Ethan Roseman
6ad4581788
fix
2020-08-14 11:24:31 -04:00
Ethan Roseman
32a69b688a
fix
2020-08-14 11:24:05 -04:00
Ethan Roseman
56ef80de67
Merge remote-tracking branch 'origin/master' into si
2020-08-14 11:23:15 -04:00
Ethan Roseman
7e0880dfdd
Work on script interpreter
2020-08-14 11:18:05 -04:00
Ethan Roseman
1620b367ee
Merge pull request #6 from JoshW-7/master
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Added gCurrentScriptList and some more matching funcs
2020-08-14 11:09:37 -04:00
Jdog
27407e07f8
Remove WIP function
2020-08-14 08:01:23 -07:00
Ethan Roseman
4dbaf81ed2
Merge pull request #7 from nanaian/load_map_bg
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match load_map_bg
2020-08-14 10:58:16 -04:00
Jdog
c179e51a88
Change to use ARRAY_COUNT for script list stuff
2020-08-14 07:50:44 -07:00
Jdog
73e1eff76e
more refinements on script list stuff
2020-08-14 07:25:33 -07:00
Alex Bates
652d2ada46
match game_status
2020-08-14 12:47:54 +01:00
Jdog
a2f9747112
Some tidying and more functions
2020-08-13 22:22:16 -07:00
Alex Bates
9eb74da229
use char[]
type for string externs
2020-08-14 05:25:13 +01:00
dark-samus
84ecb71d07
add fairly close to matching is_ability_active commented
2020-08-14 00:20:11 -04:00
Alex Bates
d041f520ab
explicitly check for NULL
2020-08-14 05:15:00 +01:00
Alex Bates
78d23805e0
wip: update game_status struct
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Non-matching right now, I probably made an alignment/sizing error somewhere - proofreading would be appreciated.
2020-08-14 05:08:55 +01:00
Ethan Roseman
afc0415a2c
Merge pull request #5 from nanaian/items
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match FindItem, RemoveItem, CountFortressKeys, RemoveFortressKeys
2020-08-13 23:28:29 -04:00
Alex Bates
86c2917cc0
match load_map_bg
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Also added three new symbols to `undefined_syms.h`. Two of these are almost certainly string literals in `load_map_bg`, but we don't have rodata capability yet so they have to be declared in a different way.
2020-08-14 04:25:16 +01:00
Jdog
6aa628f3ac
Added gCurrentScriptList and some more matching funcs
2020-08-13 19:53:38 -07:00
Alex Bates
29db02ea7d
match RemoveFortressKeys
2020-08-14 03:24:21 +01:00
Alex Bates
e06fbbab51
match CountFortressKeys
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Also fixed typo in the function name ('Fortess').
2020-08-14 03:22:41 +01:00
Alex Bates
f813b9ba42
add missing initialCall params
2020-08-14 03:15:33 +01:00
Alex Bates
55c38e4343
fix RemoveItem ADDU operand order
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...with evil pointer math
2020-08-14 03:07:24 +01:00
Alex Bates
707d25f656
match RemoveItem, almost
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The generated addu instruction on the line marked with FIXME has its operands in a different order.
2020-08-14 02:55:06 +01:00
Alex Bates
31cabbeeff
match FindItem
2020-08-14 02:43:04 +01:00
Ethan Roseman
7f83b2c881
Merge pull request #4 from nanaian/battle_heap_create
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match battle_heap_create
2020-08-13 21:23:08 -04:00
Alex Bates
dfa7b096c5
match battle_heap_create
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Just flipped the condition.
2020-08-14 01:38:16 +01:00
Jdog
ef4f2e34ec
blorp
2020-08-13 17:31:27 -07:00
Jdog
dea08446d3
random stuff
2020-08-13 17:29:25 -07:00
Jdog
09f13acf95
Tweaks
2020-08-13 11:37:53 -07:00
Jdog
ff2be1cbef
Fixed some warnings
2020-08-12 22:12:32 -07:00
Jdog
56391da10c
Merge remote-tracking branch 'upstream/master'
2020-08-12 22:07:53 -07:00
Ethan Roseman
7d5c31a6e6
Cleanup, starting trigger functions
2020-08-13 01:03:47 -04:00
Jdog
9b60b24cb7
removed uneccessary global vars
2020-08-12 21:10:41 -07:00
Ethan Roseman
0782fa07a3
Refactoring stuff
2020-08-12 21:56:23 -04:00