Ethan Roseman
210e65c3bf
More decomp + coverage fix
2020-09-25 21:51:54 -04:00
Ethan Roseman
bbca99bd94
ASM macro fix, decomp of many
2020-09-25 17:18:09 -04:00
Ethan Roseman
196abe7db2
Addr file and macro fix
2020-09-22 18:54:01 -04:00
Ethan Roseman
11d7006656
Types in INCLUDE_ASM_T macro
2020-09-22 17:36:30 -04:00
Ethan Roseman
a9e5d79531
more
2020-09-21 23:10:53 -04:00
Ethan Roseman
5121395a7e
Struct update & formatting
2020-09-21 20:59:58 -04:00
Ethan Roseman
a1d39c1c1e
Sounds and flags
2020-09-21 20:56:17 -04:00
JoshDuMan
0a3874a0d0
Merge branch 'master' into Testing
2020-09-21 01:51:52 -04:00
Ethan Roseman
b3d87e9347
formatting
2020-09-19 11:17:53 -04:00
Ethan Roseman
4e6a401484
byte/flag stuff
2020-09-19 11:16:02 -04:00
dark-samus
bb5d337778
big update
2020-09-18 16:57:52 -04:00
JoshDuMan
ed816c640f
hi
2020-09-18 16:48:52 -04:00
dark-samus
94e77f99d1
lots of changes
2020-09-18 16:07:15 -04:00
Ethan Roseman
7f6b34c29b
Some more SI funcs
2020-09-17 21:28:34 -04:00
Ethan Roseman
44ffd33004
PR suggestions, game status macro
2020-09-13 19:03:22 -04:00
Ethan Roseman
ddb9f77fc1
Misc 42e0 funcs, new SQ macro, removing no-builtin
2020-09-11 16:29:52 -04:00
Ethan Roseman
0f1c5c4e55
Merge pull request #48 from ethteck/various-stuff
...
Various funcs
2020-09-08 16:37:20 -04:00
Ethan Roseman
cfd7e16334
PR fixes
2020-09-08 09:06:17 -04:00
Ethan Roseman
373969d474
Merge pull request #43 from nanaian/physics
...
match some in code_7bb60, fix coverage.py, fix lint action
2020-09-08 08:21:20 -04:00
Alex Bates
db1accd991
type PlayerStatus::unk_D8
2020-09-08 12:25:57 +01:00
Ethan Roseman
ab244966a8
more
2020-09-07 17:12:31 -04:00
Ethan Roseman
290a7426a5
Various funcs
2020-09-06 11:53:48 -04:00
Ethan Roseman
66cc5a1ee6
Merge pull request #46 from ethteck/code-6000-done
...
Finished code_6000.c
2020-09-02 14:40:35 -04:00
Ethan Roseman
c92a46ae0d
PR comments, Makefile change
2020-09-02 14:20:29 -04:00
Ethan Roseman
11e3e9b35e
tiny change
2020-09-02 12:51:45 -04:00
Ethan Roseman
ee8d55d6a2
PR fixes and a couple more
2020-09-02 12:37:33 -04:00
Ethan Roseman
90d2ddf2f6
Finished code_6000.c
2020-09-01 21:45:06 -04:00
sonicspiral
b02c9b1bd9
decomp of func_8014A52C from code_e0b30_len_b80
...
* updates to undefined_syms
* updates to variables.h
* added helper window_terminal.bat for windows users
original mips to c output
```
s16 func_8014A52C(void) {
*(void *)0x80159AE2 = (u16)8;
*(void *)0x80159AE4 = (u16)8;
return (u16)8;
}
```
2020-08-30 01:37:51 -07:00
Ethan Roseman
74a46100c1
2 more
2020-08-26 18:54:55 -04:00
Alex Bates
cfe3a40880
move ActionState comment
2020-08-24 14:22:44 +01:00
Alex Bates
21d4a26913
Merge master into physics
2020-08-24 13:49:18 +01:00
Ethan Roseman
a6c722060a
Merge pull request #42 from ethteck/si
...
Some more si funcs
2020-08-24 00:24:57 -04:00
Ethan Roseman
a264959d8c
Merge pull request #40 from JoshW-7/master
...
Some new global variables & matching script functions
2020-08-23 22:03:49 -04:00
Jdog
47b70ab74f
Remember to hit ctrl+s on documents. It's important.
2020-08-23 18:40:11 -07:00
Ethan Roseman
b9c67f8f7e
Merge remote-tracking branch 'origin/master' into si
2020-08-23 20:34:29 -04:00
Jdog
c140901612
#include enums.h in variables.h to make format script happy
2020-08-22 16:39:45 -07:00
Jdog
efe89e4486
Added gPlayerActionState, gPlayerAnimation, gPlayerNpc. Modifed PlayerStatus->actionState from u8 to s8. Defined ActionState enum as s8 type. A handful more script functions matched.
2020-08-22 16:24:51 -07:00
dark-samus
0b5afedb5e
merge master 2.0: electric boogaloo
2020-08-22 03:45:12 -04:00
dark-samus
f02ad05c4f
merge master
2020-08-22 03:43:30 -04:00
Ethan Roseman
4bc4681d94
Merge pull request #39 from ethteck/data-support
...
Data support
2020-08-21 23:49:02 -04:00
Ethan Roseman
002b75f461
Data support
2020-08-21 23:32:59 -04:00
Ethan Roseman
87b421e8a0
Some more si functions
2020-08-21 23:04:10 -04:00
Jdog
177a9f0fe6
Several more Camera functions & struct changes
2020-08-21 08:04:57 -07:00
Jdog
eb82e98854
Lots more matching Camera-related functions
2020-08-20 14:16:52 -07:00
Jdog
89e749a724
Variable renaming, tweaks with getting camera pointer to make certain functions match. Match SetCamType
2020-08-20 13:01:56 -07:00
Alex Bates
42688faecd
match check_input_hammer
2020-08-20 20:15:06 +01:00
Alex Bates
79944164d9
wip: set_action_state
2020-08-20 19:43:45 +01:00
Alex Bates
e54bb887d7
match move_player
2020-08-20 19:26:34 +01:00
Jdog
e8ed3ae03f
Match SetCamEnabled, SetCamFlag80, SetCamPerspective, func_802CA90C. WIP func_802CA988. Modified Camera struct.
2020-08-20 09:41:42 -07:00
Josh
7e4d7f9085
Merge branch 'master' into master
2020-08-19 19:26:09 -07:00
Jdog
bc8080788a
Fixing changes for PR: npcPtr to npc, spacing on if, removed else block in EnableNpcShadow that wasn't needed
2020-08-19 15:48:15 -07:00
Alex Bates
0e9e50c64d
resolve conflicts with master, remove enum ScriptBufferValue
2020-08-19 23:28:08 +01:00
Ethan Roseman
c557fdaf67
Merge pull request #30 from JoshW-7/master
...
Several NPC-related matching functions. Modifed Npc struct with new float value.
2020-08-18 22:23:11 -04:00
Alex Bates
91d2819d6f
Merge master into clang-format
2020-08-19 01:41:06 +01:00
Alex Bates
728c879b9f
resolve clang-tidy errors
2020-08-19 01:35:11 +01:00
Jdog
17d513eeba
Added function prototype for set_npc_yaw. Match NpcJump0, NpcJump1, GetNpcYaw, SetNpcYaw
2020-08-18 17:31:39 -07:00
Alex Bates
852ab4a25d
fix some lint issues
2020-08-19 01:21:04 +01:00
Alex Bates
f19e2edbd3
format files
2020-08-19 01:16:12 +01:00
Alex Bates
b5256e31ee
add astyle, update clang-tidy config
2020-08-19 01:11:25 +01:00
Jdog
d844156076
Rename func_802CE1C0 to SetNpcAnimationSpeed
2020-08-18 15:51:58 -07:00
Jdog
cd11b621c3
Modifed Npc struct w/ new float value. Match SetNpcAnimation, GetNpcAnimation, func_802CE1C (sets a float value in Npc struct)
2020-08-18 14:29:25 -07:00
Alex Bates
2db3e8066c
match functions which use floats
...
Now that float compilation is fixed, we can uncomment these!
2020-08-18 10:28:13 +01:00
Alex Bates
7498c2dc1c
require directory as string in INCLUDE_ASM macro
2020-08-17 22:10:44 +01:00
Alex Bates
cd74f41fc0
Merge master into assert
2020-08-17 18:16:13 +01:00
Alex Bates
f762aa1139
add misc global vars from SR database
2020-08-17 13:40:21 +01:00
Alex Bates
1a36566cdc
add ASSERT macro
2020-08-17 13:09:19 +01:00
Alex Bates
95e6bddaf8
use StaticX for static table entry structs
...
Change prompted by Clover.
2020-08-16 15:19:33 +01:00
Alex Bates
812288ca1a
add script interpreter constants
2020-08-16 07:55:51 +01:00
Alex Bates
e39d02e55e
rename Script to ScriptInstance
2020-08-16 06:55:30 +01:00
Alex Bates
46c2016bf1
rename enums
2020-08-16 05:24:20 +01:00
Alex Bates
0d8814555e
rename Bytecode alias
2020-08-16 04:23:40 +01:00
Alex Bates
5103d1cc7d
remove duplicate StaticNpcSettings declaration
2020-08-16 04:22:21 +01:00
Alex Bates
e40b05d9c5
rename types ( #20 )
2020-08-16 04:19:00 +01:00
Alex Bates
3c527f99d9
add newline at eof
2020-08-16 02:54:04 +01:00
Alex Bates
1b6d31e6ee
Merge #21 into f8f60
2020-08-16 02:51:54 +01:00
Jdog
7beaf4c461
Match CloseChoice, CancelMessage, CancelMessageAndBlock. Added gCurrentPrintContext and D_802DB268 (related)
2020-08-15 14:51:44 -07:00
Alex Bates
4bb2eb3ed2
rename si_vars.h to si.h
2020-08-15 22:12:50 +01:00
Alex Bates
66d6883188
update get_variable, get_npc signatures
2020-08-15 19:49:26 +01:00
Alex Bates
2bd2a1c97c
fix float constant
2020-08-15 19:03:29 +01:00
Jdog
19b143fdd3
Match DeleteNpc
2020-08-15 09:57:33 -07:00
Alex Bates
25025e4c4d
style: add newline at eof
2020-08-15 17:37:11 +01:00
Alex Bates
946680f312
match most functions in f8f60
2020-08-15 15:32:48 +01:00
Alex Bates
cbc5f2fe40
match AwaitPlayerApproach, IsPlayerWithin, AwaitPlayerLeave, GetDist2D
2020-08-15 13:00:13 +01:00
Alex Bates
b6f7087c82
match GetAngleToNPC and GetAngleToPlayer
2020-08-15 06:04:54 +01:00
Alex Bates
0f34468a77
match GetAngleBetweenNPCs
2020-08-15 05:55:20 +01:00
Alex Bates
a25b53a8a1
name and match resolve_npc
2020-08-15 05:25:36 +01:00
Ethan Roseman
1d3c037d9a
fixing header format
2020-08-14 23:54:29 -04:00
Josh
541f8058e2
Merge branch 'master' into master
2020-08-14 20:37:33 -07:00
Alex Bates
97d6f772ee
Merge master into lerp
2020-08-15 04:13:54 +01:00
Ethan Roseman
81e3edffb4
Merge pull request #13 from pixel-stuck/master
...
Fix assembler bug + misc other changes
2020-08-14 23:08:36 -04:00
Ethan Roseman
a414ce047b
Merge branch 'master' into si
2020-08-14 22:50:30 -04:00
dark-samus
62827e8823
actually fix assembler bug, make sure it compiles.
2020-08-14 22:24:08 -04:00
dark-samus
50f8ca824b
fix bug in assembler
2020-08-14 21:54:11 -04:00
Alex Bates
dae676c8af
match UpdateLerp
2020-08-15 01:49:33 +01:00
Jdog
73a39e0747
undo change to script_context struct that was experimental
2020-08-14 16:33:44 -07:00
Jdog
1a4f01fe7b
Fixing some issues and including removal of .s files
2020-08-14 16:31:50 -07:00
Alex Bates
eb3ef759d7
Merge remote-tracking branch 'origin/master' into sr-structs
2020-08-14 23:59:42 +01:00
Alex Bates
a2ab091516
Merge remote-tracking branch 'origin/sr-structs-ethan' into sr-structs
2020-08-14 23:55:03 +01:00
Alex Bates
4724a110a5
generate enums.h
2020-08-14 23:53:01 +01:00
Alex Bates
6c59c2fca7
swap bg_header raster/palette fields
2020-08-14 23:53:01 +01:00
Jdog
760e1351fb
Working more on script-related functions
2020-08-14 15:05:05 -07:00
Ethan Roseman
6e44a205e9
OK
2020-08-14 17:53:45 -04:00
Alex Bates
5e6173f25b
generate common_structs.h from star rod database
2020-08-14 21:10:34 +01:00
Ethan Roseman
56ef80de67
Merge remote-tracking branch 'origin/master' into si
2020-08-14 11:23:15 -04:00
Ethan Roseman
7e0880dfdd
Work on script interpreter
2020-08-14 11:18:05 -04:00
Ethan Roseman
1620b367ee
Merge pull request #6 from JoshW-7/master
...
Added gCurrentScriptList and some more matching funcs
2020-08-14 11:09:37 -04:00
Ethan Roseman
bc5fa0f5bf
fix master
2020-08-14 11:05:28 -04:00
Ethan Roseman
4dbaf81ed2
Merge pull request #7 from nanaian/load_map_bg
...
match load_map_bg
2020-08-14 10:58:16 -04:00
Jdog
c179e51a88
Change to use ARRAY_COUNT for script list stuff
2020-08-14 07:50:44 -07:00
Jdog
73e1eff76e
more refinements on script list stuff
2020-08-14 07:25:33 -07:00
Alex Bates
652d2ada46
match game_status
2020-08-14 12:47:54 +01:00
Alex Bates
9eb74da229
use char[]
type for string externs
2020-08-14 05:25:13 +01:00
Alex Bates
357220cf92
fix some mis-sized unknown fields
2020-08-14 05:22:59 +01:00
dark-samus
84ecb71d07
add fairly close to matching is_ability_active commented
2020-08-14 00:20:11 -04:00
Alex Bates
78d23805e0
wip: update game_status struct
...
Non-matching right now, I probably made an alignment/sizing error somewhere - proofreading would be appreciated.
2020-08-14 05:08:55 +01:00
Alex Bates
15f3d1a565
use bg_header type for gBackgroundImage
2020-08-14 04:37:24 +01:00
Alex Bates
86c2917cc0
match load_map_bg
...
Also added three new symbols to `undefined_syms.h`. Two of these are almost certainly string literals in `load_map_bg`, but we don't have rodata capability yet so they have to be declared in a different way.
2020-08-14 04:25:16 +01:00
Jdog
6aa628f3ac
Added gCurrentScriptList and some more matching funcs
2020-08-13 19:53:38 -07:00
Jdog
56391da10c
Merge remote-tracking branch 'upstream/master'
2020-08-12 22:07:53 -07:00
Ethan Roseman
7d5c31a6e6
Cleanup, starting trigger functions
2020-08-13 01:03:47 -04:00
Jdog
9b60b24cb7
removed uneccessary global vars
2020-08-12 21:10:41 -07:00
Ethan Roseman
430e6dff98
Adding macro.inc include to macro
2020-08-12 22:46:59 -04:00
Ethan Roseman
0782fa07a3
Refactoring stuff
2020-08-12 21:56:23 -04:00