Commit Graph

973 Commits

Author SHA1 Message Date
Ethan Roseman
179998098c
Misc decomp 53 (#703)
* some btl_state work

* msg_draw_speech_bubble

* cleaners

* btl_state_stuff

* btl_state_update_next_enemy wip

* btl_state stuff

* disable_x fx + cleanup

* wip

* fxstuff

* path funcs & cleanup

* clean

* model_api funcs

* two action commands

* action_cmd progress

* UnkFunc001

* air raid func

* cleanup, data migration, goodies

* remove data file

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a847090eac"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a847090eac"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* fix build

* more cleanup

* clean

* PR comments
2022-05-05 23:08:16 +09:00
HailSanta
aee5626e5b
world AI (#701)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

* basic ai

* piranha plant stuff

* attack ahead

* consistent hitbox names

* idk

* organized piranha plant

* delete matches

* start fuzzy

* naming

* bzzap pt 1

* bzzap 2

* bzzap names done

* rename bzzap to flyingAI

* complete flying names

* done for today

* file reorganizing

* world AI

* starting clubba dedupe

* suggested changes

* bullet bills

* sentinel start

* dedupe sentinel complete

* sentinel AI done

* melee ai organization

* piranha plant dedupe

* resolved some bad dead syms

* patrol start

* patrol AI almost done

* enough

* more ai work

* clean up clubba ai enum

* dedupe all clubbae

* started cleft extraction

* ready to dedupe cleft

* dedupe one cleft

* iwa_04

* iwa_01

* iwa_02

* ai state file reorganization

* enemy anim enum

* extracted shy guy

* dedupe shy guy ai

* shy guy patrol ai

* done shy guy ai dedupe

* added NON_MATCHING wrap

* ai etc

* more dead ai

* most dead ai merged with living

* lakitu etc

* paratroopas

* fix warnings

* fix other warning

* ParatroopaAI

* lakituAI parameter fix

* dead_flo_13 debug strings

* misc map matches

* flying magikoopa start

* name npc field

* lungeAI renamed to tackleAI

* magikoopa ai foothold

* extrated one magikoopa

* starting clubba dedupe

* addressed PR comments

* consolidated magikoopa helper funcs

* misc map stuff

* flying magikoopa dedupe

* zipline funcs

* delete matched

* grind out another 0.05%

* started letter delivery dedupe

* more delivery dedupe

* special delivery

* rest of letter delivery

* slight delivery reorg

* delivery func names

* cleft doc start

* name enemy field

* more renamins

* unk_28.f

* changed field names to facilitate renaming

* done cleft cleanup

* hopping ai

* cleanup some ai

* name field + patrol reorg

* filled out NpcAISettings fields

* assembling ai includes

* elimated state files

* remove X32 for alertOffsetDist

* removed other NpcAISettings union

* new NpcAISettings for UnkAI_4

* stationary AI cleanup

* smalls

* 0 new warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
Kevin Klions
e85761f7ad
tik_05 functions (#699)
* matched func_802DE748, thanks stuckpixel

* revert changes made while experimenting

* matched func_8024093C_8756FC

* deleted func_802DE748 assembly

* fixed some small things

* fixed access to ptrReadPosition in func_8024093C_8756FC

* removed random whitespace

* small changes

* match

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-22 01:07:22 +09:00
ThreeMustyFears
80f5e18fc9
Match calc player damage enemy (#698)
* match calc_player_damage_enemy

* run coverage

* changes

Co-authored-by: ThreeMustyFears <>
2022-04-19 03:03:12 -04:00
Kevin Klions
13cc6f46e5
func_80240790_BBD930 (#697)
* matched func_80240790_BBD930

* removed unncessary variables

* deleted matched assembly function

* changes from comments

* fixed
2022-04-19 02:15:33 +09:00
ThreeMustyFears
41108b78b5
Match calc partner damage enemy (#695)
* match calc_partner_damage_enemy

* run coverage

* some var name changes

* remove typedef from enum

* fix warning

* remove casts

* saw a target flag in a comment

* Assert and script enums

Co-authored-by: ThreeMustyFears <>
2022-04-18 17:56:44 +09:00
HailSanta
cfe089af10
monty mole AI + various enums (#694)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-04-18 00:36:37 +09:00
HailSanta
0ef8c71bdb
combining various AI and item check imports (#692)
* aggregating AI includes

* workin on AI funcs

* fix

* misc

* ongoing lock dedupe

* item choices

* so many item choices

* dead item choices

* deleted matches

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-15 12:28:49 +09:00
ThreeMustyFears
02a6b226a4
Match a couple of Parakarry battle funcs (#690)
* match two Parakarry battle funcs

* run coverage

* cleanup

* more cleaning

* changes

* changed loops

* missed another parenthesis

Co-authored-by: ThreeMustyFears <>
2022-04-13 07:57:39 +09:00
HailSanta
8d730c5c50
isolated chuck quizmo (#685)
* toad house

* push blocks

* requested cleanup

* quizmo 1

* dro_01, dro_02, hos_03, jan_02

* quizmo jan_03

* kmr_02 quizmo

* quizmo area_mac

* quizmo functions aggregated

* remove functions no longer needed

* cleanup

* cleanclean

* quizmo started data

* quizmo data half done

* nearly done

* fix mislabeled data in dgb_01

* fix QuizRequirement struct

* isolate give item code

* deconflict varstash data name with varTable fields

* misc quizmo cleanup

* quizmo done

* fix file with invalid symbols

* PR comments

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-12 15:01:58 +09:00
Rainchus
93d8c4989b
More overworld partner functions and other various functions (#680)
* decomp appendGfx_player, fix warnings in 77480.c file

* small style fixes

* fix action state enum and make use of enum

* merge master

* decomp some mario rendering functions

* run coverage.py

* review changes

* use decimal in func arg

* 891b0 and sprite functions

* finish lakilester world file

* run coverage.py

* remove duplication declarations

* requested changes and remove some warnings from sprite.c

* ...run coverage.py

* decomp 2 funcs in throw_spiny.c

* throw_spiny_appendGfx

* match spiny throw.c and remaining kooper overworld functions

* cleanup throw_spiny.c and decomp spin.c

* combine variable declarations in spin.c

* run coverage.py

* more spin.c cleanup

* req changes

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-12 10:59:20 +09:00
alex
2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00
Ethan Roseman
3a28a3f505
Physics (#682)
* various

* collision_main_lateral

* phys_adjust_cam_on_landing

* phys_main_collision_below

* 77480.c dun

* 7fd10 funcs

* 7bb60 funcs

* warningz

* map stuff

* PR comments
2022-04-11 15:34:35 +09:00
HailSanta
5f47e1291f
Santas-workshop -- toad houses and push blocks (#681)
* toad house

* push blocks

* requested cleanup

* clean

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-10 17:37:13 +09:00
HailSanta
42355f53c2
Santas Super Blocks (#677)
* misc msg etc

* super blocks 1

* super blocks 2

* super block dedupe

* super blocks x

* super block isolated

* one dead super block func left

* dead maps fixed

* remove unnecessary funcs

* merged includes for pipes

* pipe data and EVT_GROUP enum

* fixed dead

* fix warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <eroseman@basistech.com>
2022-04-08 15:10:12 -04:00
ThreeMustyFears
9c5f34a61e
Match parakarry func (#678)
* match parakarry func

* run coverage

* fix warning

Co-authored-by: ThreeMustyFears <>
2022-04-08 14:30:01 -04:00
Ethan Roseman
4555d9fab5
StashVars (#679)
* beginnings

* more

* done

* cleanup

* remove sublist.txt
2022-04-08 14:25:49 -04:00
Ethan Roseman
29acf47328
_update_message (#676) 2022-04-07 16:51:21 +09:00
Ethan Roseman
02d678b543
Npc funcs, fio.c, and others (#674)
* filemenu_choose_name_handle_input

* filemenu_choose_name_init

* filemenu_main_handle_input

* update symbol_addrs

* filemenu_draw_contents_copy_arrow

* cleanup

* dusting

* npc funcs

* fio.c finished

* Cleanup

* warnings

* Cleanup + SaveDataHeader struct

* re-add decl
2022-04-05 21:53:40 +09:00
HailSanta
b7f7e4c96d
Santas workshop (matched area_mgm) (#673)
* mgm_01 start

* strange issue

* blah

* rodata fix

* done with mgm_01 + misc cleanup

* almost done mgm

* minor issues with last 3 functions

* match help

* mgm code done

* proper msg pal usage

* fix warnings

* fix more warnings

* ive been warned

* requests

* area_kgr

* battle cam symbol names

* msg cleanup work

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-05 18:52:06 +09:00
Ethan Roseman
d0a7655779
Various dompin (#672)
* partner funcs

* land.c

* filemenu_update

* 190A10.c

* hammer.c dun

* prog rock

* various funcs

* moving

* update_item_entities

* filemenu_yesno_handle_input

* cleanin

* sweeping

* PR comments
2022-03-30 21:07:13 +09:00
Unnunu
9e0aab9e6d
camera functions and zone collision data (#671)
* match 3 functions

* match 4 camera functions

* fixes

* camSettings type enum

* PR suggestions
2022-03-28 18:29:47 +09:00
HailSanta
7dbd1770ec
Santas workshop (#670)
* initial name changes

* hud_element function names

* missing player data fields

* entity cleanup

* missed a few things + starting action states

* some world partner cleanup

* idle/walk/hammer + peach cooking stuff

* clean

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-03-26 20:47:10 +09:00
Rainchus
70a0b67237
Finish lakilester overworld file (#669)
* decomp appendGfx_player, fix warnings in 77480.c file

* small style fixes

* fix action state enum and make use of enum

* merge master

* decomp some mario rendering functions

* run coverage.py

* review changes

* use decimal in func arg

* 891b0 and sprite functions

* finish lakilester world file

* run coverage.py

* remove duplication declarations

* requested changes and remove some warnings from sprite.c

* ...run coverage.py

* requested changes for laki file and update functions.h

* remove redundant includes
2022-03-26 19:37:14 +09:00
Nasina
3ecb9263d1
Decomp world/actions/land.c and func_802B61E4_E23444 (#665)
* Decompiled func_802A10A4_77F2E4

* Resolved Suggestions

* Fixed Formatting Error

* Fixed Formatting Errors

* oops

* Move playerActorState Assignment

* Matched func 802B61E4 in idle.c

* Decomped and Matched func_802B6000_E24920.s

* Decomped and Matched func_802B61C0_E24AE0

* Decomped and Matched the rest of the functions in land.c

* Cleaned up land.c

* Cleaned up matched idle.c function

* Removed Function ASM files

* Fixed most warnings

* Fixed all warnings

* Applied Suggestions

* Appliied Style Suggestions

* Fix if statement
2022-03-22 17:56:28 -04:00
Ethan Roseman
bcffe508ba
btl_state_update_celebration (Thanks Unnunu!) (#668)
* btl_state_update_celebration (Thanks Unnunu\!)

* fixes

* warnings
2022-03-23 06:27:22 +09:00
Unnunu
086ab5bf24
match some libultra (#667)
* decomp 8 functions

* 3 ai funcs

* 6 more funcs

* decomp 6 funcs

* decomp 21 funcs

* cleaning up

* fix

* reverted changes in os_pfs.h
2022-03-21 15:47:44 +09:00
Ethan Roseman
3ff0057674
Match-a-palooza (75% functions, 60% bytes) (#666)
* aura_update

* CompareFloats

* UnkBufferFunc

* SetPlayerStatusPosYaw

* SetNpcPosYaw

* IsAOrBPressed

* UnkEnemyPosFunc

* UnkNpcAIFunc47

* UnkFunc57

* UnkFunc58

* UnkFunc59

* delete unneded data

* UnkFunc60

* UnkFunc61

* UnkNpcAIFunc48

* UnkNpcAIFunc49

* UnkNpcAIMainFunc7

* lee func

* cleanup

* UnkFunc62

* UnkNpcAIMainFunc8

* SixFloatsFunc

* UnkNpcAIMainFunc9 part 1

* UnkNpcAIMainFunc9 part 2

* UnkNpcAIMainFunc10

* warnings
2022-03-20 19:12:30 +09:00
Ethan Roseman
33254f23be
Map func dedupe & fire breath effect (#661)
* find_duplicates improvements, closer on a func

* UnkFunc54

* UnkFunc55

* UnkFunc56

* fire_breath

* name stuff

* warnings

* cleanup

* .
2022-03-14 02:33:10 +09:00
Unnunu
b922ddd6f3
hud_element.c (#660)
* ALT_clear_hud_element_cache

* clear_hud_element_cache

* match 3 funcs

* hud_element_update

* draw_rect_hud_element

* func_801413F8

* HudElementFlags

* flag names

* some improvements

* fix warnings

* debuffIcon TODO

* PR suggestions
2022-03-12 18:49:32 +09:00
Ethan Roseman
9cd911765d
File menu & more (#658) 2022-03-10 09:55:38 +00:00
JaThePlayer
2d733f4097
Blast, aura, sleep_bubble, fire_flower, bombette_breaking effects (#656)
* Blast, aura, sleep_bubble, fire_flower, bombette_breaking

* run coverage.py

* Move the typedefs to effects.h
2022-02-25 22:19:53 +09:00
JoshDuMan
d86d15bfd5
Match a number of functions and introduce anon unions (#655)
* Match a number of functions and introduce anon unions

* Fix warnings

* Ethan's comments
2022-02-25 00:12:33 +09:00
Ethan Roseman
48808572d9
debuff effect & 19FAF0 funcs (#653)
* debuff.c

* 19FAF0 funcs

* clean

* some API stuff

* clean

* PR
2022-02-22 01:05:36 +09:00
JaThePlayer
fb828bf8da
music_note.c, shape_spell.c, stat_change.c, tattle_window.c, recover.c data migration (#652)
* music_note.c, shape_spell.c, stat_change.c, tattle_window.c, recover.c data migration

* implement requested changes

* Recover.c data fixes, style changes

* The one newline lol

* f
2022-02-22 00:53:26 +09:00
JaThePlayer
b427897581
Decomp RestorePreDefeatState + 2 more, add enum for RushFlags (#651)
* 3 funcs

* Rename rushesFlags to rushFlags, rename the RushFlags enum values
2022-02-20 01:46:27 +09:00
Ethan Roseman
e98ea95df4
state_title_screen & camera funcs (#650)
* state_title_screen funcz

* camz

* line

* PR comments and matches (thanks Unnunu & Wiseguy)

* enumz

* gloop
2022-02-19 23:39:34 +09:00
Ethan Roseman
d02e72e78f
Item funcs & ctx fixes (#649)
* stuffs

* func_80136A08

* C50A0

* WIP

* clean

* fix context issues

* clean
2022-02-18 02:11:27 +09:00
Unnunu
546152b69e
match windows.c and migrate data for draw_box (#646)
* match 9 functions

* draw_box data

* fix warnings

* fix

* fix warnings again

* PR suggestions

* replace int literals with enum values

* two more ints replaced
2022-02-13 17:19:59 +09:00
JoshDuMan
0f27b16f3c
Match test_item_entity_position (#644)
* Match test_item_entity_position

* Delete test_item_entity_position.s

* Add ENTITY_TYPE_2

* Update C50A0.c

* Update C50A0.c
2022-02-13 02:58:21 +09:00
Ethan Roseman
3a578399fb
calc_item_damage_enemy and some others (#641)
* SFX funcs, configure fix

* the actual rename (oops)

* 3 sprite funcs

* 2 funcz

* calc_item_damage_enemy and cleanup, others

* cleanup

* Warnings

* clean fx_api

* match npc_raycast_general and name npc_collision.c

* PR comment
2022-02-09 03:33:05 +09:00
Unnunu
650d52d16a
Pause menu (#642)
* start data migration

* decomp 12 functions

* make initial bss

* pause_tutorial_draw_contents

* pause_init

* decomp 3 functions

* decomp pause_tabs

* pause_badges_draw_contents

* pause_items

* pause_partners

* pause_spirits

* pause_map

* pause_gfx and pause_styles

* fixing warnings

* fixed all warnings

* bss

* rename bss fields

* make static from bss

* renaming global vars

* finish

* small fix

* PR suggestions
2022-02-09 03:24:51 +09:00
JoshDuMan
348d12c4e3
Match some more Libultra (#639) 2022-02-08 14:05:20 +00:00
JoshDuMan
9394e1ee21
Match phys_peach_update (#638) 2022-02-02 17:19:52 +00:00
JoshDuMan
e1766601f8
Match 50 functions in Libultra (#636)
* Fix script disasm

* Stuff

* Work on libultra

* More Libultra Work

* My Libultra work for now

* Fix all OS warnings

* fix gitignore
2022-01-31 20:40:55 +09:00
Ethan Roseman
96e85f4da1
SFX funcs, configure fix (#635)
* SFX funcs, configure fix

* the actual rename (oops)
2022-01-31 19:10:02 +09:00
Ethan Roseman
d2da25dc10
GCC 2.7.2 support (#633)
* name big_smoke_puff

* 0-5

* 6 -> land

* more effect stuff

* flower effects

* name fix

* cloud_puff

* flower splash

* cloud_trail

* 2 more

* more

* a bunch more

* -2F

* more

* the rest

* cleanup and the rest

* attack_result_text

* PR stuffs

* numbaz

* Attempt to get 2.7.2 support working

* Update Jenkinsfile

* try

* fix

* fix issues

* remove KMC_ASM remnants

* NON_EQUIVALENT for the effect gfx func

* We don't need wine
2022-01-29 10:01:26 +09:00
Ethan Roseman
9fa9639575
The Great Effect Naming (#632)
* name big_smoke_puff

* 0-5

* 6 -> land

* more effect stuff

* flower effects

* name fix

* cloud_puff

* flower splash

* cloud_trail

* 2 more

* more

* a bunch more

* -2F

* more

* the rest

* cleanup and the rest

* PR stuffs
2022-01-25 01:58:33 +09:00
JoshDuMan
ee0918018d
Match get_overriding_player_anim (#631) 2022-01-24 13:51:48 +00:00
Alexander Faßbender
4ef25a394d
Decompile and dedupe dead funcs (#621)
* decompile several dead functions and dedupe some alive counterparts

* .

* dedupe UnkNpcAIFunc46

* resolve issues

* Fix warnings

* .

* PR comments

* clean

* anim IDs

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-21 14:54:46 +09:00
JoshDuMan
3de396c043
Match 2 funcs in 77480.c (#630)
* update_player_blink

* Delete update_player_blink.s

* Delete check_for_conversation_prompt.s

* Match check_for_conversation_prompt

* Update variables.h

* Update 77480.c

* Warnings
2022-01-20 22:46:12 -05:00
Ethan Roseman
3bd5a9d91e
Goods and Services (misc decomp PR from eth number 335) (#629)
* an end func

* 2nd segment bss file added

* hud_element work

* some renaming, set_hud_element_scale

* 2 hud_element funcz

* remove more unneeded undefined_syms

* bss 3, PR comments

* fx_134

* func_80200080

* 4 funx

* fix shtuff

* a func

* create_actor

* func_80263064

* initialize_battle, some stuff, and cleanup

* clean

* NL
2022-01-20 22:08:24 +09:00
JoshDuMan
0f67c8c425
Disassemble Various Battle Scripts (#626)
* Disassemble DGB

* Disasm omo

* Disassemble KGR

* Disassemble Battle Goompa

* Disasm Goombario

* Disasm Jan2

* Disasm JAN Battle Map

* Delete data files

* Disasm Spin Smash

* Partners Disasm

* Disasm KZN Battle Map

* Delete func

* jungle_guy

* Spear Guy
2022-01-19 20:21:19 +09:00
JoshDuMan
44dd710d54
Disassemble 3 Battle Maps (#622)
* Disassemble ISK Part 2 Battle Map

* Disassemble MIM BTL Map and fix script maps

* Delete mim

* Disasm Script

* Disassemble ARN Battle Map

* Remove files

* Remove struct

* Handle comments and merge conflicts
2022-01-17 02:22:23 +09:00
JoshDuMan
b87012a0da
Match two functions in 23680.c (#624)
* Match 2 func's

* Delete func_800496B8.s

* Delete func_800490B4.s

* unk_AC

* Change func_800490B4 type

* comments
2022-01-16 22:32:17 +09:00
HailSanta
4e33a016eb
struct renaming and trigger/entity cleanup (#623)
* rename static structs to blueprint

* evt structs renamed

* renamed HudElementAnim to HudScript, worked on triggers

* fix Trigger/TriggerBP fields and entity cleanup

* entity data cleanup 1

* block

* blue warp pipe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
HailSanta
41c304137d
hud and item script names (#617)
* hud script names 1

* more hud elements!

* battle hud scripts

* names for some item globals

* hud elem scripts for items

* item entity names

* cleanup and missing struct in partners

* more partner cleanup

* battle stuff

* fix some warnings?

* resolve stuff

* fix symbol_addrs

* minor fixes

* splat pause_icon_table.data.s

* glabel -> dlabel

* rom addrs

* fix splat stuff

* data splits, warnings

* split more hud scripts

* added symbols for battle menu

* finished hud scripts fot 415D90

* entity documentation

* entity documentation

* more consistent name

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
Unnunu
5f05525446
match raycast functions (#620)
* npc_raycast_down

* npc_raycast_down_ahead

* npc_raycast_down_sides

* npc_raycast_up

* npc_raycast_up_corner

* npc_raycast_up_corners

* npc_test_move_complex_with_slipping

* player_raycast_down

* player_raycast_up_corners

* decomp 3 funcs

* player_test_move_without_slipping

* player_test_move_with_slipping

* match player_test_move_with_slipping

* clean up code

* fix param names

* remove space

Co-authored-by: Alex Bates <hi@imalex.xyz>

Co-authored-by: Alex Bates <hi@imalex.xyz>
2022-01-15 03:09:45 +09:00
JoshDuMan
36e5315fdc
Disassemble Various Data Files (#616)
* Disassemble IWA Battle Map

* Disassemble SBK Battle Map

* Disassemble Quake Hammer

* Disassemble jump.c

* Disassemble Hammer Action Command

* Some Labelling

* Fix symbol_addrs

* Disassemble ISK Part 1 Battle Map

* Restore symbol_addrs
2022-01-13 15:26:42 +09:00
JoshDuMan
79bcd008f9
Battle Map and Move Disassembly (#614) 2022-01-11 02:06:43 -05:00
Ethan Roseman
e60e5fccd1
BSS round 2, hud_element.c funcs (#613)
* an end func

* 2nd segment bss file added

* hud_element work

* some renaming, set_hud_element_scale

* 2 hud_element funcz

* remove more unneeded undefined_syms

* bss 3, PR comments
2022-01-11 03:25:06 +09:00
Unnunu
486dbfda39
Match status_icons (#612) 2022-01-10 15:55:26 +00:00
Unnunu
559007d861
Match collision functions (#609)
* match allocate_hit_tables

* load_collision

* load_hit_data

* parent_collider_to_model

* update_collider_transform

* test_up_ray_collider

* test_ray_triangle_general

* test_down_ray_triangle

* test_up_ray_triangle

* test_ray_colliders

* test_ray_zones

* test_ray_entities

* func_8005DB00

* rename everything

* follow codyng style

* fix

* PR suggestions

* remove p prefix

Co-authored-by: Sergey Zorkin <szorkins@gmail.com>
2022-01-08 19:11:20 +09:00
JoshDuMan
5d5106b39c
Work on Pointers (#610) 2022-01-08 14:47:52 +09:00
JoshDuMan
d684991270
Disassemble TRD Part 1 Battle Map (#607) 2022-01-08 14:43:11 +09:00
Alex Bates
64c0b7de02
Avoid _VA_LIST_ in EVT_CALL (#611)
Fixes a weird compile error on precomp
2022-01-07 23:01:22 +00:00
JoshDuMan
03c60ee7c5
Improve disasm_script.py and do some sample scripts (#606) 2022-01-06 11:32:57 -05:00
Ethan Roseman
ccd3b17322
World Decomp & Dedupe (#604)
* two new funcs

* UnkFunc53

* more cleanup & dedupe

* UnkEffect0FFuncs

* tst funcs

* anotha one

* UnkNpcAIFunc42

* UnkNpcAIFunc43

* UnkNpcAIFunc44

* UnkNpcAIFunc45

* UnkNpcAIMainFunc4

* UnkNpcAIMainFunc5

* UnkNpcAIMainFunc6

* warnings
2022-01-06 22:40:01 +09:00
HailSanta
acf6b92313
more fields and name consistency (#603)
* npc fields

* npc and actor naming

* missing hit sounds + naming consistenct

* added partner syms and player spin struct

* requested changes

* organized Vec structs

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-05 20:05:49 +09:00
JoshDuMan
4657f3621b
Disassemble mac, hos, and nok Battle Maps (#602)
* voodoo magic

* Cleanup + match func_802180D0_464560

* work

* Finish mac battle map

* Add to gBattleAreas

* splat

* Disassembled hos and nok battle maps

* Match Kent C Function

* fix build

* Fix

* Work on disasm_script

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-05 20:01:44 +09:00
JoshDuMan
55228bd3a7
Fix a few warnings (#601)
* .

* Externs

* Fix a few warnings

* __osGetCause

* Comment

* Ethan
2022-01-04 02:36:01 +09:00
HailSanta
13a2f40f2a
Update GameStatus fields (#595)
* renamed a few fields in game status

* created constant for MAX_GAME_TIME

* names for rumble funcs

* suggested changes

* created sound out enum

* function naming test

* actorClass consistent name

* water block effect field

* battle_status fields

Co-authored-by: Clover <cloverhax@gmail.com>
2022-01-03 18:56:30 +09:00
JoshDuMan
f44eb0bb88
Disassemble KMR 3 Battle (#600)
* Work.

* D_80000000

* The rest of KMR_03

* Comments
2022-01-03 18:54:01 +09:00
JoshDuMan
5962ce37fd
Disassemble KMR 2 Battle (#597) 2022-01-01 08:08:04 -05:00
Ethan Roseman
5cb9183779
Effects, includes (#589)
* effect_13

* effect_14

* most of effect_15

* clean, standardize effects

* fx_16 wip

* UnkNpcAIFunc35

* includes

* UnkPosFunc2

* UnkNpcAIFunc36

* PR comments
2021-12-30 14:14:55 +09:00
JoshDuMan
bd56f6060f
Decomp Some Libultra (#588)
* Work on KMC Libultra

* libultra decomp

* fix
2021-12-29 15:14:20 -05:00
JoshDuMan
7f1c1351f2
Match actor_api.c (#585)
* Decomp 3 197F40 functions

* 2 more

* oops

* 3 more

* Match the last of actor_api.c

* comments
2021-12-29 21:22:01 +09:00
Rainchus
2f7a1c72af
Decomp some player render functions (#581)
* decomp appendGfx_player, fix warnings in 77480.c file

* small style fixes

* fix action state enum and make use of enum

* merge master

* decomp some mario rendering functions

* run coverage.py

* review changes

* use decimal in func arg
2021-12-29 13:09:19 +09:00
Alex Bates
d22bd18f98
Disassemble Star Power scripts (#584)
* fix diff_evt.py

* document UW/UF based on @SeekyCt's advice

* fix star_rod_idx_to_c.py

* migrate battle/star/focus data

* use N() where possible

* rm data.s

* update symbol_addrs

* refresh

* lullaby

* star storm

* chill out

* fix float problems (sad)

* smooch

* time out

* up and away

* star beam

* peach beam

* peach focus

* peach dash

* rm old data

* Assorted Decomp Across The Galaxy (#574)

* popup_menu_update & other

* a bunch of 190B20

* starting load_player_actor

* load_player_actor

* blorp

* load_partner_actor

* fx_11_main

* fx_11 done

* cleanup

* fx_12

* 3 encounter_api funcs

* encounter_api done

* some 20ec0 funcs

* clean

* PR comments, warnings

* name btl_actorHomePositions

* PR comments

* merge

* Introduce SPRITE_PIXEL_SCALE (#580)

* fix func_80273444 warns

* make end of data explicit in splat.yaml

* lol

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
2021-12-29 02:11:07 +09:00
Alexander Faßbender
70c2c679a4
Introduce SPRITE_PIXEL_SCALE (#580) 2021-12-28 12:52:32 +00:00
JoshDuMan
69e1a012bd
Partner Script Disassembly (#577)
* frogress

* kooper data

* More Work

* Bombette, Sushi, Parakarry Scripts

* Finish wPartners work.

* Partner BSS
2021-12-28 21:44:31 +09:00
Ethan Roseman
15b6cb398c
Assorted Decomp Across The Galaxy (#574)
* popup_menu_update & other

* a bunch of 190B20

* starting load_player_actor

* load_player_actor

* blorp

* load_partner_actor

* fx_11_main

* fx_11 done

* cleanup

* fx_12

* 3 encounter_api funcs

* encounter_api done

* some 20ec0 funcs

* clean

* PR comments, warnings

* name btl_actorHomePositions

* PR comments
2021-12-28 20:43:24 +09:00
Rainchus
33457751e2
decomp appendGfx_player, fix warnings in 77480.c file (#572)
* decomp appendGfx_player, fix warnings in 77480.c file

* small style fixes

* fix action state enum and make use of enum
2021-12-27 22:00:13 -05:00
JoshDuMan
fe374e5fb1
Match func_802552EC (#573)
* Match func_802552EC

* Delete func_802552EC.s

* Clean-up

* actor

* Update functions.h

* oops

* Match update_actor_shadow
2021-12-27 21:55:35 -05:00
JoshDuMan
2f23f46775
Match func_802549F4 (#571)
* Match func_802549F4.

* Delete func_802549F4.s

* Match func_80254C50

* s8

* Delete func_80254C50.s

* Update functions.h

* s8 again

* Trying out github.dev

* Fix build?

* Match func_802550BC
2021-12-26 20:29:29 +09:00
Rainchus
095680b006
Duplighost battle functions (#556)
* decomp some functions in 1AC760.c

* broken data migration

* data nearly migrated, rodata in laki file is null

* fix building and laki data migration

* data migration for kpa3 WIP

* add missing data

* decomp duplighost functions and duplicates

* fix some warnings

* resolve issues

* fix warnings

Co-authored-by: Brotenko <brotenko@gmail.com>
2021-12-25 10:34:55 +09:00
Alexander Faßbender
3428ae1941
Convert DSL scripts into macro syntax (#570)
* convert half the workload of DSL scripts into macro syntax

* convert more DSL scripts to macro syntax
2021-12-25 02:09:06 +09:00
Alex Bates
585c0dc428
Name and document btl_init_menu_* funcs (#567)
* btl_init_menu_*

* https://c.tenor.com/D0mk5R5x1G8AAAAC/cat-fat-cat.gif
2021-12-24 23:21:03 +09:00
JoshDuMan
f940e6188c
Match enable_actor_blur (#566)
* Match enable_actor_blur

* Delete enable_actor_blur.s

* resolve issues

Co-authored-by: Brotenko <brotenko@gmail.com>
2021-12-24 23:09:03 +09:00
Alexander Faßbender
f82f699188
DSL Script conversion (#562)
* start converting scritps to new syntax

* convert old DSL scripts to new format

* update disasm_script and disasm more DSL scripts

* .

* .

* resolve issues

* add EVT_PTR() to GotoMap calls
2021-12-24 14:29:05 +01:00
JoshDuMan
6e062b19d8
Disassemble and format DGB data. (#558)
* Dissamble data.

* Fix warnings and format data
2021-12-22 23:59:52 +09:00
Alexander Faßbender
dbde606a86
calc_item_damage_enemy (#549)
* setup function

* cleanup parts of calc_item_damage_enemy

* .

* .

* .

* resolve issues

* set function as NON_MATCHING

* npc flags

* resolve issues

* .

* Update include/enums.h

Co-authored-by: Alex Bates <hi@imalex.xyz>

* Update 17FEB0.c

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-21 23:12:59 +01:00
JoshDuMan
a5340e8dce
Fix many warnings. (#557)
* Fix many warnings.

* Fix more warnings.

* More warnings

* Some more warnings

* Last fixes and address comments

* ehtan
2021-12-21 00:59:25 +09:00
JoshDuMan
0b4d9252c1
Many func's in 20ec0_len_5040.c (#554)
* Start working matching 20ec0_len_5040.c

* Update 20ec0_len_5040.c

* Delete enable_status_1.s

* Delete enable_status_2.s

* Delete enable_status_3.s

* Delete enable_status_4.s

* Delete enable_status_icon_boost_hammer.s

* Delete enable_status_icon_boost_jump.s

* Delete enable_status_icon_boost_partner.s

* Delete enable_status_icon_danger.s

* Delete enable_status_icon_peril.s

* Delete enable_status_icon_surprise.s

* Match remove_status_ func's (#9)

* Fix build (#10)

* Match 6 more (#11)

* create_status_icon_boost_hammer

* Comments

* StatusIconFlag
2021-12-17 23:09:33 -05:00
JoshDuMan
2b6323a6b2
Match check_for_interactables (#553)
* Match check_for_interactables

* Delete check_for_interactables.s

* Update enums.h

* unk_C8 -> Npc*

* Update 77480.c

* Update 77480.c

* Update 77480.c

* Update 77480.c

* Update 77480.c (#7)

* Update functions.h

* Merge branch 'master' of https://github.com/pmret/papermario into arn

* Fix build.

* Update src/77480.c

Co-authored-by: Alex Bates <hi@imalex.xyz>

* Comments

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-17 23:04:54 -05:00
Ethan Roseman
9e1d4db698
First overlay's BSS symbols moved to C (#551)
* 2 fold funcs

* func_8013B1B0

* cleanup & naming

* more formatting

* cleanup

* progress & filemenu stuff

* 2

* func_8013CFA8

* fold_load_gfx (thanks Wiseguy)

* update_encounters_pre_battle

* 3 mdl funcs

* more model funcs

* cd180 funcs

* progrezz

* 3 cam funcs

* more

* 1 more

* eob30 progress

* sfx_play_sound_at_position & sound enum cleanup

* cleanup

* cleanup2

* PR comments

* BSS migrated to C for the first overlay

* rename

* PR comments
2021-12-16 17:33:47 +09:00
Alexander Faßbender
967427ba97
Decomp misc funcs (#546)
* decomp misc funcs

* cleanup on MakeShop and initial work on ShowShopOwnerDialog

* match ShowShopOwnerDialog

* decomp misc funcs

* cleanup on MakeShop and initial work on ShowShopOwnerDialog

* match ShowShopOwnerDialog

* resolve issues

* resolve warnings

* Update src/world/script_api/7E0E80.c

Co-authored-by: Alex Bates <hi@imalex.xyz>

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-15 20:12:43 +01:00
Ethan Roseman
7230c62545
Appetizer sampler (#547)
* 2 fold funcs

* func_8013B1B0

* cleanup & naming

* more formatting

* cleanup

* progress & filemenu stuff

* 2

* func_8013CFA8

* fold_load_gfx (thanks Wiseguy)

* update_encounters_pre_battle

* 3 mdl funcs

* more model funcs

* cd180 funcs

* progrezz

* 3 cam funcs

* more

* 1 more

* eob30 progress

* sfx_play_sound_at_position & sound enum cleanup

* cleanup

* cleanup2

* PR comments
2021-12-13 18:27:28 +09:00
Alexander Faßbender
c719faf847
Create simple data "migration" script (#548)
* setup function

* cleanup parts of calc_item_damage_enemy

* init data2c

* clean up data2c.py

* .

* rename and update script to have additional functionality

* .
2021-12-12 22:53:19 +09:00
Rainchus
d9c72e432b
Match more overworld partner functions (#541)
* decomp watt overworld functions

* fix struct that was wrongly changed

* run coverage.py

* requested changes for watt.c and decomp a function from sbk_02

* run coverage.py

* more style changes

* decomp all functions in 92A2B0.c

* run coverage.py

* use map_var instead of hex constant, other style changes

* pull sbk_02.h changes

* ...actually merge master correctly

* decomp most functions in nok_04

* decomp most of 9EDBF0.C, fix warnings in UnkFunc41.inc.c and warnings/decomp in lakilester.c

* run coverage.py

* code review changes + few extra functions

* decomp lakilester functions and fix style in other files

* decomp more laki overworld functions

* add close match for func_802BDDD8_321928

* requested changes

* more requested style changes

* style changes

* last of review changes

* another small style fix

* ...accidentally deleted the f on a float immediate

* decomp world sushie/watt files

* run coverage.py

* small style fixes

* fix 2 warnings in watt.c

* decomp kooper world functions

* requested style changes

* couple more style changes

* decomp kooper world functions

* last style changes

* decomp more kooper world functions

* match world kooper file except 2 non_equivalent

* non matching of last world bow function

* migrate data.s file to bombette.c, also decomp various overoworld partner functions

* match more overworld partner functions

* style changes

* update variable names

* some requested changes done

* add enums and other cleanup to overworld partner files

* run coverage.py

* add a space to watt file

* remove raw pointers from partner files plus other requested changes

* remove goompa raw pointer

Co-authored-by: root <root@DESKTOP-HK751F2.localdomain>
Co-authored-by: Rainchus <Rainchus@github.com>
2021-12-06 21:25:43 +09:00
JoshDuMan
cf8f817af2
Match check_for_ispy and check_for_pulse_stone (#544)
* Match check_for_ispy

* Delete check_for_ispy.s

* Match check_for_pulse_stone

* Delete check_for_pulse_stone.s

* Update 77480.c

* Update 77480.c

* Update variables.h

* Update variables.h
2021-12-04 23:23:12 +09:00
JoshDuMan
72b2e593f6
Match func_8026EBF8, LoadFreeItemScript, and LoadItemScript (#543)
* Match func_8026EBF8

* Delete func_8026EBF8.s

* Match LoadItemScript

* Delete LoadItemScript.s

* Document more of DecorationTable

* Fix warning.

* Comments

* Comments

* Match LoadFreeItemScript

* Delete LoadFreeItemScript.s

* doublke

* Alex GOAT

Co-authored-by: Alex Bates <hi@imalex.xyz>

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-04 13:34:49 +09:00
Alexander Faßbender
d2ce4dd89e
Match all FX render functions (#540)
* match most fx_XX_render functions

* match the rest of the fx render functions

* resolve data migration issues

* resolve issues

* Update effect_117.c
2021-11-26 10:25:50 +09:00
Ethan Roseman
755c83a363
fold_* , effect_10, and other assorted decomp (#535)
* work on appendGfx_message

* :OK:

* indentation

* message window states

* SetEntityCullMode & some of appendGfx_model

* 9 smalls

* 2 more

* 2 mo

* update_player_actor_shadow

* EffectInstanceData rework

* some shtuff

* effect_10 dun

* wip

* wip

* wipz

* rename

* progz

* remove wip work for appendGfx_model

* PR comments

* Alex comments

* tomorrow for sure

* eventually
2021-11-19 23:31:28 +09:00
ThreeMustyFears
7a95f21a17
Match some 16F740 funcs (#532)
* update enums and functions

* match a couple of funcs

* run coverage.py

* some initial cleanup

* missed something

* requested changes

* remove space

* more changes

* aligned enum

Co-authored-by: ThreeMustyFears <>
2021-11-17 23:43:50 +09:00
Lightning
1c64f15db1
Make a 224 functions show up in the elf (#530)
* Make a 224 functions show up in the elf

* fix up appendGfx_model (as an example)

* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only

* Decompile even more misc battle map funcs (#531)

* decompile misc battle map funcs

* fix warnings

* Decompile misc battle map funcs (#528)

* .

* .

* resolve issues

* Update fx_api.c

* Update fx_api.c

* Make a 224 functions show up in the elf

* fix up appendGfx_model (as an example)

* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only

* Fix merge issue

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
2021-11-16 16:19:38 +09:00
Alexander Faßbender
e9f80f2856
Decompile misc battle map funcs (#528)
* .

* .

* resolve issues

* Update fx_api.c

* Update fx_api.c
2021-11-14 21:23:07 +01:00
Alexander Faßbender
75e2c18977
Decompile even more misc battle map funcs (#531)
* decompile misc battle map funcs

* fix warnings
2021-11-14 21:16:52 +01:00
Ethan Roseman
34254d102e
appendGfx_message (#520)
* work on appendGfx_message

* :OK:

* indentation

* message window states

* PR comments

* ran formatter

* change some types

* debuggin

* undebuggin

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-11-12 21:23:43 +09:00
Lightning
90c0d29bf9
match _heap_realloc (#524)
* match _heap_realloc

* Minor code cleanup
2021-11-11 13:38:52 +09:00
Alexander Faßbender
be4bb17dee
Update flags and enums in enums.h (#525)
* prepare enums.h

* update enums.h

* add commits to enums.h

* resolve enum and flag issues with enums.h

* delete artifacts

* resolve issue with soundid enum

* :P

* setup first few parameterised flag enums

* add flags to npc.h related structs

* add flags to npc.h related structs

* create enums for several common structs

* .

* resolve issue with enum sizes

* resolve issue with enum sizes

* resolve issue with enum sizes

* parameterise entity and event related flags

* update enums.h

* add commits to enums.h

* resolve enum and flag issues with enums.h

* delete artifacts

* resolve issue with soundid enum

* :P

* setup first few parameterised flag enums

* add flags to npc.h related structs

* add flags to npc.h related structs

* create enums for several common structs

* .

* resolve issue with enum sizes

* resolve issue with enum sizes

* resolve issue with enum sizes

* parameterise entity and event related flags

* .

* Update 190B20.c

* Update enums.h
2021-11-11 13:30:59 +09:00
JoshDuMan
fd7acde70b
Match attack submenus (#523)
* Match func_80263914
* Match func_802634B8
* Match func_802636E4
2021-11-10 18:57:55 +00:00
Lightning
4733902ec8
Match _heap_free (#522)
* Committing _heap_free match

* More renames and fixes from PR

* Ver without goto's from Josh

* Accidently left pointers in

* More variable fixes based on calls to _heap_*

* Remove unneeded comments, fix function variable name in header

* Missing a space

* Revert to while loop

* Sneaking in an additional comment about heap_malloc_tail for clarity

* Missed whitespace

* Reduced some comments
2021-11-08 01:58:57 +09:00
JoshDuMan
97523d8af1
Match deduct_current_move_fp (#521)
* Match deduct_current_move_fp

* Delete deduct_current_move_fp.s

* Fix costFP type

* Match reset_actor_turn_info

* Delete reset_actor_turn_info.s

* Cleanup

* Address Ethan's comment
2021-11-07 18:20:08 +09:00
Lightning
95ea4223d5
Match _heap_malloc and _heap_malloc_tail (#519)
* Matched _heap_malloc and _heap_malloc_tail

* Move heap_malloc away from using s32 returns

* Remove unmatched files

* Missed a line

* Requested changes

* Add more changes from hidden convos

* Working through entries :)

* Remove extra parens left over from match work

* Removed macro per Ethan's request

* Fix a space
2021-11-06 23:10:53 -04:00
JoshDuMan
cb9e287768
Match count_power_plus (#518) 2021-11-05 13:54:23 +00:00
Technoman
99a81611f6
Match ModifyActorDecoration, func_8026EA7C, get_coin_drop_amount (#516)
* Match get_coin_drop_amount

* Delete get_coin_drop_amount.s

* Match func_8026EA7C

* Delete func_8026EA7C.s

* extern func_80266D6C

* Match ModifyActorDecoration

* Update DecorationTable

* Update ModifyActorDecoration

* Fixed DecorationTable

* Delete ModifyActorDecoration.s

* Update DecorationTable

* Update DecorationTable

* Fixed DecorationTable, Added DecorationUnk

* Fixed DecorationTable?

* Update func_80266dc, create_part_shadow_by_ref

* Update get_coin_drop_amount

* func_8026EA7C

Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>

* Update DecorationTable

* Update get_coin_drop_amount

* Update DecorationUnk

* Update get_coin_drop_amount

* Update get_coin_drop_amount

* Update DecorationUnk

Co-authored-by: Alex Bates <hi@imalex.xyz>

Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-11-04 02:08:36 -04:00
Alex Bates
a7caa90d28
Add descriptions to all map headers (#515)
* remove bad create_actor declaraton

* maps.py

* area name

* add doc names for all maps

* rm maps.py
2021-11-01 22:22:40 +09:00
Rainchus
432e891080
Various C file decomp (#501)
* decomp watt overworld functions

* fix struct that was wrongly changed

* run coverage.py

* requested changes for watt.c and decomp a function from sbk_02

* run coverage.py

* more style changes

* decomp all functions in 92A2B0.c

* run coverage.py

* use map_var instead of hex constant, other style changes

* pull sbk_02.h changes

* ...actually merge master correctly

* decomp most functions in nok_04

* decomp most of 9EDBF0.C, fix warnings in UnkFunc41.inc.c and warnings/decomp in lakilester.c

* run coverage.py

* code review changes + few extra functions

* decomp lakilester functions and fix style in other files

* decomp more laki overworld functions

* add close match for func_802BDDD8_321928

* requested changes

* more requested style changes

* style changes

* last of review changes

* another small style fix

* ...accidentally deleted the f on a float immediate
2021-11-01 17:06:45 +09:00
Technoman
b4e5b9e6af
Match SummonEnemy & UseIdleAnimation (#510) 2021-10-31 15:39:33 +00:00
Alexander Faßbender
fbc901ac49
decompile several map and battle-map related functions (#504)
* decompile several map and battle-map related functions

* remove unnecessary folder

* resolve issue

* .

* .

* Update 52B6A0.c

* Update 6DBDA0.c
2021-10-29 20:14:51 +02:00
Ethan Roseman
068b8a5b08
B4580 and d0a70_len_4fe0 (#502)
* func_80133A94

* animator stuff

* add_anim_node and animator_node_update_model_transform

* a bunch more

* more

* .

* temp

* create_mesh_animator

* 2 mo

* d0a70 funcs

* more d0a70

* 2 mo

* 1 + cleanup

* 2 mo

* cleanup

* revert change to verbosity for splat

* PR comments
2021-10-30 02:57:15 +09:00
Alex Bates
af880293a3
Add sprite.h (#503)
* add sprite.h

* fix reflection warnings
2021-10-30 01:48:20 +09:00
JoshDuMan
b062511b1a
Match calc_enemy_test_target (#499)
* match calc_enemy_test_target

* Delete calc_enemy_test_target.s

* Address comments

* Fix cloudNineDodgeChance

* Update common_structs.h
2021-10-29 21:38:40 +09:00
Gota7
9ac9c6b904
Match msg_get_glyph (#497)
* Match msg_get_glyph

And fix the type definition for draw_msg, that's it really.

* PR fixes

* PR Fix
2021-10-28 21:19:44 -04:00
Alexander Faßbender
1f57f7ed09
Decompile several battle map functions (#500)
* add information about dead maps

* link the names of dead maps to their alive counterparts

* decompile several battle maps related functions

* add information about dead maps

* link the names of dead maps to their alive counterparts

* decompile several battle maps related functions

* .

* resolve issues

* .

* rename of chainchomp related structs and functions
2021-10-28 16:51:46 +02:00
Alexander Faßbender
b9bc4b8af8
Assign dead maps to alive counterparts (#496)
* add information about dead maps

* link the names of dead maps to their alive counterparts

* Update EB1170.c

* remove redundant function declaration

* resolve issues
2021-10-27 11:24:52 +02:00
Alexander Faßbender
beeb5627e6
Deduplicate various dead functions (#494)
* what is dead may never die

* resolve issues

* fixing dead_gPartnerActionStatus2

* .

* resolve issues

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-10-25 16:32:44 +02:00
Alex Bates
ae00fea170
Add new EVT macros (#482)
* add tools and new macros

* change EVT_OP enum names

* first file

* convert some files

* stuff

* EVT_PTR

* src/battle/item

* src/battle

* tool changes

* clouds.inc.c

* src/evt

* foliage.inc.c

* bitwise ops

* staticentitydata vars

* add diff_evt.py

* use evt macros in dro_01

* evt macro docs

* whoops

* fix some warnings
2021-10-25 20:44:55 +09:00
JoshDuMan
9631996e76
Fix some warnings. (#495)
* Fix some warnings.

* Update functions.h
2021-10-25 20:29:47 +09:00
JoshDuMan
aa6054a1ea
Match calc_enemy_damage_target (#489)
* Match calc_enemy_damage_target

* Update 1A5830.c

* Delete calc_enemy_damage_target.s

* Update enums.h

* Update 1A5830.c

* Update functions.h

* ;

* eth cleanup

* comments

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-10-25 19:28:45 +09:00
banditguy123
36ea2dab3d
Match SetGoalToIndex and SetPartAlpha (#487) 2021-10-23 16:13:50 +01:00
Ethan Roseman
33c9dda3a5
KMC GCC, effects, cleanup, map funcs (#476)
* warnings, cleanup, 2 npc ai funcs

* kmcgcc stuff

* effect_75

* effect_9.c done

* cleanup, work on kmc gcc

* start on fx_73

* guOrtho/guOrthoF

* more libultra/cleanup

* more libultra

* add wine for darwin

* effect_73 done

* UnkQuizFunc

* effect func naming

* name appendGfx funcs

* fix fx_66

* Add KMC wrapper to Jenkinsfile

* mac fixes

* fix macro usage

* oopz

* 3 fixes

* blah

* KMC_ASM

* config changes
2021-10-22 23:01:27 +09:00
JoshDuMan
ce1c0c715e
Match BoostDefense, VanishActor, ElectrifyActor, and HealActor (#481)
* Match BoostDefense, VanishActor, ElectrifyActor, and HealActor

* Delete BoostDefense.s

* Delete VanishActor.s

* Delete ElectrifyActor.s

* Delete HealActor.s

* Update 197F40.c

* Add D_8029FBD0

* Add inflict_status

* Address comments.
2021-10-20 00:15:38 +09:00
Gota7
08edbc6e01
Match part of hud_element.c (#480) 2021-10-18 16:58:32 +01:00
JoshDuMan
ae1e2a740d
Match BoostAttack (#477) 2021-10-17 20:34:18 +01:00
JoshDuMan
2010d0b320
Match PlayEffect (#478)
* Match PlayEffect

* Delete PlayEffect.s

* Remove comments

* Fix warnings

* Update fx_api.c
2021-10-18 00:13:11 +09:00
JoshDuMan
85ba892809
Match WaitForState, SetBattleVar, and func_8026E260 (#473)
* Match WaitForState

* Delete WaitForState.s

* Update unk_95 field.

* Match func_8026E260

* Delete func_8026E260.s

* Match SetBattleVar

* Delete SetBattleVar.s
2021-10-16 18:59:17 +09:00
Gota7
072a585908
Match some spring, sprite, and pause code (#472)
* Start Spring Work

Progress.

* More WIP

* Still WIP

Spring isn't ready for this yet.

* Decompile some sprite functions

Making progress.

* Partner stuff

More progress.

* PR fixes

* PR fixes

For commenting.
2021-10-16 18:53:28 +09:00
Rainchus
d84eda49dd
Decomp some functions from watt overworld file (#462)
* decomp watt overworld functions

* fix struct that was wrongly changed

* run coverage.py

* requested changes for watt.c and decomp a function from sbk_02

* run coverage.py

* more style changes

* decomp all functions in 92A2B0.c

* run coverage.py

* use map_var instead of hex constant, other style changes

* cleanup

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-10-11 15:42:26 +09:00
JoshDuMan
99da60cace
Match func_802D2520 (#465) 2021-10-07 09:37:11 +01:00
JoshDuMan
ef1928e55d
Match virtual_entity_list_render_UI (#463)
* Update player_api.c

* Delete virtual_entity_list_render_UI.s

* Fix some warnings

* Fix warnings.

* Match virtual_entity_list_render_world

* Remove asm and fix warnings.

* Delete virtual_entity_list_render_world.s

* Add draw_entity_model_A
2021-10-06 15:22:42 +09:00
eperdew
5a85b3115d
Decompile mega_shock.c (#457)
* parent d2721ed191
author eperdew <eperdew17@gmail.com> 1632807291 -0700
committer eperdew <eperdew17@gmail.com> 1633221439 -0700

Decompile mega_shock.c.

* Move common stuff to top of variable declaration blocks.

* Address @ethteck's review comments on func_802A92A0_42DCB0.

Also remove an unnecessary shift during a comparison.
2021-10-03 21:20:11 -04:00
Ethan Roseman
969e28c76c
40% (#459)
* cleanup
* some of effect_9
* remove 1 warning
* restore Bowser Slug to his former glory (behavior)
2021-10-03 18:42:38 +01:00
Ethan Roseman
59050ec3e9
Effects & misc (#458)
* fx_6_appendGfx

* update_effects

* effect_6 done

* Update diff.py

* update configure for new splat

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "0efa552c5d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "0efa552c5d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* nu stuff / undefined_syms org

* Actor struct refactor to match AddActorVar (thanks Josh)

* various cleanup, matched an obfuscation func

* fx_7 work

* is_block_on_ground

* state_*

* create_entity_shadow, update asm macro to fix diff.py

* set_standard_shadow_scale

* set_npc_shadow_scale and set_peach_shadow_scale

* create_shadow_type

* revert macro.inc

* clear_model_data (thanks Josh)

* cleanup

* mdl_get_next_texture_address

* mdl_set_all_fog_mode

* load_model_textures

* fx_7_appendGfx (effect_7 done)

* fx_8_main

* fx_8_render

* fx_8_update

* func_E0010000

* func_E0010104

* effect_8 done

* effect_8 done

* warnings

* cleanup

* try to fix some warnings

* warnings + change Bowser Slug behavior
2021-10-04 00:44:16 +09:00
Dalrik
c3bf1ad8fa
Match pause_stats_init and pause_stats_handle_input (#456) 2021-10-03 00:49:22 +01:00
JoshDuMan
d2721ed191
Match LoadBattleDmaData (#455)
* Match LoadBattleDmaData

* Delete LoadBattleDmaData.s

* Add DmaTable

* Update battle.h

* Fix build

* Fix Fix

* Fix Fix's Fix
2021-10-02 20:02:18 +09:00
Dalrik
387414b395
Decomp misc functions in 196AA0 (#452)
* Decomp misc functions in 196AA0

* Review changes on 196AA0

* Fix naming of Get/SetCommandAutoSuccess
2021-10-02 09:40:53 +09:00
JoshDuMan
46d4b4483b
Match EndActorSpeech (#454)
* Match EndActorSpeech

* Delete EndActorSpeech.s

* Address PR comments

* Add missing declarations.

* Fix bad function call?

* Create 181810.c
2021-10-01 21:54:52 +09:00
Dalrik
c3c790527d
Decomp pause_sort_item_list and pause_draw_rect (#453)
* WIP pause_sort_item_list

* Decomp pause_draw_rect and pause_sort_item_list

The match on pause_sort_item_list is very sketchy, there's probably a much simpler way to write the function that I can't find

* Review for 135EE0
2021-10-01 20:14:54 +09:00
JoshDuMan
39dd275427
Match update_effects (#450)
* Match update_effects

* Delete update_effects.s

* Remove unneeded variable.

* Fix errors.

* Fix general_heap_free typing.

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-09-30 18:57:23 +09:00
fig02
5779f5de0e
crash_screen OK (#449)
* crash screen done

* cleanup

* done i think

* crash -> crash_screen

* fix warnings

* size comment

* review
2021-09-30 08:01:31 +09:00
Ian
cedfcbbb89
Decomp most of the pause badge menu (#447)
* Define gMoveTable

* pause_get_total_equipped_bp_cost

* pause_badges_draw_bp_orbs

* pause_badges_cleanup

* pause_badges_init

* pause_badges_try_remove

* pause_badges_handle_input

* pause_badges_try_equip

* WIP on pause_badges_load_badges, almost perfect match

* Full match on pause_badges_load_badges

* Review changes for pause badges

* A few more pause badge review changes, missing some spaces around add/subtract operators

* More small pause badges fixes

* Pause badges review: remove enum typedefs, add names for ranges in ItemID
2021-09-28 16:47:55 +09:00
eperdew
61467570c8
Decompile func_80218808_5B1CB8, area_arn/4550D0.c, and area_dig/6DE1F0.c. (#446)
* Decompile area_arn/4550D0.c and area_dig/6DE1F0.c.

* Remove covered assembly files for battle/area_arn and battle/area_dig.

* Decompile func_80218808_5B1CB8.

* Address @ethteck's feedback on PR#446, sans the switch on actorType.

* Deduplicate UnkFunc52, and add a switch-based matching decomp.

* Turn ACTOR_TYPE_XXX defines into an ActorType macro.

* Remove erroneously added src/world/common/spiked_goomba.c.
2021-09-28 16:28:01 +09:00
JaThePlayer
8e9a2f92b0
Decomp a lot of DF950.c (#440)
* Decomp a lot of DF950.c

* Rename Sound to SoundInstance

* Rename struct_8014F5A4 to AlternatingSoundSet, and rename the fields.

* Make sure the soundID parameters are typed as SoundID, style changes

* Remove unnecesary empty line
2021-09-27 22:32:18 +09:00
ThreeMustyFears
c90afde1d8
Match some bow funcs, a laki, and a chest func (#443) 2021-09-27 02:00:51 +01:00
Ethan Roseman
555f0ea15b
Effects (#442)
* effect shim names

* fx_1_main and data migration

* fx_1_renderWorld

* header reorg

* remove stale comment

* effect_1

* cleanup

* fx_6 stuff

* most of effect_6, misc changes

* cleanup

* PR stuff

* warningz
2021-09-27 08:19:58 +09:00
JoshDuMan
a8571ab3e7
Match func_802A9634_42A354 (#441)
* Match func_802A9634_42A354

* Delete func_802A9634_42A354.s

* Update functions.h

* Update squirt.c
2021-09-26 17:00:26 -04:00
Alexander Faßbender
205103bf2e
Decompile dead functions (#432)
* decompile several dead functions

* .

* resolve issues and deduplicate StarSpiritEffect structs

* .

* resolve the requested change
2021-09-26 16:52:25 -04:00
eperdew
560f5a873e
Decompile E225B0.c. (#434)
* Decompile E225B0.c.

* Decompile EB5130.c.

* Fix an off-by-one error that did not affect codegen.

The struct declared in EB5130.c was missing a byte in a char array
for no good reason.

* Address ethteck's feedback for PR#434.

- Move struct8015A578 to common_structs.h.
- Add new unknown sound SOUND_UNKNOWN_17B.
- Address various nits.

* Update PR based on @nanaian's feedback.

- Change first argument of mem_clear to be a void* (matching bzero).
2021-09-26 21:04:12 +09:00
JaThePlayer
bb6e9303dc
Decomp some Evt, fio, ItemEntity & other functions (#433)
* Decomp some evt, fio and item entity functions

* run coverage.py

* Remove redundant comment

* Make ItemEntity.type s8, MAX_ITEM_ENTITIES, style changes
2021-09-26 07:13:36 +09:00
JaThePlayer
8e48172c1e
Decompile PopupMenu functions + more (#430)
* cleanup create_popup_menu
* fix some warnings
* decomp parts of 18C790.c
* rename PopupMessage.unk_04 to updateFunc
2021-09-25 13:14:28 +01:00
Ethan Roseman
e04a2e8330
Set up IDO and match osFlash.c (#424)
* set up IDO, created osFlash, fix newlines in libultra headers

* osFlash OK

* Try to fix Jenkinsfile
2021-09-25 16:31:44 +09:00
eldexterr
cb1bc0c312
BattleStatus (0x436) added (from common_structs.h) (#427)
* Update common_structs.h

This ones are actually flags used by Power Rush and Mega Rush, I dunno if they're used for something else tho.

But if you enter in Danger State (2-5HP) and you have equipped Power Rush dangerFlags will be 0x02 not 0x01.

* BattleStatus(0x172-0x177)

Added missing notes from BattleStatus(0x172) & (0x174)

* Update common_structs.h

0x174 declaration is fixed, and now uses currentTurnEnemy instead of currentTurnActor

* BattleStatus  (0x436) added (common_structs.h)

This is defined every time an actor is created with ~Func:create_actor (802653A4, 193C84), at ~Func:create_actor(0x908)

It retrieves the ID two lines before by using function 80047608 and will get the next available index.

* hudElementDataIndex fixed, and I renamed some status functions

HudElementDataIndex now uses the proper name and it has the name change on all files.

Also I changed the names for the following functions to:

remove_status_1 > remove_status_debuff
remove_status_2 > remove_status_static
remove_status_3 > remove_status_transparent

remove_status_4 seems to still be a mystery, maybe is for a unused status?
2021-09-25 08:15:45 +09:00
Alexander Faßbender
9a50c4cbe1
Decompile dead functions (#429)
* decompile several duplicated dead funcs

* decompile several dead functions

* decompile dead functions

* resolve issue with UnkNpcAIFunc31
2021-09-25 08:06:34 +09:00
Alexander Faßbender
c66590758e
Decompile dead functions (#426)
* decompile several dead functions and add more dead counterparts to existing functions to dead.h

* .

* Update EF2680.c
2021-09-23 10:55:12 +02:00
eldexterr
f0da0b568e
Added some missing notes to common_structs.h (#423)
* Update common_structs.h

This ones are actually flags used by Power Rush and Mega Rush, I dunno if they're used for something else tho.

But if you enter in Danger State (2-5HP) and you have equipped Power Rush dangerFlags will be 0x02 not 0x01.

* BattleStatus(0x172-0x177)

Added missing notes from BattleStatus(0x172) & (0x174)

* Update common_structs.h

0x174 declaration is fixed, and now uses currentTurnEnemy instead of currentTurnActor
2021-09-23 12:26:43 +09:00
ThreeMustyFears
a9179ce7fb
Match use_tweester, and munchlesia + misc partners (#422)
* update common_structs and enums

* match tweester and munchlesia

* update undefined_syms

* same function in different partners

* run coverage

* some changes

* other spaces

* attempt at deduplicating

* Revert "attempt at deduplicating"

This reverts commit 6393e85703.

Co-authored-by: ThreeMustyFears <>
2021-09-23 11:06:57 +09:00
Ethan Roseman
db578d9788
a5dd0 (model file) + filemenu decomp (#420)
* remove some warnings, improve build speed on master

* update Camera

* update_camera_zone_interp not matching but close :/

* cleanup

* configure fix

* cleanup, better gbi macros

* decomp and syms

* a couple more

* 2 more and stuff

* more naming

* 3

* syms

* mdl_get_child_count

* more stuff

* get_model_list_index_from_tree_index

* 5 more

* header org

* update_entity_shadow_position

* fog color funcs

* more color stuff

* display lists

* create_shadow_from_data

* 4 evt shtuffsh

* func_80117D00

* func_80111790

* some BSS

* entity_raycast_down

* MakeEntity and almost step_entity_commandList

* step_current_game_mode

* filemenu stuff

* lots more filemenu stuff

* cleanup

* formatting

* fixes

* 1 more

* more fixes
2021-09-22 20:17:46 +09:00
ThreeMustyFears
b127733cfa
Match spinning flower and slide (#419)
* match use_spinning_flower.c
* match slide.c
* some partners.c matches
2021-09-16 13:19:12 +01:00
eldexterr
f95eb165f3
Update common_structs.h (#418)
This ones are actually flags used by Power Rush and Mega Rush, I dunno if they're used for something else tho.

But if you enter in Danger State (2-5HP) and you have equipped Power Rush dangerFlags will be 0x02 not 0x01.
2021-09-14 21:33:44 +09:00
ThreeMustyFears
b5eb88b9f3
Match super boots (#415)
* update common_structs.h

* match super boots

* run coverage.py

* missed a couple things

* Update functions.h

* removing a warning

* requested changes

Co-authored-by: ThreeMustyFears <>
2021-09-08 07:02:00 +09:00
Alexander Faßbender
ed8f1a9593
Rename string to msg (#414)
* change all occurences of  to  unless they are a chaar-array

* resolve pr review
2021-09-02 17:46:27 +02:00
Ethan Roseman
1b163a0c4a
Decomp some pause screen map functions (#412)
* decomp pause screen map functions

* pull upstream and merge

* change get_variable calls to evt_get_variable

* style fixes for map pause screen

* close match on pause_map_init and style in map pause functions

* small pause_map_cleanup change

* Matches (thanks Josh), structs, symbols, cleanup

* cleanup

* Symbol / struct refresh

* further cleanup

* data/rodata disasm, rodata migration, cleanup

* PR comments

* map message ids

Co-authored-by: Rain <rainmachus@gmail.com>
2021-09-02 20:17:40 +09:00
JaThePlayer
2a8b55c9e1
Battle Popup Decomp (#411)
* 17D6A0.c decomp

* cleanup

* fix func_8024F84C return type

* BattlePopups renamed to battlePopups

* Rename BattlePopup to PopupMessage and move it to common_structs.h

* Remove unnecessary extern

* Move local declarations inside for loops
2021-09-02 07:37:46 +09:00
Alexander Faßbender
b198250cde
Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
* rename every function that is part of evt_funcs.h to have the evtt_ prefix.

* remove old .s files

* fix symbol_addrs error

* add evt_ 'prefix' to the dead functions in dead-h
2021-08-29 18:51:56 +02:00
Alexander Faßbender
afab424519
Rename all si_funcs to evt_funcs (#403)
* resolve #397

* fix libultra

* Match func_80144E4C (#406)

* Update hud_element.c

* Update hud_element.h

* Update hud_element.h

* Delete func_80144E4C.s

* Trigger funcs (#405)

* remove old tools, fix warnings

* almost match si_handle_print_debug_var

* si_goto_end_loop and warnings

* is_trigger_bound and create_trigger

* Cleanup + matching 2 non-matchings

* update_triggers (trigger.c complete)

* fix warnings

* PR comments, m2ctx.py fix

* combine PR #398 with #403

* More entity decomp (#402)

* More entity decomp

* cleanup

* Vec3f instead of 3 floats in structE307C0

* resolve #397

* fix libultra

* combine PR #398 with #403

* decompile evt_goto_end_loop

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: JaThePlayer <50085307+JaThePlayer@users.noreply.github.com>
2021-08-29 23:34:42 +09:00
JaThePlayer
4554a46d39
More entity decomp (#402)
* More entity decomp

* cleanup

* Vec3f instead of 3 floats in structE307C0
2021-08-29 23:09:41 +09:00
Ethan Roseman
a865cbdf17
Trigger funcs (#405)
* remove old tools, fix warnings

* almost match si_handle_print_debug_var

* si_goto_end_loop and warnings

* is_trigger_bound and create_trigger

* Cleanup + matching 2 non-matchings

* update_triggers (trigger.c complete)

* fix warnings

* PR comments, m2ctx.py fix
2021-08-29 22:44:17 +09:00
Muskellunge
c58b4098f5
decomped AC function (#401)
* rename func_80242178_7ECE88

* matched tiny function

* decomp AC func

* renamed some vars

* made requested changes

* named temp_s0
2021-08-27 01:44:37 -04:00
ThreeMustyFears
cdbf170061
Match action_cmd/hit_lava (#399) 2021-08-26 22:52:45 +01:00
JaThePlayer
0bdf15542e
Chest & Heart Block entities (#393) 2021-08-25 22:29:43 +01:00
Ethan Roseman
ff2c968335
Getting rid of warnings and removing function decl from INCLUDE_ASM (#396)
* Fix some fx stuff

* INCLUDE_ASM doesn't emit a function decl anymore
2021-08-26 05:32:48 +09:00
Alexander Faßbender
4bdb7280a7
Create dead.h and update dead code units (#394)
* create dead.h and resolve #350

* Update variables.h

* Update dead.h
2021-08-26 04:29:59 +09:00
alex
d0be37641b
Fix a bunch of warnings (#388)
* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "5d7a6c0813"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "5d7a6c0813"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* configure: add --no-warn

* clean up hud_element.h

* fix some warnings
2021-08-25 21:34:03 +09:00
Muskellunge
9103d9b35a
decompiled func_80242178_7ECE88 (#387)
* decompiled func_80242178_7ECE88

* Delete Paper Mario (U) [!].z64:Zone.Identifier

* update pr
2021-08-25 19:05:22 +09:00
alex
78a729a7a3
NPC animation cleanup (#384)
* remove BattleID and NpcAnimId typedefs

* change NPC_ANIM generation

* struct for StaticNpc.animations

* ~peach_make_disguise_npc
2021-08-25 01:42:29 +09:00
Ethan Roseman
f5a6d26ca8
Full GCC Compiler (#378)
* fx table work

* fx data

* blah

* render_effects_UI

* split out effects.c

* initial testing of full gcc compiler

* don't touch undefined syms/funcs auto

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "25b848a230"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "25b848a230"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* 4 npc funcs

* nine sef commands

* test

* test2

* run undefined_syms through cpp, remove bss and dead syms files

* nuContQueryRead

* update compiler

* configure fixes

* Update compiler binaries with latest build

* permuter_settings

* xgcc -> gcc

* change permissions

* .

* fix permuter stuff

* gcc is the bane of my existence

* non-dumb mac cpp

* build .cpp files with g++

* ccache

* hide stdout/stderr from ccache check

* fix #374

* tar something and other

* ok!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* lol

* fix linux install

* 👍

* 👍👍

* Make cousin J happy

* always 👍

* git subrepo pull (merge) tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "09a5715405"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "09a5715405"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

Co-authored-by: alex <16batesa@gmail.com>
2021-08-23 06:55:26 +09:00
alex
de800e9c9f
mass script to evt type rename (#377)
* add process_scripts.py

* mass evt rename
2021-08-23 06:50:10 +09:00
Ethan Roseman
2c0cb43181
Tidying (#375)
* don't touch undefined syms/funcs auto

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "25b848a230"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "25b848a230"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* 4 npc funcs

* nine sef commands

* test

* test2

* run undefined_syms through cpp, remove bss and dead syms files

* nuContQueryRead

* Remove unnecessary flags

* oops

* oops2
2021-08-22 22:10:06 +09:00
ThreeMustyFears
ca1adbcb60
Match ultra boots (#372)
* match ultra boots

* update PlayerStatus struct

* add func

* update func prototype

* missed something

* coverage.py

* unnessary return

* requested changes

I changed gSpinHistoryPosY, and gSpinHistoryPosAngle to arrays based off of the declarations in 7E9D0.c

Co-authored-by: ThreeMustyFears <>
2021-08-20 19:31:00 +09:00
alex
49bee8512b
hud_element.c (#371)
* generate permuter_settings.toml
* remove -Wshadow (#366)

Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2021-08-18 17:28:32 +01:00
JaThePlayer
af6416de0e
Major Action Command Decomp (#365)
* Decomp jump and most of tidal wave action commands

* More action commands

* stop_leech.c fully decomped.

* flee.c decomped

* cleanup and function name convention fixes

* slight cleanup

* Move ActionCommand enum to enums.h, style changes

* Changed some numbers to decimal

* That one missing newline

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-08-17 03:31:45 +09:00
Ethan Roseman
c7a7567d68
FX data/funcs, camera funcs, state funcs (#364)
* fx table work

* fx data

* blah

* render_effects_UI

* split out effects.c

* battle state menu functions

* render_frame

* clean

* clean

* 4 camera funcs

* state_step_end_battle & symbol names

* state_file_select done

* 111f0 done

* .

* PR comments
2021-08-17 03:14:58 +09:00
alex
bd529b6edb
some pause BSS, some api deduplication (#363)
* move some pause bss out of undefined_syms

* dedup LoadPartyImage

* dedup StashVars.inc.c a bit

* put BSS attribute at start of line
2021-08-17 00:00:00 +09:00
ThreeMustyFears
25dcbe4b92
Match some funcs in world/action/walk (#362)
* match some walk funcs

* fix D_800F7B40 type

* update functions.h

* update splat.yaml

* remove walk.data.s

* run coverage.py

* remove line at top

* changed brace

* requested changes

Co-authored-by: ThreeMustyFears <>
2021-08-15 18:28:16 +09:00
Ethan Roseman
3c887e6ac3
curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp (#360)
* PlayEffect progress, two insane funcs

* PartnerActionStatus struct and some cleanup

* file split

* physics funcs

* data migration, some decomp

* curtains data, etc

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "b8bf80cd07"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "b8bf80cd07"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "265b837554"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "265b837554"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* PR comments
2021-08-14 02:27:57 +09:00
JaThePlayer
18a2781cf1
add ActionCommandStatus, random decomp (#358) 2021-08-06 12:00:15 +01:00
Rainchus
18f0888e91
decomp functions in d5a50 and fix type for widthScale and heightScale (#357) 2021-08-05 09:16:57 +01:00
ThreeMustyFears
f23045e775
Match world/action/jump funcs (#352)
* Match all funcs

* Update common_structs.h

func_802B6000_E24040 was attempting to assign an f32 to a char[], so I updated these

* Added a couple of flags

* Some requested changes

I couldn't figure out how to get Kelebek1's suggestions for the suggest_player_anim_clearUnkFlag to work, but I managed to do it for sfx_play_sound_at_player

* Update enums.h

Removed unnecessary flag that I previously added

* Update functions.h

* Update 7bb60_len_41b0.c

There were some conflicting declarations so I changed them

* Delete ver/us/asm/nonmatchings/world/action/jump directory

* Update jump.c
2021-08-04 18:20:16 +09:00
Alexander Faßbender
0fb0b32d0c
Decompile several dead and duplicated functions (#353) 2021-08-02 19:03:51 +01:00
Alexander Faßbender
11a6166cd8
Decompile miscellaneous dead funcs and find_duplicates.py (#349)
* match last bow fumction

* decomp more partner functions

* :)

* :)

* resolve merge conflict and style conflicts

* fix

* decomp :)

* :(

* :(((

* :)

* :(

* :)

* :)))))

* :(

* :/

* idk

* :/

* What

* Done.

* PR comments

* :(

* decompile dead funcs

* find_duplicates.py +x

* rename dead functions and resolve PR

* :)

* .

* .

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-08-02 23:04:11 +09:00
Ethan Roseman
8feea763c4
NPC AI funcs (#351)
* UnkNpcAIFunc26

* UnkNpcAIFunc27

* UnkNpcAIFunc28/29

* update symbol addrs
2021-08-01 21:06:57 +09:00
alex
b48eb150d2
battle/action_cmd (#348)
* compile

* improve match

* improve

* ~check_block_input

* match LoadActionCommand

* cleanup

* match SetupMashMeter

* check_block_input much closer

* name action_cmd segments

* make better for great good

* improve again

* revert removing blah

* close

* improve

* match func_80268224

* match func_80268284 wrappers

* improvements

* work on func_80268938

* maide changes to check_block_input

* check_block_input :OK: - thanks Maide!

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-08-01 01:50:10 +09:00
Ethan Roseman
5d69c3454f
effect shims and more battle matches (#347) 2021-07-31 15:32:19 +01:00
ThreeMustyFears
a1228bfad9
Match func_800397E8 (#342)
* Match func_800397E8

* Fix function prototype

* Delete func_800397E8.s

* add spaces

* Style changes

* Add flags in enum.h

* Added flags
2021-07-25 04:07:08 +09:00
JoshDuMan
763e071b52
Label some time freeze defines. (#341)
* Create defines for time freezes.

* Update SaveBlock.c

* Update state_pause.c

* Update 3251D0.c

* Update state_file_select.c

* Update HeartBlock.c

* Update goombario.c

* Update state_battle.c

* Update C4DEF0.c

* Update C4DEF0.c
2021-07-25 01:34:55 +09:00
Ethan Roseman
ed9727a34e
Various decomp, use of SCREEN_WIDTH and SCREEN_HEIGHT, etc (#340)
* Update symbol_addrs

* effects.h and cleanup

* effect code generation!

* func_80024A784

* state_step_demo

* meh

* work on gfx_task_main and cleanup

* state_step_intro

* set_custom_gfx
2021-07-23 03:48:30 +09:00
Ethan Roseman
24e32f8b48
Effect code generation (#338)
* Update symbol_addrs

* effects.h and cleanup

* effect code generation!
2021-07-21 23:46:58 +09:00
Ethan Roseman
53b5004d6e
New images + more (#332)
* no foliage warnings

* new images

* 4 funcs in 16F740

* update symbol addrs

* no more UnkStarFuncs.inc.c

* clean
2021-07-21 20:43:13 +09:00
Alexander Faßbender
83be3c1ea8
Miscellaneous battle/area functions (#330)
* match last bow fumction

* decomp more partner functions

* :)

* :)

* resolve merge conflict and style conflicts

* fix

* decomp :)

* :(

* :(((

* :)

* :(

* :)

* :)))))

* :(

* :/

* idk

* :/

* What

* Done.

* PR comments

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-07-21 20:22:42 +09:00
Nalfein (Kenny)
9e9bb3a049
Decompile btl_check_player_defeated function (#326)
* Decompile btl_check_player_defeated

* Ran coverage.py

* Replaced pointer arithmetic with undefined symbol

* Actually did the math to use the correct undefined symbol

* Address style for pull request
2021-07-20 22:58:08 -04:00
alex
cbb656f3c9
add remaining opcode support to script DSL (#329)
* update dsl caserange and bind syntax

* add bind_padlock

* use dsl buf and arr commands

* clean up foliage.inc.c

* disasm rest of battle/partner/goombario scripts

* fix rest of SI_CMD uses
2021-07-21 02:43:16 +09:00
Ethan Roseman
ed2665a934
Various funcs in 77480, 1A5830, 1776B0 (#328)
* 2 funcs in 77480
* SetPartSize
* 2 funcs in 1A5830
* 34 funcs in 1776B0
2021-07-20 11:51:11 +01:00
Alexander Faßbender
3763936d82
match star spirits (#325) 2021-07-19 19:27:56 +01:00
Ethan Roseman
ab96e98acf
Miscellaneoush Decomp 323 (#323)
* more images

* new data file

* 2 undefined syms

* func_80048E34

* Shorten BattleStatus

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "2fbdbb9df8"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "2fbdbb9df8"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* chop away 0x460-onward in BattleState

* battle.c complete!

* .
2021-07-19 20:49:30 +09:00
alex
035a0e6db6
is_debug (#322) 2021-07-19 17:22:43 +09:00
Alexander Faßbender
2a4966887c
match battle partner/move functions (#319) 2021-07-18 16:21:37 +01:00
alex
0538a9220b
match update_cameras (#321)
* near-match func_800279B4

* fix lakilester split

* match func_8023A1B0_70DEC0

* match func_800271FC

* further work on func_800279B4

* match update_cameras

* add CAM_FLAGs

* remove CAM macro
2021-07-18 02:04:14 +09:00
Rainchus
bca5129f4c
Match battle functions and some unused/dead functions (#318)
* decomp dead functions

* decomp battle functions in 1A5830.c

* delete matched functions .s files

* fix variable names
2021-07-18 00:10:58 +09:00
ThreeMustyFears
3d2798422a
Match func_8003DFA0 and func_8003E1D0 (#316)
* match func_8003DFA0 and func_8003E1D0

* update return types

* Delete func_8003DFA0.s

* Delete func_8003E1D0.s

* made requested changed to npc.c

* moved prototypes and changed return type to void

* Correcting a couple mistakes 

My bad I think void should have been an EffectInstance* which I got from looking at the matching INCLUDE ASM in src/4ac90_len_3910.c and I forgot to modify src/evt/fx_api.c as it has a prototype for these functions in it

* Update fx_api.c

* further cleanup

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-07-17 23:45:08 +09:00
Ethan Roseman
1beee32dc6
Message work (#315)
* msg wip

* var name restoration

* rodata padding

* New compiler that supports .bss section attribute!

* -fno-common & cleanup

* clean

* extern bss for now

* msg work

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "8588eaae7b"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "8588eaae7b"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* msg_draw_prim_rect

* draw_message_window

* render_messages

* draw_string progress

* remove dumb file

* images, data
2021-07-17 03:27:27 +09:00
alex
d2875030a3
Name files and avoid use of X32 type for functionTemp (#314)
* name entity files

* name encounter_api

* abolish X32
2021-07-16 21:22:21 +09:00
alex
fcf84633a7
Split jp map_data (#313)
* split jp mapfs

* fix us pm_map_data

* jp title_data

* oops

* avoid placing build files in assets/

* match load_hit_asset

* match load_stage_collision

* name gMapConfig and gMap
2021-07-16 20:08:22 +09:00
Ethan Roseman
f02743e1cb
Tidying and msg.c work (#311)
* undefined syms cleanup

* moving all remaining undefined funcs to dead_syms (as they're dead)

* Rename and update MessagePrintState

* msg wip

* B9D60 -> msg

* msg stuff

* .

* PR stuff
2021-07-13 22:43:14 +09:00
alex
da6fd773bb
Disassemble battle/partner/goombario.c (#308)
* name battle/partner/ segments

* name battle_goombario sprites

* battle/partner/goombario data

* update
2021-07-12 22:00:45 +09:00
alex
8decbeb3ff
Disassemble fully battle/area_kmr_part_1 (#307)
* generate c includes for img segments

* flatten battle/item/dusty_hammer.c

needs custom splat

* use .inc.c for c incbins

* fixy

* new stuff

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "6120d18600"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "6120d18600"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* remove dumb

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "8a179e74ba"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "8a179e74ba"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* yaml cleaning

* Further yaml cleanup & battle item refactor

* remove rawptr

* disasm_script: handle = (const) NPC_ANIM

* disasm_script improvements

* wip

* it compiles!

* battles.c -> area.c

* squish warnings

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "fe30b60b75"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "fe30b60b75"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* all OK except rodata padding

* ok

* ACTOR_SELF

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-07-12 21:06:00 +09:00
Ethan Roseman
7cb1790789
Fix alignment of many data sections (#305)
* generate c includes for img segments

* flatten battle/item/dusty_hammer.c

needs custom splat

* use .inc.c for c incbins

* fixy

* new stuff

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "6120d18600"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "6120d18600"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* remove dumb

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "8a179e74ba"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "8a179e74ba"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* yaml cleaning

* Further yaml cleanup & battle item refactor

* remove rawptr

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "fe30b60b75"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "fe30b60b75"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* further cleanup

* Further cleanup & match gfx_draw_background

* clean & wip

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-07-12 18:15:00 +09:00
Ethan Roseman
03eccf598f
Misc decomp 534 (#301)
* splat disasm update

* a little

* splat jtbl robustness

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "150dcdebfd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "150dcdebfd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* some rodata stuff

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "21bf3a381c"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "21bf3a381c"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* progress

* All area rodata migrated

* UnkDistFunc

* SwitchToPartner

* UnkNpcAIFunc23

* UnkNpcAIFunc24

* UnkNpcAIFunc25

* cleanup & symbol_addrs

* disasm update

* work on fio.c (6240)

* data 'n' tst_04 funcz

* more tst_

* misc & PlayFX3D

* two end_01 funcs

* more shtuff

* fix

* fix2
2021-07-09 00:53:00 +09:00
Ethan Roseman
41417f4d70
All area rodata migrated (#299)
* splat disasm update

* a little

* splat jtbl robustness

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "150dcdebfd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "150dcdebfd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* some rodata stuff

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "21bf3a381c"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "21bf3a381c"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* progress

* All area rodata migrated
2021-07-03 20:22:53 +09:00
Ethan Roseman
647db26552
Mass function rename from Star Rod + a couple funcs (#298)
* .

* yaml update

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "cd690f725d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "cd690f725d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* separate main bss syms

* renames and one match

* SR symbol rename

* fix symbol_addrs

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "5fa8aa24ca"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "5fa8aa24ca"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* remove old artifacts
2021-06-30 11:27:12 +09:00
Ethan Roseman
8c690d23d1
Assorted Morsels (#297)
* bss

* 3 audios

* d5a50 stuff

* some icon funcs

* get_icon_render_pos

* PlayerLandJump

* func_80248170

* cleanup

* splat update prep

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "81c4b35b89"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "81c4b35b89"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "9b791a654a"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "9b791a654a"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "2cf2a5e5d8"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "2cf2a5e5d8"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* fix loop in PaperMarioNpcSprites

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "2fab217750"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "2fab217750"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* add sha1 to yaml

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "426b08200d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "426b08200d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* varTable -> union :( + player_api funcs

* 6 more

* 4 more

* 5 mo

* 1 mo

* 1 mo 2

* 5 mo

* player_jump

* 3 mo

* some 18F340

* 6 more

* 6 mo

* nm

* 1

* 1 more

* some PR feedback

* symbol addr update

* UnsetCamera0Flag1000

* SetPlayerSpriteSet2

* action 18

* encounter + a smol hammer

* git subrepo pull (merge) tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "8cf482fe57"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "4c0a93eaed"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* 3 and cleanup

* undo yucky union

* PR comments

* get_enemy_safe

* cleanup

* move VirtualEntity

* attempt to fix doxygen

* 3, cleanup

* broken

* fixed!

* progress

* 2

* 3 and cleanup

* 6 map_api funcs

* 3 map api

* CreateNpc

* BringPartnerOut & NpcFlyTo

* npc_api complete

* update_scripts

* 4 si bois inc si_execute_next_command

* update symbol_addrs

* 2 more and cleanup

* camera struct & do_camera_type_0

* PR feedback

* small tidying
2021-06-21 13:30:57 +09:00
Ethan Roseman
e9176cb08f
Most of player_api and 18F340 (#296)
* bss

* 3 audios

* d5a50 stuff

* some icon funcs

* get_icon_render_pos

* PlayerLandJump

* func_80248170

* cleanup

* splat update prep

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "81c4b35b89"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "81c4b35b89"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "9b791a654a"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "9b791a654a"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "2cf2a5e5d8"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "2cf2a5e5d8"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* fix loop in PaperMarioNpcSprites

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "2fab217750"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "2fab217750"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* add sha1 to yaml

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "426b08200d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "426b08200d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* varTable -> union :( + player_api funcs

* 6 more

* 4 more

* 5 mo

* 1 mo

* 1 mo 2

* 5 mo

* player_jump

* 3 mo

* some 18F340

* 6 more

* 6 mo

* nm

* 1

* 1 more

* some PR feedback

* symbol addr update

* UnsetCamera0Flag1000

* SetPlayerSpriteSet2

* action 18

* encounter + a smol hammer

* git subrepo pull (merge) tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "8cf482fe57"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "4c0a93eaed"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* 3 and cleanup

* undo yucky union

* PR comments

* get_enemy_safe

* cleanup

* move VirtualEntity

* attempt to fix doxygen
2021-06-16 18:52:15 +09:00
pixel-stuck
e61e67ea9b
[WIP] Work on npc.c (#295)
* formatting

* format + misc work

* lots of work on npc.c

* PR comments, asm delet + other misc fixes

* missed one

* temporarily remove cleanup step for testing

* test fix for splat

* test

* o2

* o0

* fix Yay0decompress.c bug

* debug logging

* stuff

* stuff2

* restore stuff

* more PR comments and some general cleanup

* NPC flags + improve match + misc

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-06-15 17:05:16 +09:00
Ethan Roseman
6ec6aab984
Mostly hud stuff (#294)
* bss

* 3 audios

* d5a50 stuff

* some icon funcs

* get_icon_render_pos

* PlayerLandJump

* func_80248170

* cleanup
2021-06-07 10:15:48 -04:00
Ethan Roseman
08aad50545
50% Functions Decompiled (#292)
* part 2 dun

* DivActorLevel4

* Dist3D

* SetBackgroundAlpha & FreeIcon

* update symbol_addrs

* UnkBackgroundFunc3

* anudder

* UnkFogFunc2

* Disasm most remaining data

* model stuff and renames

* update symbol_addrs

* bss

* a5dd0 data migration

* entity funcs

* render_entities

* render_shadows

* entity_get_collision_flags

* 2 map api

* 2 mo

* progress

* fix 2 non-matchings

* clean

* pause_draw_menu_label

* another

* progs

* 50% function count

* remove commented funcs

* symbol_addrs

* PR comments
2021-05-08 14:34:57 +09:00
Ethan Roseman
ad80f13149
Battle Area + Effect Data (#289)
* part 2 dun

* DivActorLevel4

* Dist3D

* SetBackgroundAlpha & FreeIcon

* update symbol_addrs

* UnkBackgroundFunc3

* anudder

* UnkFogFunc2

* Disasm most remaining data

* model stuff and renames

* update symbol_addrs
2021-05-02 04:03:42 +09:00
Ethan Roseman
b2cc576bda
Shops and Battle Areas (#287)
* fix BSS bs

* more shop stuff

* gamestatus stuff

* name and some nonmatchings

* cleanup

* clean

* battle area data

* DeadUnkFloatFuncAbs

* symz

* removing stuff

* Battle Area Deduplication

* UnkFogFunc
2021-04-30 02:38:02 +09:00
Maide
24db21f97c
Some 43F0 funcs (#286)
* Some 43F0 funcs

* Small cleanup

* PR

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-30 02:31:16 +09:00
Maide
0ec2010b9b
dro and flo (#285)
* dro_01

* UnkFunc25

* UnkFunc26

* UnkFunc27

* Fixup old UnkFuncs

* a

* UnkFunc28

* UnkFunc29

* UnkFunc30

* dro_02

* UnkFunc30

* UnkFunc31

* UnkFunc33

* UnkFunc34

* UnkFunc35

* UnkFunc36

* Fix splat.yaml and remove asm

* Fixed finally

* a

* flo_00

* update func

* flo_03

* flo_07

* flo_08

* UnkFunc37 & 38

* UnkFunc39

* UnkFunc40

* a

* Some copies

* Func

* flo_09

* Fix linker alignment warnings

* flo_10 (partial)

* flo_11

* flo_12

* flo_13

* UnkFunc41

* Copy funcs

* UnkFunc42

* flo_14

* UnkFunc43

* UnkFunc44

* flo_16

* UnkFunc44

* UnkFunc45

* flo_15

* flo_17

* flo_18

* flo_19

* flo_21

* flo_22

* flo_23

* flo_24

* flo_25

* cya asm

* a

* a

* Finally OK!

* Alter scripts

* Fix food func

* PR1

* PR2

* Add tree structs to disassembly and change names

* tabs to spaces and callback &

* Fix the script too

* PR3

* Fucking newlines
2021-04-30 02:09:30 +09:00
alex
d530ca24cd
Various script cleanup (#284)
* update star_rod_idx_to_c for battles

* name spiked_goomba and paragoomba animations

* name cleft animations

* finish battle struct disasm

* fix for kmr part 3

* name jr troopa animations

Co-authored by: T00nbink <martyntoby@gmail.com>

* ignore star rod crash.xml

* foliage.inc.c

* foliage data

* script: =f -> = (float)

* script: add (int) cast
2021-04-28 17:58:21 +09:00
Ethan Roseman
1c0d26e6c6
Tidying and Shops (#282)
* render_curtains

* cleanup

* more cleanup

* cleanup

* update symbol addrs

* asm update

* shop progress

* more cleanup

* update symbol_addrs

* asm cleanup

* .

* new data splits

* rename stuff

* .

* .

* PR stuff
2021-04-27 02:47:38 +09:00
alex
683d0857ff
Fix many compiler & linker warnings (#281)
* fix ld warnings

* fix NpcSettings warn

* get_screen_coords

* various

* bloop

* update INSTALL.md for versioned baseroms
2021-04-25 03:56:22 +09:00
Ethan Roseman
011a957985
Compiler's Worst Nightmare (#278)
* 25.00%

* remove __naked__ and name printContext->unk_4E8

* change rodata strings to []

* actually remove

* fix headers

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "eec8ac0cb8"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "eec8ac0cb8"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* progress

* .

* .

* some stuff

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "4e012eaad6"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "imgflip"
  commit:   "4e012eaad6"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* :OK:

* 2 graphics funcs!

* woo

* more

* match func_802A15A0_733670 (#276)

* .

* gfx_draw_frame, other fixes

* macros begone!

Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2021-04-23 20:55:30 +09:00
alex
df3ef58ba1
Crystal Palace reflection include & name some segments (#274)
* src/evt section

* evt data

* entity

* update entity func names

* names

* reflection wip

* lol

* ~pra_01

* nabbed em

* match func_80240500_D4D540

* match func_802402F0_D4D330

* last pra include func git add -A

* gCurrentCamID

* reflection.inc.c for pra_01

* reflection.inc.c

* rm

* match a few in tst_11

* use npc flags

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-21 23:19:31 -04:00
Maide
52ca40f632
DenSinH's PR (#269) 2021-04-19 02:30:54 +09:00
Ethan Roseman
8e4df57de7
25.00% (#268)
* 25.00%

* remove __naked__ and name printContext->unk_4E8

* change rodata strings to []
2021-04-19 02:25:32 +09:00
Ethan Roseman
f822f04c07
3 down in 7B440 and 77480 (#260)
* delete dgb data

* 2

* 1 mo

* removing macro

* removing comment

* meowp
2021-04-17 20:46:17 +09:00
alex
8e47263c3f
Action segments (#259)
* rm debug.i

* match phys_update_action_state

* world/action/idle.c

* ~update_npcs

* document npc_iter_nop

* fix diff.py expected/ location

* struct/naming updates

* update Npc struct via clover

* coverage

* ~world_action_idle_update

* walk, run actions

* jump

* land

* name temp anim

* size for struct

* yucky

* talk

* stuff

* all the action segments

* ~func_802B61E4_E23444

* ~func_802B6000_E287F0

* cleanup

* remove step_entity_updatecmd comment

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-17 20:16:13 +09:00
Ethan Roseman
3315d6010f
Splat refactor (#257)
* all non-world rodata migrated

* data disasm

* kinda working

* updated yaml

* bloop

* linker header

* configure 2.0

* bin

* mass rename to remove code_

* pause rename

* battle partner stuff

* whew

* more renames

* more renames

* more renaming

* it builds!

* updates

* remove main prefix

* one more thing

* crc, yay0

* .data, .rodata, .bss

* img

* dead_atan2

* it buildsgit add -A

* split battle/partner/6FAD10

* rm &s on sleepy_sheep syms

* sha1sum ninja rule description

* OK but commented out PaperMarioMapFS and PaperMarioNpcSprites

* uncomment

* fix mapfs

* match func_8003CFB4

* .

* clean up and name npc_iter_no_op

* npc.c

* enable cc warnings

* name npc_find_near

* use singular options.asset_path

* smores

* cc_dsl only when needed

* kinda fix configure for splat refactor2

* ok!

* new msg format

* remove old msg format docs

* slight bug fixes, splat adjustment

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "cfc140bb76"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "cfc140bb76"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "85349befcd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "85349befcd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Update symbol addrs

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a44631e194"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a44631e194"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-04-13 16:47:52 +09:00
pixel-stuck
3fd09d2a7c
Decompile most of code_b72b0_len_15ed0.c (#256) 2021-04-13 01:07:05 +01:00
Maide
8fbdc83055
area_dgb (#254)
* area_arn/arn_02

* Signed StoryProgress enum

* arn_03

* Update scripts

* arn_04

* fix kmr

* Broken for Ethan

* Commiting before maybe breaking everything

* Fix star rod

* Add funcs

* arn_05

* arn_07

* arn_08/arn_09

* Cleanup prototypes

* arn_11/12/13

* Cleanup

* Cleanup

* Review

* Add npc flag

* Comments

* dgb_01

* dgb_02

* dgb_03

* dgb_04

* Fixup commented functions

* dgb_05

* dgb_06

* dgb_07

* dgb_08

* dgb_09

* dgb_10

* dgb_11

* dgb_12

* dgb_15

* dgb_13

* dgb_14

* dgb_16

* dgb_17

* dgb_18

* Dumb newlines

* Replacing some funcs, scared I'll break everything to commit NOW!

* More

* More

* More

* a

* b

* c

* d

* e

* f

* remove asm

* Move newlines
2021-04-09 02:42:36 +09:00
Maide
5c1eefbdc3
Disassemble area_arn (#251) 2021-04-03 18:21:49 +01:00
alex
498694158a
Enum cleanup (#247)
* various cleanup

* item cleanup

* enums

* enum flags

* NO

* treat didAreaChange as bool in ifs
2021-04-02 01:50:38 -04:00
Rainchus
ce6b660d64
match funcs in code_a5dd0_len_114e0 (#249)
* decomp funcs in code_13870_len_6980.c & code_1A1F0_len_5390.c

* fix pr comments

* fix for loops to not be hardcoded

* match some funcs in code_a5dd0_len_114e0

* fix pr comments
2021-04-02 01:50:15 -04:00
Ethan Roseman
353ab8d051
f270, world, and more (#246)
* 415D90 decomp

* code_415D90 rodata migration

* data migration, decomp

* .

* .

* .

* 4 funcs

* non-matching

* audio part 1

* audio work

* end of snd

* update_symbol_addrs

* .

* 🐔

* .

* sfx func names

* bgm

* more audio

* .

* a few audio funcs

* update section length

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "82ff308caf"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "82ff308caf"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "4e9d3cdf85"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "4e9d3cdf85"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* misc-decomp power

* sound

* 4 mo

* more changes

* .

* some f270

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "1c8ff4ec3f"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "1c8ff4ec3f"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "f0633ecdbc"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "f0633ecdbc"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* fix is_logo image size

* .

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "4be92a4786"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "4be92a4786"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* state_step_pause

* almost

* fixing symbol_addrs and disasm

* update symbol_addrs

* .

* fix Matrix4f usages

* .

* .

* update_symbol_addrs

* fixes

* I hate bitfields

* load_map_by_IDs

* cleanup

* state_step_logos

* more cleanup

* .

* splat

* PR comments
2021-04-02 03:00:29 +09:00
Rainchus
0a96011cfb
decomp funcs in code_13870_len_6980.c & code_1A1F0_len_5390.c (#245)
* decomp funcs in code_13870_len_6980.c & code_1A1F0_len_5390.c

* fix pr comments

* fix for loops to not be hardcoded
2021-03-31 02:39:44 +09:00
Maide
986f594d00
Fix disasm script (#243)
* Enum all the things

* Fix disasm script
2021-03-29 23:39:17 -04:00
Maide
21917eb3dc
Enum all the things (#241) 2021-03-29 16:34:39 +09:00
Maide
a8e5d9b1d9
world/area_arn/arn_02 (#236)
* area_arn/arn_02

* Signed StoryProgress enum
2021-03-29 01:05:56 +01:00
alex
c8da41b5e4
Some of code_a5dd0_len_114e0.c (#240)
* match load_area_specific_entity_data

* wFog

* fix func_8011D72C type

* func_8011BAE8

* clone_model

* clean D_801512E0

* ~set_next_game_mode

* _set_game_mode

* gamemode funcs

* ~step_current_game_mode

* name funcs

* match queue_render_task

* tex panner funcs

* get_entity_type

* Entity::aabb

* GameMode::renderAux

* set_game_mode_slot

* game mode syms
2021-03-29 03:31:15 +09:00
alex
ca08ab9072
avoid including ld_addrs everywhere (#234) 2021-03-28 02:48:33 +09:00
JoshDuMan
0616d1694e
Work (#227) 2021-03-27 22:17:18 +09:00
Ethan Roseman
f46f5d16ac
Dead code data+rodata disasm (#228)
* dead code disasm

* yaml splitting

* rodata almost done

* OK

* some decomp

* DeadUnk1

Co-authored-by: Rain <rainmachus@gmail.com>
2021-03-26 10:52:37 -04:00
Ethan Roseman
4ace4bb0d9
415D90 and Audio (#229)
* 415D90 decomp

* code_415D90 rodata migration

* data migration, decomp

* .

* .

* .

* 4 funcs

* non-matching

* audio part 1

* audio work

* end of snd

* update_symbol_addrs

* .

* 🐔

* .

* sfx func names

* bgm

* more audio

* .

* a few audio funcs
2021-03-26 10:46:45 -04:00
Maide
bc383f3485
Fix some functions (#226)
* Bed time

* Fixes 2
2021-03-25 17:56:12 +09:00
Maide
ec2870d218
Update battle item enums (#225)
* a

* Dizzy Dial

* Dried shroom

* Dusty Hammer

* Egg Missile

* Electro Pop

* Fire Flower

* Food

* Fright Jar

* Hustle Drink

* Insecticide Herb

* Life Shroom

* Mushroom

* Mystery (partial)

* Pebble

* Please Come Back

* POW Block

* Repel Gel

* Shooting Star

* Sleepy Sheep

* Snowman Doll

* Stone Cap

* Stop Watch

* Strange Cake

* Strange Cake fixed

* Stone Cap broked

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "db0b6f0cba"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "db0b6f0cba"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Static all the things

* Tasty Tonic

* Thunder Bolt

* Thunder Rage

* Ultra Shroom

* Unknown Item

* Volt Shroom

Format & coverage

* Item Ids

* Update enums

* Fix

Co-authored-by: Lavos1 <saintlouisxx@gmail.com>
2021-03-25 02:30:25 +09:00
Maide
f03f08a38f
Battle items (#222)
* a

* Dizzy Dial

* Dried shroom

* Dusty Hammer

* Egg Missile

* Electro Pop

* Fire Flower

* Food

* Fright Jar

* Hustle Drink

* Insecticide Herb

* Life Shroom

* Mushroom

* Mystery (partial)

* Pebble

* Please Come Back

* POW Block

* Repel Gel

* Shooting Star

* Sleepy Sheep

* Snowman Doll

* Stone Cap

* Stop Watch

* Strange Cake

* Strange Cake fixed

* Stone Cap broked

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "db0b6f0cba"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "db0b6f0cba"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Static all the things

* Tasty Tonic

* Thunder Bolt

* Thunder Rage

* Ultra Shroom

* Unknown Item

* Volt Shroom

Format & coverage

* Item Ids

Co-authored-by: Lavos1 <saintlouisxx@gmail.com>
2021-03-24 04:39:43 -04:00
Ethan Roseman
eac31e27ab
All map data + rodata disasm (#218)
* Misc early code decomp

* Make expected script

* fix m2ctx

* gOverrideFlags & set/unset macros

* update symbol addrs

* Cleanup and PR comments

* oops

* UnkNpcAIFunc16

* UnkNpcAIFunc17

* UnkNpcAIFunc18

* symbol_addrs

* area_mac data/rodata disassembly

* 16C8E0 segment rodata migration

* delete_actor

* 16F740 funcs

* symbol_addrs

* depend on s files: optional

* UnkNpcAIFunc19

* UnkNpcAIFunc20

* UnkNpcAIFunc21

* UnkNpcAIFunc22

* .

* removing unnecessary lines from splat yaml

* all map rodata disassembled

* all map data disasm

* 2 undefined syms

* fix stuff

* Update splat extensions

* .

* git subrepo pull (merge) tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "d93689f269"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "d93689f269"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull (merge) tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a1db6e1200"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a1db6e1200"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "45f167b5fd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "45f167b5fd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "8d3af099e7"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "8d3af099e7"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "e904556c0c"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "e904556c0c"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "795df1f226"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "795df1f226"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "90787f49bd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "90787f49bd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "8f4395956b"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "8f4395956b"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Updated splat, fixed alignment stuff, woo

* File split
2021-03-22 22:29:47 -04:00
Ethan Roseman
9e06bed2b2
Fixed gGameStatusPtr (#220)
* fixed gGameStatusPtr

* fixed non-matching

* PR comments
2021-03-22 22:25:48 -04:00
Rainchus
042cb625b6
Decomp funcs in code_182B30.c, add some structs to common_structs.h (#216)
* decomp funcs in code_182B30.c

* decomp funcs in code_10400_len_d30.c

* decomp funcs in code_13870_len_6980.c and code_fee30_len_2d60.c

* resolves issues on pr
2021-03-21 21:16:00 +09:00
Ethan Roseman
e4480c0f59
Some map funcs, 16C8E0 segment rodata migration, 16F740 funcs, etc (#217)
* Misc early code decomp

* Make expected script

* fix m2ctx

* gOverrideFlags & set/unset macros

* update symbol addrs

* Cleanup and PR comments

* oops

* UnkNpcAIFunc16

* UnkNpcAIFunc17

* UnkNpcAIFunc18

* symbol_addrs

* area_mac data/rodata disassembly

* 16C8E0 segment rodata migration

* delete_actor

* 16F740 funcs

* symbol_addrs
2021-03-20 03:17:02 +09:00
Ethan Roseman
577b3e3ebe
Misc decomp (#215)
* Misc early code decomp

* Make expected script

* fix m2ctx

* gOverrideFlags & set/unset macros

* update symbol addrs

* Cleanup and PR comments

* oops
2021-03-19 19:25:14 +09:00
Ethan Roseman
943f612050
Work on 1b40 (#213)
* rodata migration

* a5dd0 rodata migration

* e79b0 rodata migration

* more rodata migration

* more migration

* goombario rodata

* SetNpcCollision32

* removing old stuff

* oops

* UnkBackgroundFunc

* removing unnecessary files

* UnkBackgroundFunc2

* UnkStarFuncs

* .

* misc star decomp and AddHP

* oops

* AddFP

* fix offset, update symbol_addrs

* .

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "f602284b3e"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "f602284b3e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* re-disasm

* fix effect disasm

* oops

* fix lullaby

* fixing rodata

* load_engine_data

* removing undefined syms

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "3a68ae30a7"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "3a68ae30a7"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Skip exceptasm extraction
2021-03-15 22:30:09 +09:00
Rainchus
44260c5bff
Decoration-related functions (#210)
* decomp some functions in code_182B30.c

* run coverage.py

* remove blank line

* decomp func_80259A48, func_8025C840, func_8025C8A0, func_8025CCC8, func_8025CD28 in code_182B30.c

* fix small style stuff

* another small style fix
2021-03-15 12:24:30 +00:00
Ethan Roseman
a1f7a21114
Rodata migration + other goodz (#208)
* rodata migration

* a5dd0 rodata migration

* e79b0 rodata migration

* more rodata migration

* more migration

* goombario rodata

* SetNpcCollision32

* removing old stuff

* oops

* UnkBackgroundFunc

* removing unnecessary files

* UnkBackgroundFunc2

* UnkStarFuncs

* .

* misc star decomp and AddHP

* oops

* AddFP

* fix offset, update symbol_addrs

* .

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "f602284b3e"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "f602284b3e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* re-disasm

* fix effect disasm

* oops

* fix lullaby
2021-03-13 00:53:11 +09:00
Rainchus
a7c90175bf
Misc branch (#205)
* decomp some functions in code_182B30.c

* run coverage.py

* remove blank line
2021-03-11 03:19:19 -05:00
Ethan Roseman
0552ce26d5
Support for "addu" in place of move pseudoinstruction (#206)
* addu support

* some libultra decomp

* reorganization

* reorg

* comments
2021-03-11 17:08:22 +09:00
Ethan Roseman
c0b67ce0d4 Permuter fix 3 2021-03-10 17:05:27 +09:00
Ethan Roseman
555102c17c
Misc decomp 3 (#202)
* data fixes, SoundID rename

* ?

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "36030366ce"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "36030366ce"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"
2021-03-10 14:13:02 +09:00
JoshDuMan
f0585ec87c
Some Libultra data and decompilation work (#200)
* Move osWritebackDCacheAll.s to hasm

* Fix build

* Work on Libultra data and decompilation

* Fix Build

* Fix JP build

* Address comments
2021-03-10 14:06:53 +09:00
Ethan Roseman
f3b6e497b0
Wrap __asm__ for macro inclusion in a dummy function for the permuter (#203) 2021-03-10 13:10:55 +09:00
Ethan Roseman
a923a3f1b8
refactor include_asm (#201) 2021-03-10 02:10:12 +09:00
Ethan Roseman
b7a2673672
Misc decomp and rodata migration (#198)
* misc decomp...2

* re-run disasm

* more shtuff

* rodata stuff

* more rodata stuff

* more rodata migration

* rodata stuff 🐱

* meowp

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "199d63489a"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "199d63489a"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "b0f5ab40a2"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "b0f5ab40a2"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "4e79cc1a4e"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "4e79cc1a4e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "53370e3217"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "53370e3217"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* OK

* symbol_addrs script update

* PR comments

* fake gross match
2021-03-07 18:32:24 +00:00
alex
9e6cf181bd
Several partner-related functions (#196)
* decompile bombette and bow related functions

* decompile bombette and bow related functions

* decompile bombette and bow related functions

* decompile partner function - mainly bombette and bow

* decompile Goombario functions

* OK

* resolve my comments on #190

* rename IsPartnerImmobile funcs

* rm old asm

Co-authored-by: brotenko@gmail.com <brotenko@gmail.com>
2021-02-27 20:05:02 -05:00
alex
a4e1c2f522
Add versioning (#187)
* fix vscode cpp extension messing with files.associations

* move stuff

* it builds!

* symlink papermario.us.z64

* ci: put baserom in right place

* add jp

* fix splat dir

* ignore starrod dump

* .s deps

* update jenkins

* add dsl back

* configure.py versions

* wups

* fine ethan

* fix paths

* configure: default to only the version(s) with existing baseroms

* fix coverage

* fix progress.py

* progress.py verisoning

* remove format.sh from CONTRIBUTING

* update CONTRIBUTING

* fix first_diff

* diff.py: use ver/current/

* update splat.yaml

* trying to fix subrepo

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "06a737f02d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "06a737f02d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* configure fix

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "41786effd3"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "41786effd3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-02-22 18:21:23 +09:00
Ethan Roseman
6d66d5fedb
Odds and Ends (#189)
* fixing segment

* redoing subtree

* git subrepo clone https://github.com/ethteck/splat.git tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "99cf514297"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "99cf514297"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* fix symbol_addrs

* sweet victory

* reformat collision_main_lateral.s

* Lots of matches, fixed diff.py issue, improved coverage.py

* some more

* update symbol_addrs

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "c46026725a"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "c46026725a"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* update symbol_addrs

* fix disasm

* 2 mo

* Jenkinsfile

* PR comments

* check_input_status_menu, removing some macros

* a few funcs

* assist updates

* UnkAlphaFunc

* UnkPartnerPosFuncs

* Deleting stuff

* oopz

* dead_syms.txt, UnkNpcAIFunc14

* update symbol_addrs

* cleanup

* symbol_addrs

* cleanup
2021-02-20 23:41:30 +09:00
Ethan Roseman
ee7f09bb2b
Snibblets, Tidbits, and Morsels (#188)
* fixing segment

* redoing subtree

* git subrepo clone https://github.com/ethteck/splat.git tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "99cf514297"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "99cf514297"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* fix symbol_addrs

* sweet victory

* reformat collision_main_lateral.s

* Lots of matches, fixed diff.py issue, improved coverage.py

* some more

* update symbol_addrs

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "c46026725a"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "c46026725a"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* update symbol_addrs

* fix disasm

* 2 mo

* Jenkinsfile

* PR comments
2021-02-18 20:54:07 +09:00
Ethan Roseman
8afd8bf1f1
Various meta work and some decomp (#184)
* some

* DeadUnkTexturePanFunc

* DeadUnkTexturePanFunc2

* move guOrthoF to os

* up

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "ae2cce951d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "ae2cce951d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Updating bin dir

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "5517f520e4"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "5517f520e4"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "fe48dc3b3a"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "fe48dc3b3a"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* revert garbage

* :OK:

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "8c86e4b95b"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "8c86e4b95b"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* data migration

* 3

* .rodata migration and a buncha funcs

* 2 mo

* some decomp, a file boundary fix

* cleanup

* UnkNpaAIFunc13s

* Update symbol_addrs

* remove sublist

* deleted asm

* data fix

* fix data

* wtf?!

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "88ce6b44a6"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "88ce6b44a6"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* symbol_addrs update

* blah

* PR comments
2021-02-16 19:32:34 +09:00
brotenko@gmail.com
44415597e5 decompile repeating move-related functions. 2021-02-14 19:07:39 +01:00
brotenko@gmail.com
15228aa8d4 refactor functions according to reviews. 2021-02-13 17:58:00 +01:00
brotenko@gmail.com
19eef41547 add new common_struct EffectInstanceData 2021-02-13 00:51:36 +01:00
brotenko@gmail.com
10a7efd1ae decompile ActorAddMovePos 2021-02-12 23:45:21 +01:00
brotenko@gmail.com
e53d5b620f Decompiled dispatch_event_partner 2021-02-12 22:31:22 +01:00
Alex Bates
b0f0aaeda8 more undefined syms 2021-02-10 15:30:33 +00:00
Alex Bates
e449d4d448 undefined syms 2021-02-10 15:26:26 +00:00
Alex Bates
e07dcb4da6 Merge branch 'master' of github.com:pmret/papermario into werror 2021-02-10 15:05:49 +00:00
Ethan Roseman
79e8904cd6
Merge pull request #174 from nanaian/data
move some battle data to c
2021-02-10 09:54:35 -05:00
Alex Bates
8a64d45fc5 undefined syms 2021-02-10 14:42:36 +00:00
Alex Bates
b2d0b2c6c8 MESSAGE_ID macro: 0x10 -> 16 2021-02-10 13:45:00 +00:00