papermario/include/variables.h

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#ifndef _VARIABLES_H_
#define _VARIABLES_H_
#include "ultra64.h"
#include "common_structs.h"
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#include "types.h"
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#include "macros.h"
#include "enums.h"
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extern UiStatus gUIStatus;
extern PlayerData gPlayerData;
extern ActionState gPlayerActionState;
extern PlayerAnim gPlayerAnimation;
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extern PlayerStatus gPlayerStatus;
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extern PlayerStatus* gPlayerStatusPtr;
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extern CollisionStatus gCollisionStatus;
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extern GameStatus* gGameStatusPtr[1];
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extern s32 gRandSeed;
extern StaticItem gItemTable[364];
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extern s16 gMainGameState; /* 0 = battle, 1 = pause, 2 = world */
extern UNK_FUN_PTR(gCurrentUpdateFunction);
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extern s32 gBattleState;
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extern BattleStatus gBattleStatus;
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extern s32 gBattleDmaDest;
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extern ScriptList gWorldScriptList;
extern ScriptList gBattleScriptList;
extern ScriptList* gCurrentScriptListPtr;
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extern s32 gNumScripts;
extern s32 D_802DAC98;
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extern s32 gScriptListCount;
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extern s32 gScriptIdList[MAX_SCRIPTS];
extern s32 gScriptIndexList[MAX_SCRIPTS];
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extern s32 gMoveScriptTable[][4];
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extern ModelList gWorldModelList;
extern ModelList gBattleModelList;
extern ModelList* gCurrentModelListPtr;
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// TODO: potentially a display list, figure this out
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extern u32* gWorldModelSpecialDls[32];
extern u32* gBattleModelSpecialDls[32];
extern u32** gCurrentModelSpecialDlsPtr[32];
extern EntityList gWorldEntityList;
extern EntityList gBattleEntityList;
extern EntityList* gCurrentEntityListPtr;
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extern s32 gLastCreatedEntityIndex;
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extern DynamicEntityList gWorldDynamicEntityList;
extern DynamicEntityList gBattleDynamicEntityList;
extern DynamicEntityList* gCurrentDynamicEntityListPtr;
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extern NpcList gWorldNpcList;
extern NpcList gBattleNpcList;
extern NpcList* gCurrentNpcListPtr;
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extern ShadowList gWorldShadowList;
extern ShadowList gBattleShadowList;
extern ShadowList* gCurrentShadowListPtr;
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extern Camera gCameras[4];
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extern s32 gCurrentCameraID;
extern Npc* gPlayerNpcPtr;
Various meta work and some decomp (#184) * some * DeadUnkTexturePanFunc * DeadUnkTexturePanFunc2 * move guOrthoF to os * up * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "ae2cce951d" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "ae2cce951d" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Updating bin dir * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "5517f520e4" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "5517f520e4" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "fe48dc3b3a" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "fe48dc3b3a" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * revert garbage * :OK: * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "8c86e4b95b" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "8c86e4b95b" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * data migration * 3 * .rodata migration and a buncha funcs * 2 mo * some decomp, a file boundary fix * cleanup * UnkNpaAIFunc13s * Update symbol_addrs * remove sublist * deleted asm * data fix * fix data * wtf?! * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "88ce6b44a6" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "88ce6b44a6" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * symbol_addrs update * blah * PR comments
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extern CollisionData gCollisionData;
extern s8 D_800A0900;
extern f32 D_800F7B60[];
extern s16 D_800F7B80;
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extern EncounterStatus gCurrentEncounter;
extern s8* D_801512F0;
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extern s16 D_80151308;
extern s32 D_80151310;
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extern s16* D_80151328;
extern s32 D_8010C92C;
extern s16 D_8010CD00;
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extern s16 D_8010CD10;
extern s16 D_8010CD12;
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extern s32 D_8010CD20;
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extern s32 D_8010EF08;
extern s32 D_801595A0;
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extern BackgroundHeader gBackgroundImage;
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extern PrintContext* gCurrentPrintContext;
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extern s32 D_802DB264;
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extern PrintContext* D_802DB268;
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extern s32 D_802EB390;
extern s32 D_802EB394;
extern PrintContext* D_802EB398;
extern PrintContext* D_802EB39C;
extern s32 D_802E99DC;
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extern f64 D_802EB000;
extern f64 D_802EB008;
extern Entity* D_802EB3A0;
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extern s32 D_8015C7D0[3];
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extern UNK_TYPE D_0A0031E0;
extern UNK_TYPE D_0A001508;
extern UNK_TYPE D_0A0031B0;
extern UNK_TYPE D_0A0014D8;
extern UNK_TYPE D_0A002F78;
extern UNK_TYPE D_0A001218;
extern UNK_TYPE D_0A003F70;
extern UNK_TYPE D_0A002318;
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// Animation related
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extern AnimatedMeshList* gCurrentAnimMeshListPtr;
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extern PartnerAnimations gPartnerAnimations[12];
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extern AnimatedModelList gBattleMeshAnimationList;
extern AnimatedModelList gWorldMeshAnimationList;
extern AnimatedModelList* gCurrentMeshAnimationListPtr;
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// Triggers
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extern s16 gTriggerCount;
extern TriggerList gTriggerList1;
extern TriggerList gTriggerList2;
extern TriggerList* gCurrentTriggerListPtr;
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// Map transition data. Should probably be a struct
extern u16 gMapTransitionAlpha;
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extern s16 D_800A0942;
extern s16 D_800A0944;
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extern s16 D_800A0946;
extern s16 D_800A0948;
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extern s16 D_800A0954;
extern s16 D_800A0956;
extern s16 D_800A0958;
extern s16 D_800A095A;
extern u8 D_800A095B;
extern s16 D_800A095C;
extern u8 D_800A095D;
extern s16 D_800A095E;
extern u8 D_800A095F;
extern s32 D_800A0960;
extern s32 D_800A0964;
extern s16 D_800A0BB8;
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extern UIPanel gUIPanels[64];
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// Pause
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extern s32 gPauseMenuHeldButtons;
extern s32 gPauseMenuPressedButtons;
extern s32 gPauseMenuCurrentDescString;
extern Bytecode* gPauseMenuCurrentDescIconScript;
extern s8 gPauseMenuCurrentTab;
extern s32 gPauseMenuCommonIconIDs[8];
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extern s32 gPauseMenuTabIconIDs[6];
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extern s32 gPauseMenuStrings[348];
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extern s32 gPauseMenuIconScripts[8];
extern MenuTab* gPauseMenuTabs[7];
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extern s32 gPauseMenuCursorPosX;
extern s32 gPauseMenuCursorPosY;
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extern s32 gPauseMenuCursorOpacity;
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extern s32 gPauseMenuTargetPosX;
extern s32 gPauseMenuTargetPosY;
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extern s32 gPauseMenuCursorTargetOpacity;
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extern u8 gPauseMenuTextScrollInterpEasingLUT[16];
extern u8 gPauseMenuPageScrollInterpEasingLUT[16];
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// Badges
extern s32 gBadgeMenuCurrentScrollPos;
extern s32 gBadgeMenuTargetScrollPos;
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extern ItemId gBadgeMenuItemIDs[128];
extern s32 gBadgeMenuCurrentPage;
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extern PauseItemPage gBadgeMenuPages[20];
extern s32 gBadgeMenuSelectedIndex;
extern s32 gBadgeMenuSelectedItemID;
extern s16 gBadgeMenuNumItems;
extern s32 D_80270388;
extern s32 D_80270394;
extern s32 gBadgeMenuLevel;
extern s32 gBadgeMenuCurrentTab;
extern s32 gBadgeMenuBShowNotEnoughBP;
extern s32 D_802703A4;
extern s32 D_802703A8;
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// Items
extern s16 gItemMenuItemIDs[100];
extern s32 gItemMenuCurrentPage;
extern PauseItemPage gItemMenuPages[20];
extern s32 gItemMenuSelectedIndex;
extern s32 gItemMenuSelectedItemID;
extern s16 gItemMenuNumItems;
extern s32 D_802705D0;
extern s32 gItemMenuCurrentScrollPos;
extern s32 gItemMenuTargetScrollPos;
extern s32 D_802705DC;
extern s32 gItemMenuLevel;
extern s32 gItemMenuCurrentTab;
extern s32 gItemMenuScrollUpIcon;
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// Stats
extern s32 gStatsMenuIconIDs[12];
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extern s32 gGameState;
extern s32 D_8009A650[1];
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extern u16 D_8009A6A0;
extern u16 D_8009A6A2;
extern u16 D_8009A6A4;
extern u16 D_8009A6A6;
extern s16 gCurrentDoorSoundsSet;
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extern s32 D_800D9620;
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extern UNK_TYPE D_800E92D8;
extern UNK_TYPE D_80147574;
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extern UNK_TYPE D_80109270;
extern UNK_TYPE D_80108558;
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extern s32 D_80108248;
extern s32 D_80108518;
extern s32 D_80108270;
extern s32 D_80108538;
extern s32 D_80080FC4;
extern s32 D_801086AC;
extern s32 D_801083D8;
extern s32 D_80108068;
extern s32 D_80104BEC;
extern Temp8010F250 D_8010F250; // play_sound state struct?
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extern s8 D_8010EBB0[];
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// Effects
extern EffectTableEntry gEffectTable[135];
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//nusys
extern OSPiHandle* carthandle;
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extern SaveData gCurrentSaveFile;
extern u32* gMapFlags;
extern u32* gMapVars;
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extern f32 D_80286540;
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extern u32 gWorldMapVars[MAX_MAPVARS];
extern u32 gBattleMapVars[MAX_MAPVARS];
extern u32 gWorldMapFlags[MAX_MAPFLAGS];
extern u32 gBattleMapFlags[MAX_MAPFLAGS];
extern s32 D_8009A5D8;
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extern u8 D_800779B0;
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extern u32 D_80078174;
Various meta work and some decomp (#184) * some * DeadUnkTexturePanFunc * DeadUnkTexturePanFunc2 * move guOrthoF to os * up * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "ae2cce951d" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "ae2cce951d" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Updating bin dir * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "5517f520e4" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "5517f520e4" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "fe48dc3b3a" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "fe48dc3b3a" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * revert garbage * :OK: * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "8c86e4b95b" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "8c86e4b95b" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * data migration * 3 * .rodata migration and a buncha funcs * 2 mo * some decomp, a file boundary fix * cleanup * UnkNpaAIFunc13s * Update symbol_addrs * remove sublist * deleted asm * data fix * fix data * wtf?! * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "88ce6b44a6" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "88ce6b44a6" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * symbol_addrs update * blah * PR comments
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extern s32 D_8009A5D8;
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extern u8 D_800A0963;
extern UNK_TYPE D_802EB3B0;
extern UNK_TYPE D_00000094;
extern UNK_TYPE D_00000094_2; // two symbols resolve to the same addr. Required for matching
extern UNK_TYPE D_802EA0A0;
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extern StaticEntityData D_802EA07C;
extern UNK_TYPE D_802EA310;
extern UNK_TYPE D_802EA618;
extern UNK_TYPE D_802EA63C;
extern UNK_TYPE D_802EA660;
extern s16 D_8015C7D2;
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extern UNK_TYPE D_0A000328;
extern UNK_TYPE D_0A000380;
extern UNK_TYPE D_0A000750;
extern UNK_TYPE D_0A000800;
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extern UNK_TYPE D_0A000808;
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// Scripts
extern Bytecode* SCRIPT_NpcDefeat;
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extern Bytecode* ShakeCam1;
extern Bytecode* ShakeCamX;
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extern Bytecode* D_802D9D50;
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extern s16 gMusicUnkVolume;
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extern s16 gMusicUnkVolume2;
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extern s16 gMusicCurrentVolume;
extern s16 gMusicTargetVolume;
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extern MusicPlayer gMusicPlayers[4];
extern MusicPlayer D_8014F6F0;
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// OS
extern OSThread D_800A4270; // idle thread, id 1
extern OSThread D_800A4420; // id 3
extern s32 D_800B8590;
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// gfx
extern DisplayContext* gDisplayContext;
extern Gfx* gMasterGfxPos;
extern u16 gMatrixListPos;
extern u16 gCurrentDisplayContextIndex;
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extern UNK_TYPE D_0A004350;
extern UNK_TYPE D_0A0026F0;
extern UNK_TYPE D_802EAE7C;
extern f64 D_802EB370;
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extern s32 D_80291FA8[];
extern s32 D_80291FD0[];
extern s32 D_80291FF8[];
extern s32 D_80291FF8[];
extern s32 D_80292020[];
extern s32 D_80292048[];
extern s32 D_80292070[];
extern s32 D_80292098[];
extern s32 D_80292098[];
extern s32 D_802920C0[];
extern s32 D_802920E8[];
extern s32 D_802920E8[];
extern s32 D_80292110[];
extern s32 D_8028358C[];
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extern UNK_PTR D_800F7BE8;
extern UNK_PTR D_800F7BBC;
extern UNK_PTR D_800F7B94;
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extern s32 D_802C05CC;
// Dead code
extern PlayerStatus* D_800FFC90; // gPlayerStatusPtr
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#endif