Commit Graph

2562 Commits

Author SHA1 Message Date
Jdog
1a4f01fe7b Fixing some issues and including removal of .s files 2020-08-14 16:31:50 -07:00
Alex Bates
c5d43629f3 make: require PM_HEADER_REBUILD=1 to watch header files 2020-08-15 00:12:41 +01:00
Alex Bates
eb3ef759d7 Merge remote-tracking branch 'origin/master' into sr-structs 2020-08-14 23:59:42 +01:00
Alex Bates
a2ab091516 Merge remote-tracking branch 'origin/sr-structs-ethan' into sr-structs 2020-08-14 23:55:03 +01:00
Alex Bates
4724a110a5 generate enums.h 2020-08-14 23:53:01 +01:00
Alex Bates
6c59c2fca7 swap bg_header raster/palette fields 2020-08-14 23:53:01 +01:00
Jdog
c6058a8227 Fix so everything matches 2020-08-14 15:11:48 -07:00
Jdog
760e1351fb Working more on script-related functions 2020-08-14 15:05:05 -07:00
Ethan Roseman
6e44a205e9 OK 2020-08-14 17:53:45 -04:00
Alex Bates
5e6173f25b generate common_structs.h from star rod database 2020-08-14 21:10:34 +01:00
Ethan Roseman
6ad4581788 fix 2020-08-14 11:24:31 -04:00
Ethan Roseman
32a69b688a fix 2020-08-14 11:24:05 -04:00
Ethan Roseman
56ef80de67 Merge remote-tracking branch 'origin/master' into si 2020-08-14 11:23:15 -04:00
Ethan Roseman
7e0880dfdd Work on script interpreter 2020-08-14 11:18:05 -04:00
Ethan Roseman
1620b367ee
Merge pull request #6 from JoshW-7/master
Added gCurrentScriptList and some more matching funcs
2020-08-14 11:09:37 -04:00
Ethan Roseman
bc5fa0f5bf fix master 2020-08-14 11:05:28 -04:00
Jdog
27407e07f8 Remove WIP function 2020-08-14 08:01:23 -07:00
Ethan Roseman
4dbaf81ed2
Merge pull request #7 from nanaian/load_map_bg
match load_map_bg
2020-08-14 10:58:16 -04:00
Ethan Roseman
ee38671740
Merge pull request #8 from nanaian/update-game_status
update game_status struct
2020-08-14 10:57:32 -04:00
Jdog
c179e51a88 Change to use ARRAY_COUNT for script list stuff 2020-08-14 07:50:44 -07:00
Jdog
73e1eff76e more refinements on script list stuff 2020-08-14 07:25:33 -07:00
Alex Bates
652d2ada46 match game_status 2020-08-14 12:47:54 +01:00
Jdog
a2f9747112 Some tidying and more functions 2020-08-13 22:22:16 -07:00
Alex Bates
9eb74da229 use char[] type for string externs 2020-08-14 05:25:13 +01:00
Alex Bates
357220cf92 fix some mis-sized unknown fields 2020-08-14 05:22:59 +01:00
dark-samus
84ecb71d07 add fairly close to matching is_ability_active commented 2020-08-14 00:20:11 -04:00
Alex Bates
d041f520ab explicitly check for NULL 2020-08-14 05:15:00 +01:00
Alex Bates
78d23805e0 wip: update game_status struct
Non-matching right now, I probably made an alignment/sizing error somewhere - proofreading would be appreciated.
2020-08-14 05:08:55 +01:00
Alex Bates
15f3d1a565 use bg_header type for gBackgroundImage 2020-08-14 04:37:24 +01:00
Ethan Roseman
afc0415a2c
Merge pull request #5 from nanaian/items
match FindItem, RemoveItem, CountFortressKeys, RemoveFortressKeys
2020-08-13 23:28:29 -04:00
Alex Bates
86c2917cc0 match load_map_bg
Also added three new symbols to `undefined_syms.h`. Two of these are almost certainly string literals in `load_map_bg`, but we don't have rodata capability yet so they have to be declared in a different way.
2020-08-14 04:25:16 +01:00
Jdog
6aa628f3ac Added gCurrentScriptList and some more matching funcs 2020-08-13 19:53:38 -07:00
Alex Bates
29db02ea7d match RemoveFortressKeys 2020-08-14 03:24:21 +01:00
Alex Bates
e06fbbab51 match CountFortressKeys
Also fixed typo in the function name ('Fortess').
2020-08-14 03:22:41 +01:00
Alex Bates
f813b9ba42 add missing initialCall params 2020-08-14 03:15:33 +01:00
Alex Bates
55c38e4343 fix RemoveItem ADDU operand order
...with evil pointer math
2020-08-14 03:07:24 +01:00
Alex Bates
707d25f656 match RemoveItem, almost
The generated addu instruction on the line marked with FIXME has its operands in a different order.
2020-08-14 02:55:06 +01:00
Alex Bates
31cabbeeff match FindItem 2020-08-14 02:43:04 +01:00
Ethan Roseman
7f83b2c881
Merge pull request #4 from nanaian/battle_heap_create
match battle_heap_create
2020-08-13 21:23:08 -04:00
Alex Bates
4ccb221916 remove battle_heap_create asm 2020-08-14 01:50:25 +01:00
Alex Bates
dfa7b096c5 match battle_heap_create
Just flipped the condition.
2020-08-14 01:38:16 +01:00
Jdog
e008ff876f Merge remote-tracking branch 'upstream/master' 2020-08-13 17:32:14 -07:00
Jdog
ef4f2e34ec blorp 2020-08-13 17:31:27 -07:00
Jdog
dea08446d3 random stuff 2020-08-13 17:29:25 -07:00
Ethan Roseman
330bf5b490
Merge pull request #3 from JoshW-7/master
Small tweaks and fixes
2020-08-13 16:42:01 -04:00
Ethan Roseman
61cae620a3
Merge pull request #2 from sonicspiral/patch-1
Add FAQ section for possible common issues
2020-08-13 15:49:10 -04:00
Jdog
09f13acf95 Tweaks 2020-08-13 11:37:53 -07:00
sonicspiral
736f1d79aa
Increase spacing between question for readability 2020-08-12 22:49:08 -07:00
sonicspiral
f9f6f302a9
Update FAQ problem and solution order
* Feedback from this [comment](https://github.com/ethteck/papermario/pull/2#issuecomment-673270326) on suggested order.
2020-08-12 22:47:28 -07:00
Jdog
ff2be1cbef Fixed some warnings 2020-08-12 22:12:32 -07:00