Daniel Evans
0e098b4fa0
Merge pull request #604 from ShFil119/minor_memory_improvements
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Minor memory improvements
2018-09-01 23:55:48 +01:00
Daniel Evans
be55b616f7
Add additional profiler scopes for increased resolution
2018-09-01 22:58:25 +01:00
Daniel Evans
080a0fe050
Use microprofile for profiling
2018-09-01 22:58:24 +01:00
Filip Gawin
711fa70950
Remove unneeded dynamic alocation of SCMFile
2018-09-01 17:50:03 +02:00
Daniel Evans
4e1535ca99
rwgame: Refactor run() into seperate methods to ease profiling
2018-08-30 20:28:10 +01:00
Filip Gawin
071481f617
Remove raw ptrs from CharacterObject
2018-08-28 23:18:20 +02:00
Daniel Evans
2670de509f
Merge pull request #573 from ShFil119/raii_effects
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Refactor VisualFX and fix memory leaks
2018-08-28 14:28:55 +01:00
Anonymous Maarten
014a9b1bda
rwengine: enable profiler if RW_PROFILER is defined + RENDER_PROFILER unused
2018-08-23 15:44:39 +02:00
Filip Gawin
e8fe8b614a
Refactor VisualFX and fix memory leaks
2018-08-21 21:51:28 +02:00
Daniel Evans
d9255cb5df
Merge pull request #594 from madebr/conan
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Conan updates
2018-08-20 22:45:42 +01:00
Anonymous Maarten
19a5a8e578
rwgame: read the config file from OpenRW's AppData
2018-08-16 20:26:49 +02:00
Anonymous Maarten
c0f11c2935
rwgame: fix profiling
2018-08-16 18:31:31 +02:00
Daniel Evans
ae0192333f
Merge pull request #586 from ShFil119/sfx_script
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Sfx - ScriptObject, metadata, opcodes, listener position
2018-08-15 18:15:31 +01:00
Anonymous Maarten
b545b79a4b
cmake: do not use rwdep::xxx targets
2018-08-15 09:12:01 +02:00
Filip Gawin
746b8f7d20
Update Listener parameters
2018-08-15 01:02:11 +02:00
husho
7dece398f4
Fix segfault when script timer runs out
2018-08-13 10:48:08 +01:00
Daniel Evans
457364eca3
Merge pull request #566 from paulkocialkowski/vehicles
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Various vehicle improvements
2018-08-07 23:05:58 +01:00
Anonymous Maarten
a15413f997
rwlib+rwengine+rwviewer: address feedback comments
2018-08-06 00:16:33 +02:00
Anonymous Maarten
6d4b69b742
rwviewer: view stored texts + fonts
2018-08-04 01:17:13 +02:00
Anonymous Maarten
640af372ba
rwengine+rwgame: convert utf8 to GameString depending on used font
2018-08-04 01:17:13 +02:00
Paul Kocialkowski
ec49fe2b27
rwgame: Add more interesting vehicles to DebugStates
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Signed-off-by: Paul Kocialkowski <contact@paulk.fr>
2018-08-02 21:37:36 +02:00
Filip Gawin
d95d05e291
Remove old style cast
2018-07-29 22:21:01 +02:00
Filip Gawin
cfb0016e46
Add timescale debug info
2018-07-24 23:23:40 +01:00
Daniel Evans
2c7d27dd5b
Merge pull request #543 from ShFil119/final
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Mark classes as final
2018-07-23 13:10:11 +01:00
mole99
5f2fe96167
Implement basic traffic
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This includes spawning vehicles on the road and rudimentary traffic control with changing lanes and braking in front of characters
2018-07-19 21:41:13 +02:00
Filip Gawin
495c831972
Mark classes as final
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It lets complier to make extra optimization.
See:
https://gcc.godbolt.org/#compilers :!((compiler:g6,options:'-O2+-Wall++-
xc%2B%2B+-
std%3Dc%2B%2B11',sourcez:MYGwhgzhAECC0G8BQAHArgIxAS2ALiWiOgDdsAnAFzTBFIHtsATaAMwAoBKaAXmgAYA3EgC%2BwpKEgwAQtDzR0WXHESpMOfIWIlGLDt1bYAdrWj0SAU3LlmF4WKQTwUaAGE5C9cvjJFGgsQMzGxcZpbWtvbiOsGs9PTs0gBk0BjcyIEYAHT69o4xLBhg5OyuKcDpWkTAOVz2QAA%3D%3D)),filterAsm:
(commentOnly:!t,directives:!t,intel:!t,labels:!t),version:3
2018-07-07 22:55:10 +02:00
Daniel Evans
83ee9ef568
Merge pull request #526 from madebr/rwlib_changes
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Rwlib changes
2018-07-05 22:05:56 +01:00
Daniel Evans
9c22dbbc91
Merge pull request #523 from ShFil119/default_member_initializer
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[Ready]Usage of default member initializer
2018-07-05 20:38:55 +01:00
Daniel Evans
caa1e1eee0
Merge pull request #508 from madebr/conan
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Add support for Conan
2018-07-03 23:14:46 +01:00
Filip Gawin
76c15c2a82
Usage of default member initializer
2018-07-03 20:08:03 +02:00
Anonymous Maarten
062115f6bd
rwgame+rwengine: get background from index + pass as rwfs::path
2018-06-30 04:03:20 +02:00
Anonymous Maarten
36149cf38e
rwlib: rw/defines.hpp -> rw/debug.hpp
2018-06-30 04:03:20 +02:00
Daniel Evans
0b8407b618
Merge pull request #534 from ShFil119/icon
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Add an SDL window icon to the executable
2018-06-30 01:06:12 +01:00
Filip Gawin
93c55057c8
Add an SDL window icon to the executable, thx @vflyson
2018-06-29 23:15:23 +02:00
Daniel Evans
4c357ad618
Merge pull request #493 from husho/pacman
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Big'N'Veiny pickups
2018-06-29 21:15:17 +01:00
husho
f9fc588d64
Fixed: tests weren't working
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Fixed: mission timer
Timer was going crazy due to missing 02d9 opcode, update timer 25 times per second
Fixed: mission timer
Don't beep on every timer update
2018-06-26 03:45:52 +03:00
Daniel Evans
7061813afd
Merge pull request #507 from husho/scmfix
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Fix: terminate only mission scripts when starting new mission via debug menu
2018-06-26 00:43:19 +01:00
husho
92d2a614b7
Garages continuation
2018-06-24 02:43:24 +03:00
husho
1132a4ba3c
Fixed: missions debug menu
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starting a mission via debug menu terminated non mission scripts
2018-06-19 21:22:44 +03:00
NFS_MONSTR
f5f1fb3247
Implement some cheats and cheat activated message
2018-06-18 22:15:31 +03:00
husho
6d04746222
[Ready] Payphones ( #498 )
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Payphones
2018-06-17 23:24:34 -05:00
Anonymous Maarten
b6a2b2181d
cmake: do not override find modules but wrap them separately
2018-06-14 02:10:54 +02:00
Anonymous Maarten
8f70b36d6f
cmake: include all dependencies at top of main CMakeLists.txt
2018-06-14 02:10:54 +02:00
Anonymous Maarten
d2844264d9
rwgame+tests: include SDL2 as "#include <SDL.h>"
2018-06-14 02:10:54 +02:00
husho
23072a5e99
Implement script timer ( #500 )
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Added script timer
2018-06-12 13:05:50 -05:00
Anonymous Maarten
e3c0b00453
cmake: use GNUInstallDirs for install paths + install everything (optionally)
2018-06-08 18:30:25 +02:00
darkf
64ecec3650
Merge pull request #502 from husho/fade2
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Fade fix part 2
2018-06-08 09:08:21 -05:00
husho
04c3b62f01
Load splash
2018-06-05 03:01:42 +03:00
husho
ca576ac3cf
Refactor: moved getPlayer to World class
2018-06-03 03:40:59 +03:00
darkf
4a9444fdee
Merge pull request #489 from husho/fixawfulframerate
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Fixed: accumulated time during pauses caused terrible framerate
2018-05-31 23:22:29 -05:00
darkf
04e857ba0d
Merge pull request #487 from NFSMONSTR/fix432
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Fix #432
2018-05-31 23:13:28 -05:00
husho
950ed6d6c9
Minor changes
2018-05-26 22:32:33 +03:00
husho
74df3c7e38
Fixed: accumulated time during pauses, caused terrible framerate
2018-05-26 19:19:57 +03:00
Daniel Evans
b7d657b9ab
Merge pull request #449 from husho/pickups
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[Ready] Got some pickups working
2018-05-25 12:56:11 +01:00
Daniel Evans
2b096eb228
Merge pull request #480 from husho/garages
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[Ready] Garages
2018-05-24 17:35:40 +01:00
NFS_MONSTR
5da89a871b
Fix #432
2018-05-23 22:45:39 +03:00
husho
d753d8cf20
Fixed warnings
2018-05-23 16:56:07 +03:00
husho
5d27eb33e9
Garages controller and basic functionality
2018-05-23 14:05:13 +03:00
Daniel Evans
c226432e88
Merge pull request #474 from NFSMONSTR/fix_loading_zonecylinder_texture
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Fixed loading ZoneCylinder texture
2018-05-22 23:21:56 +01:00
husho
5c1dbbd8b6
Added pickups
2018-05-22 23:19:19 +03:00
husho
214095ba02
Improved game loop to support game speed
2018-05-22 22:40:51 +03:00
darkf
f17f2b8c7f
Merge pull request #475 from mole99/window-config
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Added window configs
2018-05-21 17:12:35 -05:00
darkf
17077627fb
Merge pull request #447 from ShFil119/small_impr
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[Ready] Perfect forwarding and some forgotten stuff
2018-05-21 17:07:01 -05:00
NFS_MONSTR
7d6bc6a22e
Minor fixes
2018-05-19 17:47:27 +03:00
mole99
8d7cb91b60
Added window configs
2018-05-19 16:25:34 +02:00
NFS_MONSTR
b019d187d6
Fixed loading ZoneCylinder texture
2018-05-19 17:13:47 +03:00
Filip Gawin
93278ecb4e
Increase tickrate to 1/60
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It should reduce level of perceptibility physics bugs and tearing non-interpolated objects.
2018-05-16 20:44:55 +02:00
Filip Gawin
4e1948c23c
Rearrange passing args to functions/ctors
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Kill extra shared_ptr by passing them using const reference.
Use perfect forwarding for strings.
Remove redundant std::move.
2018-05-16 19:17:13 +02:00
husho
ffeb83d56b
Off by 1 error fix
2018-05-16 17:51:33 +03:00
husho
ee2421de41
Missions debug menu
2018-05-15 23:44:34 +03:00
darkf
0df204b430
Merge pull request #398 from ShFil119/various
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Various, small changes
2018-04-30 04:42:41 -05:00
Tomi Lähteenmäki
9929f9304f
Fix pausing cutscenes
2018-04-27 22:16:33 +03:00
Filip Gawin
2d5d70c1b2
More constexpr
2018-04-17 16:15:17 +02:00
Filip Gawin
2aa6d3b3b3
More nullptr
2018-04-17 16:15:17 +02:00
Filip Gawin
cf5efb9560
Use "= default" for trivial ctor/dtor
2018-04-17 16:15:17 +02:00
Anonymous Maarten
4ebc66b544
rwengine+rwgame: add missing includes
2018-02-13 22:15:26 +00:00
Anonymous Maarten
58f219c04d
rwgame: rwgame needs an entry point (main) using vs2017
2018-02-13 22:15:26 +00:00
Christoph Heiss
45107f5afb
Fix segfault on pressing Command+q in main menu.
2018-02-09 22:58:49 +00:00
Lucas Eriksson
51a547ee45
Create debugstate submenu weather.
2018-02-09 22:48:09 +00:00
Lucas Eriksson
3e96ad9c92
Stop using default initialization onglm datatypes.
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It results in undefined behaviour with glm 0.9.9
2018-02-09 22:33:10 +00:00
Filip Gawin
73a5daab82
Use range loop
2018-02-06 19:19:09 +00:00
Florin9doi
e5694b383c
Map flashing
2018-01-29 23:50:44 +00:00
Anonymous Maarten
c0a4d627af
rwengine: iwyu: reduce warnings in render subdirectory
2018-01-08 22:52:48 +00:00
Anonymous Maarten
d07beff43e
rwengine: iwyu: reduce warnings in objects subdirectory
2018-01-08 22:52:48 +00:00
Anonymous Maarten
fb58dfb082
rwengine: iwyu: reduce warnings in engine subdirectory
2018-01-08 22:52:48 +00:00
Filip Gawin
6d80ce6424
Cleanup, use c++11 override
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Maybe some of replace with
final, what do think?
2018-01-08 22:35:21 +00:00
Filip Gawin
4a3a6daa9f
Change type of GameBase dtor to virtual
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There's no usage of this class, so
I've set dtor to pure virtual.
2018-01-08 22:35:21 +00:00
Filip Gawin
ef4456e623
size() -> empty()
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Empty has always
computational complexity O(1).
2017-12-17 01:48:49 +00:00
Anonymous Maarten
6ab7f642ac
rwgame: group command line arguments thematically
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New output:
$ ./rwgame --help
I [Game] Build: 815c63cf
Generic options:
-c [ --config ] PATH Path of configuration file
--help Show this help message
Window options:
-w [ --width ] WIDTH Game resolution width in pixel
-h [ --height ] HEIGHT Game resolution height in pixel
-f [ --fullscreen ] Enable fullscreen mode
Game options:
-n [ --newgame ] Directly start a new game
-l [ --load ] PATH Load save file
Developer options:
-t [ --test ] Starts a new game in a test location
-b [ --benchmark ] PATH Run benchmark from file
2017-11-17 00:50:50 +00:00
Anonymous Maarten
853c1a01b2
rwgame: remove unused unimplemented function definitions
2017-11-17 00:50:50 +00:00
Anonymous Maarten
07a5729cef
rwgame: create matrix from vectors (instead of elements)
2017-11-17 00:50:50 +00:00
Anonymous Maarten
a9f009f97f
rwgame: do not copy cheat names
2017-11-17 00:50:50 +00:00
Anonymous Maarten
5edead61d0
rwgame: create texture filename in buffer in one go
2017-11-17 00:50:50 +00:00
Anonymous Maarten
820c4bd25c
rwengine: GameData accepts rwfs::path as path of game data
2017-11-17 00:50:50 +00:00
Anonymous Maarten
55dd0beea0
rwgame: allow configuration files from all places (not only config path)
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- add it as an argument to the rwgame executable
- update the tests
2017-11-17 00:50:50 +00:00
Anonymous Maarten
a40a2706a9
cmake: add support for include-what-you-use to check #include's
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The output is currently very verbose and includes many false positives.
Adding a mapping file should solve this.
See
https://github.com/include-what-you-use/include-what-you-use/blob/master/docs/IWYUMappings.md
2017-10-29 20:40:57 +00:00
Anonymous Maarten
f06d9f5eb2
rwgame+rwviewer: fix -Wunused-variable warnings
2017-10-29 20:40:57 +00:00
Anonymous Maarten
06c4bf09f7
cmake: make OpenGL an imported target
2017-10-29 20:40:57 +00:00
Anonymous Maarten
5dc707aaed
cmake: make OpenAL an imported target
2017-10-29 20:40:57 +00:00
Anonymous Maarten
6ccf85b770
cmake: make bullet an imported target
2017-10-29 20:40:57 +00:00