08 */ struct ColliderBoundingBox** aabbs;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x0C */ s16 numColliders;
|
|
|
|
/* 0x0E */ char unk_0E[2];
|
2020-08-16 05:19:00 +02:00
|
|
|
} CollisionData; // size = 0x10
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2021-04-29 19:09:30 +02:00
|
|
|
typedef struct ModelNode {
|
|
|
|
/* 0x00 */ s32 type; /* 2 = model */
|
|
|
|
/* 0x04 */ UNK_PTR displayList;
|
|
|
|
/* 0x08 */ s32 numProperties;
|
|
|
|
/* 0x0C */ UNK_PTR propertyList;
|
|
|
|
/* 0x10 */ struct ModelGroupData* groupData;
|
|
|
|
} ModelNode; // size = 0x14
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct Model {
|
2020-10-17 04:36:28 +02:00
|
|
|
/* 0x00 */ u16 flags;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x02 */ s16 modelID;
|
|
|
|
/* 0x04 */ char unk_04[4];
|
2021-04-29 19:09:30 +02:00
|
|
|
/* 0x08 */ struct ModelNode** modelNode;
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x0C */ struct ModelGroupData* groupData;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x10 */ s32* currentSpecialMatrix;
|
|
|
|
/* 0x14 */ char unk_14[4];
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x18 */ struct Matrix4s specialMatrix;
|
2021-02-09 12:07:05 +01:00
|
|
|
/* 0x58 */ Matrix4f transformMatrix;
|
2021-03-28 20:31:15 +02:00
|
|
|
/* 0x98 */ f32 center[3];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0xA4 */ u8 texPannerID;
|
|
|
|
/* 0xA5 */ u8 specialDisplayListID;
|
2021-03-28 20:31:15 +02:00
|
|
|
/* 0xA6 */ u8 renderMode;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0xA7 */ char unk_A7;
|
|
|
|
/* 0xA8 */ u8 textureID;
|
2020-09-25 23:18:09 +02:00
|
|
|
/* 0xA9 */ u8 unk_A9;
|
|
|
|
/* 0xAA */ char unk_AA[6];
|
2020-08-16 05:19:00 +02:00
|
|
|
} Model; // size = 0xB0
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-10-22 02:07:00 +02:00
|
|
|
typedef Model* ModelList[MAX_MODELS];
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct AnimatedMesh {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x000 */ s32 flags;
|
|
|
|
/* 0x004 */ u8 renderMode;
|
|
|
|
/* 0x005 */ char unk_05[3];
|
|
|
|
/* 0x008 */ u32* animation1;
|
|
|
|
/* 0x00C */ u32* animation2;
|
|
|
|
/* 0x010 */ char unk_10[136];
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x098 */ struct Matrix4s mtx;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x0D8 */ char unk_D8[500];
|
|
|
|
/* 0x2CC */ s32 time;
|
2020-11-10 03:51:33 +01:00
|
|
|
/* 0x2D0 */ char unk_2D0[4];
|
|
|
|
/* 0x2D4 */ s32 unk_2D4;
|
|
|
|
/* 0x2D8 */ s32 unk_2D8;
|
|
|
|
/* 0x2DC */ char unk_2DC[4];
|
2020-08-16 05:19:00 +02:00
|
|
|
} AnimatedMesh; // size = 0x2E0
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-11-08 21:40:26 +01:00
|
|
|
typedef AnimatedMesh* AnimatedMeshList[MAX_ANIMATED_MESHES];
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct PrintHandle {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x000 */ char unk_00[16];
|
2021-03-28 20:31:15 +02:00
|
|
|
/* 0x010 */ s8* printbuf;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x014 */ char unk_14[1344];
|
2020-08-16 05:19:00 +02:00
|
|
|
} PrintHandle; // size = 0x554
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct OtherPrint {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ char unk_00[16];
|
|
|
|
/* 0x10 */ f32 stringScaleH;
|
|
|
|
/* 0x14 */ f32 stringScaleW;
|
|
|
|
/* 0x18 */ f32 characterScaleH;
|
|
|
|
/* 0x1C */ f32 characterScaleW;
|
|
|
|
/* 0x20 */ char unk_20[32];
|
|
|
|
/* 0x40 */ s32 currentPosX;
|
|
|
|
/* 0x44 */ char unk_44[16];
|
2020-08-16 05:19:00 +02:00
|
|
|
} OtherPrint; // size = 0x54
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct ColliderBoundingBox {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ f32 min[3];
|
|
|
|
/* 0x0C */ f32 max[3];
|
|
|
|
/* 0x18 */ s32 flagsForCollider;
|
2020-08-16 05:19:00 +02:00
|
|
|
} ColliderBoundingBox; // size = 0x1C
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 16:19:33 +02:00
|
|
|
typedef struct StaticItem {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s32 nameString;
|
|
|
|
/* 0x04 */ s16 iconID;
|
|
|
|
/* 0x06 */ s16 badgeSortPriority;
|
|
|
|
/* 0x08 */ s32 targetFlags;
|
|
|
|
/* 0x0C */ s16 sellValue;
|
|
|
|
/* 0x0E */ char unk_0E[2];
|
|
|
|
/* 0x10 */ s32 menuString;
|
|
|
|
/* 0x14 */ s32 itemString;
|
|
|
|
/* 0x18 */ s16 typeFlags;
|
|
|
|
/* 0x1A */ u8 moveID;
|
2020-09-26 03:51:54 +02:00
|
|
|
/* 0x1B */ s8 potencyA;
|
|
|
|
/* 0x1C */ s8 potencyB;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x1D */ char unk_1D[3];
|
2020-08-16 16:19:33 +02:00
|
|
|
} StaticItem; // size = 0x20
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2021-01-12 20:45:50 +01:00
|
|
|
typedef struct EffectInstance {
|
|
|
|
/* 0x00 */ s32 flags;
|
|
|
|
/* 0x04 */ s32 effectIndex;
|
2021-01-15 18:01:44 +01:00
|
|
|
/* 0x08 */ s32 totalMatricies;
|
2021-02-13 00:51:36 +01:00
|
|
|
/* 0x0C */ struct EffectInstanceData* data;
|
2021-01-12 20:45:50 +01:00
|
|
|
/* 0x10 */ struct Effect* effect;
|
|
|
|
} EffectInstance;
|
|
|
|
|
|
|
|
typedef struct EffectBlueprint {
|
|
|
|
/* 0x00 */ s32 unk_00;
|
|
|
|
/* 0x04 */ s32 effectIndex;
|
|
|
|
/* 0x08 */ void (*init)(EffectInstance* effectInst);
|
|
|
|
/* 0x0C */ void (*update)(EffectInstance* effectInst);
|
|
|
|
/* 0x10 */ void (*renderWorld)(EffectInstance* effectInst);
|
2021-01-15 18:18:27 +01:00
|
|
|
/* 0x14 */ void (*unk_14)(EffectInstance* effectInst);
|
2021-01-12 20:45:50 +01:00
|
|
|
} EffectBlueprint; // size = 0x18
|
|
|
|
|
2021-04-29 19:09:30 +02:00
|
|
|
typedef struct {
|
|
|
|
char unk_00[0x38];
|
|
|
|
f32 unk_38[4];
|
|
|
|
} EffectUnkStruct1;
|
|
|
|
// TODO figure out what this actually is
|
|
|
|
// func_800715D0 invokes gEffectTable[78]'s entryPoint function
|
|
|
|
// func_80072230 invokes gEffectTable[111]'s entryPoint function
|
|
|
|
// func_800729B0 invokes gEffectTable[131]'s entryPoint function
|
|
|
|
// These functions are currently typed to return void
|
|
|
|
// Assume they return an Effect*, and this struct is accessed at unk_0C,
|
|
|
|
// but this struct differs from EffectInstanceData
|
|
|
|
// Search for "struct N(temp)" for examples
|
|
|
|
typedef struct {
|
|
|
|
char unk_00[0x4];
|
|
|
|
f32 unk_04;
|
|
|
|
f32 unk_08;
|
|
|
|
f32 unk_0C;
|
|
|
|
f32 unk_10;
|
|
|
|
char unk_14[0x4];
|
|
|
|
s32 unk_18;
|
|
|
|
s32 unk_1C;
|
|
|
|
s32 unk_20;
|
|
|
|
X32 unk_24;
|
|
|
|
s32 unk_28;
|
|
|
|
s32 unk_2C;
|
|
|
|
s32 unk_30;
|
|
|
|
s32 unk_34;
|
|
|
|
s32 unk_38;
|
|
|
|
char unk_3C[0xC];
|
|
|
|
EffectUnkStruct1* unk_48;
|
|
|
|
char unk_4C[0x24];
|
|
|
|
s32 unk_70;
|
|
|
|
s32 unk_74;
|
|
|
|
} EffectInstanceDataThing;
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct Effect {
|
2021-01-12 20:45:50 +01:00
|
|
|
/* 0x00 */ s32 flags;
|
|
|
|
/* 0x04 */ s32 effectIndex;
|
|
|
|
/* 0x08 */ s32 instanceCounter;
|
2021-02-13 00:51:36 +01:00
|
|
|
/* 0x0C */ s32 unk_0C; //? Maybe EffectInstanceData too ?
|
2021-01-12 20:45:50 +01:00
|
|
|
/* 0x10 */ void (*update)(EffectInstance* effectInst);
|
|
|
|
/* 0x14 */ void (*renderWorld)(EffectInstance* effectInst);
|
2021-01-15 18:18:27 +01:00
|
|
|
/* 0x18 */ void (*unk_18)(EffectInstance* effectInst);
|
2021-01-12 20:45:50 +01:00
|
|
|
/* 0x1C */ void* unk_1C;
|
2020-08-16 05:19:00 +02:00
|
|
|
} Effect; // size = 0x20
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-10-16 00:11:56 +02:00
|
|
|
typedef struct EffectTableEntry {
|
2021-01-15 18:01:44 +01:00
|
|
|
/* 0x00 */ void (*entryPoint)(s32 arg0, s32 arg1, s32 arg2, s32 arg3, f32 x, f32 y, f32 z);
|
2021-01-12 20:45:50 +01:00
|
|
|
/* 0x04 */ void* dmaStart;
|
|
|
|
/* 0x08 */ void* dmaEnd;
|
|
|
|
/* 0x0C */ void* dmaDest;
|
|
|
|
/* 0x10 */ void* unkStartRom;
|
|
|
|
/* 0x14 */ void* unkEndRom;
|
2020-10-16 00:11:56 +02:00
|
|
|
} EffectTableEntry; // size = 0x18
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct ItemEntity {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s32 flags;
|
|
|
|
/* 0x04 */ s16 boundVar; /* see make_item_entity */
|
|
|
|
/* 0x06 */ char unk_06[2];
|
2020-10-29 21:16:39 +01:00
|
|
|
/* 0x08 */ Vec3f position;
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x14 */ struct ItemEntityPhysicsData* physicsData;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x18 */ s16 itemID; /* into item table, also worldIconID */
|
|
|
|
/* 0x1A */ u8 state;
|
|
|
|
/* 0x1B */ u8 type;
|
|
|
|
/* 0x1C */ u8 pickupDelay; /* num frames before item can be picked up */
|
|
|
|
/* 0x1D */ char unk_1D;
|
|
|
|
/* 0x1E */ s16 wsFaceAngle; /* < 0 means none */
|
|
|
|
/* 0x20 */ s16 shadowIndex;
|
|
|
|
/* 0x22 */ char unk_22[2];
|
|
|
|
/* 0x24 */ u32* readPos;
|
|
|
|
/* 0x28 */ u32* savedReadPos;
|
|
|
|
/* 0x2C */ char unk_2C[2];
|
|
|
|
/* 0x2E */ u8 unkCounter;
|
2020-10-27 00:10:32 +01:00
|
|
|
/* 0x2F */ s8 unk_2F;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x30 */ f32 scale;
|
2021-04-18 19:30:54 +02:00
|
|
|
/* 0x34 */ char unk_34[8];
|
|
|
|
/* 0x3C */ s32 framesLeft;
|
|
|
|
/* 0x40 */ s32* currentState;
|
|
|
|
/* 0x44 */ s32 unk_44;
|
|
|
|
/* 0x48 */ s32* sequenceStart;
|
|
|
|
/* 0x4C */ s32* unk_4C;
|
|
|
|
/* 0x50 */ s32* unk_50;
|
|
|
|
/* 0x54 */ s32 unk_54;
|
|
|
|
/* 0x58 */ s32 unk_58;
|
2020-08-16 05:19:00 +02:00
|
|
|
} ItemEntity; // size = 0x5C
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct StaticShadowData {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s16 flags;
|
|
|
|
/* 0x02 */ char unk_02[34];
|
2020-08-16 05:19:00 +02:00
|
|
|
} StaticShadowData; // size = 0x24
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct SpriteComponent {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ char unk_00[8];
|
|
|
|
/* 0x08 */ s16** readPos;
|
|
|
|
/* 0x0C */ f32 waitTime;
|
|
|
|
/* 0x10 */ s32 loopCounter;
|
|
|
|
/* 0x14 */ s32 currentRaster;
|
|
|
|
/* 0x18 */ s32 currentPalette;
|
2020-10-29 21:16:39 +01:00
|
|
|
/* 0x1C */ Vec3f posOffset;
|
|
|
|
/* 0x28 */ Vec3f compPos;
|
|
|
|
/* 0x34 */ Vec3f rotation;
|
|
|
|
/* 0x40 */ Vec3f scale;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x4C */ char unk_4C[4];
|
2020-08-16 05:19:00 +02:00
|
|
|
} SpriteComponent; // size = 0x50
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct PrintContext {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x000 */ s8* string;
|
|
|
|
/* 0x004 */ s16 bufPos;
|
|
|
|
/* 0x006 */ char unk_06[2];
|
|
|
|
/* 0x008 */ s32 stringID;
|
|
|
|
/* 0x00C */ char unk_0C[4];
|
|
|
|
/* 0x010 */ u8 buffer[1024];
|
|
|
|
/* 0x410 */ char unk_410[68];
|
|
|
|
/* 0x454 */ u8 font;
|
|
|
|
/* 0x455 */ char unk_455;
|
|
|
|
/* 0x456 */ s16 startPosX;
|
|
|
|
/* 0x458 */ s16 startPosY;
|
|
|
|
/* 0x45A */ char unk_45A[45];
|
|
|
|
/* 0x487 */ u8 unkArraySize;
|
|
|
|
/* 0x488 */ s16 unkArrayunkLength[4];
|
2020-09-26 03:51:54 +02:00
|
|
|
/* 0x490 */ char unk_490[0x58];
|
2021-04-18 19:25:32 +02:00
|
|
|
/* 0x4E8 */ u8 currentOption;
|
2020-09-26 03:51:54 +02:00
|
|
|
/* 0x4E9 */ char unk_4E9[19];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x4FC */ s32 stateFlags;
|
|
|
|
/* 0x500 */ char unk_500[9];
|
|
|
|
/* 0x509 */ u8 lerpElpasedTime;
|
|
|
|
/* 0x50A */ s16 startX;
|
|
|
|
/* 0x50C */ s16 startY;
|
|
|
|
/* 0x50E */ char unk_50E[6];
|
|
|
|
/* 0x514 */ s16 sizeY;
|
|
|
|
/* 0x516 */ s16 sizeX;
|
|
|
|
/* 0x518 */ char unk_518[19];
|
|
|
|
/* 0x52B */ u8 currentImageIndex;
|
|
|
|
/* 0x52C */ char unk_52C[10];
|
|
|
|
/* 0x536 */ s16 height;
|
|
|
|
/* 0x538 */ s16 width;
|
|
|
|
/* 0x53A */ char unk_53A[30];
|
2020-08-16 05:19:00 +02:00
|
|
|
} PrintContext; // size = 0x558
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2021-04-29 19:38:02 +02:00
|
|
|
typedef struct ShopItemEntity {
|
|
|
|
/* 0x00 */ s32 index;
|
|
|
|
/* 0x04 */ Vec3f pos;
|
|
|
|
} ShopItemEntity; // size = 0x10
|
|
|
|
|
2020-08-16 05:19:00 +02:00
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|
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typedef struct GameStatus {
|
2020-08-14 22:10:34 +02:00
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/* 0x000 */ u32 currentButtons;
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/* 0x004 */ u32 altCurrentButtons; /* input used for batte when flag 80000 set */
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/* 0x008 */ char unk_08[8];
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/* 0x010 */ u32 pressedButtons; /* bits = 1 for frame of button press */
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/* 0x014 */ u32 altPressedButtons; /* input used for batte when flag 80000 set */
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/* 0x018 */ char unk_18[8];
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/* 0x020 */ u32 heldButtons; /* bits = 1 every 4th frame during hold */
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/* 0x024 */ u32 altHeldButtons; /* input used for batte when flag 80000 set */
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/* 0x028 */ char unk_28[8];
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/* 0x030 */ u32 prevButtons; /* from previous frame */
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/* 0x034 */ char unk_34[12];
|
2020-10-26 03:20:37 +01:00
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/* 0x040 */ s8 stickX; /* with deadzone */
|
2020-08-14 22:10:34 +02:00
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|
/* 0x041 */ u8 altStickX; /* input used for batte when flag 80000 set */
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/* 0x042 */ char unk_42[2];
|
2020-10-28 07:42:14 +01:00
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|
/* 0x044 */ s8 stickY; /* with deadzone */
|
2020-08-14 22:10:34 +02:00
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/* 0x045 */ u8 altStickY; /* input used for batte when flag 80000 set */
|
2020-09-07 23:12:31 +02:00
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/* 0x046 */ char unk_46[2];
|
2020-10-02 08:07:54 +02:00
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/* 0x048 */ s16 unk_48[4];
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/* 0x050 */ s16 unk_50[4];
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2020-09-07 23:12:31 +02:00
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/* 0x058 */ s16 unk_58;
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/* 0x05A */ char unk_5A[6];
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/* 0x060 */ s16 unk_60;
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/* 0x062 */ char unk_62[6];
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2020-08-14 22:10:34 +02:00
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/* 0x068 */ s16 demoButtonInput;
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2020-08-14 23:53:45 +02:00
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/* 0x06A */ s8 demoStickX;
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/* 0x06B */ s8 demoStickY;
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2020-10-20 08:33:40 +02:00
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/* 0x06C */ ScriptID mainScriptID;
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2020-08-14 23:53:45 +02:00
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/* 0x070 */ s8 isBattle;
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/* 0x071 */ s8 demoState; /* (0 = not demo, 1 = map demo, 2 = demo map changing) */
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2020-08-14 22:10:34 +02:00
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/* 0x072 */ u8 nextDemoScene; /* which part of the demo to play next */
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/* 0x073 */ u8 contBitPattern;
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2021-04-29 19:38:02 +02:00
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/* 0x074 */ s8 debugEnemyContact;
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/* 0x075 */ s8 debugQuizmo;
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2020-10-02 08:07:54 +02:00
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/* 0x076 */ s8 unk_76;
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/* 0x077 */ char unk_77;
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2020-09-25 23:18:09 +02:00
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/* 0x078 */ s8 disableScripts;
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2020-08-14 22:10:34 +02:00
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/* 0x079 */ char unk_79;
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/* 0x07A */ s8 musicEnabled;
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2020-11-18 06:32:18 +01:00
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/* 0x07B */ char unk_7B;
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/* 0x07C */ s8 unk_7C;
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2020-10-02 08:07:54 +02:00
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/* 0x07D */ s8 unk_7D;
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2020-08-14 22:10:34 +02:00
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/* 0x07E */ u8 peachFlags; /* (1 = isPeach, 2 = isTransformed, 4 = hasUmbrella) */
|
2021-02-18 12:54:07 +01:00
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/* 0x07F */ s8 peachDisguise; /* (1 = koopatrol, 2 = hammer bros, 3 = clubba) */
|
2021-04-17 13:16:13 +02:00
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/* 0x080 */ u8 peachAnimIdx; ///< @see world_action_idle_peachAnims
|
2020-11-18 06:32:18 +01:00
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/* 0x081 */ s8 unk_81;
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/* 0x082 */ s8 unk_82;
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/* 0x083 */ s8 unk_83;
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2021-04-29 19:38:02 +02:00
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/* 0x084 */ s8 playerSpriteSet;
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2020-11-22 17:03:02 +01:00
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/* 0x085 */ char unk_85;
|
2021-03-28 20:31:15 +02:00
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/* 0x086 */ s16 areaID;
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2020-08-14 22:10:34 +02:00
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/* 0x088 */ s16 prevArea;
|
2021-04-02 07:50:38 +02:00
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/* 0x08A */ s16 didAreaChange;
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2020-08-14 22:10:34 +02:00
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/* 0x08C */ s16 mapID;
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/* 0x08E */ s16 entryID;
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2021-01-15 18:01:44 +01:00
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/* 0x090 */ u16 unk_90;
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/* 0x092 */ u16 unk_92;
|
2021-04-29 19:38:02 +02:00
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/* 0x094 */ f32 exitTangent;
|
2020-10-29 21:16:39 +01:00
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/* 0x098 */ Vec3f playerPos;
|
2020-08-14 22:10:34 +02:00
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/* 0x0A4 */ f32 playerYaw;
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2021-04-29 19:38:02 +02:00
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/* 0x0A8 */ s8 creditsViewportMode;
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2020-10-02 08:07:54 +02:00
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/* 0x0A9 */ s8 unk_A9;
|
2021-04-29 19:38:02 +02:00
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/* 0x0AA */ s8 demoFlags;
|
2020-10-02 08:07:54 +02:00
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/* 0x0AB */ s8 unk_AB;
|
2020-08-14 23:53:45 +02:00
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/* 0x0AC */ s8 loadMenuState;
|
2021-04-01 20:00:29 +02:00
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/* 0x0AD */ s8 menuCounter;
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/* 0x0AE */ s8 bSkipIntro;
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/* 0x0AF */ char unk_AF[0x7];
|
2020-08-14 22:10:34 +02:00
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/* 0x0B6 */ s16 bootAlpha;
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/* 0x0B8 */ s16 bootBlue;
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/* 0x0BA */ s16 bootGreen;
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/* 0x0BC */ s16 bootRed;
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/* 0x0BE */ char unk_BE[106];
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2020-09-14 01:03:22 +02:00
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/* 0x128 */ Vec3f playerTraceNormal;
|
2020-08-14 23:53:45 +02:00
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/* 0x134 */ u16 frameCounter;
|
2020-08-14 22:10:34 +02:00
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/* 0x136 */ char unk_136[2];
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/* 0x138 */ s32 nextRNG;
|
2020-11-18 06:32:18 +01:00
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/* 0x13C */ s16 unk_13C;
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/* 0x13E */ char unk_13E[2];
|
2021-04-29 19:38:02 +02:00
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/* 0x140 */ ShopItemEntity* shopItemEntities;
|
2020-08-16 05:19:00 +02:00
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/* 0x144 */ struct Shop* mapShop;
|
2020-08-14 22:10:34 +02:00
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/* 0x148 */ s16 enableBackground; /* (bit 2 is also used for something) */
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/* 0x14A */ s16 backgroundMinW;
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/* 0x14C */ s16 backgroundMinH;
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/* 0x14E */ s16 backgroundMaxW;
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/* 0x150 */ s16 backgroundMaxH;
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/* 0x152 */ s16 backgroundXOffset; /* (used for parallax scroll) */
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/* 0x154 */ UNK_PTR backgroundRaster;
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/* 0x158 */ UNK_PTR backgroundPalette;
|
2020-08-14 23:53:45 +02:00
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/* 0x15C */ s16 unk_15C;
|
2021-04-01 20:00:29 +02:00
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/* 0x15E */ u16 unk_15E;
|
2020-11-07 20:44:44 +01:00
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/* 0x160 */ Vec3s savedPos;
|
2020-09-22 05:10:53 +02:00
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/* 0x166 */ u8 saveSlot;
|
2020-08-14 22:10:34 +02:00
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/* 0x167 */ u8 loadType; /* (0 = from map, 1 = from main menu) */
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/* 0x168 */ s32 saveCount;
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/* 0x16C */ char unk_16C[12];
|
2020-08-16 05:19:00 +02:00
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|
|
} GameStatus; // size = 0x178
|
2020-08-14 22:10:34 +02:00
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|
2020-12-27 15:23:36 +01:00
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/*
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still;
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walk;
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jump;
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fall;
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fly;
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idle;
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run;
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|
talk;
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hurt;
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*/
|
2020-08-16 05:19:00 +02:00
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typedef struct PartnerAnimations {
|
2020-12-27 15:23:36 +01:00
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/* 0x00 */ UNK_PTR anims[9];
|
2020-08-16 05:19:00 +02:00
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|
} PartnerAnimations; // size = 0x24
|
2020-08-14 22:10:34 +02:00
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|
2020-08-16 05:19:00 +02:00
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typedef struct Shadow {
|
2020-08-14 22:10:34 +02:00
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/* 0x00 */ s32 flags;
|
2020-10-31 08:54:00 +01:00
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/* 0x04 */ char unk_04[2];
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/* 0x06 */ u8 unk_06;
|
2021-04-02 07:50:15 +02:00
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|
/* 0x07 */ char unk_07;
|
2021-04-17 13:16:13 +02:00
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|
/* 0x08 */ s16 unk_08; // entity model index?
|
2021-04-02 07:50:15 +02:00
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/* 0x0A */ char unk_0A[6];
|
2020-08-16 05:19:00 +02:00
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/* 0x10 */ struct Vec3f position;
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|
/* 0x1C */ struct Vec3f scale;
|
2021-04-17 13:16:13 +02:00
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/* 0x28 */ struct Vec3f unk_28;
|
2021-04-17 13:46:17 +02:00
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/* 0x34 */ char unk_34[0x44];
|
2020-08-16 05:19:00 +02:00
|
|
|
} Shadow; // size = 0x78
|
2020-08-14 22:10:34 +02:00
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|
2020-10-22 02:07:00 +02:00
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|
typedef Shadow* ShadowList[MAX_SHADOWS];
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|
2020-08-16 05:19:00 +02:00
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typedef struct PushBlockGrid {
|
2020-08-14 22:10:34 +02:00
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/* 0x00 */ s8* cells;
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/* 0x04 */ u8 numCellsX;
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/* 0x05 */ u8 numCellsZ;
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|
/* 0x06 */ char unk_06[2];
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/* 0x08 */ s32 centerPos[3];
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/* 0x14 */ UNK_FUN_PTR(dropCallback);
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|
/* 0x18 */ char unk_18[4];
|
2020-08-16 05:19:00 +02:00
|
|
|
} PushBlockGrid; // size = 0x1C
|
2020-08-14 22:10:34 +02:00
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|
2020-08-16 05:19:00 +02:00
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|
typedef struct ItemEntityPhysicsData {
|
2020-08-14 22:10:34 +02:00
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/* 0x00 */ f32 verticalVelocity;
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|
/* 0x04 */ f32 gravity; /* 2 = normal, 1 = low gravity, higher values never 'settle' */
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|
/* 0x08 */ char unk_08[4];
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/* 0x0C */ f32 constVelocity;
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|
/* 0x10 */ f32 velx;
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|
/* 0x14 */ f32 velz;
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|
/* 0x18 */ f32 moveAngle;
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|
/* 0x1C */ char unk_1C[8];
|
2020-08-16 05:19:00 +02:00
|
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|
} ItemEntityPhysicsData; // size = 0x24
|
2020-08-14 22:10:34 +02:00
|
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|
2020-08-16 05:19:00 +02:00
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|
typedef struct RenderTask {
|
2020-08-14 22:10:34 +02:00
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/* 0x00 */ s32 renderMode;
|
2021-03-28 20:31:15 +02:00
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|
/* 0x04 */ s32 distance; /* value between 0 and -10k */
|
2021-04-22 05:19:31 +02:00
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|
/* 0x08 */ void* appendGfxArg;
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|
/* 0x0C */ void (*appendGfx)(void*);
|
2020-08-16 05:19:00 +02:00
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|
|
} RenderTask; // size = 0x10
|
2020-08-14 22:10:34 +02:00
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|
2020-08-16 05:19:00 +02:00
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typedef struct SelectableTarget {
|
2020-08-14 22:10:34 +02:00
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/* 0x00 */ s16 actorID;
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/* 0x02 */ s16 partID; /* sometimes loaded as byte from 0x3 */
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|
/* 0x04 */ s16 pos[3];
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/* 0x0A */ char unk_0A[7];
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/* 0x11 */ u8 homeCol; /* from xpos --> 0-3 */
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/* 0x12 */ u8 homeRow; /* from ypos --> 0-3 */
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|
/* 0x13 */ u8 layer; /* from zpos? --> 0-1 */
|
2020-08-16 05:19:00 +02:00
|
|
|
} SelectableTarget; // size = 0x14
|
2020-08-14 22:10:34 +02:00
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|
2020-08-16 05:19:00 +02:00
|
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typedef struct ActorPartMovement {
|
2020-08-14 22:10:34 +02:00
|
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|
/* 0x00 */ char unk_00[12];
|
2020-11-20 01:58:41 +01:00
|
|
|
/* 0x0C */ Vec3f goalPos;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x18 */ char unk_18[12];
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|
|
/* 0x24 */ f32 jumpScale;
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|
/* 0x28 */ f32 moveSpeed;
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/* 0x2C */ char unk_2C[32];
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|
/* 0x4C */ s32 varTable[16];
|
2020-08-16 05:19:00 +02:00
|
|
|
} ActorPartMovement; // size = 0x8C
|
2020-08-14 22:10:34 +02:00
|
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|
|
typedef struct ActorPart {
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/* 0x00 */ s32 flags;
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|
|
|
/* 0x04 */ s32 targetFlags; /* initialized to 0 */
|
2020-12-29 12:35:59 +01:00
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|
|
/* 0x08 */ struct ActorPartDesc* staticData;
|
2020-08-14 22:10:34 +02:00
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/* 0x0C */ struct ActorPart* nextPart;
|
2020-08-16 05:19:00 +02:00
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|
|
/* 0x10 */ struct ActorPartMovement* movement;
|
2020-11-27 20:38:52 +01:00
|
|
|
/* 0x14 */ Vec3s partOffset;
|
|
|
|
/* 0x1A */ Vec3s visualOffset;
|
2020-10-29 21:16:39 +01:00
|
|
|
/* 0x20 */ Vec3f partOffsetFloat;
|
|
|
|
/* 0x2C */ Vec3f absolutePosition;
|
|
|
|
/* 0x38 */ Vec3f rotation;
|
2020-11-27 20:38:52 +01:00
|
|
|
/* 0x44 */ Vec3s rotationPivotOffset;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x4A */ char unk_4A[2];
|
2020-11-28 17:51:36 +01:00
|
|
|
/* 0x4C */ Vec3f scale;
|
2020-10-29 21:16:39 +01:00
|
|
|
/* 0x58 */ Vec3f currentPos;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x64 */ f32 yaw;
|
|
|
|
/* 0x68 */ s16 unkOffset[2];
|
2020-11-27 20:38:52 +01:00
|
|
|
/* 0x6C */ Vec2s targetOffset;
|
2020-11-16 04:04:33 +01:00
|
|
|
/* 0x70 */ s16 unk_70;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x72 */ u8 size[2];
|
|
|
|
/* 0x74 */ u8 verticalStretch;
|
2021-01-17 16:41:00 +01:00
|
|
|
/* 0x75 */ s8 unk_75;
|
|
|
|
/* 0x76 */ s8 unk_76;
|
|
|
|
/* 0x77 */ char unk_77[1];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x78 */ u32* defenseTable;
|
|
|
|
/* 0x7C */ s32 eventFlags;
|
|
|
|
/* 0x80 */ s32 partFlags3;
|
2020-11-29 01:08:38 +01:00
|
|
|
/* 0x84 */ s32 unk_84;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x88 */ s32 currentAnimation;
|
2020-11-29 01:08:38 +01:00
|
|
|
/* 0x8C */ s32 unk_8C;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x90 */ f32 animationRate;
|
|
|
|
/* 0x94 */ u32* idleAnimations;
|
|
|
|
/* 0x98 */ s16 opacity;
|
|
|
|
/* 0x9A */ char unk_9A[2];
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x9C */ struct Shadow* shadow;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0xA0 */ f32 shadowScale;
|
|
|
|
/* 0xA4 */ s32 partTypeData[6];
|
|
|
|
/* 0xBC */ s16 actorTypeData2b[2];
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0xC0 */ struct DecorationTable* decorationTable; /* initialized to 0 */
|
2020-08-14 22:10:34 +02:00
|
|
|
} ActorPart; // size = 0xC4
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct ColliderTriangle {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ f32* v1[3]; /* note: the order of v1,2,3 is reversed from the ijk in the hit file */
|
|
|
|
/* 0x04 */ f32* v2[3];
|
|
|
|
/* 0x08 */ f32* v3[3];
|
|
|
|
/* 0x0C */ f32 e13[3]; /* = v3 - v1 */
|
|
|
|
/* 0x18 */ f32 e21[3]; /* = v1 - v2 */
|
|
|
|
/* 0x24 */ f32 e32[3]; /* = v2 - v3 */
|
|
|
|
/* 0x30 */ f32 normal[3];
|
|
|
|
/* 0x3C */ s16 oneSided; /* 1 = yes, 0 = no */
|
|
|
|
/* 0x3E */ char unk_3E[2];
|
2020-08-16 05:19:00 +02:00
|
|
|
} ColliderTriangle; // size = 0x40
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 16:19:33 +02:00
|
|
|
typedef struct StaticPartner {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s32 dmaStart;
|
|
|
|
/* 0x04 */ s32 dmaEnd;
|
|
|
|
/* 0x08 */ s32 dmaDest;
|
|
|
|
/* 0x0C */ s32 isFlying;
|
|
|
|
/* 0x10 */ UNK_FUN_PTR(fpInit);
|
2020-08-16 05:23:40 +02:00
|
|
|
/* 0x14 */ Bytecode* spScriptA;
|
|
|
|
/* 0x18 */ Bytecode* spScriptB;
|
|
|
|
/* 0x1C */ Bytecode* spScriptC;
|
|
|
|
/* 0x20 */ Bytecode* spScriptD;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x24 */ s32 idleAnim;
|
|
|
|
/* 0x28 */ UNK_FUN_PTR(fpFuncA);
|
|
|
|
/* 0x2C */ UNK_FUN_PTR(fpFuncB);
|
|
|
|
/* 0x30 */ UNK_FUN_PTR(fpFuncC);
|
|
|
|
/* 0x34 */ UNK_FUN_PTR(fpFuncD);
|
|
|
|
/* 0x38 */ UNK_FUN_PTR(fpFuncE);
|
2020-08-16 05:23:40 +02:00
|
|
|
/* 0x3C */ Bytecode* spScriptX;
|
2020-08-16 16:19:33 +02:00
|
|
|
} StaticPartner; // size = 0x40
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct FontRasterSet {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ u8 sizeX;
|
|
|
|
/* 0x01 */ u8 sizeY;
|
|
|
|
/* 0x02 */ char unk_02[10];
|
2020-08-16 05:19:00 +02:00
|
|
|
} FontRasterSet; // size = 0x0C
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-09-06 17:53:48 +02:00
|
|
|
typedef s32(*TriggerHandlerFunc)(struct Trigger*);
|
|
|
|
|
|
|
|
typedef struct TriggerDefinition {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s32 flags;
|
|
|
|
/* 0x04 */ s16 colliderIndex;
|
|
|
|
/* 0x06 */ char unk_06[2];
|
|
|
|
/* 0x08 */ s32 flagIndex;
|
2020-09-06 17:53:48 +02:00
|
|
|
/* 0x0C */ TriggerHandlerFunc function;
|
|
|
|
/* 0x10 */ char unk_10[4];
|
|
|
|
/* 0x14 */ s32 unk_14;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x18 */ s32 inputArg3;
|
2020-10-19 03:20:07 +02:00
|
|
|
/* 0x1C */ s32 unk_1C;
|
2020-09-06 17:53:48 +02:00
|
|
|
} TriggerDefinition; // size = 0x20
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct CollisionStatus {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s16 pushingAgainstWall; /* FFFF = none for all below VVV */
|
|
|
|
/* 0x02 */ s16 currentFloor; /* valid on touch */
|
|
|
|
/* 0x04 */ s16 lastTouchedFloor; /* valid after jump */
|
|
|
|
/* 0x06 */ s16 floorBelow;
|
|
|
|
/* 0x08 */ s16 currentCeiling; /* valid on touching with head */
|
2021-01-03 10:02:50 +01:00
|
|
|
/* 0x0A */ s16 unk_0A;
|
2021-03-10 06:13:02 +01:00
|
|
|
/* 0x0C */ s16 unk_0C;
|
|
|
|
/* 0x0E */ s16 unk_0E;
|
|
|
|
/* 0x10 */ s16 unk_10;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x12 */ s16 currentWall;
|
|
|
|
/* 0x14 */ s16 lastWallHammered; /* valid when smashing */
|
|
|
|
/* 0x16 */ s16 touchingWallTrigger; /* 0/1 */
|
|
|
|
/* 0x18 */ s16 bombetteExploded; /* 0 = yes, FFFF = no */
|
|
|
|
/* 0x1A */ char unk_1A[2];
|
|
|
|
/* 0x1C */ f32 bombetteExplositionPos[3];
|
2020-08-16 05:19:00 +02:00
|
|
|
} CollisionStatus; // size = 0x28
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct DecorationTable {
|
2021-03-15 13:24:30 +01:00
|
|
|
/* 0x000 */ char unk_00[1729];
|
|
|
|
/* 0x6C1 */ s8 unk_6C1;
|
2021-03-21 13:16:00 +01:00
|
|
|
/* 0x6C2 */ char unk_6C2[11];
|
|
|
|
/* 0x6CD */ s8 unk_6CD;
|
|
|
|
/* 0x6CE */ char unk_6CE[6];
|
|
|
|
/* 0x6D4 */ s32* unk_6D4;
|
|
|
|
/* 0x6D8 */ char unk_6D8[120];
|
2021-03-15 13:24:30 +01:00
|
|
|
/* 0x750 */ s8 unk_750;
|
|
|
|
/* 0x751 */ s8 unk_751;
|
|
|
|
/* 0x752 */ s8 unk_752;
|
|
|
|
/* 0x753 */ char unk_753[17];
|
|
|
|
/* 0x764 */ s8 unk_764;
|
|
|
|
/* 0x765 */ s8 unk_765;
|
|
|
|
/* 0x766 */ s8 unk_766;
|
|
|
|
/* 0x767 */ s8 unk_767;
|
|
|
|
/* 0x768 */ s8 unk_768;
|
2021-03-21 13:16:00 +01:00
|
|
|
/* 0x769 */ char unk_769[3];
|
|
|
|
/* 0x76C */ s16 unk_76C[16];
|
|
|
|
/* 0x78C */ char unk_78C[76];
|
|
|
|
/* 0x7D8 */ s8 unk_7D8;
|
|
|
|
/* 0x7D9 */ s8 unk_7D9;
|
|
|
|
/* 0x7DA */ char unk_7DA;
|
2021-03-11 09:19:19 +01:00
|
|
|
/* 0x7DB */ s8 unk_7DB;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x7DC */ s16 scale[16];
|
|
|
|
/* 0x7FC */ s16 posX[16];
|
|
|
|
/* 0x81C */ s16 posY[16];
|
|
|
|
/* 0x83C */ s16 posZ[16];
|
|
|
|
/* 0x85C */ u8 rotationPivotOffsetX[16];
|
|
|
|
/* 0x86C */ u8 rotationPivotOffsetY[16];
|
|
|
|
/* 0x87C */ u8 rotX[16];
|
|
|
|
/* 0x88C */ u8 rotY[16];
|
|
|
|
/* 0x89C */ u8 rotZ[16];
|
|
|
|
/* 0x8AC */ u8 effectType; /* 0 = blur, 14 = none? */
|
2021-03-15 13:24:30 +01:00
|
|
|
/* 0x8AD */ char unk_8AD[3];
|
2021-03-21 13:16:00 +01:00
|
|
|
/* 0x8B0 */ struct Temp8025D160* unk_8B0[2];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x8B8 */ u8 decorationType[2];
|
2020-11-16 00:15:59 +01:00
|
|
|
/* 0x8BA */ u8 unk_8BA[2];
|
|
|
|
/* 0x8BC */ u8 unk_8BC[2];
|
2021-03-21 13:16:00 +01:00
|
|
|
/* 0x8C0 */ s16 unk_8C0[6];
|
|
|
|
/* 0x8BE */ char unk_8BE[30];
|
2020-08-16 05:19:00 +02:00
|
|
|
} DecorationTable; // size = 0x8E8
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2021-04-26 19:47:38 +02:00
|
|
|
typedef struct ShopOwner {
|
|
|
|
/* 0x00 */ s32 npcID;
|
|
|
|
/* 0x04 */ s32 idleAnim;
|
|
|
|
/* 0x08 */ s32 talkAnim;
|
|
|
|
/* 0x0C */ char unk_0C[0x4];
|
|
|
|
/* 0x10 */ Bytecode* unkScript;
|
|
|
|
/* 0x14 */ char unk_14[0x4];
|
|
|
|
/* 0x18 */ s32* shopStringIDs;
|
|
|
|
} ShopOwner;
|
|
|
|
|
2021-04-29 19:38:02 +02:00
|
|
|
typedef struct ShopItemLocation {
|
|
|
|
/* 0x0 */ s16 posModelID;
|
|
|
|
/* 0x2 */ s16 triggerColliderID;
|
|
|
|
} ShopItemLocation; // size = 0x4
|
|
|
|
|
2021-04-26 19:47:38 +02:00
|
|
|
typedef struct StaticInventoryItem {
|
|
|
|
/* 0x0 */ s32 unk_00;
|
2021-04-29 19:38:02 +02:00
|
|
|
/* 0x4 */ s32 price;
|
2021-04-26 19:47:38 +02:00
|
|
|
/* 0x8 */ s32 unk_08;
|
|
|
|
} StaticInventoryItem; // size = 0xC
|
|
|
|
|
|
|
|
typedef struct StaticPriceItem {
|
|
|
|
/* 0x0 */ s32 itemID;
|
|
|
|
/* 0x4 */ s32 sellPrice;
|
|
|
|
/* 0x8 */ char unk_08[0x4];
|
|
|
|
} StaticPriceItem; // size = 0xC
|
|
|
|
|
2021-04-29 19:38:02 +02:00
|
|
|
typedef struct PopupMenu {
|
|
|
|
/* 0x000 */ s32* ptrIcon[32];
|
|
|
|
/* 0x080 */ char unk_80[4];
|
|
|
|
/* 0x084 */ s32 nameString[32];
|
|
|
|
/* 0x104 */ char unk_104[4];
|
|
|
|
/* 0x108 */ s32 userIndex[32]; // used to map menu order to a user-ID for each item
|
|
|
|
/* 0x188 */ char unk_188[4];
|
|
|
|
/* 0x18C */ s32 enabled[32];
|
|
|
|
/* 0x20C */ char unk_20C[4];
|
|
|
|
/* 0x210 */ s32 value[32]; // sale price, etc
|
|
|
|
/* 0x290 */ char unk_290[4];
|
|
|
|
/* 0x294 */ s32 descString[32];
|
|
|
|
/* 0x314 */ char unk_314[4];
|
|
|
|
/* 0x318 */ s32 popupType; // C = keys
|
|
|
|
/* 0x31C */ s32 unk_31C;
|
|
|
|
/* 0x320 */ s32 unk_320;
|
|
|
|
/* 0x324 */ s32 numEntries;
|
|
|
|
/* 0x328 */ s32 initialPos;
|
|
|
|
/* 0x32C */ s16 result;
|
|
|
|
/* 0x32E */ char unk_32E[0x2];
|
|
|
|
} PopupMenu; // size = 0x330
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct Shop {
|
2021-04-26 19:47:38 +02:00
|
|
|
/* 0x000 */ s16 flags;
|
|
|
|
/* 0x002 */ s16 numItems;
|
|
|
|
/* 0x004 */ s16 numSpecialPrices;
|
|
|
|
/* 0x006 */ char unk_06[2];
|
2021-04-29 19:38:02 +02:00
|
|
|
/* 0x008 */ s32 currentItemSlot;
|
2021-04-26 19:47:38 +02:00
|
|
|
/* 0x00C */ s32 selectedStoreItemSlot;
|
|
|
|
/* 0x010 */ ShopOwner* owner;
|
2021-04-29 19:38:02 +02:00
|
|
|
/* 0x014 */ ShopItemLocation* staticItemPositions;
|
2021-04-26 19:47:38 +02:00
|
|
|
/* 0x018 */ StaticInventoryItem* staticInventory;
|
|
|
|
/* 0x01C */ StaticPriceItem* staticPriceList;
|
|
|
|
/* 0x020 */ s32 costIconID;
|
|
|
|
/* 0x024 */ s32 inventoryItemFlags;
|
2021-04-29 19:38:02 +02:00
|
|
|
/* 0x028 */ PopupMenu itemSelectMenu;
|
2021-04-26 19:47:38 +02:00
|
|
|
/* 0x358 */ s32 unk_358;
|
2020-08-16 05:19:00 +02:00
|
|
|
} Shop; // size = 0x35C
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct Encounter {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s32 count;
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x04 */ struct Enemy* enemy[16];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x44 */ s16 battle;
|
|
|
|
/* 0x46 */ s16 stage;
|
|
|
|
/* 0x48 */ s16 encounterID;
|
2021-03-30 19:39:44 +02:00
|
|
|
/* 0x4A */ char unk_4C[0x12];
|
|
|
|
} Encounter; // size = 0x5C
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct PlayerPathElement {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ char unk_00[4];
|
2020-10-29 21:16:39 +01:00
|
|
|
/* 0x04 */ Vec3f pos;
|
2020-08-16 05:19:00 +02:00
|
|
|
} PlayerPathElement; // size = 0x10
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct AnimatedModel {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s32 animModelID;
|
2021-03-28 20:31:15 +02:00
|
|
|
/* 0x04 */ Vec3f pos;
|
2020-10-29 21:16:39 +01:00
|
|
|
/* 0x10 */ Vec3f rot;
|
|
|
|
/* 0x1C */ Vec3f scale;
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x28 */ struct Matrix4s* mtx;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x2C */ char unk_2C[60];
|
|
|
|
/* 0x68 */ u32 currentAnimData;
|
|
|
|
/* 0x6C */ char unk_6C[4];
|
2020-08-16 05:19:00 +02:00
|
|
|
} AnimatedModel; // size = 0x70
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-11-08 21:40:26 +01:00
|
|
|
typedef AnimatedModel* AnimatedModelList[MAX_ANIMATED_MODELS];
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct CollisionHeader {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s16 numColliders;
|
|
|
|
/* 0x02 */ char unk_02[2];
|
|
|
|
/* 0x04 */ s32 treeOffset;
|
|
|
|
/* 0x08 */ s16 numVerts;
|
|
|
|
/* 0x0A */ char unk_0A[2];
|
|
|
|
/* 0x0C */ s32 triangleTableOffset;
|
|
|
|
/* 0x10 */ s16 bbTableSize;
|
|
|
|
/* 0x12 */ char unk_12[2];
|
|
|
|
/* 0x14 */ s32 bbTableOffset;
|
|
|
|
/* 0x18 */ char unk_18[8];
|
2020-08-16 05:19:00 +02:00
|
|
|
} CollisionHeader; // size = 0x20
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct Zone {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s32 type;
|
|
|
|
/* 0x04 */ f32 boomLength;
|
|
|
|
/* 0x08 */ f32 boomPitch;
|
|
|
|
/* 0x0C */ f32 pos[6];
|
|
|
|
/* 0x24 */ f32 viewPitch;
|
|
|
|
/* 0x28 */ s32 flag;
|
2020-08-16 05:19:00 +02:00
|
|
|
} Zone; // size = 0x2C
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2021-02-28 02:05:02 +01:00
|
|
|
typedef struct ActorMovement {
|
|
|
|
/* 0x00 */ Vec3f currentPos;
|
|
|
|
/* 0x0C */ Vec3f goalPos;
|
|
|
|
/* 0x18 */ Vec3f unk_18;
|
|
|
|
/* 0x24 */ char unk_24[24];
|
|
|
|
/* 0x3C */ f32 acceleration;
|
|
|
|
/* 0x40 */ f32 speed;
|
|
|
|
/* 0x44 */ f32 velocity;
|
|
|
|
/* 0x48 */ f32 angle;
|
|
|
|
/* 0x4C */ f32 distance;
|
|
|
|
} ActorMovement; // size = 0x50;
|
2020-11-20 01:41:49 +01:00
|
|
|
|
2020-08-14 22:10:34 +02:00
|
|
|
typedef struct Actor {
|
|
|
|
/* 0x000 */ s32 flags;
|
|
|
|
/* 0x004 */ char unk_04[4];
|
2020-12-29 03:17:34 +01:00
|
|
|
/* 0x008 */ struct ActorDesc* staticActorData;
|
2021-02-28 02:05:02 +01:00
|
|
|
/* 0x00C */ ActorMovement walk;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x05C */ f32 bounceDivisor;
|
|
|
|
/* 0x060 */ char unk_60[4];
|
|
|
|
/* 0x064 */ s32 animJumpRise;
|
|
|
|
/* 0x068 */ s32 animJumpFall;
|
|
|
|
/* 0x06C */ s32 animJumpLand;
|
|
|
|
/* 0x070 */ s16 moveTime;
|
|
|
|
/* 0x072 */ s16 moveArcAmplitude;
|
|
|
|
/* 0x074 */ char unk_74[3];
|
|
|
|
/* 0x077 */ u8 jumpPartIndex;
|
|
|
|
/* 0x078 */ char unk_78[16];
|
|
|
|
/* 0x088 */ s32 varTable[16];
|
2021-02-28 02:05:02 +01:00
|
|
|
/* 0x0C8 */ ActorMovement fly;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x118 */ f32 flyElapsed;
|
|
|
|
/* 0x11C */ char unk_11C[4];
|
|
|
|
/* 0x120 */ s16 flyTime;
|
|
|
|
/* 0x122 */ s16 flyArcAmplitude;
|
|
|
|
/* 0x124 */ char unk_124[17];
|
|
|
|
/* 0x135 */ u8 footStepCounter;
|
|
|
|
/* 0x136 */ u8 actorType;
|
|
|
|
/* 0x137 */ char unk_137;
|
2020-10-29 21:16:39 +01:00
|
|
|
/* 0x138 */ Vec3f homePos;
|
|
|
|
/* 0x144 */ Vec3f currentPos;
|
2020-10-17 22:19:10 +02:00
|
|
|
/* 0x150 */ Vec3s headOffset;
|
2020-11-29 01:08:38 +01:00
|
|
|
/* 0x156 */ Vec3s healthBarPosition;
|
2020-11-28 17:51:36 +01:00
|
|
|
/* 0x15C */ Vec3f rotation;
|
|
|
|
/* 0x168 */ Vec3s rotationPivotOffset;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x16E */ char unk_16E[2];
|
2020-11-28 17:51:36 +01:00
|
|
|
/* 0x170 */ Vec3f scale;
|
|
|
|
/* 0x17C */ Vec3f scaleModifier; /* multiplies normal scale factors componentwise */
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x188 */ f32 scalingFactor;
|
|
|
|
/* 0x18C */ f32 yaw;
|
2020-11-29 01:08:38 +01:00
|
|
|
/* 0x190 */ Vec2bu size;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x192 */ s16 actorID;
|
2020-11-29 01:08:38 +01:00
|
|
|
/* 0x194 */ s8 unk_194;
|
|
|
|
/* 0x195 */ s8 unk_195;
|
|
|
|
/* 0x196 */ s8 unk_196;
|
|
|
|
/* 0x197 */ s8 unk_197;
|
|
|
|
/* 0x198 */ Vec2b unk_198;
|
2021-01-02 12:30:34 +01:00
|
|
|
/* 0x19A */ s8 unk_19A;
|
2021-03-21 13:16:00 +01:00
|
|
|
/* 0x19B */ char unk_19B[1];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x19C */ s32 actorTypeData1[6]; /* 4 = jump sound */
|
|
|
|
/* 0x1B4 */ s16 actorTypeData1b[2];
|
2020-11-29 01:08:38 +01:00
|
|
|
/* 0x1B8 */ s8 currentHP;
|
2020-10-27 04:31:40 +01:00
|
|
|
/* 0x1B9 */ s8 maxHP;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x1BA */ char unk_1BA[2];
|
|
|
|
/* 0x1BC */ u8 hpFraction; /* used to render HP bar */
|
|
|
|
/* 0x1BD */ char unk_1BD[3];
|
2021-04-24 20:56:22 +02:00
|
|
|
/* 0x1C0 */ Script* idleScriptSource;
|
|
|
|
/* 0x1C4 */ Script* takeTurnScriptSource;
|
|
|
|
/* 0x1C8 */ Script* onHitScriptSource;
|
|
|
|
/* 0x1CC */ Script* onTurnChanceScriptSource;
|
2020-08-16 07:13:03 +02:00
|
|
|
/* 0x1D0 */ struct ScriptInstance* idleScript;
|
|
|
|
/* 0x1D4 */ struct ScriptInstance* takeTurnScript;
|
|
|
|
/* 0x1D8 */ struct ScriptInstance* onHitScript;
|
|
|
|
/* 0x1DC */ struct ScriptInstance* onTurnChangeScript;
|
2020-10-20 08:33:40 +02:00
|
|
|
/* 0x1E0 */ ScriptID idleScriptID;
|
|
|
|
/* 0x1E4 */ ScriptID takeTurnID;
|
|
|
|
/* 0x1E8 */ ScriptID onHitID;
|
|
|
|
/* 0x1EC */ ScriptID onTurnChangeID;
|
2020-10-27 04:31:40 +01:00
|
|
|
/* 0x1F0 */ s8 lastEventType;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x1F1 */ u8 turnPriority;
|
|
|
|
/* 0x1F2 */ u8 enemyIndex; /* actorID = this | 200 */
|
|
|
|
/* 0x1F3 */ u8 numParts;
|
|
|
|
/* 0x1F4 */ struct ActorPart* partsTable;
|
|
|
|
/* 0x1F8 */ s16 lastDamageTaken;
|
|
|
|
/* 0x1FA */ s16 hpChangeCounter;
|
|
|
|
/* 0x1FC */ s16 damageCounter;
|
2020-11-18 04:00:47 +01:00
|
|
|
/* 0x1FE */ char unk_1FE[2];
|
|
|
|
/* 0x200 */ s32** unk_200; // Probably a struct but not sure what yet
|
|
|
|
/* 0x204 */ char unk_204[3];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x207 */ u8 extraCoinBonus;
|
2020-10-27 04:31:40 +01:00
|
|
|
/* 0x208 */ s8 unk_208;
|
|
|
|
/* 0x209 */ char unk_209[3];
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x20C */ u32* statusTable;
|
2021-03-29 09:34:39 +02:00
|
|
|
/* 0x210 */ Status debuff;
|
2020-10-17 02:59:49 +02:00
|
|
|
/* 0x211 */ s8 debuffDuration;
|
|
|
|
/* 0x212 */ s8 staticStatus; /* 0B = yes */
|
|
|
|
/* 0x213 */ s8 staticDuration;
|
2020-10-16 05:07:50 +02:00
|
|
|
/* 0x214 */ s8 stoneStatus; /* 0C = yes */
|
2020-10-17 02:59:49 +02:00
|
|
|
/* 0x215 */ s8 stoneDuration;
|
|
|
|
/* 0x216 */ s8 koStatus; /* 0D = yes */
|
|
|
|
/* 0x217 */ s8 koDuration;
|
|
|
|
/* 0x218 */ s8 transStatus; /* 0E = yes */
|
|
|
|
/* 0x219 */ s8 transDuration;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x21A */ char unk_21A[2];
|
|
|
|
/* 0x21C */ u8 status;
|
|
|
|
/* 0x21D */ char unk_21D[3];
|
2021-02-28 02:05:02 +01:00
|
|
|
/* 0x220 */ s8 isGlowing;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x221 */ u8 attackBoost;
|
2020-10-17 00:23:52 +02:00
|
|
|
/* 0x222 */ s8 defenseBoost;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x223 */ u8 chillOutAmount; /* attack reduction */
|
|
|
|
/* 0x224 */ u8 chillOutTurns;
|
|
|
|
/* 0x225 */ char unk_225[7];
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x22C */ struct SelectableTarget targetData[24];
|
2020-11-19 04:17:41 +01:00
|
|
|
/* 0x40C */ s8 targetListLength;
|
2020-11-20 01:41:49 +01:00
|
|
|
/* 0x40D */ s8 targetIndexList[24]; /* into targetData */
|
2021-01-03 10:34:04 +01:00
|
|
|
/* 0x425 */ s8 selectedTargetIndex; /* into target index list */
|
2020-11-19 04:17:41 +01:00
|
|
|
/* 0x426 */ s8 targetPartIndex;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x427 */ char unk_427;
|
|
|
|
/* 0x428 */ s16 targetActorID;
|
|
|
|
/* 0x42A */ char unk_42A[2];
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x42C */ struct Shadow* shadow; /* might be shadow ID */
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x430 */ f32 shadowScale; /* = actor size / 24.0 */
|
|
|
|
/* 0x434 */ s16 renderMode; /* initially 0xD, set to 0x22 if any part is transparent */
|
2020-10-17 00:23:52 +02:00
|
|
|
/* 0x436 */ s16 unk_436;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x438 */ s32 x[2]; /* ??? see FUN_80253974 */
|
|
|
|
/* 0x440 */ struct MenuIcon* ptrDefuffIcon;
|
|
|
|
} Actor; // size = 0x444
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct TileDescriptor {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ s8 name[32];
|
|
|
|
/* 0x20 */ s16 auxW;
|
|
|
|
/* 0x22 */ s16 mainW;
|
|
|
|
/* 0x24 */ s16 auxH;
|
|
|
|
/* 0x26 */ s16 mainH;
|
|
|
|
/* 0x28 */ char unk_28;
|
|
|
|
/* 0x29 */ u8 extraTiles;
|
|
|
|
/* 0x2A */ u8 colorCombine;
|
|
|
|
/* 0x2B */ u8 fmt;
|
|
|
|
/* 0x2C */ u8 bitDepth;
|
|
|
|
/* 0x2D */ u8 wrapH;
|
|
|
|
/* 0x2E */ u8 wrapV;
|
|
|
|
/* 0x2F */ u8 filtering;
|
2020-08-16 05:19:00 +02:00
|
|
|
} TileDescriptor; // size = 0x30
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct BackgroundHeader {
|
2021-02-06 23:26:35 +01:00
|
|
|
/* 0x00 */ void* raster;
|
|
|
|
/* 0x04 */ void* palette;
|
2020-08-14 23:46:53 +02:00
|
|
|
/* 0x08 */ u16 startX;
|
|
|
|
/* 0x0A */ u16 startY;
|
|
|
|
/* 0x0C */ u16 width;
|
|
|
|
/* 0x0E */ u16 height;
|
2020-08-16 05:19:00 +02:00
|
|
|
} BackgroundHeader; // size = 0x10
|
2020-08-14 23:46:53 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct ModelGroupData {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ UNK_PTR transformMatrix;
|
|
|
|
/* 0x04 */ UNK_PTR lightingGroup;
|
|
|
|
/* 0x08 */ s32 numLights;
|
|
|
|
/* 0x0C */ s32 numChildren;
|
2020-08-16 05:19:00 +02:00
|
|
|
/* 0x10 */ struct ModelNode** childList;
|
|
|
|
} ModelGroupData; // size = 0x14
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct FontData {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ char unk_00[24];
|
2020-08-16 05:19:00 +02:00
|
|
|
} FontData; // size = 0x18
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct Crash {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x000 */ char unk_00[20];
|
|
|
|
/* 0x014 */ s32 threadID;
|
|
|
|
/* 0x018 */ char unk_18[12];
|
2021-03-28 20:31:15 +02:00
|
|
|
/* 0x024 */ s64 AT;
|
|
|
|
/* 0x02C */ s64 V0;
|
|
|
|
/* 0x034 */ s64 V1;
|
|
|
|
/* 0x03C */ s64 A0;
|
|
|
|
/* 0x044 */ s64 A1;
|
|
|
|
/* 0x04C */ s64 A2;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x054 */ s64 A3;
|
|
|
|
/* 0x05C */ char unk_5C[16];
|
|
|
|
/* 0x06C */ s32 T2;
|
|
|
|
/* 0x070 */ char unk_70[168];
|
2021-03-28 20:31:15 +02:00
|
|
|
/* 0x118 */ s32 SR;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x11C */ s32 PC;
|
|
|
|
/* 0x120 */ s32 interrupt;
|
2021-03-28 20:31:15 +02:00
|
|
|
/* 0x124 */ s32 VA;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x128 */ char unk_128[208];
|
2020-08-16 05:19:00 +02:00
|
|
|
} Crash; // size = 0x1F8
|
2020-08-14 22:10:34 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct PlayerStatus {
|
2020-08-11 01:20:30 +02:00
|
|
|
/* 0x000 */ s32 flags;
|
|
|
|
/* 0x004 */ u32 animFlags;
|
|
|
|
/* 0x008 */ s16 framesOnGround; /* Number of frames since last jump landed */
|
|
|
|
/* 0x00A */ char unk_0A[2];
|
2021-04-17 13:16:13 +02:00
|
|
|
/* 0x00C */ s8 peachDisguise;
|
2021-04-17 13:46:17 +02:00
|
|
|
/* 0x00D */ s8 unk_0D;
|
2021-04-22 05:19:31 +02:00
|
|
|
/* 0x00E */ u8 alpha1;
|
|
|
|
/* 0x00F */ u8 alpha2;
|
2021-04-17 13:46:17 +02:00
|
|
|
/* 0x010 */ s16 unk_10;
|
2020-08-11 01:20:30 +02:00
|
|
|
/* 0x012 */ s16 moveFrames;
|
2020-09-25 23:18:09 +02:00
|
|
|
/* 0x014 */ s8 enableCollisionOverlapsCheck;
|
|
|
|
/* 0x015 */ s8 statusMenuCounterinputEnabledCounter; /* whether the C-up menu can appear */
|
2020-10-03 22:04:49 +02:00
|
|
|
/* 0x016 */ Vec3s lastGoodPosition;
|
2020-10-29 21:16:39 +01:00
|
|
|
/* 0x01C */ Vec3f extraVelocity;
|
|
|
|
/* 0x028 */ Vec3f position;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x034 */ char unk_34[16];
|
2020-08-11 01:20:30 +02:00
|
|
|
/* 0x044 */ f32 decorationPos[2];
|
|
|
|
/* 0x04C */ char unk_4C[4];
|
|
|
|
/* 0x050 */ f32 jumpApexHeight;
|
2020-08-20 20:26:34 +02:00
|
|
|
/* 0x054 */ f32 currentSpeed;
|
2020-08-11 01:20:30 +02:00
|
|
|
/* 0x058 */ f32 walkSpeed;
|
|
|
|
/* 0x05C */ f32 runSpeed;
|
2021-02-18 12:54:07 +01:00
|
|
|
/* 0x060 */ char unk_60[4];
|
|
|
|
/* 0x064 */ f32 unk_64;
|
2020-08-11 01:20:30 +02:00
|
|
|
/* 0x068 */ f32 normalPitch;
|
2021-04-17 13:46:17 +02:00
|
|
|
/* 0x06C */ f32 unk_6C;
|
2020-08-11 01:20:30 +02:00
|
|
|
/* 0x070 */ f32 gravityIntegrator[4];
|
|
|
|
/* 0x080 */ f32 targetYaw;
|
|
|
|
/* 0x084 */ f32 currentYaw;
|
2021-02-18 12:54:07 +01:00
|
|
|
/* 0x088 */ f32 unk_88;
|
2021-04-22 05:19:31 +02:00
|
|
|
/* 0x08C */ f32 unk_8C;
|
2021-03-10 06:13:02 +01:00
|
|
|
/* 0x090 */ f32 unk_90;
|
2021-04-17 13:46:17 +02:00
|
|
|
/* 0x094 */ s32 unk_94;
|
|
|
|
/* 0x098 */ s32 unk_98;
|
|
|
|
/* 0x09C */ s32 unk_9C;
|
2020-08-11 01:20:30 +02:00
|
|
|
/* 0x0A0 */ f32 heading;
|
2021-04-22 05:19:31 +02:00
|
|
|
/* 0x0A4 */ s32 trueAnimation; ///< Encoding back-facing sprite
|
2020-08-11 01:20:30 +02:00
|
|
|
/* 0x0A8 */ f32 spriteFacingAngle; /* angle of sprite, relative to camera, from 0 to 180 */
|
|
|
|
/* 0x0AC */ char unk_AC[4];
|
|
|
|
/* 0x0B0 */ s16 colliderHeight;
|
|
|
|
/* 0x0B2 */ s16 colliderDiameter;
|
2020-08-23 01:24:51 +02:00
|
|
|
/* 0x0B4 */ s8 actionState;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x0B5 */ u8 prevActionState;
|
2021-04-17 13:16:13 +02:00
|
|
|
/* 0x0B6 */ s8 fallState; ///< Also used as sleep state in Peach idle action
|
2020-08-11 01:20:30 +02:00
|
|
|
/* 0x0B7 */ char unk_B7;
|
|
|
|
/* 0x0B8 */ s32 anim;
|
2021-04-17 13:16:13 +02:00
|
|
|
/* 0x0BC */ u16 unk_BC;
|
2021-04-22 05:19:31 +02:00
|
|
|
/* 0x0BE */ s8 renderMode;
|
2020-09-18 22:07:15 +02:00
|
|
|
/* 0x0BF */ s8 unk_BF;
|
2021-02-16 11:32:34 +01:00
|
|
|
/* 0x0C0 */ s16 decorationList;
|
2021-02-18 12:54:07 +01:00
|
|
|
/* 0x0C2 */ s16 unk_C2;
|
2021-04-17 13:16:13 +02:00
|
|
|
/* 0x0C4 */ char unk_C4;
|
|
|
|
/* 0x0C5 */ s8 unk_C5;
|
2020-11-23 19:48:34 +01:00
|
|
|
/* 0x0C6 */ s16 unk_C6;
|
2020-12-22 15:58:31 +01:00
|
|
|
/* 0x0C8 */ s32* unk_C8;
|
2020-08-11 01:20:30 +02:00
|
|
|
/* 0x0CC */ s32 shadowID;
|
2020-09-18 22:07:15 +02:00
|
|
|
/* 0x0D0 */ char unk_D0[8];
|
|
|
|
/* 0x0D8 */ UNK_PTR** unk_D8;
|
2020-08-11 01:20:30 +02:00
|
|
|
/* 0x0DC */ s32 currentButtons;
|
|
|
|
/* 0x0E0 */ s32 pressedButtons;
|
|
|
|
/* 0x0E4 */ s32 heldButtons;
|
2020-10-05 22:04:33 +02:00
|
|
|
/* 0x0E8 */ s32 stickAxis[2];
|
2020-08-11 01:20:30 +02:00
|
|
|
/* 0x0F0 */ s32 currentButtonsBuffer[10];
|
|
|
|
/* 0x118 */ s32 pressedButtonsBuffer[10];
|
|
|
|
/* 0x140 */ s32 heldButtonsBuffer[10];
|
2021-02-16 11:32:34 +01:00
|
|
|
/* 0x168 */ s32 stickXBuffer[10];
|
|
|
|
/* 0x190 */ s32 stickYBuffer[10];
|
2020-08-11 01:20:30 +02:00
|
|
|
/* 0x1B8 */ s32 inputBufPos;
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x1BC */ char unk_1BC[204];
|
2020-08-16 05:19:00 +02:00
|
|
|
} PlayerStatus; // size = 0x288
|
2020-08-09 04:17:37 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct AnimatedModelNode {
|
2020-08-14 22:10:34 +02:00
|
|
|
/* 0x00 */ u32* displayList;
|
|
|
|
/* 0x04 */ s16 rot[3]; /* range = -180,180 */
|
|
|
|
/* 0x0A */ char unk_0A[34];
|
2020-08-16 05:19:00 +02:00
|
|
|
} AnimatedModelNode; // size = 0x2C
|
2020-08-10 07:03:56 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
typedef struct EncounterStatus {
|
2021-03-30 19:39:44 +02:00
|
|
|
/* 0x000 */ s32 flags;
|
|
|
|
/* 0x004 */ u8 eFirstStrike; /* 0 = none, 1 = player, 2 = enemy */
|
|
|
|
/* 0x005 */ s8 hitType; /* 1 = none/enemy, 2 = jump */
|
|
|
|
/* 0x006 */ s8 hitTier; /* 0 = normal, 1 = super, 2 = ultra */
|
|
|
|
/* 0x007 */ char unk_07;
|
|
|
|
/* 0x008 */ s8 unk_08;
|
|
|
|
/* 0x009 */ s8 battleOutcome; /* 0 = won, 1 = lost */
|
|
|
|
/* 0x00A */ s8 unk_0A;
|
|
|
|
/* 0x00B */ s8 merleeCoinBonus; /* triple coins when != 0 */
|
|
|
|
/* 0x00C */ u8 damageTaken; /* valid after battle */
|
|
|
|
/* 0x00D */ char unk_0D;
|
|
|
|
/* 0x00E */ s16 coinsEarned; /* valid after battle */
|
|
|
|
/* 0x010 */ char unk_10;
|
|
|
|
/* 0x011 */ u8 allowFleeing;
|
|
|
|
/* 0x012 */ s8 unk_12;
|
|
|
|
/* 0x013 */ u8 dropWhackaBump;
|
|
|
|
/* 0x014 */ s32 songID;
|
|
|
|
/* 0x018 */ s32 unk_18;
|
|
|
|
/* 0x01C */ s8 numEncounters; /* number of encounters for current map (in list) */
|
|
|
|
/* 0x01D */ s8 currentAreaIndex;
|
|
|
|
/* 0x01E */ u8 currentMapIndex;
|
|
|
|
/* 0x01F */ u8 currentEntryIndex;
|
|
|
|
/* 0x020 */ u8 mapID;
|
|
|
|
/* 0x021 */ s8 resetMapEncounterFlags;
|
|
|
|
/* 0x021 */ char unk_22[2];
|
|
|
|
/* 0x024 */ s32* npcGroupList;
|
|
|
|
/* 0x028 */ struct Encounter* encounterList[24];
|
|
|
|
/* 0x088 */ struct Encounter* currentEncounter;
|
|
|
|
/* 0x08C */ struct Enemy* currentEnemy;
|
|
|
|
/* 0x090 */ s32 fadeOutAmount;
|
|
|
|
/* 0x094 */ s32 unk_94;
|
|
|
|
/* 0x098 */ s32 fadeOutAccel;
|
|
|
|
/* 0x09C */ s32 battleStartCountdown;
|
|
|
|
/* 0x0A0 */ char unk_A0[16];
|
|
|
|
/* 0x0B0 */ s32 defeatFlags[60][12];
|
|
|
|
/* 0xFB0 */ s16 recentMaps[2];
|
|
|
|
/* 0xFB4 */ char unk_FB4[4];
|
|
|
|
} EncounterStatus; // size = 0xFB8
|
2020-08-13 07:03:47 +02:00
|
|
|
|
2020-09-19 17:16:02 +02:00
|
|
|
typedef struct SaveData {
|
|
|
|
/* 0x0000 */ char magicString[16]; /* "Mario Story 006" string */
|
|
|
|
/* 0x0010 */ s8 pad[32]; /* always zero */
|
|
|
|
/* 0x0030 */ s32 crc1;
|
|
|
|
/* 0x0034 */ s32 crc2;
|
|
|
|
/* 0x0038 */ s32 saveSlot;
|
|
|
|
/* 0x003C */ s32 saveCount;
|
|
|
|
/* 0x0040 */ struct PlayerData player;
|
|
|
|
/* 0x0380 */ char unk_380[0xE0];
|
|
|
|
/* 0x0460 */ s32 starPoints;
|
|
|
|
/* 0x0464 */ char unk_464[4];
|
|
|
|
/* 0x0468 */ s16 areaID;
|
|
|
|
/* 0x046A */ s16 mapID;
|
|
|
|
/* 0x046C */ s16 entryID;
|
|
|
|
/* 0x046E */ char unk_46E[2];
|
|
|
|
/* 0x0470 */ s32 enemyDefeatFlags[720];
|
2020-09-22 02:56:17 +02:00
|
|
|
/* 0x0FB0 */ s32 globalFlags[64];
|
2020-09-19 17:16:02 +02:00
|
|
|
/* 0x10B0 */ s8 globalBytes[512];
|
|
|
|
/* 0x12B0 */ s32 areaFlags[8];
|
|
|
|
/* 0x12D0 */ s8 areaBytes[16];
|
|
|
|
/* 0x12E0 */ char unk_12E0[6];
|
|
|
|
/* 0x12E6 */ s16 savePos[3];
|
|
|
|
/* 0x12EC */ s32 unk_12EC;
|
|
|
|
/* 0x12F0 */ s8 unk_12F0[12]; /* player name starts at 4th char */
|
|
|
|
/* 0x12FC */ s32 unk_12FC;
|
|
|
|
/* 0x1300 */ s32 unk_1300;
|
|
|
|
/* 0x1304 */ char unk_1304[0x7C];
|
|
|
|
} SaveData; // size = 0x1380
|
|
|
|
|
2020-10-29 21:16:39 +01:00
|
|
|
typedef struct {
|
|
|
|
/* 0x00 */ s32 numVectors;
|
|
|
|
/* 0x04 */ s32 unk_04;
|
|
|
|
/* 0x08 */ Vec3f* staticVectorList;
|
|
|
|
/* 0x0C */ Vec3f* vectors;
|
|
|
|
/* 0x10 */ s32 timeElapsed;
|
|
|
|
/* 0x14 */ s32 timeLeft;
|
|
|
|
/* 0x18 */ s32 easingType;
|
|
|
|
} Path; // size = 0x1C
|
|
|
|
|
2020-11-10 05:23:01 +01:00
|
|
|
typedef struct {
|
|
|
|
/* 0x00 */ s8 enabled;
|
2020-11-10 21:21:37 +01:00
|
|
|
/* 0x01 */ u8 listStart;
|
2020-11-10 06:08:44 +01:00
|
|
|
/* 0x02 */ u8 numCols;
|
2020-11-12 06:18:35 +01:00
|
|
|
/* 0x03 */ u8 numRows;
|
2020-11-10 05:23:01 +01:00
|
|
|
/* 0x04 */ s32 startIndex;
|
|
|
|
/* 0x08 */ s32 count;
|
|
|
|
} PauseItemPage; // size = 0xC
|
|
|
|
|
2020-11-10 16:11:43 +01:00
|
|
|
typedef struct {
|
2021-04-29 19:09:30 +02:00
|
|
|
/* 0x00 */ f32 unk_00;
|
|
|
|
/* 0x04 */ char unk_04[4];
|
2020-11-10 16:11:43 +01:00
|
|
|
/* 0x08 */ s8* unk_08;
|
|
|
|
/* 0x0C */ void* fpInit;
|
|
|
|
/* 0x10 */ void* fpHandleInput;
|
|
|
|
/* 0x14 */ void* fpUpdate;
|
|
|
|
/* 0x18 */ void* fpCleanup;
|
|
|
|
} MenuTab; // size = 0x1C
|
|
|
|
|
2020-11-12 19:38:17 +01:00
|
|
|
typedef struct {
|
|
|
|
/* 0x00 */ s8 flags;
|
|
|
|
/* 0x01 */ char unk_01;
|
2020-11-13 01:27:57 +01:00
|
|
|
/* 0x02 */ s8 unk_02; // related to heirarchy somehow - sibling? group?
|
2020-11-12 19:38:17 +01:00
|
|
|
/* 0x03 */ s8 parent; // ?
|
|
|
|
/* 0x04 */ s32 unk_04;
|
|
|
|
/* 0x08 */ UNK_PTR unk_08;
|
|
|
|
/* 0x0C */ s16 posX;
|
|
|
|
/* 0x0E */ s16 posY;
|
|
|
|
/* 0x10 */ s16 width;
|
|
|
|
/* 0x12 */ s16 height;
|
|
|
|
/* 0x14 */ UNK_PTR fpDrawContents;
|
|
|
|
/* 0x18 */ s32 unk_18; // MenuTab pointer for pause menu tabs
|
|
|
|
/* 0x1C */ s8 unk_1C;
|
|
|
|
/* 0x1D */ char unk_1D[3];
|
|
|
|
} UIPanel; // size = 0x20
|
|
|
|
|
2020-11-19 09:31:22 +01:00
|
|
|
// BEGIN ENTITY-SPECIFIC STRUCTS
|
|
|
|
|
2021-01-15 18:01:44 +01:00
|
|
|
typedef struct struct802E2BA4 {
|
|
|
|
/* 0x00 */ char unk_00[2];
|
|
|
|
/* 0x02 */ u16 unk_02[24][2];
|
|
|
|
} struct802E2BA4;
|
|
|
|
|
2021-04-13 09:47:52 +02:00
|
|
|
// from 102c80, size unknown.
|
2021-01-12 20:45:50 +01:00
|
|
|
typedef struct struct802E1400 {
|
|
|
|
/* 0x000 */ Vec3f unk_00;
|
|
|
|
/* 0x00C */ char unk_0C[4];
|
|
|
|
/* 0x010 */ s8 unk_10;
|
|
|
|
/* 0x011 */ s8 unk_11;
|
|
|
|
/* 0x014 */ Vec3f unk_14;
|
|
|
|
/* 0x020 */ u16 unk_20;
|
|
|
|
/* 0x022 */ s16 unk_22;
|
2021-01-15 18:01:44 +01:00
|
|
|
/* 0x024 */ s16 unk_24;
|
2021-01-12 20:45:50 +01:00
|
|
|
/* 0x028 */ Entity* attachedEntity;
|
2021-01-15 18:01:44 +01:00
|
|
|
/* 0x02C */ char unk_2C[8];
|
|
|
|
/* 0x034 */ struct802E2BA4* unk_34;
|
2021-01-12 20:45:50 +01:00
|
|
|
/* 0x038 */ f32 unk_38;
|
2021-01-15 18:01:44 +01:00
|
|
|
/* 0x03C */ union {
|
2021-01-15 18:18:27 +01:00
|
|
|
/* */ s16 s;
|
|
|
|
/* */ s8 b[2];
|
|
|
|
} unk_3C;
|
2021-01-15 18:01:44 +01:00
|
|
|
/* 0x03E */ char unk_3E[0x4D];
|
|
|
|
/* 0x08B */ u8 unk_8B[24];
|
|
|
|
/* 0x0A3 */ char unk_A3; // padding?
|
|
|
|
/* 0x0A4 */ u8 unk_A4[24];
|
|
|
|
/* 0x0BC */ char unk_BC[4];
|
|
|
|
/* 0x0C0 */ f32 unk_C0[24];
|
|
|
|
/* 0x120 */ char unk_120[4];
|
|
|
|
/* 0x124 */ f32 unk_124[24];
|
|
|
|
/* 0x184 */ char unk_184[4];
|
|
|
|
/* 0x188 */ f32 unk_188[24];
|
2021-01-12 20:45:50 +01:00
|
|
|
} struct802E1400;
|
|
|
|
|
2021-04-13 09:47:52 +02:00
|
|
|
// from 104940_len_dc0, size unknown
|
2020-11-19 09:31:22 +01:00
|
|
|
// appears to belong to the hammer blocks(?)
|
|
|
|
typedef struct struct802E3650 {
|
2020-11-21 10:28:02 +01:00
|
|
|
/* 0x000 */ u8 unk_00;
|
|
|
|
/* 0x001 */ char unk_01[2];
|
|
|
|
/* 0x003 */ s8 unk_03;
|
|
|
|
/* 0x004 */ s16 unk_04;
|
|
|
|
/* 0x006 */ s16 unk_06;
|
|
|
|
/* 0x008 */ char unk_08[2];
|
|
|
|
/* 0x00A */ u16 unk_0A;
|
|
|
|
/* 0x00C */ char unk_0C[2];
|
|
|
|
/* 0x00E */ s16 unk_0E;
|
|
|
|
/* 0x010 */ s16 unk_10;
|
|
|
|
/* 0x012 */ s16 unk_12;
|
|
|
|
/* 0x014 */ f32 unk_14;
|
|
|
|
/* 0x018 */ f32 unk_18;
|
|
|
|
/* 0x01C */ char unk_1C[0x10C];
|
|
|
|
/* 0x128 */ UNK_PTR unk_128;
|
|
|
|
/* 0x12C */ UNK_PTR unk_12C;
|
2020-11-19 09:31:22 +01:00
|
|
|
} struct802E3650;
|
|
|
|
|
2020-11-21 10:28:02 +01:00
|
|
|
// size unknown
|
|
|
|
typedef struct struct802E4B10 {
|
|
|
|
/* 0x00 */ u8 unk_00;
|
|
|
|
/* 0x01 */ u8 unk_01;
|
2020-11-23 08:52:10 +01:00
|
|
|
/* 0x02 */ s8 unk_02;
|
|
|
|
/* 0x03 */ char unk_03[6];
|
2020-11-21 10:28:02 +01:00
|
|
|
/* 0x09 */ u8 unk_09;
|
|
|
|
/* 0x0A */ u8 unk_0A;
|
|
|
|
/* 0x0B */ char unk_0B; // padding?
|
|
|
|
/* 0x0C */ s32 unk_0C;
|
|
|
|
/* 0x10 */ s32 unk_10;
|
2020-11-23 08:52:10 +01:00
|
|
|
/* 0x14 */ char unk_14[0xBC];
|
|
|
|
/* 0xD0 */ u16 unk_D0;
|
|
|
|
/* 0xD4 */ f32 unk_D4[0];
|
2020-11-21 10:28:02 +01:00
|
|
|
} struct802E4B10;
|
|
|
|
|
2020-11-19 09:31:22 +01:00
|
|
|
// END ENTITY-SPECIFIC STRUCTS
|
|
|
|
|
2021-01-11 04:52:08 +01:00
|
|
|
typedef struct {
|
2021-03-19 11:25:14 +01:00
|
|
|
/* 0x00000 */ LookAt lookAt[2];
|
2021-01-11 04:52:08 +01:00
|
|
|
/* 0x00030 */ Matrix4s camPerspMatrix[8]; // could only be length 4, unsure
|
2021-03-19 11:25:14 +01:00
|
|
|
/* 0x00230 */ Gfx mainGfx[0x2080];
|
|
|
|
/* 0x10630 */ Gfx backgroundGfx[0x200]; // used by gfx_task_background
|
2021-01-11 04:52:08 +01:00
|
|
|
/* 0x11630 */ Matrix4s matrixStack[0x200];
|
|
|
|
} DisplayContext; // size = 0x19630
|
|
|
|
|
2021-02-13 00:51:36 +01:00
|
|
|
typedef struct EffectInstanceData {
|
|
|
|
/* 0x00 */ s32 unk_00;
|
2021-02-13 17:58:00 +01:00
|
|
|
/* 0x04 */ Vec3f pos;
|
2021-02-13 00:51:36 +01:00
|
|
|
/* 0x10 */ Vec3f rotation;
|
|
|
|
/* 0x1C */ Vec3f scale;
|
|
|
|
/* 0x28 */ char unk_28[0x4];
|
|
|
|
/* 0x2C */ s32 unk_2C;
|
|
|
|
/* 0x30 */ f32 unk_30;
|
|
|
|
/* 0x34 */ char unk_34[0x4C];
|
|
|
|
} EffectInstanceData; // size = 0x80
|
|
|
|
|
2021-02-18 12:54:07 +01:00
|
|
|
typedef struct Temp8010F250 {
|
|
|
|
/* 0x00 */ s8 unk_00;
|
|
|
|
/* 0x01 */ s8 unk_01;
|
|
|
|
/* 0x02 */ char unk_02[5];
|
|
|
|
/* 0x07 */ s8 unk_07;
|
|
|
|
/* 0x08 */ s32 unk_08;
|
|
|
|
/* 0x0C */ s32 unk_0C;
|
2021-04-17 13:16:13 +02:00
|
|
|
/* 0x10 */ char unk_10[0x20];
|
|
|
|
/* 0x30 */ SoundID unk_30;
|
|
|
|
} Temp8010F250; // size = 0x34
|
2021-02-18 12:54:07 +01:00
|
|
|
|
2021-03-07 19:32:24 +01:00
|
|
|
typedef struct Temp8010EBB0 {
|
|
|
|
/* 0x000 */ s8 unk_00;
|
|
|
|
/* 0x001 */ s8 unk_01;
|
|
|
|
/* 0x002 */ s8 unk_02;
|
|
|
|
/* 0x003 */ s8 unk_03;
|
|
|
|
/* 0x004 */ char unk_04[0x4];
|
|
|
|
/* 0x008 */ s32 unk_08;
|
2021-03-10 06:13:02 +01:00
|
|
|
/* 0x009 */ s32 unk_0C;
|
|
|
|
/* 0x010 */ char unk_10[0x4];
|
2021-03-07 19:32:24 +01:00
|
|
|
/* 0x014 */ s8 unk_14;
|
|
|
|
/* 0x015 */ char unk_15[0x343];
|
|
|
|
/* 0x358 */ s32 unk_358;
|
|
|
|
/* 0x35C */ char unk_35C[0x4];
|
|
|
|
} Temp8010EBB0; // size = 0x360
|
|
|
|
|
2021-03-21 13:16:00 +01:00
|
|
|
typedef struct Temp8025D160 {
|
|
|
|
/* 0x00 */ s32 unk_00;
|
|
|
|
/* 0x04 */ char unk_04[8];
|
|
|
|
/* 0x0C */ struct Temp8025D160_2* unk_0C;
|
|
|
|
} Temp8025D160; // size = 0x10 (?)
|
|
|
|
|
|
|
|
typedef struct Temp8025D160_2 {
|
|
|
|
/* 0x00 */ s32 unk_00;
|
|
|
|
/* 0x04 */ f32 unk_04;
|
|
|
|
/* 0x08 */ f32 unk_08;
|
|
|
|
/* 0x0C */ f32 unk_0C;
|
|
|
|
/* 0x10 */ char unk_10[12];
|
|
|
|
/* 0x1C */ s32 unk_1C;
|
|
|
|
/* 0x20 */ s32 unk_20;
|
|
|
|
/* 0x24 */ char unk_24[8];
|
|
|
|
/* 0x2C */ s32 unk_2C;
|
|
|
|
} Temp8025D160_2; // size = 0x30 (?)
|
|
|
|
|
2021-04-13 02:07:05 +02:00
|
|
|
typedef struct EntityModel {
|
|
|
|
/* 0x00 */ s32 flags;
|
|
|
|
/* 0x04 */ u8 renderMode;
|
|
|
|
/* 0x05 */ u8 unk_05;
|
|
|
|
/* 0x06 */ u8 unk_06;
|
|
|
|
/* 0x07 */ u8 unk_07;
|
|
|
|
/* 0x08 */ f32 nextFrameTime; ///< Set to 1.0 after each update
|
|
|
|
/* 0x0C */ f32 timeScale; ///< Default is 1.0
|
|
|
|
/* 0x10 */ s32* cmdListReadPos;
|
|
|
|
/* 0x14 */ Gfx* displayList;
|
|
|
|
/* 0x18 */ Matrix4s transform;
|
2021-04-24 20:56:22 +02:00
|
|
|
/* 0x58 */ s32* cmdListSavedPos;
|
2021-04-13 02:07:05 +02:00
|
|
|
/* 0x5C */ Vtx* vertexArray;
|
|
|
|
/* 0x60 */ UNK_FUN_PTR(fpSetupGfxCallback);
|
|
|
|
/* 0x64 */ s32 setupGfxCallbackArg0;
|
|
|
|
} EntityModel; // size = 0x68
|
|
|
|
|
|
|
|
typedef EntityModel* EntityModelList[MAX_ENTITY_MODELS];
|
|
|
|
|
2020-07-18 02:47:33 +02:00
|
|
|
#endif
|